Re: [pygame] PyGame GUI Database

2008-03-03 Thread Ian Mallett
I like the idea of an app that does this.  I'm afraid I don't know enough
wxPython to be able to help you in this matter.  Sorry.Ian


Re: [pygame] PyGame GUI Database

2008-03-03 Thread PyMike
This would be awesome! I'd totally use it :)

On Mon, Mar 3, 2008 at 8:53 AM, Richie <[EMAIL PROTECTED]> wrote:

> Hello, I am a Open Source programmer.
>
> I am developing a cross platform GUI Pygame Database which will:
> - Have a WxWidgets GUI
> - Be Open Source
> - Be able to download, extract and run PyGame's with a single click and
> they will start even faster once downloaded for the first time.
> - Quickly search for the game you want and see results instantly.
> - Run on Linux, Mac and Windows, Although I don't have a mac so testing
> on that platform may be difficult.
> - Be programmed in C++ and be compiled into a single small executable.
> - Be translatable into different languages like French, Dutch, Welsh,
> Latin etc.
> - There may be more features as they are thought up ;)
>
> I will use an XML API provided by Phil Hassey and will inter-operate
> with the website.
>
> I NEED to know how many people would be interested in this and I would
> like your questions and comments.
>
> I can provide a screenshot of the current work-in-progress GUI upon
> request.
>
> I look forward to hearing from you all.
>
>


-- 
- PyMike


Re: [pygame] PyGame GUI Database

2008-03-03 Thread Richie
Okay, No problem. I will dump C++ and use wxPython.

I was designing the GUI in a XML based format called XRC anyway, so I
don't loose the work I have done on that.

If I get support from Phil Hassey for the commenting, then I will put
that in also. I may even be able to persuade him to have a XMLRPC or
SOAP interface to his website which would make development easier and
more stable.

Phil has already agreed to add a listing of every single pygame in a RSS
format and add a field to set which file in the zip starts the pygame
application.

On Mon, 2008-03-03 at 11:12 -0600, Luke Paireepinart wrote:
> Richie wrote:
> > Yeah but better than steam due to a number of reasons :-)
> >
> > I just want a small download so you can start using it quickly, py2exe
> > gives a bigger download.
> >
> > I'm sure there's a few programmers here that have done other languages
> > also, I don't mind if I end up being the only developer though. I will
> > switch to python if the demand is there.
> >
> > I really need your feedback on if everyone wants this software?
> Definitely.  I don't have a lot of time, and if I had a tool like this 
> I'd test a lot more games.
> If you could provide some kind of automated comment posting, that would 
> be even better (I.E. I don't have to go to the site, I can just do it 
> through the DB program.)
> I really don't see why you're using C++ either.
> Think about it - you're writing a script that plays pygame games.
> You can make a safe assumption that they already have Python installed.
> So just distribute your py files, and they will be much much smaller 
> even than your C++ executable would be.



Re: [pygame] PyGame GUI Database

2008-03-03 Thread Luke Paireepinart

Richie wrote:

Yeah but better than steam due to a number of reasons :-)

I just want a small download so you can start using it quickly, py2exe
gives a bigger download.

I'm sure there's a few programmers here that have done other languages
also, I don't mind if I end up being the only developer though. I will
switch to python if the demand is there.

I really need your feedback on if everyone wants this software?
Definitely.  I don't have a lot of time, and if I had a tool like this 
I'd test a lot more games.
If you could provide some kind of automated comment posting, that would 
be even better (I.E. I don't have to go to the site, I can just do it 
through the DB program.)

I really don't see why you're using C++ either.
Think about it - you're writing a script that plays pygame games.
You can make a safe assumption that they already have Python installed.
So just distribute your py files, and they will be much much smaller 
even than your C++ executable would be.


Re: [pygame] PyGame GUI Database

2008-03-03 Thread Richie
Yeah but better than steam due to a number of reasons :-)

I just want a small download so you can start using it quickly, py2exe
gives a bigger download.

I'm sure there's a few programmers here that have done other languages
also, I don't mind if I end up being the only developer though. I will
switch to python if the demand is there.

I really need your feedback on if everyone wants this software?

On Mon, 2008-03-03 at 07:15 -0800, Dave LeCompte (really) wrote:
> "Richie" <[EMAIL PROTECTED]> wrote:
> 
> > I am developing a cross platform GUI Pygame Database which will:
> 
> Sort of like a Steam for PyGame games?
> 
> > - Be programmed in C++ and be compiled into a single small executable.
> 
> The small exectuable I understand, but could you describe why you're
> thinking of using C++? I expect more of this crowd would be able to help
> if it were programmed in Python.
> 
> -Dave LeCompte



Re: [pygame] PyGame GUI Database

2008-03-03 Thread Dave LeCompte (really)
"Richie" <[EMAIL PROTECTED]> wrote:

> I am developing a cross platform GUI Pygame Database which will:

Sort of like a Steam for PyGame games?

> - Be programmed in C++ and be compiled into a single small executable.

The small exectuable I understand, but could you describe why you're
thinking of using C++? I expect more of this crowd would be able to help
if it were programmed in Python.

-Dave LeCompte