[PyQt] Bug in QAction?

2011-04-07 Thread Vicent Mas
Hi,

I'm trying PyQt-x11-gpl-snapshot-4.8.4-8641ecc135b3 on a debian testing box 
with Python2.7 and virtualenv-1.5.1. Running the attached script raises the 
following error:

(venv2.7)vmas@rachael:/tmp$ Traceback (most recent call last):
  File "test_qaction.py", line 9, in 
shortcut=QtGui.QKeySequence.New)
TypeError: keyword arguments are not supported

As far as I know the support of keyword arguments has not been dropped so I 
suppose it is a bug. Am I right or am I missing something?


Vicent
::

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# -*- coding: utf-8 -*-
import sys
from PyQt4 import QtGui

if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
action = QtGui.QAction(
'Sample action', None, 
shortcut=QtGui.QKeySequence.New)
app.exec_()



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[PyQt] signal/slot vs Qt.UniqueConnection ?

2011-04-07 Thread Zoltan Szalai

Hi,

I'm quite sure I'm missing something fundamental here but I can't get 
QObject.connect to work as expected when using Qt.UniqueConnection as a 
connection type.
I attached some code that demonstrates my problem. I would expect that 
the slot is called only once.


versions:
PyQt4: 4.8.3
Qt: 4.7.0
sip: 4.12.1
python: 2.6.5

thx
Zoli
from PyQt4.QtCore import *

class A(QObject):
signal = pyqtSignal()

def __init__(self, parent=None):
super(A, self).__init__(parent)

def connectNotify(self, signal):
print 'connectNotify', signal

#@pyqtSlot()
def slot():
print 'slot called'

a = A()
# print QObject.connect(a, SIGNAL('signal()'), slot, Qt.UniqueConnection)
# print QObject.connect(a, SIGNAL('signal()'), slot, Qt.UniqueConnection)
# a.emit(SIGNAL('signal()'))
print a.signal.connect(slot, Qt.UniqueConnection)
print a.signal.connect(slot, Qt.UniqueConnection)
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[PyQt] Position widgets over widgets

2011-04-07 Thread Mads Ipsen

Hi,

I have attached a simple example where a widget sets up two labels. One 
which is added to the layout of the widget, and one which is not.


In the paintEvent() of the parent widget I instead position the 
non-layout label using setGeometry to make it appear in the center of 
the parent widget.


However, the label positioned by this approach is always obscured by the 
widget which was added to the layout. I want it to appear as visible, 
i.e. visible on top of the parent widget.


Any clues?

Best regards,

Mads
import sys

from PyQt4 import QtGui

class Widget(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self)

self._label2 = QtGui.QLabel('XXX', self)
self._label2.show()
self._label1 = QtGui.QLabel()

self._label1.setAutoFillBackground(True)
palette = QtGui.QPalette()
palette.setColor(self._label1.backgroundRole(), QtGui.QColor('blue'))
self._label1.setPalette(palette)

layout = QtGui.QVBoxLayout()
self.setLayout(layout)
layout.addWidget(self._label1)

def paintEvent(self, event):
w = self._label2.width()
h = self._label2.height()

x = (self.rect().width()  - w)/2.0
y = (self.rect().height() - h)/2.0
self._label2.setGeometry(x,y,w,h)

if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)

widget = Widget()
widget.show()

sys.exit(app.exec_())
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Re: [PyQt] Position widgets over widgets

2011-04-07 Thread Hans-Peter Jansen
On Thursday 07 April 2011, 14:58:30 Mads Ipsen wrote:
> Hi,
>
> I have attached a simple example where a widget sets up two labels.
> One which is added to the layout of the widget, and one which is not.
>
> In the paintEvent() of the parent widget I instead position the
> non-layout label using setGeometry to make it appear in the center of
> the parent widget.
>
> However, the label positioned by this approach is always obscured by
> the widget which was added to the layout. I want it to appear as
> visible, i.e. visible on top of the parent widget.

Create _label2 after _label1, but this is a questionable approach.

Why can't you use something like QStackedLayout?

Pete
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Re: [PyQt] Position widgets over widgets

2011-04-07 Thread Mads Ipsen

Hi,

I tried that, but is does not seem to work. The 'XXX' is still hidden by 
the widget in the layout.


What I eventually would like to achieve is to add a QPushButton in, say, 
the upper left corner of the parent widget.


I have attached a similar example, this time with a QPushButton. This 
QPushButton is rendered useless (i.e.) you cannot press it.


I thought solving this problem would be a walk in the park. Any clues?

Best regards,

Mads


On 2011-04-07 15:19, Hans-Peter Jansen wrote:

On Thursday 07 April 2011, 14:58:30 Mads Ipsen wrote:

Hi,

I have attached a simple example where a widget sets up two labels.
One which is added to the layout of the widget, and one which is not.

In the paintEvent() of the parent widget I instead position the
non-layout label using setGeometry to make it appear in the center of
the parent widget.

However, the label positioned by this approach is always obscured by
the widget which was added to the layout. I want it to appear as
visible, i.e. visible on top of the parent widget.

Create _label2 after _label1, but this is a questionable approach.

Why can't you use something like QStackedLayout?

Pete
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--
+-+
| Mads Ipsen  |
+--+--+
| Florsgade 7, 4. th   |  |
| DK-2200 København N  | phone:  +45-29716388 |
| Denmark  | email:  mads.ip...@gmail.com |
+--+--+


import sys

from PyQt4 import QtGui

class Widget(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self)

self._label  = QtGui.QLabel('A Label')
self._button = QtGui.QPushButton('&Push Me', self)

layout = QtGui.QVBoxLayout()
self.setLayout(layout)
layout.addWidget(self._label)

def paintEvent(self, event):
w = self._button.width()
h = self._button.height()

x = (self.rect().width()  - w)/2.0
y = (self.rect().height() - h)/2.0
self._button.setGeometry(x,y,w,h)

if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)

widget = Widget()
widget.show()

sys.exit(app.exec_())
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Re: [PyQt] signal/slot vs Qt.UniqueConnection ?

2011-04-07 Thread Hans-Peter Jansen
On Thursday 07 April 2011, 12:49:43 Zoltan Szalai wrote:
> Hi,
>
> I'm quite sure I'm missing something fundamental here but I can't get
> QObject.connect to work as expected when using Qt.UniqueConnection as
> a connection type.
> I attached some code that demonstrates my problem. I would expect
> that the slot is called only once.

Hmm, it seems to depend on the type of slot argument, and is probably 
something, that Phil hasn't expected.

It seems to work this way:


from PyQt4.QtCore import *

class A(QObject):
signal = pyqtSignal()

def __init__(self, parent=None):
super(A, self).__init__(parent)

def connectNotify(self, signal):
print 'connectNotify:', signal

@pyqtSlot()
def slot(self):
print 'slot called'

app = QCoreApplication([])
a = A()
print "1:", a.signal.connect(a.slot, Qt.UniqueConnection)
print "2:", a.signal.connect(a.slot, Qt.UniqueConnection)
a.signal.emit()

Now, an exception is thrown in the second attempt to connect:
Traceback (most recent call last):
  File "uniqueconnection_test.py", line 19, in 
print "2:", a.signal.connect(a.slot, Qt.UniqueConnection)
TypeError: connect() failed between A.signal[] and slot()

Another strange effect is, that in your case with a slot as a function 
something connects to the destroyed(QObject*) signal, but not in mine.

Pete
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Re: [PyQt] Position widgets over widgets

2011-04-07 Thread Hans-Peter Jansen
On Thursday 07 April 2011, 15:36:47 Mads Ipsen wrote:
> Hi,
>
> I tried that, but is does not seem to work. The 'XXX' is still hidden
> by the widget in the layout.
>
> What I eventually would like to achieve is to add a QPushButton in,
> say, the upper left corner of the parent widget.
>
> I have attached a similar example, this time with a QPushButton. This
> QPushButton is rendered useless (i.e.) you cannot press it.
>
> I thought solving this problem would be a walk in the park. Any
> clues?

import sys

from PyQt4 import QtGui

class Widget(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self)

self._label  = QtGui.QLabel('A Label')

layout = QtGui.QVBoxLayout()
self.setLayout(layout)
layout.addWidget(self._label)

self._button = QtGui.QPushButton('&Push Me', self)

def paintEvent(self, event):
w = self._button.width()
h = self._button.height()

x = (self.rect().width()  - w)/2.0
y = (self.rect().height() - h)/2.0
self._button.setGeometry(x,y,w,h)

if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)

widget = Widget()
widget.show()

sys.exit(app.exec_())

I will abjure any relation to this code..

Pete

> Best regards,
>
> Mads
>
> On 2011-04-07 15:19, Hans-Peter Jansen wrote:
> > On Thursday 07 April 2011, 14:58:30 Mads Ipsen wrote:
> >> Hi,
> >>
> >> I have attached a simple example where a widget sets up two
> >> labels. One which is added to the layout of the widget, and one
> >> which is not.
> >>
> >> In the paintEvent() of the parent widget I instead position the
> >> non-layout label using setGeometry to make it appear in the center
> >> of the parent widget.
> >>
> >> However, the label positioned by this approach is always obscured
> >> by the widget which was added to the layout. I want it to appear
> >> as visible, i.e. visible on top of the parent widget.
> >
> > Create _label2 after _label1, but this is a questionable approach.
> >
> > Why can't you use something like QStackedLayout?
> >
> > Pete
> > ___
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> > http://www.riverbankcomputing.com/mailman/listinfo/pyqt


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Re: [PyQt] Bug in QAction?

2011-04-07 Thread Hans-Peter Jansen
On Thursday 07 April 2011, 12:12:48 Vicent Mas wrote:
> Hi,
>
> I'm trying PyQt-x11-gpl-snapshot-4.8.4-8641ecc135b3 on a debian
> testing box with Python2.7 and virtualenv-1.5.1. Running the attached
> script raises the following error:
>
> (venv2.7)vmas@rachael:/tmp$ Traceback (most recent call last):
>   File "test_qaction.py", line 9, in 
> shortcut=QtGui.QKeySequence.New)
> TypeError: keyword arguments are not supported
>
> As far as I know the support of keyword arguments has not been
> dropped so I suppose it is a bug. Am I right or am I missing
> something?

Did this worked in earlier versions? I don't use keyword arguments much, 
but according to the builtin help, QAction simply didn't define any 
(and neither provides the signature a shortcut argument):

>>> help(QtGui.QAction)

class QAction(PyQt4.QtCore.QObject)
 |  QAction(QObject)
 |  QAction(QString, QObject)
 |  QAction(QIcon, QString, QObject)

in contrary to:

>>> help(QtGui.QWidget)

class QWidget(PyQt4.QtCore.QObject, QPaintDevice)
 |  QWidget(QWidget parent=None, Qt.WindowFlags flags=0)


Pete
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Re: [PyQt] Bug in QAction?

2011-04-07 Thread Vicent Mas
On 2011-04-07 "Hans-Peter Jansen"  said:

> On Thursday 07 April 2011, 12:12:48 Vicent Mas wrote:
> > Hi,
> > 
> > I'm trying PyQt-x11-gpl-snapshot-4.8.4-8641ecc135b3 on a debian
> > testing box with Python2.7 and virtualenv-1.5.1. Running the attached
> > script raises the following error:
> > 
> > (venv2.7)vmas@rachael:/tmp$ Traceback (most recent call last):
> >   File "test_qaction.py", line 9, in 
> >   
> > shortcut=QtGui.QKeySequence.New)
> > 
> > TypeError: keyword arguments are not supported
> > 
> > As far as I know the support of keyword arguments has not been
> > dropped so I suppose it is a bug. Am I right or am I missing
> > something?
> 
> Did this worked in earlier versions? I don't use keyword arguments much,
> but according to the builtin help, QAction simply didn't define any
> 
> (and neither provides the signature a shortcut argument):
> >>> help(QtGui.QAction)
> 
> class QAction(PyQt4.QtCore.QObject)
> 
>  |  QAction(QObject)
>  |  QAction(QString, QObject)
>  |  QAction(QIcon, QString, QObject)
> 
> in contrary to:
> >>> help(QtGui.QWidget)
> 
> class QWidget(PyQt4.QtCore.QObject, QPaintDevice)
> 
>  |  QWidget(QWidget parent=None, Qt.WindowFlags flags=0)
> 
> Pete
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Hi,

It works fine with PyQt4.8.3. The only documentation I know regarding this is

http://www.riverbankcomputing.co.uk/static/Docs/PyQt4/html/keyword_arguments.html

although it is not specific to QAction.

Vicent

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Re: [PyQt] why do closeEvent and destroyed slot not get called on accepting PyQt4 QDialog?

2011-04-07 Thread Demetrius Cassidy
I truly believe you are approaching this from the wrong angle. If you need
to know when your QDialog is going away, you override closeEvent and do your
cleanup from there.

However, looking through the docs, it does not appear that destroy is
actually a signal. It's called from the QWidget dtor, so it makes sense that
if you call destroy(), you get the runtime error because you are deleting
the C++ object before the Python object. Do not call destroy yourself - call
self.close and override closeEvent. From there you can accept or reject
closing the dialog, and do any cleanup prior to your dialog being destroyed.

>From the Qt Docs:

void QWidget::destroy ( bool destroyWindow = true, bool destroySubWindows =
true ) [protected]

Frees up window system resources. Destroys the widget window if
destroyWindow is true.

destroy() calls itself recursively for all the child widgets, passing
destroySubWindows for the destroyWindow parameter. To have more control over
destruction of subwidgets, destroy subwidgets selectively first.

This function is usually called from the QWidget destructor.

On Thu, Apr 7, 2011 at 3:04 AM, Rui DaCosta  wrote:

> I know it can close it manually, the problem is that this is a
> simplification of a problem I had, in which we were expecting the QDialog to
> close as per the docs, but it did not.
> The *real* problem we are facing, is a bit further down the line, where we
> are getting the "RuntimeError: underlying C/C++ object has been deleted"
> but we never receive a destroyed signal.
> The only reason I need this signal or event is to do some teardown code for
> some callbacks to avoid getting this c++ error elsewhere.
>
> --
> *From:* Demetrius Cassidy 
> *To:* RuiDC 
> *Sent:* Thu, 7 April, 2011 0:39:33
> *Subject:* Re: [PyQt] why do closeEvent and destroyed slot not get called
> on accepting PyQt4 QDialog?
>
> If you want to close, just call self.close. It's a slot, so you can map it
> to any signal. Also not sure why you want to know when your widget is
> destroyed? Let Python take care of it, you should not need to call
> sip.delete yourself. closeEvent is there if you need to know _when_ your app
> was requested to close. If you want to allow or reject closing the app, you
> need to use the QEvent object which gets passed to that function.
>
> On Wed, Apr 6, 2011 at 5:27 PM, RuiDC  wrote:
>
>>
>> The question & code are here:
>>
>> http://stackoverflow.com/questions/5570402/why-do-closeevent-and-destroyed-slot-not-get-called-on-accepting-pyqt4-qdialog
>>
>> but hopefully someone here can give me an answer on:
>> 1. how to get the closeEvent to fire from accepting (or do I have to do a
>> self.close()?)
>> 2. how to get the destroyed message to print (or do I have to go through
>> sip.delete(my_widget)?)
>> 3. why, if I comment out the del my_widget, and uncomment the
>> my_widget.destroy() I get a:
>> RuntimeError: underlying C/C++ object has been deleted
>> on the destroy() without the print!  i.e. how is it that it can be
>> destroyed
>> but not raise the signal?
>>
>> Thanks in advance,
>> R
>> --
>> View this message in context:
>> http://old.nabble.com/why-do-closeEvent-and-destroyed-slot-not-get-called-on-accepting-PyQt4-QDialog--tp31336229p31336229.html
>> Sent from the PyQt mailing list archive at Nabble.com.
>>
>> ___
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>>
>
>
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Re: [PyQt] why do closeEvent and destroyed slot not get called on accepting PyQt4 QDialog?

2011-04-07 Thread Demetrius Cassidy
Sorry found destroyed() - that's what happens when you reply to emails
before you have morning coffee. Anyway I'm not sure why destroyed() is never
fired. I tried your code and even modified it a bit to use the new style
slots and signals but it's not being fired.

Either way, I think the other points I raised in my last email are still
valid. IMHO using destroyed() in python is the wrong approach.

On Thu, Apr 7, 2011 at 11:02 AM, Demetrius Cassidy wrote:

> I truly believe you are approaching this from the wrong angle. If you need
> to know when your QDialog is going away, you override closeEvent and do your
> cleanup from there.
>
> However, looking through the docs, it does not appear that destroy is
> actually a signal. It's called from the QWidget dtor, so it makes sense that
> if you call destroy(), you get the runtime error because you are deleting
> the C++ object before the Python object. Do not call destroy yourself - call
> self.close and override closeEvent. From there you can accept or reject
> closing the dialog, and do any cleanup prior to your dialog being destroyed.
>
> From the Qt Docs:
>
> void QWidget::destroy ( bool destroyWindow = true, bool destroySubWindows =
> true ) [protected]
>
> Frees up window system resources. Destroys the widget window if
> destroyWindow is true.
>
> destroy() calls itself recursively for all the child widgets, passing
> destroySubWindows for the destroyWindow parameter. To have more control over
> destruction of subwidgets, destroy subwidgets selectively first.
>
> This function is usually called from the QWidget destructor.
>
> On Thu, Apr 7, 2011 at 3:04 AM, Rui DaCosta  wrote:
>
>> I know it can close it manually, the problem is that this is a
>> simplification of a problem I had, in which we were expecting the QDialog to
>> close as per the docs, but it did not.
>> The *real* problem we are facing, is a bit further down the line, where we
>> are getting the "RuntimeError: underlying C/C++ object has been deleted"
>> but we never receive a destroyed signal.
>> The only reason I need this signal or event is to do some teardown code
>> for some callbacks to avoid getting this c++ error elsewhere.
>>
>> --
>> *From:* Demetrius Cassidy 
>> *To:* RuiDC 
>> *Sent:* Thu, 7 April, 2011 0:39:33
>> *Subject:* Re: [PyQt] why do closeEvent and destroyed slot not get called
>> on accepting PyQt4 QDialog?
>>
>> If you want to close, just call self.close. It's a slot, so you can map it
>> to any signal. Also not sure why you want to know when your widget is
>> destroyed? Let Python take care of it, you should not need to call
>> sip.delete yourself. closeEvent is there if you need to know _when_ your app
>> was requested to close. If you want to allow or reject closing the app, you
>> need to use the QEvent object which gets passed to that function.
>>
>> On Wed, Apr 6, 2011 at 5:27 PM, RuiDC  wrote:
>>
>>>
>>> The question & code are here:
>>>
>>> http://stackoverflow.com/questions/5570402/why-do-closeevent-and-destroyed-slot-not-get-called-on-accepting-pyqt4-qdialog
>>>
>>> but hopefully someone here can give me an answer on:
>>> 1. how to get the closeEvent to fire from accepting (or do I have to do a
>>> self.close()?)
>>> 2. how to get the destroyed message to print (or do I have to go through
>>> sip.delete(my_widget)?)
>>> 3. why, if I comment out the del my_widget, and uncomment the
>>> my_widget.destroy() I get a:
>>> RuntimeError: underlying C/C++ object has been deleted
>>> on the destroy() without the print!  i.e. how is it that it can be
>>> destroyed
>>> but not raise the signal?
>>>
>>> Thanks in advance,
>>> R
>>> --
>>> View this message in context:
>>> http://old.nabble.com/why-do-closeEvent-and-destroyed-slot-not-get-called-on-accepting-PyQt4-QDialog--tp31336229p31336229.html
>>> Sent from the PyQt mailing list archive at Nabble.com.
>>>
>>> ___
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>>>
>>
>>
>
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Re: [PyQt] why do closeEvent and destroyed slot not get called on accepting PyQt4 QDialog?

2011-04-07 Thread Rui DaCosta
Firstly thanks again for your reply, 

In the original code, from where this simplification is based, I have cleanup 
code on both closeEvent and destroyed, but...

that's just the problem, the closeEvent isn't getting fired (unless I manually 
call close) - except when the window is closed from the close box. 

I was expecting that from the docs for done(), I would not have to on done(), 
ie. is this a bug? or are the docs incorrect?

And separately,  destroyed is a signal according to the docs 
http://www.riverbankcomputing.co.uk/static/Docs/PyQt4/html/qobject.html#destroyed


but I cannot get it to fire for QDialog, no matter what I do, including 
manually 
calling destroy(). 

The object appears deleted when inspected with sip.isdeleted, even before the 
destroy() - so if that is the case, why does it not raise a destroyed signal?







From: Demetrius Cassidy 
To: Rui DaCosta 
Cc: pyqt@riverbankcomputing.com
Sent: Thu, 7 April, 2011 17:02:04
Subject: Re: [PyQt] why do closeEvent and destroyed slot not get called on 
accepting PyQt4 QDialog?


I truly believe you are approaching this from the wrong angle. If you need to 
know when your QDialog is going away, you override closeEvent and do your 
cleanup from there. 

However, looking through the docs, it does not appear that destroy is actually 
a 
signal. It's called from the QWidget dtor, so it makes sense that if you call 
destroy(), you get the runtime error because you are deleting the C++ object 
before the Python object. Do not call destroy yourself - call self.close and 
override closeEvent. From there you can accept or reject closing the dialog, 
and 
do any cleanup prior to your dialog being destroyed.

From the Qt Docs:

void QWidget::destroy ( bool destroyWindow = true, bool destroySubWindows = 
true 
) [protected]

Frees up window system resources. Destroys the widget window if destroyWindow 
is 
true.

destroy() calls itself recursively for all the child widgets, passing 
destroySubWindows for the destroyWindow parameter. To have more control over 
destruction of subwidgets, destroy subwidgets selectively first.

This function is usually called from the QWidget destructor.


On Thu, Apr 7, 2011 at 3:04 AM, Rui DaCosta  wrote:

I know it can close it manually, the problem is that this is a simplification 
of 
a problem I had, in which we were expecting the QDialog to close as per the 
docs, but it did not.
>The *real* problem we are facing, is a bit further down the line, where we are 
>getting the "RuntimeError: underlying C/C++ object has been deleted" but we 
>never receive a destroyed signal.
>The only reason I need this signal or event is to do some teardown code for 
>some 
>callbacks to avoid getting this c++ error elsewhere.
>
>
>
>

From: Demetrius Cassidy 
>To: RuiDC 
>Sent: Thu, 7 April, 2011 0:39:33
>Subject: Re: [PyQt] why do closeEvent and destroyed slot not get called on 
>accepting PyQt4 QDialog?
>
>
>If you want to close, just call self.close. It's a slot, so you can map it to 
>any signal. Also not sure why you want to know when your widget is destroyed? 
>Let Python take care of it, you should not need to call sip.delete yourself. 
>closeEvent is there if you need to know _when_ your app was requested to 
>close. 
>If you want to allow or reject closing the app, you need to use the QEvent 
>object which gets passed to that function. 
>
>
>On Wed, Apr 6, 2011 at 5:27 PM, RuiDC  wrote:
>
>
>>The question & code are here:
>>http://stackoverflow.com/questions/5570402/why-do-closeevent-and-destroyed-slot-not-get-called-on-accepting-pyqt4-qdialog
>>
>>
>>but hopefully someone here can give me an answer on:
>>1. how to get the closeEvent to fire from accepting (or do I have to do a
>>self.close()?)
>>2. how to get the destroyed message to print (or do I have to go through
>>sip.delete(my_widget)?)
>>3. why, if I comment out the del my_widget, and uncomment the
>>my_widget.destroy() I get a:
>>RuntimeError: underlying C/C++ object has been deleted
>>on the destroy() without the print!  i.e. how is it that it can be destroyed
>>but not raise the signal?
>>
>>Thanks in advance,
>>R
>>--
>>View this message in context: 
>>http://old.nabble.com/why-do-closeEvent-and-destroyed-slot-not-get-called-on-accepting-PyQt4-QDialog--tp31336229p31336229.html
>>
>>Sent from the PyQt mailing list archive at Nabble.com.
>>
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>
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Re: [PyQt] why do closeEvent and destroyed slot not get called on accepting PyQt4 QDialog?

2011-04-07 Thread Rui DaCosta
just to be clear, I wasn't trying to use destroy(), I was merely using it to 
demonstrate that even if I did, neither the closeEvent nor the destroyed signal 
were working.





From: Demetrius Cassidy 
To: Rui DaCosta 
Cc: pyqt@riverbankcomputing.com
Sent: Thu, 7 April, 2011 17:18:29
Subject: Re: [PyQt] why do closeEvent and destroyed slot not get called on 
accepting PyQt4 QDialog?

Sorry found destroyed() - that's what happens when you reply to emails before 
you have morning coffee. Anyway I'm not sure why destroyed() is never fired. I 
tried your code and even modified it a bit to use the new style slots and 
signals but it's not being fired.


Either way, I think the other points I raised in my last email are still valid. 
IMHO using destroyed() in python is the wrong approach.

On Thu, Apr 7, 2011 at 11:02 AM, Demetrius Cassidy  wrote:

I truly believe you are approaching this from the wrong angle. If you need to 
know when your QDialog is going away, you override closeEvent and do your 
cleanup from there. 
>
>
>However, looking through the docs, it does not appear that destroy is actually 
>a 
>signal. It's called from the QWidget dtor, so it makes sense that if you call 
>destroy(), you get the runtime error because you are deleting the C++ object 
>before the Python object. Do not call destroy yourself - call self.close and 
>override closeEvent. From there you can accept or reject closing the dialog, 
>and 
>do any cleanup prior to your dialog being destroyed.
>
>
>From the Qt Docs:
>
>
>void QWidget::destroy ( bool destroyWindow = true, bool destroySubWindows = 
>true 
>) [protected]
>
>Frees up window system resources. Destroys the widget window if destroyWindow 
>is 
>true.
>
>destroy() calls itself recursively for all the child widgets, passing 
>destroySubWindows for the destroyWindow parameter. To have more control over 
>destruction of subwidgets, destroy subwidgets selectively first.
>
>This function is usually called from the QWidget destructor.
>
>
>
>On Thu, Apr 7, 2011 at 3:04 AM, Rui DaCosta  wrote:
>
>I know it can close it manually, the problem is that this is a simplification 
>of 
>a problem I had, in which we were expecting the QDialog to close as per the 
>docs, but it did not.
>>The *real* problem we are facing, is a bit further down the line, where we 
>>are 
>>getting the "RuntimeError: underlying C/C++ object has been deleted" but we 
>>never receive a destroyed signal.
>>The only reason I need this signal or event is to do some teardown code for 
>>some 
>>callbacks to avoid getting this c++ error elsewhere.
>>
>>
>>
>>

From: Demetrius Cassidy 
>>To: RuiDC 
>>Sent: Thu, 7 April, 2011 0:39:33
>>Subject: Re: [PyQt] why do closeEvent and destroyed slot not get called on 
>>accepting PyQt4 QDialog?
>>
>>
>>If you want to close, just call self.close. It's a slot, so you can map it to 
>>any signal. Also not sure why you want to know when your widget is destroyed? 
>>Let Python take care of it, you should not need to call sip.delete yourself. 
>>closeEvent is there if you need to know _when_ your app was requested to 
>>close. 
>>If you want to allow or reject closing the app, you need to use the QEvent 
>>object which gets passed to that function. 
>>
>>
>>On Wed, Apr 6, 2011 at 5:27 PM, RuiDC  wrote:
>>
>>
>>>The question & code are here:
>>>http://stackoverflow.com/questions/5570402/why-do-closeevent-and-destroyed-slot-not-get-called-on-accepting-pyqt4-qdialog
>>>
>>>
>>>but hopefully someone here can give me an answer on:
>>>1. how to get the closeEvent to fire from accepting (or do I have to do a
>>>self.close()?)
>>>2. how to get the destroyed message to print (or do I have to go through
>>>sip.delete(my_widget)?)
>>>3. why, if I comment out the del my_widget, and uncomment the
>>>my_widget.destroy() I get a:
>>>RuntimeError: underlying C/C++ object has been deleted
>>>on the destroy() without the print!  i.e. how is it that it can be destroyed
>>>but not raise the signal?
>>>
>>>Thanks in advance,
>>>R
>>>--
>>>View this message in context: 
>>>http://old.nabble.com/why-do-closeEvent-and-destroyed-slot-not-get-called-on-accepting-PyQt4-QDialog--tp31336229p31336229.html
>>>
>>>Sent from the PyQt mailing list archive at Nabble.com.
>>>
>>>___
>>>PyQt mailing listPyQt@riverbankcomputing.com
>>>http://www.riverbankcomputing.com/mailman/listinfo/pyqt
>>>
>>
>
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Re: [PyQt] why do closeEvent and destroyed slot not get called on accepting PyQt4 QDialog?

2011-04-07 Thread Hans-Peter Jansen
On Thursday 07 April 2011, 17:27:15 Rui DaCosta wrote:
> Firstly thanks again for your reply,
>
> In the original code, from where this simplification is based, I have
> cleanup code on both closeEvent and destroyed, but...
>
> that's just the problem, the closeEvent isn't getting fired (unless I
> manually call close) - except when the window is closed from the
> close box.
>
> I was expecting that from the docs for done(), I would not have to on
> done(), ie. is this a bug? or are the docs incorrect?
>
> And separately,  destroyed is a signal according to the docs
> http://www.riverbankcomputing.co.uk/static/Docs/PyQt4/html/qobject.ht
>ml#destroyed
>
>
> but I cannot get it to fire for QDialog, no matter what I do,
> including manually calling destroy().
>
> The object appears deleted when inspected with sip.isdeleted, even
> before the destroy() - so if that is the case, why does it not raise
> a destroyed signal?

Well, looks like this is an issue in Heisenbergs uncertainty principle
domain ;-)

It's simply the GC, that's in the way. If you anchor the connect 
somewhere else, the destroyed signal "gets though". If your real dialog
has a parent, you might get away with anchoring the connect there.

import sys
from PyQt4.QtGui import *
from PyQt4.QtCore import *

def pr(arg):
sys.stdout.write(arg + "\n")
sys.stdout.flush()

class Dialog(QDialog):
def __init__(self):
QDialog.__init__(self, None, Qt.WindowFlags(Qt.WA_DeleteOnClose))
self.button_box = QDialogButtonBox(self)
self.button_box.addButton(self.button_box.Ok)
self.button_box.accepted.connect(self.on_accept)
layout = QVBoxLayout()
layout.addWidget(self.button_box)
#self.setAttribute(Qt.WA_DeleteOnClose)
self.setLayout(layout)
self.destroyed.connect(self.on_destroyed)

def on_destroyed(self, *args):
pr("destroying dialog")

def on_accept(self):
pr("accepting")
self.done(42)

def closeEvent(self, event):
pr("close")
return QDialog.closeEvent(self, event)


app = QApplication([])
widget = Dialog()
widget.destroyed.connect(lambda: pr("destroyed"))
result = widget.exec_()
del widget
#my_widget.destroy()
print("result: %s" % result)



>
>
>
>
>
> 
> From: Demetrius Cassidy 
> To: Rui DaCosta 
> Cc: pyqt@riverbankcomputing.com
> Sent: Thu, 7 April, 2011 17:02:04
> Subject: Re: [PyQt] why do closeEvent and destroyed slot not get
> called on accepting PyQt4 QDialog?
>
>
> I truly believe you are approaching this from the wrong angle. If you
> need to know when your QDialog is going away, you override closeEvent
> and do your cleanup from there.
>
> However, looking through the docs, it does not appear that destroy is
> actually a signal. It's called from the QWidget dtor, so it makes
> sense that if you call destroy(), you get the runtime error because
> you are deleting the C++ object before the Python object. Do not call
> destroy yourself - call self.close and override closeEvent. From
> there you can accept or reject closing the dialog, and do any cleanup
> prior to your dialog being destroyed.
>
> From the Qt Docs:
>
> void QWidget::destroy ( bool destroyWindow = true, bool
> destroySubWindows = true ) [protected]
>
> Frees up window system resources. Destroys the widget window if
> destroyWindow is true.
>
> destroy() calls itself recursively for all the child widgets, passing
> destroySubWindows for the destroyWindow parameter. To have more
> control over destruction of subwidgets, destroy subwidgets
> selectively first.
>
> This function is usually called from the QWidget destructor.
>
>
> On Thu, Apr 7, 2011 at 3:04 AM, Rui DaCosta  wrote:
>
> I know it can close it manually, the problem is that this is a
> simplification of a problem I had, in which we were expecting the
> QDialog to close as per the docs, but it did not.
>
> >The *real* problem we are facing, is a bit further down the line,
> > where we are getting the "RuntimeError: underlying C/C++ object has
> > been deleted" but we never receive a destroyed signal.
> >The only reason I need this signal or event is to do some teardown
> > code for some callbacks to avoid getting this c++ error elsewhere.
>
> 
> From: Demetrius Cassidy 
>
> >To: RuiDC 
> >Sent: Thu, 7 April, 2011 0:39:33
> >Subject: Re: [PyQt] why do closeEvent and destroyed slot not get
> > called on accepting PyQt4 QDialog?
> >
> >
> >If you want to close, just call self.close. It's a slot, so you can
> > map it to any signal. Also not sure why you want to know when your
> > widget is destroyed? Let Python take care of it, you should not
> > need to call sip.delete yourself. closeEvent is there if you need
> > to know _when_ your app was requested to close. If you want to
> > allow or reject closing the app, you need to use the QEvent object
> > which gets passed to that function.
> >
> >On Wed, Apr 6, 2011 at 5:27 PM, RuiDC  wr

[PyQt] QabstractItemModel.match()

2011-04-07 Thread F.A.Pinkse

Hi All,

Can someone point me to a working example of the QTreeView.match()function?

Thanks.


Frans.


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Re: [PyQt] Bug in QAction?

2011-04-07 Thread Vicent Mas
2011/4/7 Vicent Mas :
> On 2011-04-07 "Hans-Peter Jansen"  said:
>
>> On Thursday 07 April 2011, 12:12:48 Vicent Mas wrote:
>> > Hi,
>> >
>> > I'm trying PyQt-x11-gpl-snapshot-4.8.4-8641ecc135b3 on a debian
>> > testing box with Python2.7 and virtualenv-1.5.1. Running the attached
>> > script raises the following error:
>> >
>> > (venv2.7)vmas@rachael:/tmp$ Traceback (most recent call last):
>> >   File "test_qaction.py", line 9, in 
>> >
>> >     shortcut=QtGui.QKeySequence.New)
>> >
>> > TypeError: keyword arguments are not supported
>> >
>> > As far as I know the support of keyword arguments has not been
>> > dropped so I suppose it is a bug. Am I right or am I missing
>> > something?
>>
>> Did this worked in earlier versions? I don't use keyword arguments much,
>> but according to the builtin help, QAction simply didn't define any
>>
>> [...]
>>

> Hi,
>
> It works fine with PyQt4.8.3. The only documentation I know regarding this is
>
> http://www.riverbankcomputing.co.uk/static/Docs/PyQt4/html/keyword_arguments.html
>
> although it is not specific to QAction.
>
> Vicent
>

Oops! I forgot to mention this one:

http://www.riverbankcomputing.co.uk/static/Docs/PyQt4/html/qt_properties.html

Vicent

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Share what you know, learn what you don't.
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Re: [PyQt] Editing multiple items in QTreeView delegate

2011-04-07 Thread James Polk

...and  just to cleanup and clarify,

in "ms.py", I had to go back and edit it to be:

global MyTreeView

instead of just simply "MyTreeView" which I wrote before...


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[PyQt] QabstractItemModel.match()

2011-04-07 Thread James Polk

hmmm, I'm not finding a match() function for either QTreeView nor 
QAbstractItemView...

For many good code examples, try www.nullege.com


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Re: [PyQt] Bug in QAction?

2011-04-07 Thread Hans-Peter Jansen
On Thursday 07 April 2011, 22:36:43 Vicent Mas wrote:
> 2011/4/7 Vicent Mas :
> > On 2011-04-07 "Hans-Peter Jansen"  said:
> >> On Thursday 07 April 2011, 12:12:48 Vicent Mas wrote:
> >> > Hi,
> >> >
> >> > I'm trying PyQt-x11-gpl-snapshot-4.8.4-8641ecc135b3 on a debian
> >> > testing box with Python2.7 and virtualenv-1.5.1. Running the
> >> > attached script raises the following error:
> >> >
> >> > (venv2.7)vmas@rachael:/tmp$ Traceback (most recent call last):
> >> >   File "test_qaction.py", line 9, in 
> >> >
> >> >     shortcut=QtGui.QKeySequence.New)
> >> >
> >> > TypeError: keyword arguments are not supported
> >> >
> >> > As far as I know the support of keyword arguments has not been
> >> > dropped so I suppose it is a bug. Am I right or am I missing
> >> > something?
> >>
> >> Did this worked in earlier versions? I don't use keyword arguments
> >> much, but according to the builtin help, QAction simply didn't
> >> define any
> >>
> >> [...]
> >
> > Hi,
> >
> > It works fine with PyQt4.8.3. The only documentation I know
> > regarding this is
> >
> > http://www.riverbankcomputing.co.uk/static/Docs/PyQt4/html/keyword_
> >arguments.html
> >
> > although it is not specific to QAction.
> >
> > Vicent
>
> Oops! I forgot to mention this one:
>
> http://www.riverbankcomputing.co.uk/static/Docs/PyQt4/html/qt_propert
>ies.html

Vicent, thanks for the reminder, and yes, something is busted here:

from PyQt4 import QtGui
app = QtGui.QApplication([])
act = QtGui.QAction('&Save', None, shortcut=QtGui.QKeySequence.Save)

Traceback (most recent call last):
  File "action.py", line 4, in 
act = QtGui.QAction('&Save', None, shortcut=QtGui.QKeySequence.Save)
TypeError: keyword arguments are not supported

On the pride side, the pyqtConfigure() method works still:

from PyQt4 import QtGui
app = QtGui.QApplication([])
act = QtGui.QAction('&Save', None)
act.pyqtConfigure(shortcut=QtGui.QKeySequence.Save)

Pete

python: 2.6
sip: 4.12.2-snapshot-ec9807971e08
qt4: 4.7.1
pyqt4: snapshot-4.8.4-8641ecc135b3
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