Re: [pygame] On the Posting of Projects
On 12/11/07, Patrick Mullen [EMAIL PROTECTED] wrote: Good advice, however I feel that the people who would most benefit from it may not be listening here. I'm afraid you're probably right. On an unrelated website note, I would like to be able to remain logged in to the web site. It didn't used to be a problem when I would only log in every month or so, but lately I have wanted to comment more often. Could this be added Phil Hassey? Maybe releases without a screenshot shouldn't show the NO SCREENSHOT screenshot. Seems silly. Ian
Re: [pygame] On the Posting of Projects
Ian Mallett wrote: There have recently been several releases on pygame.org by several users that have little description, no screenshots, no download links, etc. That makes no sense. What's the point of listing your project if there's no way for anyone to get it? I'd regard these as spam and get rid of them. -- Greg
Re: [pygame] On the Posting of Projects
On, Wed Dec 12, 2007, Patrick Mullen wrote: Good advice, however I feel that the people who would most benefit from it may not be listening here. Also, even though it's linked on the front page, I always seem to forget about the cookbook. Thanks for the reminder. The next time I do something I feel is clever/useful, maybe I'll put it there, since an actual distributable project is so rare! I would also like to add that people who have nothing yet to show of their project has no business posting. It's called a release, maybe if there were a pre-release section it would be different. If you cry wolf by announcing a release, people may skip over the next release which actually has something to say. Are there any moderator abilities to go through and remove some of the spam? Possibly with a warning first? It seems that you haven't read the news on pygame.org. I ran a small cleanup a few weeks ago, removing gazillons of dead or incomplete projects, which were silent for several months. I do not see any new projects besides one (zak) at the moment, which are empty. If you have seen one, feel free to tell me and I'll put it on my list for the cleanup session. Regards Marcus pgpaR44UMHUy4.pgp Description: PGP signature
[pygame] On the Posting of Projects
Hi everyone, There have recently been several releases on pygame.org by several users that have little description, no screenshots, no download links, etc. I think that when one presents one's project, one should present it proudly. Give it a good screenshot, spend more than two seconds on a description, and give someone a way to download and appreciate your work. Even if your program is just a library or something without need for a screenshot, an informative title and description are even more important. We need to know what the program does, what it runs on, what its title is, and where you can get executables or sources. More info is better. You can organise your info with HTML code (stuff like p, br, etc.). If your code is just a tiny snippet, place it in the cookbook. Don't give it a screenshot or download links. People can just cut and paste the code. Ian
Re: [pygame] On the Posting of Projects
Good advice, however I feel that the people who would most benefit from it may not be listening here. Also, even though it's linked on the front page, I always seem to forget about the cookbook. Thanks for the reminder. The next time I do something I feel is clever/useful, maybe I'll put it there, since an actual distributable project is so rare! I would also like to add that people who have nothing yet to show of their project has no business posting. It's called a release, maybe if there were a pre-release section it would be different. If you cry wolf by announcing a release, people may skip over the next release which actually has something to say. Are there any moderator abilities to go through and remove some of the spam? Possibly with a warning first? On an unrelated website note, I would like to be able to remain logged in to the web site. It didn't used to be a problem when I would only log in every month or so, but lately I have wanted to comment more often. Could this be added Phil Hassey?