Re: How to get started in GUI Programming?
D H wrote: > Kay Schluehr wrote: > > [EMAIL PROTECTED] wrote: > > > >>I am trying to learn GUI programming in Python, but have to confess I > >>am finding it difficult. > > > > > > Don't do it if you can prevent it. > > What kind of helpful advice is that? > > > Conclusion: if you are already familiar with BASIC I would just > > continue writing BASIC apps using VisualBasic dotNet, Windows Forms as > > the underlying GUI toolktit and VisualStudio as IDE. Forget the > > coolness factor of the language. Cool people never care a lot what > > other people think. If you finally want to glue assemblys/controls > > together in Python this is still possible with IronPython or > > Python-dotNet ( which is a CPython binding to the CLR, available at > > Zope.org ). > > So you recommend VB.NET on comp.lang.python, and then later publicly > flame me for mentioning boo a year ago, as well as spew FUD about other > languages you don't like. Doesn't the python community already have > enough assholes as it is? The tone makes the music Doug. The usual crank is obsessed with a few random ideas and if he does not get enough attention and respect for them and his own ideosyncratic work he is running around and breathes fire. The therapeutical advise is usually quite simple: being a little patient and social but I admit this is very hard for a bloated and aggrieved ego. I do not want to repeat my observations and alienations about some attitudes within the Ruby community in detail. It may suffice to say that I'm not a Hippie, that I do not consider any PL as "love" and agree mostly with Bruce Eckels concluding remarks. Nevertheless I find this new-age / postmodern crossover quite interesting and I do think that it has certainly it's place in the programming world - no less than the scientific attitude of e.g. Haskellians or the power triumphalism of SUN and MS. -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
Tim Peters wrote: > My wild-ass guess is that, same as most other Open > Source communities, we average [at] about one asshole per member. Tim, you saved my day. QOTW! --- Heiko. -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
[D H] > ... > Doesn't the python community already have enough assholes as it is? The Python Software Foundation may well wish to fund a study on that. Write a proposal! My wild-ass guess is that, same as most other Open Source communities, we average about one asshole per member. I'd love to proven wrong, though. at-my-age-you-need-all-the-evacuation-routes-you-can-get-ly y'rs - tim -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
Kay Schluehr wrote: > [EMAIL PROTECTED] wrote: > >>I am trying to learn GUI programming in Python, but have to confess I >>am finding it difficult. > > > Don't do it if you can prevent it. What kind of helpful advice is that? > Conclusion: if you are already familiar with BASIC I would just > continue writing BASIC apps using VisualBasic dotNet, Windows Forms as > the underlying GUI toolktit and VisualStudio as IDE. Forget the > coolness factor of the language. Cool people never care a lot what > other people think. If you finally want to glue assemblys/controls > together in Python this is still possible with IronPython or > Python-dotNet ( which is a CPython binding to the CLR, available at > Zope.org ). So you recommend VB.NET on comp.lang.python, and then later publicly flame me for mentioning boo a year ago, as well as spew FUD about other languages you don't like. Doesn't the python community already have enough assholes as it is? -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
[EMAIL PROTECTED] wrote: > Can anyone offer any suggestions as to the least painful way forwards? I learnt more in half-an-hour with these lectures than days reading the book and I've been writing programs of all sorts for more than 25 years. http://wiki.python.org/moin/Intro_to_programming_with_Python_and_Tkinter Rod (slightly late answer... sorry) -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
In article <[EMAIL PROTECTED]>, Kay Schluehr <[EMAIL PROTECTED]> wrote: > >[EMAIL PROTECTED] wrote: >> I am trying to learn GUI programming in Python, but have to confess I >> am finding it difficult. > >Don't do it if you can prevent it. > >GUI - toolkits are very complex beasts and at least to me a source of >pain far more as a joy. Python cannot help you making them >significantly simpler but on the contrary add just another level of >indirection. Python normally shines when you have to glue libraries >together or programming simply Python scripts for a broad range of >purposes but if the wrapped library publishes a huge interface with >hundreds of classes and thousands of methods and attributes the benfit >of Pythons abstraction converges to zero. Python does not offer a good >toolchain to take up with Swing, WinForms or Qt to name just a few >delivered with IDEs that are very helpfull in developing GUI apps. Not >to talk about documentation... > >Conclusion: if you are already familiar with BASIC I would just >continue writing BASIC apps using VisualBasic dotNet, Windows Forms as >the underlying GUI toolktit and VisualStudio as IDE. Forget the >coolness factor of the language. Cool people never care a lot what >other people think. If you finally want to glue assemblys/controls >together in Python this is still possible with IronPython or >Python-dotNet ( which is a CPython binding to the CLR, available at >Zope.org ). > There's something about this that bothers me, Kay. I like the clarity and precision of your explanation. To avoid trouble is advice worth emphasizing. I applaud your emphasis on Python's adeptness at co-operating with other languages. I think you've left a few things unsaid, though. Others have pointed out in this thread that, for example, Web applications are *great* for many GUI requirements. Also, although toolkit zealots regularly underestimate the "activation energy" often required to configure a develop- ment environment, newcomers deserve to know how easy it can be to start with Tkinter. While it doesn't make for the slickest MacOS-style applications, it's pedagogically pertinent that a Mac comes "out of the box" with the ability to import Tkinter Tkinter.Button(Tkinter.Tk(), text = "Push me").pack() That sort of brevity can encourage beginners in an important way. -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
[EMAIL PROTECTED] writes: > Others recommended wxPython, PyQt and various derivatives. The trouble > is there's too much choice! Agreed, I tried to find /the answer/ some time ago, and I got to the same conclusion. In addition it is even more difficult to find the advantages and disadvantages of the different toolkits. My main reasons for choosing wxpython (but never really try to do something useful with it) was the native look-and-feel on different platforms and the many different examples, and the demo application pysketch. Unfortunately, even wxpython supports two or three ways of doing drawings on a canvas, and not that many examples were available for this. In addition pyqt should be great, I read. So i have been waiting for trolltech to release qt4 and just saw that they have. pyqt is not updated yet. > One development is that my local public library has, to my surprise, > managed to locate a copy of 'Python and Tkinter Programming' by J. > Grayson. I've not read it yet, and an initial flick through > doesn't look too promising but maybe I am mistaken.. I had the same experience with it. I got more from http://infohost.nmt.edu/tcc/help/pubs/tkinter.pdf. -- Brian (remove the sport for mail) http://www.et.web.mek.dtu.dk/Staff/be/be.html http://www.rugbyklubben-speed.dk -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
A big thank you to all who responded. There are too many to reply individually, but to summarise ... Thomas Güttler gave a link to an example program, editMetadata.py which uses yes no dialogs and scaled images. I've not yet tried to learn from this, but looking at the code it seems to provide exactly what I am looking for. It uses the gtkMessageDialog class, which I hadn't come across (the tutorial doesn't seem to mention it?) Others recommended wxPython, PyQt and various derivatives. The trouble is there's too much choice! But my experience is that under Linux nothing ever works out of the box, and so I am reluctant to invite more grief by installing fresh packages until I am sure those already installed are not adequate. Easygui had some supporters. I had already come across this, and while I agree it is a delightfully simple tool to use, and ideal for i/o operations, it is not sufficiently flexible for my needs. One development is that my local public library has, to my surprise, managed to locate a copy of 'Python and Tkinter Programming' by J. Grayson. I've not read it yet, and an initial flick through doesn't look too promising but maybe I am mistaken.. I acknowledge that Tkinter is a bit dated, and may not have a native 'look and feel', but for me this would be outweighed by an accessible textbook. So currently the choice is between continuing with PyGtk, using the editMetadata.py code as a model, or Tkinter using Grayson's book. I'll try both and see which is more successful. Once again thank you to all who responded. -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
Have you tried Gambas? http://gambas.sourceforge.net It's a VB-like tool. But the programming language is not Pyhton :-( -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
I agree with Paron, using HTML forms and such as a minimal GUI front end meant to be run in a browser is often a good way to go. But I just want to mention, again, Stephen Ferg's "Easygui" at http://www.ferg.org/easygui/index.html which is a very easy way to go for desktop GUI's. You know, I just had a thought: I wonder if Easygui could be used on handhelds like Pocket PC's, Zaurus, Palm etc? If it could just be imported as a module it might be an awfully simple way to create GUI's for handhelds. Ron Stephens http://www.awaretek.com/plf.html -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
I think the best route is through the browser. Good cross-platform, has a reasonable toolkit, and it's familiar for users. You could look at TurboGears. -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
[EMAIL PROTECTED] wrote: > I am trying to learn GUI programming in Python, but have to confess I > am finding it difficult. Don't do it if you can prevent it. GUI - toolkits are very complex beasts and at least to me a source of pain far more as a joy. Python cannot help you making them significantly simpler but on the contrary add just another level of indirection. Python normally shines when you have to glue libraries together or programming simply Python scripts for a broad range of purposes but if the wrapped library publishes a huge interface with hundreds of classes and thousands of methods and attributes the benfit of Pythons abstraction converges to zero. Python does not offer a good toolchain to take up with Swing, WinForms or Qt to name just a few delivered with IDEs that are very helpfull in developing GUI apps. Not to talk about documentation... Conclusion: if you are already familiar with BASIC I would just continue writing BASIC apps using VisualBasic dotNet, Windows Forms as the underlying GUI toolktit and VisualStudio as IDE. Forget the coolness factor of the language. Cool people never care a lot what other people think. If you finally want to glue assemblys/controls together in Python this is still possible with IronPython or Python-dotNet ( which is a CPython binding to the CLR, available at Zope.org ). -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
<[EMAIL PROTECTED]> schrieb im Newsbeitrag news:[EMAIL PROTECTED] > I am trying to learn GUI programming in Python, but have to confess I > am finding it difficult. > > I am not an experienced programmer - just someone who from time to > time writes small programs for my use. Over the years I have moved > from GWBASIC to QBASIC to Visual Basic, and now trying to move across > to a Linux platform. Python seems to be the best compromise between > the limitations of command line basic programming and the total > incomprehensibility of C. > > Googling around it seems the best GUI is either Tkinter or PyGtk. I > found a book which recommended PyGtk, as it had a graphical design > option, Glade. Coming from a VB background I latched onto that and > bought the book (Beginning Python, Wrox), but it was a disappointment > (or more accurately a complete waste of money) - there was > insufficient detail in the text. > > I've found the tutorial and reference manual on the PyGtk web site, > but although I've made some progress, I keep reaching points where I > have insufficient background to understand them. Currently I'm stuck > on dialog boxes (the code seems immensely complex for the equivalent of > MsgBox("Do you really want to do this ",vbYesNo) and I haven't > got it to work properly yet) and loading graphical images in anything > other than their original size, but every new step brings another > struggle > > I've seen reference to a Tkinter book - something like 'Python > and Tkinter Programming' but it seems to be out of print and > unavailable. > > Can anyone offer any suggestions as to the least painful way forwards? > >From what you write I conclude, that it is maybe a very good idea to stay with Visual Basic and use it to create the appropriate ActiveX components you need in Python and then register them to use it from Python. This way you can 'marry' what you have already created in Visual Basic easily with Python. >From what I currently know, there is no 100% cross-platform solution for GUI related tasks, because each platform has own specifics which usually are very interesting for use in own programming and that kills as a consequence the cross-platform usage. # For example a Yes/No/Abort dialog box can be achieved using the WSHOM.OCX available in Windows as follows: import win32com.client axWshShell = win32com.client.Dispatch("WScript.Shell") # WSHOM.OCX axWshShell_Popup_Icon_Critical = 16 axWshShell_Popup_Button_AbortRetryIgnore =2 axWshShell_Popup_NoAutoclose =0 intRetVal = axWshShell.Popup( ### Raise a message box: " The Popup() Text" + "\n" + "", axWshShell_Popup_NoAutoclose, " The Popup() Title:", axWshShell_Popup_Icon_Critical + axWshShell_Popup_Button_AbortRetryIgnore ) axWshShell_Popup_Clicked_Abort =3 # [Abort] button axWshShell_Popup_Clicked_Retry =4 # [Retry] button axWshShell_Popup_Clicked_Ignore=5 # [Ignore] button if(intRetVal == axWshShell_Popup_Clicked_Abort): print 'Abort clicked, return value = %i'%(intRetVal,) if(intRetVal == axWshShell_Popup_Clicked_Retry): print 'Retry clicked, return value = %i'%(intRetVal,) if(intRetVal == axWshShell_Popup_Clicked_Ignore): print 'Ignore clicked, return value = %i'%(intRetVal,) Hope this is what are you looking for, isn't it? Claudio -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
Try PythonCard (http://pythoncard.sf.net). Like VB or Delphi (drag and drop widgets), but much simpler, easy and fun. It's based on wxWidgets, and it gives your apps a native look, no matter your platform (much nicer than Tkinter, which looks uglier and dated). -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
ok i'm begginer in programing but i found some online books so you'll probably find in them what you need! Just send me a mail and i'll reply with the address! hope this can be helpfull... -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
I would argue with your assertion that either TKinter of PyGTK are the best. There are several other good alternatives, including wxPython and PyQt, which are very comparable, if not better. I would strongly suggest starting with PyQt. It's my personal favorite. I wrote a short tutorial on the Python Wiki. http://wiki.python.org/moin/JonathanGardnerPyQtTutorial I find that the Qt API is a lot simpler than the alternatives. Plus, it has great documentation. -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
Try http://boa-constructor.sourceforge.net/ -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
IMHO, the easier alternative for building GUI apps with Python is PythonCard. It is based on wxWindows, and it lets you build gui apps by dragging and dropping widgets on a form, just like VB or Delphi. It is very high level and very easy to learn and use. http://pythoncard.sourceforge.net/ Another alternative, also based in wxWindows, is Boa Constructor, but I wouldn't recomend it over Pythoncard. Good luck! Luis -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
I learned pygtk via the tutorial and reference manual, and found most things to be pleasantly simple to do. A message dialog, for example, can be done via dialog = gtk.MessageDialog(buttons=gtk.BUTTONS_OK_CANCEL, message_format="Test message here.") response = dialog.run() All that can be found by looking up the MessageDialog class in the reference manual, noticing that there's not much there, and looking and the documentation for its parent "Dialog" class. That may be one source of confusion you may have experiened while reading the reference manual. In general, I've found pygtk to be remarkably pythonic (for an interface to a library that has been ported to many other languages as well). For example, when using tree views, you can access the tree model underlying it using the normal python list syntax, which I think is very cool. If you have other examples of things that are confusing, post them (here, or to the pygtk list). Greg -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
It all really depends on what you wish to achieve. Results are generally in proportion to the effort involved. I don't think a "Python for Nulls" exists ! the following thread deals with documentation for beginners (and others as well) http://groups.google.ca/group/comp.lang.python/browse_frm/thread/4b7a01e1feb128fa/2b6b186a96c4fa73?hl=en#2b6b186a96c4fa73 For Tkinter the basic document is Fredrik Lundh's 'Introduction to Tkinter' (you can google to easily find this) and also one from New Mexico Tech at http://infohost.nmt.edu/tcc/help/lang/python/tkinter.html If you're intent on doing image manipulation, I would advise that you consider the Python Imaging Library (known as PIL). Pain is a very personal concept - what can be a painful endeavor for some might be a enticing challenge for another ;-) Good luck. -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
[EMAIL PROTECTED] wrote: > I am trying to learn GUI programming in Python, but have to confess I > am finding it difficult. > > I am not an experienced programmer - just someone who from time to > time writes small programs for my use. Over the years I have moved > from GWBASIC to QBASIC to Visual Basic, and now trying to move across > to a Linux platform. Python seems to be the best compromise between > the limitations of command line basic programming and the total > incomprehensibility of C. > > Googling around it seems the best GUI is either Tkinter or PyGtk. I > found a book which recommended PyGtk, as it had a graphical design > option, Glade. Coming from a VB background I latched onto that and > bought the book (Beginning Python, Wrox), but it was a disappointment > (or more accurately a complete waste of money) - there was > insufficient detail in the text. > > I've found the tutorial and reference manual on the PyGtk web site, > but although I've made some progress, I keep reaching points where I > have insufficient background to understand them. Currently I'm stuck > on dialog boxes (the code seems immensely complex for the equivalent of > MsgBox("Do you really want to do this ",vbYesNo) and I haven't > got it to work properly yet) and loading graphical images in anything > other than their original size, but every new step brings another > struggle > > I've seen reference to a Tkinter book - something like 'Python > and Tkinter Programming' but it seems to be out of print and > unavailable. > > Can anyone offer any suggestions as to the least painful way forwards? > > (Email address was valid once but has long since been abandoned to > spam. Please rely via newsgroup) I responded twice to this but it didn't post. Weird. Anyway, search for PythonCard and wxPython in this group. And then, for more options, check this page: http://www.fredshack.com/docs/python.html bs -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
did you search GUI in this group? I think the results will be helpful. some other GUI packages you might of missed are wxPython and pygame -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
[EMAIL PROTECTED] wrote: > I am trying to learn GUI programming in Python, but have to confess I > am finding it difficult. > > Googling around it seems the best GUI is either Tkinter or PyGtk. This statement is, and has been subject to much debate. If you ask 10 people on this newsgroup you'll probably get 12 opinions. If you're having trouble at this early stage, you might want to reconsider and take another look at either QT or wxWidgets. I've been through the QT tutorial and was quite satisfied with it, although I'll admit I was not a GUI newby at the time. I also found the tutorial accompanying Boa Constructor (http://boa-constructor.sourceforge.net/) to be a good start at creating a wxWidgets GUI. Bill -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
Search this group for PythonCard and wxPython for many posts on this subject. Also see the following link for descriptions of other alternatives: http://www.fredshack.com/docs/python.html bs -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
I suggest you take a look at Qt3, much superior to Tkinter or PyGtk. With Python, you have to use PyQt bindings. [EMAIL PROTECTED] wrote: > I am trying to learn GUI programming in Python, but have to confess I > am finding it difficult. > > I am not an experienced programmer - just someone who from time to > time writes small programs for my use. Over the years I have moved > from GWBASIC to QBASIC to Visual Basic, and now trying to move across > to a Linux platform. Python seems to be the best compromise between > the limitations of command line basic programming and the total > incomprehensibility of C. > > Googling around it seems the best GUI is either Tkinter or PyGtk. I > found a book which recommended PyGtk, as it had a graphical design > option, Glade. Coming from a VB background I latched onto that and > bought the book (Beginning Python, Wrox), but it was a disappointment > (or more accurately a complete waste of money) - there was > insufficient detail in the text. > > I've found the tutorial and reference manual on the PyGtk web site, > but although I've made some progress, I keep reaching points where I > have insufficient background to understand them. Currently I'm stuck > on dialog boxes (the code seems immensely complex for the equivalent of > MsgBox("Do you really want to do this ",vbYesNo) and I haven't > got it to work properly yet) and loading graphical images in anything > other than their original size, but every new step brings another > struggle > > I've seen reference to a Tkinter book - something like 'Python > and Tkinter Programming' but it seems to be out of print and > unavailable. > > Can anyone offer any suggestions as to the least painful way forwards? > > (Email address was valid once but has long since been abandoned to > spam. Please rely via newsgroup) -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
Am Fri, 25 Nov 2005 06:02:40 -0800 schrieb peter.mosley: > I am trying to learn GUI programming in Python, but have to confess I > am finding it difficult. > Yes, if you come from Visual Basic you might be missing something. I developed with Visual Basic some time ago and like some parts of it. > I've found the tutorial and reference manual on the PyGtk web site, > but although I've made some progress, I keep reaching points where I > have insufficient background to understand them. Currently I'm stuck > on dialog boxes (the code seems immensely complex for the equivalent of > MsgBox("Do you really want to do this ",vbYesNo) > search for yesNoDialog here: http://guettli.sourceforge.net/gthumpy/src/editMetadata.py > and I haven't > got it to work properly yet) and loading graphical images in anything > other than their original size, but every new step brings another > struggle > search for scale2pixbuf in the link. > Can anyone offer any suggestions as to the least painful way forwards? > Only the beginning is painful. After some time you don't miss anything from Visual Basic anymore. Happy Learning, Thomas -- Thomas Güttler, http://www.thomas-guettler.de/ E-Mail: guettli (*) thomas-guettler + de Spam Catcher: [EMAIL PROTECTED] -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
[EMAIL PROTECTED] wrote: > I am trying to learn GUI programming in Python, but have to confess I > am finding it difficult. > > I am not an experienced programmer - just someone who from time to > time writes small programs for my use. Over the years I have moved > from GWBASIC to QBASIC to Visual Basic, and now trying to move across > to a Linux platform. Python seems to be the best compromise between > the limitations of command line basic programming and the total > incomprehensibility of C. > > Googling around it seems the best GUI is either Tkinter or PyGtk. You might also want to try PyQt: http://www.riverbankcomputing.co.uk/pyqt/ I'm sure fans of wxWidgets will also point you in the direction of their favourite bindings. ;-) David -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
Search this group for PythonCard and wxPython for gobs of opinions. For descriptions of other resources, try: http://www.fredshack.com/docs/python.html bs -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
The best, in my opinion is wxPython. I recommend getting wxGlade and just fiddling around. You should be able to produce some interesting GUI's fairly easily. -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
If you come from visual basic, I suggest to use pythoncard GUI, which is very simple to develop with a Ressource Editor (create a panel, see labwindows, visual basic ..). https://sourceforge.net/projects/vb2py/ a package to transform VB to pythoncard http://www.linux2000.com/pimp.html a pythoncard application Philippe DALET Lyp champollion 46100 FIGEAC FRANCE [EMAIL PROTECTED] a écrit : > I am trying to learn GUI programming in Python, but have to confess I > am finding it difficult. > > I am not an experienced programmer - just someone who from time to > time writes small programs for my use. Over the years I have moved > from GWBASIC to QBASIC to Visual Basic, and now trying to move across > to a Linux platform. Python seems to be the best compromise between > the limitations of command line basic programming and the total > incomprehensibility of C. > > Googling around it seems the best GUI is either Tkinter or PyGtk. I > found a book which recommended PyGtk, as it had a graphical design > option, Glade. Coming from a VB background I latched onto that and > bought the book (Beginning Python, Wrox), but it was a disappointment > (or more accurately a complete waste of money) - there was > insufficient detail in the text. > > I've found the tutorial and reference manual on the PyGtk web site, > but although I've made some progress, I keep reaching points where I > have insufficient background to understand them. Currently I'm stuck > on dialog boxes (the code seems immensely complex for the equivalent of > MsgBox("Do you really want to do this ",vbYesNo) and I haven't > got it to work properly yet) and loading graphical images in anything > other than their original size, but every new step brings another > struggle > > I've seen reference to a Tkinter book - something like 'Python > and Tkinter Programming' but it seems to be out of print and > unavailable. > > Can anyone offer any suggestions as to the least painful way forwards? > > (Email address was valid once but has long since been abandoned to > spam. Please rely via newsgroup) -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
Hello Peter, I am going to recommend EasyGui which can be found at http://www.ferg.org/easygui/ because it is (by far) the easiest possible GUI creation tool using Python. If (or when) your needs require more complex options than easygui provides, you might try looking at my GUI toolkits page, http://www.awaretek.com/toolkits.html which has short descriptions of and links to several Python GUI toolkits. Among these, my personal favorite is PythonCard which is a framework that uses a visual GUI creation tool and uses the wxPython widgets. I have found PythonCard to be much easier to get started with than Glade. I also did a podcast describing Python's GUI options, from a beginner's point of view, which can be found on my Python podcasts page, http://www.awaretek.com/python/index.html (scroll down to near the bottom to find the "Choose Your GUI Toolkit" podcast from back in July. But by all means don't forget to check out Easygui. Steve Ferg has made a tool that is incredibly simple to learn and use, and sometimes it sure is nice to get instant gratification by achieving quick success and useful results. ;-))) Ron Stephens http://www.awaretek.com/plf.html";>Python Learning Foundation -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
> Can anyone offer any suggestions as to the least painful way forwards? http://www.ferg.org/easygui/index.html -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
have you tried gtk.MessageDialog ? http://www.pygtk.org/pygtk2reference/class-gtkmessagedialog.html -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
On 11/25/05, Sybren Stuvel <[EMAIL PROTECTED]> > I'd go for wxPython ;-) I'd go for Dabo, which is a Pythonic wrapper around wxPython. They are even working on a visual design tool to lay out your UI, much as you would in Visual Basic. -- # p.d. -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
Am Fri, 25 Nov 2005 06:02:40 -0800 schrieb peter.mosley: > I am trying to learn GUI programming in Python, but have to confess I > am finding it difficult. Yes, if you come from Visual Basic you might be missing something. I developed with Visual Basic some time ago and like some parts of it. > I've found the tutorial and reference manual on the PyGtk web site, > but although I've made some progress, I keep reaching points where I > have insufficient background to understand them. Currently I'm stuck > on dialog boxes (the code seems immensely complex for the equivalent of > MsgBox("Do you really want to do this ",vbYesNo) search for yesNoDialog here: http://guettli.sourceforge.net/gthumpy/src/editMetadata.py > and I haven't > got it to work properly yet) and loading graphical images in anything > other than their original size, but every new step brings another > struggle search for scale2pixbuf in the link. > Can anyone offer any suggestions as to the least painful way forwards? Only the beginning is painful. After some time you don't miss anything from Visual Basic anymore. Happy Learning, Thomas -- Thomas Güttler, http://www.thomas-guettler.de/ E-Mail: guettli (*) thomas-guettler + de Spam Catcher: [EMAIL PROTECTED] -- http://mail.python.org/mailman/listinfo/python-list
Re: How to get started in GUI Programming?
[EMAIL PROTECTED] enlightened us with: > Googling around it seems the best GUI is either Tkinter or PyGtk. I'd go for wxPython ;-) Sybren -- The problem with the world is stupidity. Not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself? Frank Zappa -- http://mail.python.org/mailman/listinfo/python-list
How to get started in GUI Programming?
I am trying to learn GUI programming in Python, but have to confess I am finding it difficult. I am not an experienced programmer - just someone who from time to time writes small programs for my use. Over the years I have moved from GWBASIC to QBASIC to Visual Basic, and now trying to move across to a Linux platform. Python seems to be the best compromise between the limitations of command line basic programming and the total incomprehensibility of C. Googling around it seems the best GUI is either Tkinter or PyGtk. I found a book which recommended PyGtk, as it had a graphical design option, Glade. Coming from a VB background I latched onto that and bought the book (Beginning Python, Wrox), but it was a disappointment (or more accurately a complete waste of money) - there was insufficient detail in the text. I've found the tutorial and reference manual on the PyGtk web site, but although I've made some progress, I keep reaching points where I have insufficient background to understand them. Currently I'm stuck on dialog boxes (the code seems immensely complex for the equivalent of MsgBox("Do you really want to do this ",vbYesNo) and I haven't got it to work properly yet) and loading graphical images in anything other than their original size, but every new step brings another struggle I've seen reference to a Tkinter book - something like 'Python and Tkinter Programming' but it seems to be out of print and unavailable. Can anyone offer any suggestions as to the least painful way forwards? (Email address was valid once but has long since been abandoned to spam. Please rely via newsgroup) -- http://mail.python.org/mailman/listinfo/python-list