Re: [pygame] State of the movie module in pygame 1.9.0

2010-05-10 Thread Lenard Lindstrom

Hi Tyler and Bram,

One thing I noticed that caused seg faults was a movie file that was too 
short, maybe plays only a minute or two in length. For me it a longer 
movie passed more tests, though not all of them worked well. When 
__movie_test.py got to the point where it was printing numbers to the 
terminal -- maybe the second to last while(1) loop -- the system started 
floundering  --  my computer doesn't  have  much memory  --  so it took 
10 minutes before the computer recognize a shutdown signal and power 
down. Either _movie/ffmpeg are memory hogs or there is a memory leak 
somewhere.


Lenard

Tyler Laing wrote:
I'll take a look at this when I get home tonight. For now I'm at work. 
What this indicates to me is that for some reason surf is seen as an 
object.


2010/5/10 Bram Cymet mailto:bcy...@cbnco.com>>

Yes I did.

The seg fault seems to happen whenever movie.Movie is called.

It happens both on the line m=movie.Movie("gsdsjgsdj")

and then on the line m = movie.Movie(filename)



The Phoenix Newspaper
(1) 250 863-4869

University of British Columbia - Okanagan
 University Way
Kelowna, BC UNC 109
Student Services Building




Re: [pygame] State of the movie module in pygame 1.9.0

2010-05-10 Thread Tyler Laing
I'll take a look at this when I get home tonight. For now I'm at work. What
this indicates to me is that for some reason surf is seen as an object.

2010/5/10 Bram Cymet 

>  Yes I did.
>
> The seg fault seems to happen whenever movie.Movie is called.
>
> It happens both on the line m=movie.Movie("gsdsjgsdj")
>
> and then on the line m = movie.Movie(filename)
>
>
> On 05/10/2010 11:21 AM, Tyler Laing wrote:
>
> Oh wait. Have you changed the filename in __movie_test.py to a valid
> moviefile?
>
> -Tyler
>
> 2010/5/10 Tyler Laing 
>
>> Could you please comment out lines in __movie_test.py so we can figure out
>> which init this error is happening on?
>>
>> -Tyler
>>
>> 2010/5/10 Bram Cymet 
>>
>>  I got it to compile fine but now I am getting a seg fault when running
>>> __movie_test.py in the examples directory:
>>>
>>> Program received signal SIGSEGV, Segmentation fault.
>>> 0x7fffea37c63e in _movie_init (self=0xbe3cb0, args=>> out>,
>>> kwds=) at src/gmovie.c:89
>>> 89if(surf && PySurface_Check(surf))
>>>
>>> Any idea what could be messing up?
>>>
>>>
>>> On 05/10/2010 10:19 AM, Tyler Laing wrote:
>>>
>>> You just need to change a few lines in the build file Setup.in:
>>>
>>> #_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c $(SDL)
>>> $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG)
>>>
>>> Uncomment that line.
>>>
>>> Then type ./configure
>>>
>>> and then compile and build. :)The code is all there and should work if
>>> you have the ffmpeg libraries installed. Let me know if it doesn't.
>>>
>>> On Mon, May 10, 2010 at 5:09 AM, Bram Cymet  wrote:
>>>
 Thanks,

 I am using linux. Do you know where I can find the patch to use ffmpeg
 in pygame?

 On 05/10/2010 07:44 AM, René Dudfield wrote:

 hi,

 it's the old one.

 The new one needs porting to mac/windows... but should work on linux at
 least.

 cheers,


 On Mon, May 10, 2010 at 12:27 PM, Bram Cymet  wrote:

> Hi,
>
> What is the state of the movie module in pygame 1.9? Is it still the
> old
> one using smpeg or had it been updated to use ffmpeg?
>
> Thanks,
>
> --
> Bram Cymet
> Software Developer
> Canadian Bank Note Co. Ltd.
> Cell: 613-608-9752
>
>
>


  --
 Bram Cymet
 Software Developer
 Canadian Bank Note Co. Ltd.
 Cell: 613-608-9752




>>>
>>>
>>> --
>>> Tyler Laing
>>> Online Editor
>>> The Phoenix Newspaper
>>> (1) 250 863-4869
>>>
>>> University of British Columbia - Okanagan
>>>  University Way
>>> Kelowna, BC UNC 109
>>> Student Services Building
>>>
>>>
>>>
>>>  --
>>> Bram Cymet
>>> Software Developer
>>> Canadian Bank Note Co. Ltd.
>>> Cell: 613-608-9752
>>>
>>>
>>>
>>>
>>
>>
>> --
>> Tyler Laing
>> Online Editor
>> The Phoenix Newspaper
>> (1) 250 863-4869
>>
>> University of British Columbia - Okanagan
>>  University Way
>> Kelowna, BC UNC 109
>> Student Services Building
>>
>
>
>
> --
> Tyler Laing
> Online Editor
> The Phoenix Newspaper
> (1) 250 863-4869
>
> University of British Columbia - Okanagan
>  University Way
> Kelowna, BC UNC 109
> Student Services Building
>
>
>
> --
> Bram Cymet
> Software Developer
> Canadian Bank Note Co. Ltd.
> Cell: 613-608-9752
>
>
>


-- 
Tyler Laing
Online Editor
The Phoenix Newspaper
(1) 250 863-4869

University of British Columbia - Okanagan
 University Way
Kelowna, BC UNC 109
Student Services Building


Re: [pygame] State of the movie module in pygame 1.9.0

2010-05-10 Thread Bram Cymet
Yes I did.

The seg fault seems to happen whenever movie.Movie is called.

It happens both on the line m=movie.Movie("gsdsjgsdj")

and then on the line m = movie.Movie(filename)

On 05/10/2010 11:21 AM, Tyler Laing wrote:
> Oh wait. Have you changed the filename in __movie_test.py to a valid
> moviefile?
>
> -Tyler
>
> 2010/5/10 Tyler Laing mailto:trinio...@gmail.com>>
>
> Could you please comment out lines in __movie_test.py so we can
> figure out which init this error is happening on?
>
> -Tyler
>
> 2010/5/10 Bram Cymet mailto:bcy...@cbnco.com>>
>
> I got it to compile fine but now I am getting a seg fault when
> running __movie_test.py in the examples directory:
>
> Program received signal SIGSEGV, Segmentation fault.
> 0x7fffea37c63e in _movie_init (self=0xbe3cb0, args= optimized out>,
> kwds=) at src/gmovie.c:89
> 89if(surf && PySurface_Check(surf))
>
> Any idea what could be messing up?
>
>
> On 05/10/2010 10:19 AM, Tyler Laing wrote:
>> You just need to change a few lines in the build file Setup.in:
>>
>> #_movie src/_gsound.c src/_gmovie.c src/_gcommand.c
>> src/gmovie.c $(SDL) $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG)
>>
>> Uncomment that line.
>>
>> Then type ./configure
>>
>> and then compile and build. :)The code is all there and
>> should work if you have the ffmpeg libraries installed. Let
>> me know if it doesn't.
>>
>> On Mon, May 10, 2010 at 5:09 AM, Bram Cymet > > wrote:
>>
>> Thanks,
>>
>> I am using linux. Do you know where I can find the patch
>> to use ffmpeg in pygame?
>>
>> On 05/10/2010 07:44 AM, René Dudfield wrote:
>>> hi,
>>>
>>> it's the old one.
>>>
>>> The new one needs porting to mac/windows... but should
>>> work on linux at least.
>>>
>>> cheers,
>>>
>>>
>>> On Mon, May 10, 2010 at 12:27 PM, Bram Cymet
>>> mailto:bcy...@cbnco.com>> wrote:
>>>
>>> Hi,
>>>
>>> What is the state of the movie module in pygame 1.9?
>>> Is it still the old
>>> one using smpeg or had it been updated to use ffmpeg?
>>>
>>> Thanks,
>>>
>>> --
>>> Bram Cymet
>>> Software Developer
>>> Canadian Bank Note Co. Ltd.
>>> Cell: 613-608-9752
>>>
>>>
>>>
>>
>>
>> -- 
>> Bram Cymet
>> Software Developer
>> Canadian Bank Note Co. Ltd.
>> Cell: 613-608-9752
>>
>> 
>>
>>
>>
>>
>> -- 
>> Tyler Laing
>> Online Editor
>> The Phoenix Newspaper
>> (1) 250 863-4869
>>
>> University of British Columbia - Okanagan
>>  University Way
>> Kelowna, BC UNC 109
>> Student Services Building
>
>
> -- 
> Bram Cymet
> Software Developer
> Canadian Bank Note Co. Ltd.
> Cell: 613-608-9752
>
>   
>
>
>
>
> -- 
> Tyler Laing
> Online Editor
> The Phoenix Newspaper
> (1) 250 863-4869
>
> University of British Columbia - Okanagan
>  University Way
> Kelowna, BC UNC 109
> Student Services Building
>
>
>
>
> -- 
> Tyler Laing
> Online Editor
> The Phoenix Newspaper
> (1) 250 863-4869
>
> University of British Columbia - Okanagan
>  University Way
> Kelowna, BC UNC 109
> Student Services Building


-- 
Bram Cymet
Software Developer
Canadian Bank Note Co. Ltd.
Cell: 613-608-9752




Re: [pygame] State of the movie module in pygame 1.9.0

2010-05-10 Thread Tyler Laing
Oh wait. Have you changed the filename in __movie_test.py to a valid
moviefile?

-Tyler

2010/5/10 Tyler Laing 

> Could you please comment out lines in __movie_test.py so we can figure out
> which init this error is happening on?
>
> -Tyler
>
> 2010/5/10 Bram Cymet 
>
>  I got it to compile fine but now I am getting a seg fault when running
>> __movie_test.py in the examples directory:
>>
>> Program received signal SIGSEGV, Segmentation fault.
>> 0x7fffea37c63e in _movie_init (self=0xbe3cb0, args=> out>,
>> kwds=) at src/gmovie.c:89
>> 89if(surf && PySurface_Check(surf))
>>
>> Any idea what could be messing up?
>>
>>
>> On 05/10/2010 10:19 AM, Tyler Laing wrote:
>>
>> You just need to change a few lines in the build file Setup.in:
>>
>> #_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c $(SDL)
>> $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG)
>>
>> Uncomment that line.
>>
>> Then type ./configure
>>
>> and then compile and build. :)The code is all there and should work if you
>> have the ffmpeg libraries installed. Let me know if it doesn't.
>>
>> On Mon, May 10, 2010 at 5:09 AM, Bram Cymet  wrote:
>>
>>>  Thanks,
>>>
>>> I am using linux. Do you know where I can find the patch to use ffmpeg in
>>> pygame?
>>>
>>> On 05/10/2010 07:44 AM, René Dudfield wrote:
>>>
>>> hi,
>>>
>>> it's the old one.
>>>
>>> The new one needs porting to mac/windows... but should work on linux at
>>> least.
>>>
>>> cheers,
>>>
>>>
>>> On Mon, May 10, 2010 at 12:27 PM, Bram Cymet  wrote:
>>>
 Hi,

 What is the state of the movie module in pygame 1.9? Is it still the old
 one using smpeg or had it been updated to use ffmpeg?

 Thanks,

 --
 Bram Cymet
 Software Developer
 Canadian Bank Note Co. Ltd.
 Cell: 613-608-9752



>>>
>>>
>>>  --
>>> Bram Cymet
>>> Software Developer
>>> Canadian Bank Note Co. Ltd.
>>> Cell: 613-608-9752
>>>
>>>
>>>
>>>
>>
>>
>> --
>> Tyler Laing
>> Online Editor
>> The Phoenix Newspaper
>> (1) 250 863-4869
>>
>> University of British Columbia - Okanagan
>>  University Way
>> Kelowna, BC UNC 109
>> Student Services Building
>>
>>
>>
>> --
>> Bram Cymet
>> Software Developer
>> Canadian Bank Note Co. Ltd.
>> Cell: 613-608-9752
>>
>>
>>
>
>
> --
> Tyler Laing
> Online Editor
> The Phoenix Newspaper
> (1) 250 863-4869
>
> University of British Columbia - Okanagan
>  University Way
> Kelowna, BC UNC 109
> Student Services Building
>



-- 
Tyler Laing
Online Editor
The Phoenix Newspaper
(1) 250 863-4869

University of British Columbia - Okanagan
 University Way
Kelowna, BC UNC 109
Student Services Building


Re: [pygame] State of the movie module in pygame 1.9.0

2010-05-10 Thread Tyler Laing
Could you please comment out lines in __movie_test.py so we can figure out
which init this error is happening on?

-Tyler

2010/5/10 Bram Cymet 

>  I got it to compile fine but now I am getting a seg fault when running
> __movie_test.py in the examples directory:
>
> Program received signal SIGSEGV, Segmentation fault.
> 0x7fffea37c63e in _movie_init (self=0xbe3cb0, args= out>,
> kwds=) at src/gmovie.c:89
> 89if(surf && PySurface_Check(surf))
>
> Any idea what could be messing up?
>
>
> On 05/10/2010 10:19 AM, Tyler Laing wrote:
>
> You just need to change a few lines in the build file Setup.in:
>
> #_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c $(SDL)
> $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG)
>
> Uncomment that line.
>
> Then type ./configure
>
> and then compile and build. :)The code is all there and should work if you
> have the ffmpeg libraries installed. Let me know if it doesn't.
>
> On Mon, May 10, 2010 at 5:09 AM, Bram Cymet  wrote:
>
>>  Thanks,
>>
>> I am using linux. Do you know where I can find the patch to use ffmpeg in
>> pygame?
>>
>> On 05/10/2010 07:44 AM, René Dudfield wrote:
>>
>> hi,
>>
>> it's the old one.
>>
>> The new one needs porting to mac/windows... but should work on linux at
>> least.
>>
>> cheers,
>>
>>
>> On Mon, May 10, 2010 at 12:27 PM, Bram Cymet  wrote:
>>
>>> Hi,
>>>
>>> What is the state of the movie module in pygame 1.9? Is it still the old
>>> one using smpeg or had it been updated to use ffmpeg?
>>>
>>> Thanks,
>>>
>>> --
>>> Bram Cymet
>>> Software Developer
>>> Canadian Bank Note Co. Ltd.
>>> Cell: 613-608-9752
>>>
>>>
>>>
>>
>>
>>  --
>> Bram Cymet
>> Software Developer
>> Canadian Bank Note Co. Ltd.
>> Cell: 613-608-9752
>>
>>
>>
>>
>
>
> --
> Tyler Laing
> Online Editor
> The Phoenix Newspaper
> (1) 250 863-4869
>
> University of British Columbia - Okanagan
>  University Way
> Kelowna, BC UNC 109
> Student Services Building
>
>
>
> --
> Bram Cymet
> Software Developer
> Canadian Bank Note Co. Ltd.
> Cell: 613-608-9752
>
>
>


-- 
Tyler Laing
Online Editor
The Phoenix Newspaper
(1) 250 863-4869

University of British Columbia - Okanagan
 University Way
Kelowna, BC UNC 109
Student Services Building


Re: [pygame] State of the movie module in pygame 1.9.0

2010-05-10 Thread Bram Cymet
I got it to compile fine but now I am getting a seg fault when running
__movie_test.py in the examples directory:

Program received signal SIGSEGV, Segmentation fault.
0x7fffea37c63e in _movie_init (self=0xbe3cb0, args=,
kwds=) at src/gmovie.c:89
89if(surf && PySurface_Check(surf))

Any idea what could be messing up?

On 05/10/2010 10:19 AM, Tyler Laing wrote:
> You just need to change a few lines in the build file Setup.in:
>
> #_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c
> $(SDL) $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG)
>
> Uncomment that line.
>
> Then type ./configure
>
> and then compile and build. :)The code is all there and should work if
> you have the ffmpeg libraries installed. Let me know if it doesn't.
>
> On Mon, May 10, 2010 at 5:09 AM, Bram Cymet  > wrote:
>
> Thanks,
>
> I am using linux. Do you know where I can find the patch to use
> ffmpeg in pygame?
>
> On 05/10/2010 07:44 AM, René Dudfield wrote:
>> hi,
>>
>> it's the old one.
>>
>> The new one needs porting to mac/windows... but should work on
>> linux at least.
>>
>> cheers,
>>
>>
>> On Mon, May 10, 2010 at 12:27 PM, Bram Cymet > > wrote:
>>
>> Hi,
>>
>> What is the state of the movie module in pygame 1.9? Is it
>> still the old
>> one using smpeg or had it been updated to use ffmpeg?
>>
>> Thanks,
>>
>> --
>> Bram Cymet
>> Software Developer
>> Canadian Bank Note Co. Ltd.
>> Cell: 613-608-9752
>>
>>
>>
>
>
> -- 
> Bram Cymet
> Software Developer
> Canadian Bank Note Co. Ltd.
> Cell: 613-608-9752
>
> 
>
>
>
>
> -- 
> Tyler Laing
> Online Editor
> The Phoenix Newspaper
> (1) 250 863-4869
>
> University of British Columbia - Okanagan
>  University Way
> Kelowna, BC UNC 109
> Student Services Building


-- 
Bram Cymet
Software Developer
Canadian Bank Note Co. Ltd.
Cell: 613-608-9752




Re: [pygame] State of the movie module in pygame 1.9.0

2010-05-10 Thread Tyler Laing
You just need to change a few lines in the build file Setup.in:

#_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c $(SDL)
$(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG)

Uncomment that line.

Then type ./configure

and then compile and build. :)The code is all there and should work if you
have the ffmpeg libraries installed. Let me know if it doesn't.

On Mon, May 10, 2010 at 5:09 AM, Bram Cymet  wrote:

>  Thanks,
>
> I am using linux. Do you know where I can find the patch to use ffmpeg in
> pygame?
>
> On 05/10/2010 07:44 AM, René Dudfield wrote:
>
> hi,
>
> it's the old one.
>
> The new one needs porting to mac/windows... but should work on linux at
> least.
>
> cheers,
>
>
> On Mon, May 10, 2010 at 12:27 PM, Bram Cymet  wrote:
>
>> Hi,
>>
>> What is the state of the movie module in pygame 1.9? Is it still the old
>> one using smpeg or had it been updated to use ffmpeg?
>>
>> Thanks,
>>
>> --
>> Bram Cymet
>> Software Developer
>> Canadian Bank Note Co. Ltd.
>> Cell: 613-608-9752
>>
>>
>>
>
>
> --
> Bram Cymet
> Software Developer
> Canadian Bank Note Co. Ltd.
> Cell: 613-608-9752
>
>
>


-- 
Tyler Laing
Online Editor
The Phoenix Newspaper
(1) 250 863-4869

University of British Columbia - Okanagan
 University Way
Kelowna, BC UNC 109
Student Services Building


Re: [pygame] State of the movie module in pygame 1.9.0

2010-05-10 Thread Bram Cymet
Thanks,

I am using linux. Do you know where I can find the patch to use ffmpeg
in pygame?

On 05/10/2010 07:44 AM, René Dudfield wrote:
> hi,
>
> it's the old one.
>
> The new one needs porting to mac/windows... but should work on linux
> at least.
>
> cheers,
>
>
> On Mon, May 10, 2010 at 12:27 PM, Bram Cymet  > wrote:
>
> Hi,
>
> What is the state of the movie module in pygame 1.9? Is it still
> the old
> one using smpeg or had it been updated to use ffmpeg?
>
> Thanks,
>
> --
> Bram Cymet
> Software Developer
> Canadian Bank Note Co. Ltd.
> Cell: 613-608-9752
>
>
>


-- 
Bram Cymet
Software Developer
Canadian Bank Note Co. Ltd.
Cell: 613-608-9752




Re: [pygame] State of the movie module in pygame 1.9.0

2010-05-10 Thread René Dudfield
hi,

it's the old one.

The new one needs porting to mac/windows... but should work on linux at
least.

cheers,


On Mon, May 10, 2010 at 12:27 PM, Bram Cymet  wrote:

> Hi,
>
> What is the state of the movie module in pygame 1.9? Is it still the old
> one using smpeg or had it been updated to use ffmpeg?
>
> Thanks,
>
> --
> Bram Cymet
> Software Developer
> Canadian Bank Note Co. Ltd.
> Cell: 613-608-9752
>
>
>