[pygame] State of the movie module in pygame 1.9.0
Hi, What is the state of the movie module in pygame 1.9? Is it still the old one using smpeg or had it been updated to use ffmpeg? Thanks, -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752
Re: [pygame] State of the movie module in pygame 1.9.0
hi, it's the old one. The new one needs porting to mac/windows... but should work on linux at least. cheers, On Mon, May 10, 2010 at 12:27 PM, Bram Cymet bcy...@cbnco.com wrote: Hi, What is the state of the movie module in pygame 1.9? Is it still the old one using smpeg or had it been updated to use ffmpeg? Thanks, -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752
Re: [pygame] State of the movie module in pygame 1.9.0
Thanks, I am using linux. Do you know where I can find the patch to use ffmpeg in pygame? On 05/10/2010 07:44 AM, René Dudfield wrote: hi, it's the old one. The new one needs porting to mac/windows... but should work on linux at least. cheers, On Mon, May 10, 2010 at 12:27 PM, Bram Cymet bcy...@cbnco.com mailto:bcy...@cbnco.com wrote: Hi, What is the state of the movie module in pygame 1.9? Is it still the old one using smpeg or had it been updated to use ffmpeg? Thanks, -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752
Re: [pygame] State of the movie module in pygame 1.9.0
You just need to change a few lines in the build file Setup.in: #_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c $(SDL) $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG) Uncomment that line. Then type ./configure and then compile and build. :)The code is all there and should work if you have the ffmpeg libraries installed. Let me know if it doesn't. On Mon, May 10, 2010 at 5:09 AM, Bram Cymet bcy...@cbnco.com wrote: Thanks, I am using linux. Do you know where I can find the patch to use ffmpeg in pygame? On 05/10/2010 07:44 AM, René Dudfield wrote: hi, it's the old one. The new one needs porting to mac/windows... but should work on linux at least. cheers, On Mon, May 10, 2010 at 12:27 PM, Bram Cymet bcy...@cbnco.com wrote: Hi, What is the state of the movie module in pygame 1.9? Is it still the old one using smpeg or had it been updated to use ffmpeg? Thanks, -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Tyler Laing Online Editor The Phoenix Newspaper (1) 250 863-4869 University of British Columbia - Okanagan University Way Kelowna, BC UNC 109 Student Services Building
Re: [pygame] State of the movie module in pygame 1.9.0
I got it to compile fine but now I am getting a seg fault when running __movie_test.py in the examples directory: Program received signal SIGSEGV, Segmentation fault. 0x7fffea37c63e in _movie_init (self=0xbe3cb0, args=value optimized out, kwds=value optimized out) at src/gmovie.c:89 89if(surf PySurface_Check(surf)) Any idea what could be messing up? On 05/10/2010 10:19 AM, Tyler Laing wrote: You just need to change a few lines in the build file Setup.in: #_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c $(SDL) $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG) Uncomment that line. Then type ./configure and then compile and build. :)The code is all there and should work if you have the ffmpeg libraries installed. Let me know if it doesn't. On Mon, May 10, 2010 at 5:09 AM, Bram Cymet bcy...@cbnco.com mailto:bcy...@cbnco.com wrote: Thanks, I am using linux. Do you know where I can find the patch to use ffmpeg in pygame? On 05/10/2010 07:44 AM, René Dudfield wrote: hi, it's the old one. The new one needs porting to mac/windows... but should work on linux at least. cheers, On Mon, May 10, 2010 at 12:27 PM, Bram Cymet bcy...@cbnco.com mailto:bcy...@cbnco.com wrote: Hi, What is the state of the movie module in pygame 1.9? Is it still the old one using smpeg or had it been updated to use ffmpeg? Thanks, -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Tyler Laing Online Editor The Phoenix Newspaper (1) 250 863-4869 University of British Columbia - Okanagan University Way Kelowna, BC UNC 109 Student Services Building -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752
Re: [pygame] State of the movie module in pygame 1.9.0
Could you please comment out lines in __movie_test.py so we can figure out which init this error is happening on? -Tyler 2010/5/10 Bram Cymet bcy...@cbnco.com I got it to compile fine but now I am getting a seg fault when running __movie_test.py in the examples directory: Program received signal SIGSEGV, Segmentation fault. 0x7fffea37c63e in _movie_init (self=0xbe3cb0, args=value optimized out, kwds=value optimized out) at src/gmovie.c:89 89if(surf PySurface_Check(surf)) Any idea what could be messing up? On 05/10/2010 10:19 AM, Tyler Laing wrote: You just need to change a few lines in the build file Setup.in: #_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c $(SDL) $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG) Uncomment that line. Then type ./configure and then compile and build. :)The code is all there and should work if you have the ffmpeg libraries installed. Let me know if it doesn't. On Mon, May 10, 2010 at 5:09 AM, Bram Cymet bcy...@cbnco.com wrote: Thanks, I am using linux. Do you know where I can find the patch to use ffmpeg in pygame? On 05/10/2010 07:44 AM, René Dudfield wrote: hi, it's the old one. The new one needs porting to mac/windows... but should work on linux at least. cheers, On Mon, May 10, 2010 at 12:27 PM, Bram Cymet bcy...@cbnco.com wrote: Hi, What is the state of the movie module in pygame 1.9? Is it still the old one using smpeg or had it been updated to use ffmpeg? Thanks, -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Tyler Laing Online Editor The Phoenix Newspaper (1) 250 863-4869 University of British Columbia - Okanagan University Way Kelowna, BC UNC 109 Student Services Building -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Tyler Laing Online Editor The Phoenix Newspaper (1) 250 863-4869 University of British Columbia - Okanagan University Way Kelowna, BC UNC 109 Student Services Building
Re: [pygame] State of the movie module in pygame 1.9.0
Oh wait. Have you changed the filename in __movie_test.py to a valid moviefile? -Tyler 2010/5/10 Tyler Laing trinio...@gmail.com Could you please comment out lines in __movie_test.py so we can figure out which init this error is happening on? -Tyler 2010/5/10 Bram Cymet bcy...@cbnco.com I got it to compile fine but now I am getting a seg fault when running __movie_test.py in the examples directory: Program received signal SIGSEGV, Segmentation fault. 0x7fffea37c63e in _movie_init (self=0xbe3cb0, args=value optimized out, kwds=value optimized out) at src/gmovie.c:89 89if(surf PySurface_Check(surf)) Any idea what could be messing up? On 05/10/2010 10:19 AM, Tyler Laing wrote: You just need to change a few lines in the build file Setup.in: #_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c $(SDL) $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG) Uncomment that line. Then type ./configure and then compile and build. :)The code is all there and should work if you have the ffmpeg libraries installed. Let me know if it doesn't. On Mon, May 10, 2010 at 5:09 AM, Bram Cymet bcy...@cbnco.com wrote: Thanks, I am using linux. Do you know where I can find the patch to use ffmpeg in pygame? On 05/10/2010 07:44 AM, René Dudfield wrote: hi, it's the old one. The new one needs porting to mac/windows... but should work on linux at least. cheers, On Mon, May 10, 2010 at 12:27 PM, Bram Cymet bcy...@cbnco.com wrote: Hi, What is the state of the movie module in pygame 1.9? Is it still the old one using smpeg or had it been updated to use ffmpeg? Thanks, -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Tyler Laing Online Editor The Phoenix Newspaper (1) 250 863-4869 University of British Columbia - Okanagan University Way Kelowna, BC UNC 109 Student Services Building -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Tyler Laing Online Editor The Phoenix Newspaper (1) 250 863-4869 University of British Columbia - Okanagan University Way Kelowna, BC UNC 109 Student Services Building -- Tyler Laing Online Editor The Phoenix Newspaper (1) 250 863-4869 University of British Columbia - Okanagan University Way Kelowna, BC UNC 109 Student Services Building
Re: [pygame] State of the movie module in pygame 1.9.0
I'll take a look at this when I get home tonight. For now I'm at work. What this indicates to me is that for some reason surf is seen as an object. 2010/5/10 Bram Cymet bcy...@cbnco.com Yes I did. The seg fault seems to happen whenever movie.Movie is called. It happens both on the line m=movie.Movie(gsdsjgsdj) and then on the line m = movie.Movie(filename) On 05/10/2010 11:21 AM, Tyler Laing wrote: Oh wait. Have you changed the filename in __movie_test.py to a valid moviefile? -Tyler 2010/5/10 Tyler Laing trinio...@gmail.com Could you please comment out lines in __movie_test.py so we can figure out which init this error is happening on? -Tyler 2010/5/10 Bram Cymet bcy...@cbnco.com I got it to compile fine but now I am getting a seg fault when running __movie_test.py in the examples directory: Program received signal SIGSEGV, Segmentation fault. 0x7fffea37c63e in _movie_init (self=0xbe3cb0, args=value optimized out, kwds=value optimized out) at src/gmovie.c:89 89if(surf PySurface_Check(surf)) Any idea what could be messing up? On 05/10/2010 10:19 AM, Tyler Laing wrote: You just need to change a few lines in the build file Setup.in: #_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c $(SDL) $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG) Uncomment that line. Then type ./configure and then compile and build. :)The code is all there and should work if you have the ffmpeg libraries installed. Let me know if it doesn't. On Mon, May 10, 2010 at 5:09 AM, Bram Cymet bcy...@cbnco.com wrote: Thanks, I am using linux. Do you know where I can find the patch to use ffmpeg in pygame? On 05/10/2010 07:44 AM, René Dudfield wrote: hi, it's the old one. The new one needs porting to mac/windows... but should work on linux at least. cheers, On Mon, May 10, 2010 at 12:27 PM, Bram Cymet bcy...@cbnco.com wrote: Hi, What is the state of the movie module in pygame 1.9? Is it still the old one using smpeg or had it been updated to use ffmpeg? Thanks, -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Tyler Laing Online Editor The Phoenix Newspaper (1) 250 863-4869 University of British Columbia - Okanagan University Way Kelowna, BC UNC 109 Student Services Building -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Tyler Laing Online Editor The Phoenix Newspaper (1) 250 863-4869 University of British Columbia - Okanagan University Way Kelowna, BC UNC 109 Student Services Building -- Tyler Laing Online Editor The Phoenix Newspaper (1) 250 863-4869 University of British Columbia - Okanagan University Way Kelowna, BC UNC 109 Student Services Building -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752 -- Tyler Laing Online Editor The Phoenix Newspaper (1) 250 863-4869 University of British Columbia - Okanagan University Way Kelowna, BC UNC 109 Student Services Building
Re: [pygame] State of the movie module in pygame 1.9.0
Hi Tyler and Bram, One thing I noticed that caused seg faults was a movie file that was too short, maybe plays only a minute or two in length. For me it a longer movie passed more tests, though not all of them worked well. When __movie_test.py got to the point where it was printing numbers to the terminal -- maybe the second to last while(1) loop -- the system started floundering -- my computer doesn't have much memory -- so it took 10 minutes before the computer recognize a shutdown signal and power down. Either _movie/ffmpeg are memory hogs or there is a memory leak somewhere. Lenard Tyler Laing wrote: I'll take a look at this when I get home tonight. For now I'm at work. What this indicates to me is that for some reason surf is seen as an object. 2010/5/10 Bram Cymet bcy...@cbnco.com mailto:bcy...@cbnco.com Yes I did. The seg fault seems to happen whenever movie.Movie is called. It happens both on the line m=movie.Movie(gsdsjgsdj) and then on the line m = movie.Movie(filename) The Phoenix Newspaper (1) 250 863-4869 University of British Columbia - Okanagan University Way Kelowna, BC UNC 109 Student Services Building