Re: [pygame] Re: p4a development activity?
Interesting Tom thanks for the reply and I understand much better now. Do we get anything exciting with SDL1.3 ? Should I be really excited? Hell I'm going to poke around the sdl site a bit now and see... On Thu, Dec 1, 2011 at 3:51 PM, Tom Rothamel t...@rothamel.us wrote: Pgs4a development is limited by several factors. The biggest is that PGS4A is using an unofficial port of SDL to Android. There's a version of SDL 1.3 for Android, but SDL 1.3 hasn't been released yet. I also don't know if Pygame runs on SDL 1.3 - I don't think it does. I don't want to get into a situation where I'm spending a lot of time modifying SDL, only to have to do it again when the new version comes out. Right now, my plan is for the next release of pgs4a to sync up with the next release of Ren'Py. The focus will be on making it easier to set up a development environment to create packages - that will be an outgrowth of Ren'Py's new launcher tool. -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow
Re: [pygame] Re: p4a development activity?
SDL 1.3 brings multitouch support, I know that webOS and Android are both using modified versions of 1.3 which rely on this :D I am also hoping it has improved OSX support. On Fri, Dec 2, 2011 at 10:20 AM, Sean Wolfe ether@gmail.com wrote: Interesting Tom thanks for the reply and I understand much better now. Do we get anything exciting with SDL1.3 ? Should I be really excited? Hell I'm going to poke around the sdl site a bit now and see... On Thu, Dec 1, 2011 at 3:51 PM, Tom Rothamel t...@rothamel.us wrote: Pgs4a development is limited by several factors. The biggest is that PGS4A is using an unofficial port of SDL to Android. There's a version of SDL 1.3 for Android, but SDL 1.3 hasn't been released yet. I also don't know if Pygame runs on SDL 1.3 - I don't think it does. I don't want to get into a situation where I'm spending a lot of time modifying SDL, only to have to do it again when the new version comes out. Right now, my plan is for the next release of pgs4a to sync up with the next release of Ren'Py. The focus will be on making it easier to set up a development environment to create packages - that will be an outgrowth of Ren'Py's new launcher tool. -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow -- Ryan Hope, M.S. CogWorks Lab Department of Cognitive Science Rensselaer Polytechnic Institute
Re: [pygame] Re: p4a development activity?
Hi, pygame currently does not support SDL 1.3... since it still is not finished. I have started planning a port though, and maybe it's time to start the work. Maybe a rough port could be done quickly... but a good port should support both SDL 1.2 and 1.3 if possible... since SDL 1.2 is going to be around for ages. cheers, On Thu, Dec 1, 2011 at 7:51 PM, Tom Rothamel t...@rothamel.us wrote: Pgs4a development is limited by several factors. The biggest is that PGS4A is using an unofficial port of SDL to Android. There's a version of SDL 1.3 for Android, but SDL 1.3 hasn't been released yet. I also don't know if Pygame runs on SDL 1.3 - I don't think it does. I don't want to get into a situation where I'm spending a lot of time modifying SDL, only to have to do it again when the new version comes out. Right now, my plan is for the next release of pgs4a to sync up with the next release of Ren'Py. The focus will be on making it easier to set up a development environment to create packages - that will be an outgrowth of Ren'Py's new launcher tool.
Re: [pygame] Re: p4a development activity?
Hey Tom, do you think it might be possible to post this on the ps4a forum? There are a few of us posting around these days and I think some of them aren't on the pygame list. On Thu, Dec 1, 2011 at 3:51 PM, Tom Rothamel t...@rothamel.us wrote: Pgs4a development is limited by several factors. The biggest is that PGS4A is using an unofficial port of SDL to Android. There's a version of SDL 1.3 for Android, but SDL 1.3 hasn't been released yet. I also don't know if Pygame runs on SDL 1.3 - I don't think it does. I don't want to get into a situation where I'm spending a lot of time modifying SDL, only to have to do it again when the new version comes out. Right now, my plan is for the next release of pgs4a to sync up with the next release of Ren'Py. The focus will be on making it easier to set up a development environment to create packages - that will be an outgrowth of Ren'Py's new launcher tool. -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow
Re: [pygame] Re: p4a development activity?
Pgs4a development is limited by several factors. The biggest is that PGS4A is using an unofficial port of SDL to Android. There's a version of SDL 1.3 for Android, but SDL 1.3 hasn't been released yet. I also don't know if Pygame runs on SDL 1.3 - I don't think it does. I don't want to get into a situation where I'm spending a lot of time modifying SDL, only to have to do it again when the new version comes out. Right now, my plan is for the next release of pgs4a to sync up with the next release of Ren'Py. The focus will be on making it easier to set up a development environment to create packages - that will be an outgrowth of Ren'Py's new launcher tool.
[pygame] Re: p4a development activity?
thanks to the recent pygame performance thread, I took a look at the renpy lemmasoft.renau.us forum. Looks like it's pretty active and PyTom is there... seems like the same or similar group. And an interesting tool as well... On Thu, Nov 24, 2011 at 1:20 PM, Sean Wolfe ether@gmail.com wrote: I've been hanging out on the p4a forum and continuing to enjoy myself with the tool. However the forum is pretty inactive and I'm a bit concerned that development on the project might be going away. Any news about the framework lately? Are the authors hanging out on this mailing list or somewhere? Thanks! -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow
Re: [pygame] Re: p4a development activity?
RenPy is an amazing tool, worth looking at in its own right. Interactive graphical stories made easy. It is built on top of pygame. Sean Wolfe wrote: thanks to the recent pygame performance thread, I took a look at the renpy lemmasoft.renau.us forum. Looks like it's pretty active and PyTom is there... seems like the same or similar group. And an interesting tool as well... On Thu, Nov 24, 2011 at 1:20 PM, Sean Wolfeether@gmail.com wrote: I've been hanging out on the p4a forum and continuing to enjoy myself with the tool. However the forum is pretty inactive and I'm a bit concerned that development on the project might be going away. Any news about the framework lately? Are the authors hanging out on this mailing list or somewhere? Thanks! -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow -- If you don't have any failures then you're not trying hard enough. - Dr. Charles Elachi, director of NASA's Jet Propulsion Laboratory - Website: http://miriam-english.org Blogs: http://miriam-e.dreamwidth.org http://miriam-e.livejournal.com
Re: [pygame] Re: p4a development activity?
Renpy is officially made for visual novels, but it's got a lot of advanced features that allow it to make quite a bit of other genres. yours truly armornick 2011/11/25 Miriam English m...@miriam-english.org RenPy is an amazing tool, worth looking at in its own right. Interactive graphical stories made easy. It is built on top of pygame. Sean Wolfe wrote: thanks to the recent pygame performance thread, I took a look at the renpy lemmasoft.renau.us forum. Looks like it's pretty active and PyTom is there... seems like the same or similar group. And an interesting tool as well... On Thu, Nov 24, 2011 at 1:20 PM, Sean Wolfeether@gmail.com wrote: I've been hanging out on the p4a forum and continuing to enjoy myself with the tool. However the forum is pretty inactive and I'm a bit concerned that development on the project might be going away. Any news about the framework lately? Are the authors hanging out on this mailing list or somewhere? Thanks! -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow -- If you don't have any failures then you're not trying hard enough. - Dr. Charles Elachi, director of NASA's Jet Propulsion Laboratory - Website: http://miriam-english.org Blogs: http://miriam-e.dreamwidth.org http://miriam-e.livejournal.**comhttp://miriam-e.livejournal.com