TKinter
So, is it pronounced 'Tee-Kinter', or 'Tee-Kay-Inter'? I don't want to appear as a dork down the pub. -- http://mail.python.org/mailman/listinfo/python-list
Tkinter
Hi, I was referred to you by another python forum: I would like to know if Tkinter is being developed/maintained. It > appears the latest book on Tkinter by John E. Grayson published in 2000 > is the only book resource on Tkinter. The publisher suggests Tkinter has been replaced by wxPython and QtPy is this correct? Also: Is there any point in continuing the use of Tkinter for python GUI apps when other resources are available? Could you point me to the correct to post the above if you are unable to answer? Thanks Joseph -- http://mail.python.org/mailman/listinfo/python-list
TKinter
I want to create the window and contents in a class, and then use a separate function to write text to the buttons. Then when it clicks a button, I want it to call a check() function to see if that was the right button and then write some new stuff to the buttons. So far it displays the window all right, but it doesn't write the text I want it to. I am calling Tk().mainloop() inside the class; is that the problem? Thanks! B -- http://mail.python.org/mailman/listinfo/python-list
Tkinter
Does anyone know how to get the value of the file selected when using tk_getOpenFile in Tkinter? -- http://mail.python.org/mailman/listinfo/python-list
TKinter
Dear Group!, I am new to Python. I have Eclipse with Python support , is there better IDE for free and with good support for GUI development. I need to develop a nice looking desktop application. Like we could do in VB, C# and Java Swing. Is there a drag drop support GUI toolkit for Python like the above languages do? Thanks Siva -- http://mail.python.org/mailman/listinfo/python-list
TKinter
Dear Group!, I am new to Python. I have Eclipse with Python support , is there better IDE for free and with good support for GUI development. I need to develop a nice looking desktop application. Like we could do in VB, C# and Java Swing. Is there a drag drop support GUI toolkit for Python like the above languages do? Thanks Siva -- http://mail.python.org/mailman/listinfo/python-list
Tkinter
Cold somebody please enlighten me at why code 1 works perfectly and yet code to will not display the gif file. code 1 ---START- from Tkinter import * root = Tk() MainFrame = Canvas(root) MainFrame.pack() BackgroundFile = PhotoImage(file="Background.GIF") Background = MainFrame.create_image(0, 0, image=BackgroundFile) root.mainloop() ---END- code 2 ---START----- from Tkinter import * class App: def __init__(self, root): self.MainFrame = Canvas(root) self.MainFrame.pack(fill=BOTH, expand=1) BackgroundFile = PhotoImage(file="Background.GIF") Tank1 = self.MainFrame.create_image(0, 0, image=BackgroundFile) root = Tk() app = App(root) root.mainloop() ---END- Thanks Jay -- http://mail.python.org/mailman/listinfo/python-list
Tkinter
I wold like to be able to generate buttons from a list in a file. How would I go about making each button have a different command, Lets say make the button print its label instead of print "." The problem I have is I don't know what the list is going to be until it is opened or how big so I carnet make a def for each. And I don't know how to do it with a loop Thanks --Code--- from Tkinter import * class App: def __init__(self, root): self.DisplayAreaListsFrame = Frame(root) self.DisplayAreaListsFrame.pack() Lists = ["A1","B2","C3","D4"] for i in Lists: self.DisplayAreaListButton = Button( self.DisplayAreaListsFrame, text=i, command=self.ListButtonCommand) self.DisplayAreaListButton.pack(side=LEFT,padx=10) def ListButtonCommand(self): print "." root = Tk() app = App(root) root.mainloop() -- http://mail.python.org/mailman/listinfo/python-list
Tkinter
The module is not found on the system, althouhg I can use python2.4. i am using fedoralinux5 Thanks -- http://mail.python.org/mailman/listinfo/python-list
Tkinter Puzzler
I am trying to initialize a menu in the following manner: for entry in [("Up", KeyUpDir), ("Back", KeyBackDir), ("Home", KeyHomeDir), ("Startdir", KeyStartDir), ("Root", KeyRootDir)]: func = entry[1] UI.ShortBtn.menu.add_command(label=entry[0], command=lambda: func(None)) However, at runtime, each of the menu options binds to the *last* function named in the list (KeyStartDir). Explicitly loading each entry on its own line works fine: UIcommand=lambda:KeyWHATEVERDir(None) Any ideas why the first form does not fly? TIA, Tim Daneliuk [EMAIL PROTECTED] PGP Key: http://www.tundraware.com/PGP/ -- http://mail.python.org/mailman/listinfo/python-list
[Tkinter] problem
when i start opt_newlogin.py directly it works fine(outputs '1 1 1 1'), but if i start it from options.py there is an error(outputs ''). opt_newlogin.py from config import * from Tkinter import * from opt_newlogin import newlogin def OptionsWindow(): """ """ root = Tk() root.title(msg_OptionsWindowTitle) b1 = Button(root, text = msgForgotPassword, width = 40).grid(padx = 5, pady = 5, column = 0, row = 0) b2 = Button(root, text = msgNewLogin, command = newlogin, width = 40).grid(padx = 5, pady = 5, column = 0, row = 1) root.mainloop() if __name__ == '__main__': OptionsWindow() ==== ==== options.py from config import * from Tkinter import * import tkMessageBox, os.path def create_new_account(login, password, secretq, secreta): print login, password, secretq, secreta if os.path.exists(os.path.join(data_path, login)): tkMessageBox.showerror(title = msgError, message = msgPasswordLoginExists) elif login == '': pass else: os.mkdir(os.path.join(data_path, login)) fd = file(os.path.join(data_path, login, data_info_file_name), 'wb') fd.write(password + os.linesep) fd.write(secretq + os.linesep) fd.write(secreta + os.linesep) fd.close() tkMessageBox.showinfo(title = msgInfoAccountCreated, message = msgInfoAccountCreated2) def newlogin(): """ """ root = Tk() root.title(msg_NewLoginWindowTitle) l1 = Label(root, text = msgLogin).grid(padx = 5, pady = 5, column = 0, row = 0, sticky = E) l2 = Label(root, text = msgPassword).grid(padx = 5, pady = 5, column = 0, row = 1, sticky = E) l3 = Label(root, text = msgConfirmPassword).grid(padx = 5, pady = 5, column = 0, row = 2, sticky = E) l4 = Message(root, text = msgKeyQuestion, width = 250).grid(padx = 5, pady = 5, column = 0, row = 3, sticky = E) l5 = Label(root, text = msgKeyQuestionAnswer).grid(padx = 5, pady = 5, column = 0, row = 4, sticky = E) v1 = StringVar() v2 = StringVar() v3 = StringVar() v4 = StringVar() v5 = StringVar() e1 = Entry(root, width = 50, textvariable = v1) e1.grid(padx = 5, pady = 5, column = 1, row = 0) e1.focus_force() e2 = Entry(root, width = 50, textvariable = v2, show = '*') e2.grid(padx = 5, pady = 5, column = 1, row = 1) e3 = Entry(root, width = 50, textvariable = v3, show = '*') e3.grid(padx = 5, pady = 5, column = 1, row = 2) e4 = Entry(root, width = 50, textvariable = v4) e4.grid(padx = 5, pady = 5, column = 1, row = 3) e5 = Entry(root, width = 50, textvariable = v5, show = '*') e5.grid(padx = 5, pady = 5, column = 1, row = 4) def b1_cmd(): if v2.get() <> v3.get(): tkMessageBox.showerror(title = msgError, message = msgPasswordConfirmError) print v1.get(), v2.get(), v4.get(), v5.get() create_new_account(v1.get(), v2.get(), v4.get(), v5.get()) b1 = Button(root, text = msgCreateNewLoginButton, command = b1_cmd).grid(padx = 5, pady = 5, column = 0, row = 5) b2 = Button(root, text = msgCancelButton, command = root.destroy).grid(padx = 5, pady = 5, column = 1, row = 5) root.mainloop() if __name__ == '__main__': newlogin() config.py # codepage = cp1251 # # # def u(s): return unicode(s, 'cp1251') msgMainWindowTitle = u('Менеджер сохранялок клуба B 4\\2') msgLogin= u('Логин') msgPassword = u('Пароль') msgGameNumber = u('Номер игры') msgSaveButton = u(' Сохранить ') msgLoadButton = u(' Загрузить ') msgOptionsButton= u(' Дополнительно ') msg_OptionsWindowTitle = u('Дополнительно') msgForgotPassword = u(' Забыл пароль ') msgNewLogin = u(' Новый логин ') msg_NewLoginWindowTitle = u('Создание нового логина') msgConfirmPassword = u('Еще раз пароль') msgKeyQuestion = u('Секретный вопрос - ответ на который знаете только вы - на случай, если вы забудете пароль') msgKeyQuestionAnswer= u('Ответ на секретный вопрос') msgCreateNewLoginButton = u(' Создать ') msgCancelButton = u(' Отмена ') msgError= u('Ошибка') msgPasswordConfirmError = u('Пароли не совпадают.') msgPasswordLoginExists = u('Такой логин уже существует.') msgInfoAccountCreated = u('Л
broke tkinter
Hi, I decided to clean my system and rebuild python from scratch. I downloaded tk8.4.9, tcl8.4.9 and Python2-4.tar.bz2. I installed tcl then tk using './configure --prefix=/usr' tkcvs is now working OK trying to compile python (configure = './configure --prefix=/usr', I get this: In file included from /home/philippe/downloaded/Python-2.4/Modules/_tkinter.c:67: /usr/include/tk.h:337: error: syntax error before "CONST84" In file included from /usr/include/tk.h:1576, from /home/philippe/downloaded/Python-2.4/Modules/_tkinter.c:67: Any clue! Regards, Philippe -- *** Philippe C. Martin SnakeCard LLC www.snakecard.com *** -- http://mail.python.org/mailman/listinfo/python-list
Re: TKinter
anthonyberet wrote: So, is it pronounced 'Tee-Kinter', or 'Tee-Kay-Inter'? I don't want to appear as a dork down the pub. Both, in my experience. And then there's wxPython, which is pronounced variously as "wiks-python", "double-you-eks-python", or even in some strange way that I'll leave it to Mike Fletcher to describe since it embarrasses me even to mention it. ;-) -Peter -- http://mail.python.org/mailman/listinfo/python-list
Re: TKinter
I thought the T was silent. On Sunday 27 February 2005 08:34 am, anthonyberet wrote: > So, is it pronounced 'Tee-Kinter', or 'Tee-Kay-Inter'? > I don't want to appear as a dork down the pub. -- http://mail.python.org/mailman/listinfo/python-list
Re: TKinter
On 2005-02-27, James Stroud <[EMAIL PROTECTED]> wrote: > I thought the T was silent. Kay-Inner, nasally? >> So, is it pronounced 'Tee-Kinter', or 'Tee-Kay-Inter'? >> I don't want to appear as a dork down the pub. -- There is no intelligence without being. I believe the inverse to be equally true. It appears then that I have somehow misinterpreted your status. - G.C. Manstalz, in conversation -- http://mail.python.org/mailman/listinfo/python-list
Re: TKinter
"anthonyberet" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > So, is it pronounced 'Tee-Kinter', or 'Tee-Kay-Inter'? > I don't want to appear as a dork down the pub. How about Tic-Inter. :-) -- http://mail.python.org/mailman/listinfo/python-list
Re: TKinter
anthonyberet wrote: So, is it pronounced 'Tee-Kinter', or 'Tee-Kay-Inter'? I don't want to appear as a dork down the pub. If anyone down your pub knows enough about Python to understand what TKinter is I very much doubt they'll be rude enough to call you a dork for displaying your ignorance. that's-my-kind-of-pub-ly y'rs - steve -- Meet the Python developers and your c.l.py favorites March 23-25 Come to PyCon DC 2005 http://www.pycon.org/ Steve Holden http://www.holdenweb.com/ -- http://mail.python.org/mailman/listinfo/python-list
Re: TKinter
Steve Holden wrote: anthonyberet wrote: So, is it pronounced 'Tee-Kinter', or 'Tee-Kay-Inter'? I don't want to appear as a dork down the pub. If anyone down your pub knows enough about Python to understand what TKinter is I very much doubt they'll be rude enough to call you a dork for displaying your ignorance. that's-my-kind-of-pub-ly y'rs - steve I have never recovered from the time I said 'Lye-Nux' and 'Ess-Kyoo-Ell' in the same evening ;|) -- http://mail.python.org/mailman/listinfo/python-list
Re: TKinter
anthonyberet wrote: Steve Holden wrote: anthonyberet wrote: So, is it pronounced 'Tee-Kinter', or 'Tee-Kay-Inter'? I don't want to appear as a dork down the pub. If anyone down your pub knows enough about Python to understand what TKinter is I very much doubt they'll be rude enough to call you a dork for displaying your ignorance. that's-my-kind-of-pub-ly y'rs - steve I have never recovered from the time I said 'Lye-Nux' and 'Ess-Kyoo-Ell' in the same evening ;|) in-which-case-you-need-a-new-pub-ly y'rs - steve -- http://mail.python.org/mailman/listinfo/python-list
tkinter destroy()
hi people. when i create a widget, such as a toplevel window, and then i destroy it, how can i test that it has been destroyed? the problem is that even after it has been destroyed, the instance still exists and has a tkinter name, so testing for None is not feasible: >>> import Tkinter >>> fin = None >>> fin1 = Tkinter.Toplevel() >>> fin1.destroy() >>> print fin1 .1075951116 any help? bye macs -- http://mail.python.org/mailman/listinfo/python-list
Tkinter & Tkconstants
Hi, I was reading through the Tkinter tutorial at http://www.pythonware.com/library/tkinter/introduction/index.htm ...and it mentions that by doing, from Tkinter import * you have access to the constants in Tkconstants, since Tkinter imports it automatically. However, in the shell if I do.. from Tkinter import * print Tkinter.HORIZONTAL I get an error..NameError: Tkinter is not defined any ideas? However, if I do, import Tkconstants print Tkconstants.HORIZTONAL I get what i expect. but according to the tutorial i should only need Tkinter. Thanks. -- http://mail.python.org/mailman/listinfo/python-list
tkinter puzzler
I have a gui with a bunch of buttons, labels, the usual stuff. It uses the grid manager: gui = Frame() gui.grid() gui.Label().grid() # put some widgets into the gui ...# more widgets Now at the the very bottom of the gui, I want to add two more buttons, let's say "stop" and "go". I want "stop" to appear in the gui's lower left corner and "go" to appear in the gui's lower right corner. Suppose that up to now, row 16 is the last row in the gui. Then this works: Button(gui, text="stop").grid(sticky=W) # starts row 17 Button(gui, text="go").grid(row=17, column=1, sticky=E) But I don't really want that hardwired row number and I don't want to keep counting rows and adjusting stuff if I stick new rows in the gui. So I try the obvious, make one Frame widget containing both new buttons: stopgo = Frame(gui) Button(stopgo, "stop").grid(sticky=W) Button(stopgo, "go").grid(sticky=E) and try to stretch it across the bottom row of the gui: stopgo.grid(sticky=E+W) However, the buttons keep coming out centered in the gui's bottom row pretty much no matter what I do (I've tried all sorts of combinations). Am I missing something? I'm not a tkinter whiz and this stuff is pretty confusing. I did come up with an ugly workaround that I'll spare you the agony of seeing, but there should be a natural way to do this. Thanks for any advice. -- http://mail.python.org/mailman/listinfo/python-list
running tkinter
I have just installed Fedora Core 3 on my pc. Python runs fine, but when I try to run tkinter the tkinter library is not found. I tried installing python 2.4.1 and could not get tkinter to run there either. When I look through the build directories for 2.4.1, I find a lib-tk, but I do not find anything for tcl. In past releases, my recollection is that tcl/tk were part of the release and that if TCL_LIBRARY and TK_LIBRARY environment variables were set right, then tkinter would work. Are tcl/tk still supposed to be an intergrated part of the python release? Do I have to download, configure, make, install tcl and tk packages to get tkinter running? Thanks for any suggestions in advance. Jim Anderson -- http://mail.python.org/mailman/listinfo/python-list
tkinter drawing
I want to be able to easily create reusable shapes in Tkinter and be able to use them in mid level dialogs. So after some experimenting I've managed to get something to work. The following does pretty much what I need, but I think it can be improved on. So could anyone take a look and let me know what you think? Some of the things I want to add, but aren't exactly sure how at this time: Nested groups Use tags to be able to change sub items later Have items get attribues from the group if it doesn't have them Hope this isn't too long. Cheers, Ron """ Tkinter Color Vector Objects Just the bare minimum to create re-sizable and re-usable color icons in tkinter. """ import Tkinter as Tk import math def getregpoly(sides): """ Get points for a unit regular-polygon with n sides. """ points = [] ang = 2*math.pi / sides for i in range(sides): deg = (i+.5)*ang points.append(math.sin(deg)/2.0+.5) points.append(math.cos(deg)/2.0+.5) return points def scale(points, scale): return [x*scale for x in points] def move(points, x, y): xy = [x,y]*(len(points)//2) return [xy+coord for xy, coord in zip(xy,points)] def translate(obj, x, y, zoom): p = scale(obj.points, obj.size) p = move(p, obj.x, obj.y) p = scale(p, zoom) return move(p, x, y) def draw(obj, c, x=0 ,y=0, zoom=1): p = translate(obj, x, y, zoom) if obj.obj=='line': c.create_line( p, fill=obj.fill, width=obj.width, arrow=obj.arrow ) elif obj.obj=='rectangle': c.create_line( p, fill=obj.fill, outline=obj.outline, width=obj.width) elif obj.obj=='polygon': c.create_polygon( p, fill=obj.fill, outline=obj.outline, width=obj.width, smooth=obj.smooth ) elif obj.obj=='text': size = int(obj.size*zoom) font = (obj.font,size,obj.style) c.create_text(p, text=obj.text, font=font, fill=obj.fill) elif obj.obj=='oval': c.create_oval( p, fill=obj.fill, outline=obj.outline, width=obj.width ) elif obj.obj=='arc': c.create_arc( p, start=obj.start, extent=obj.extent, style=obj.style, fill=obj.fill, outline=obj.outline, width=obj.width ) class Shape(object): size = 1 x = y = 0 def __init__(self, **kwds): self.__dict__.update(kwds) def __call__(self, *args, **kwds): for key in self.__dict__: if key not in kwds: kwds[key] = self.__dict__[key] return self.__class__(*args, **kwds) def draw(self, c, x=0, y=0, scale=1.0): draw(self, c, x, y, scale) class Group(list): obj = 'group' def __init__(self, *args, **kwds): self[:] = args self.__dict__.update(kwds) def __call__(self, *args, **kwds): args = self[:]+list(args) for key in self.__dict__: if key not in kwds: # make copies kwds[key] = self.__dict__[key]() return self.__class__(*args, **kwds) def draw(self, c, x=0, y=0, scale=1.0): for item in self: item.draw(c, x, y, scale) for key in self.__dict__: self.__dict__[key].draw(c, x, y, scale) # base shapes. text = Shape( obj='text', text='', fill='black', width=0, font='', style='', points=[0,0] ) line = Shape( obj='line', arrow='none', fill='black', smooth='false', width=1, points=[0,0,1,0]) rectangle = Shape( obj='rectangle', fill='', outline='black', width=1, points=[0,0,1,.5]) polygon = Shape( obj='polygon', fill='grey', outline='', width=0, points=[0,0], smooth='false' ) oval = Shape( obj='oval', fill='grey', outline='', width=0, points=[0,0,1,.75] ) arc = Shape( obj='arc', fill='grey', outline='', width=0, style='arc', start='0', extent='90', points=[0,0,1,1]) # shape variations chord = arc(style='chord') pie = arc(style='pieslice') circle = oval(points=[0,0,1,1]) square = rectangle(points=[0,0,1,1]) triangle = polygon( points=getregpoly(3)) octagon = polygon( points=getregpoly(8)) # CAUTION ICON caution = Group( triangle(x=6, y=5, size=75), triangle(size=75, fill='yellow'), txt = text( text='!', x=38, y=32, size=30, font='times', style='bold') ) # ERROR ICON circlepart
Tkinter problem
Hi everybody! I've recently installed python2.4.2 on Fedora 4 (from downloaded sources), but it appeared, that I can't use Tkinter module: >>> import Tkinter Traceback (most recent call last): File "", line 1, in ? File "/usr/local/lib/python2.4/lib-tk/Tkinter.py", line 38, in ? import _tkinter # If this fails your Python may not be configured for Tk ImportError: libBLT24.so: cannot open shared object file: No such file or directory I tried the solution given in README file for RH9 (./configure --enable-unicode=ucs4) despite they wrote the newer wersion didn't need this hack. This is what I had after make instruction: INFO: Can't locate Tcl/Tk libs and/or headers *** WARNING: renaming "array" since importing it failed: build/lib.linux-i686-2.4/array.so: undefined symbol: PyUnicodeUCS2_FromUnicode *** WARNING: renaming "_testcapi" since importing it failed: build/lib.linux-i686-2.4/_testcapi.so: undefined symbol: PyUnicodeUCS2_Decode *** WARNING: renaming "unicodedata" since importing it failed: build/lib.linux-i686-2.4/unicodedata.so: undefined symbol: PyUnicodeUCS2_FromUnicode *** WARNING: renaming "_locale" since importing it failed: build/lib.linux-i686-2.4/_locale.so: undefined symbol: PyUnicodeUCS2_AsWideChar *** WARNING: renaming "cPickle" since importing it failed: build/lib.linux-i686-2.4/cPickle.so: undefined symbol: PyUnicodeUCS2_AsUTF8String *** WARNING: renaming "pyexpat" since importing it failed: build/lib.linux-i686-2.4/pyexpat.so: undefined symbol: PyUnicodeUCS2_DecodeUTF8 *** WARNING: renaming "_multibytecodec" since importing it failed: build/lib.linux-i686-2.4/_multibytecodec.so: undefined symbol: PyUnicodeUCS2_FromUnicode running build_scripts It seems that --enable-unicode=ucs4 wasn't the right way. I tried another hack: ./configure --enable-shared, but it still couldn't locate Tcl/Tk libs and/or headers. Then I installed RPMs: [EMAIL PROTECTED] Python-2.4.2]# rpm -q tk tk-8.4.9-3 [EMAIL PROTECTED] Python-2.4.2]# rpm -q tcl tcl-8.4.9-3 [EMAIL PROTECTED] Python-2.4.2]# rpm -q tkinter tkinter-2.4.1-2 and tried to do the hacks above, but it still could'nt find these libs. What can I do? -- http://mail.python.org/mailman/listinfo/python-list
Tkinter- checkbutton
I want to have a checkbutton that when it is pushed will do a function depending on if it was pushed before or not. Ei: b=checkbutton(command=check) b.grid(row=0,column=0) def check(): if (b.value==0): do_stuff_here() elif(b.value==1) do_other_stuff_here() However, I keep running into problems with reading the data. How do I make this work? Thanks! -- http://mail.python.org/mailman/listinfo/python-list
PIL-> Tkinter
Is there a way to put an image loaded from PIL into a TKinter GUI? Without converting the image to a .bmp, and using a canvas? If that's the only way it'll work, I'll take it, but... It would be nice otherwise... -- http://mail.python.org/mailman/listinfo/python-list
Tkinter Images
I've been trying to use a canvas to display different pictures on a Tkinter interface. However, it doesn't seem to update the information. Ei, I have something like this. canvas=Canvas(master,blah...) canvas.pack() def change_pic(path): global pic image=Image() #I'm using PIL to use the images, but I don't think it's depended... This code's not the important one... canvas.create_image(1,1,image=image, anchor=NW) change_pic("test1.jpg") I have written a simple scipt that just displays an image, without any problems. However, when I try to change the image dynamically, it doesn't work. If needed I can put the real code, however, it's a bit complicated to do so, this computer doesn't support copying from the terminal to the web browser. Thanks for the help! -- http://mail.python.org/mailman/listinfo/python-list
Tkinter menu
Hi, I'm writing a small GUI program in Python/Tkinter (my first Python program). I want to make a menu which lists the names of a number of text files that my program uses/generates. When I select one of the files from the menu, I would like a new window to open up a scroll box containing the file. I was able to get it to work by hard a separate function for each file name in the addmenuitem for each file, but as the number of files grows, that gets to be tedious. So I'm trying to write the menu bar as a loop, but I don't know how to get the file name passed to the function if the I use only one function call. Below is what I'm trying to do, but it doesn't work since the file name or parent window is passed to the function. Can anyone give me some tips on a good way to accomplish this without hard-coding a different function for each menu item? Thanks. John class App: def __init__(self,parent): self.inputfiles = ('input.txt', 'EdgeSlotArray.txt', 'RectWave.txt', 'RectWaveWithBaffles.txt', 'Suppressor.txt', 'gaopt.txt') self.outputfiles = ('s11.dat', 's21.dat') self.allfiles = self.inputfiles+self.outputfiles self.master = parent top = Frame(parent) top.pack(side='top') firstrow = Frame(top) firstrow.pack(side='top') self.showfilemenu_bar = Pmw.MenuBar(firstrow, hull_borderwidth=1) self.showfilemenu_bar.pack(side='left') self.showfilemenu_bar.addmenu('Show Files',None,tearoff=True) for file in self.allfiles: self.showfilemenu_bar.addmenuitem('Show Files', 'command',label=file, command=self.ShowFile) def ShowFile(self,fname,parent): filewindow=Toplevel(parent) file = open(fname,'r') filestr = file.read() file.close() filetext=Pmw.ScrolledText(filewindow, borderframe=5, vscrollmode='dynamic', labelpos='n',label_text=fname, text_font=Pmw.logicalfont('Courier'), text_width=70,text_height=25,text_wrap='none') filetext.pack(expand=True,fill='both') filetext.insert('end',filestr) Button(filewindow,text='Close', command=filewindow.destroy).pack(pady=10) -- http://mail.python.org/mailman/listinfo/python-list
Tkinter interactive
Hello i am fairly new to python, I have written an interactive programme a small example of it is here. s = raw_input ("Do you have any children? ") if s== 'yes': print "Thats great" elif s=='no': print "Well my boss has 2" Now i have also been looking at Tkinter if we take the basic "hello, world" programme which is like this. # File: hello1.py from Tkinter import * root = Tk() w = Label(root, text="Hello,!") w.pack() root.mainloop() What i want is to incorporate this in to my programme so when i start my programme a little box appears saying hello then my interactive programme runs within the box This it what it looks like from Tkinter import * root = Tk() w = Label(root, text="Hello,!") w.pack() s = raw_input ("Do you have any children? ") if s== 'yes': print "Thats great" elif s=='no': print "Well my boss has 2" The result of that is i just get another box open and start to run my interactive programme as though it ignores the Tk box which says hello hope this makes sense any advise on this please. thanks nige -- http://mail.python.org/mailman/listinfo/python-list
Tkinter question
Title: Tkinter question I'm sure there must be a way to do this, but I can't figure it out for the life of me… I'm writing a program where I would like to use a button's text field as part of an if statement. I set up my button like this: i = [ "7", "8","9", "/", "4", "5", "6", "*", "1", "2", "3", "-", "0", ".", "=", "+"] t = 0 #iterator through the sequence for x in range(4): for y in range(4): self.buttonx = Button(self, text = "%s" %i[t] , width=10, command = self.pressed) self.buttonx.grid( row=x+1, column = y, sticky = W+E+S) t+=1 What I would like to do is is check which buttons' text values are digits, and if the text is, I would like to append the number to a label. But: if(self.buttonx.title.isdigit): Doesn't work. How do I access the button's text field? Thanks! "MMS " made the following annotations. -- --- NOTICE --- This message is for the designated recipient only and may contain confidential, privileged or proprietary information. If you have received it in error, please notify the sender immediately and delete the original and any copy or printout. Unintended recipients are prohibited from making any other use of this e-mail. Although we have taken reasonable precautions to ensure no viruses are present in this e-mail, we accept no liability for any loss or damage arising from the use of this e-mail or attachments, or for any delay or errors or omissions in the contents which result from e-mail transmission. == -- http://mail.python.org/mailman/listinfo/python-list
Tkinter Question
Title: Tkinter Question Thanks for all the help guys… I'm a bit confused as to the inner workings of the Tkinter system (I'm both a Python and a GUI n00b). I was hoping that by slapping the x on button python was doing some cool dynamic variable creation (i.e. creating 9 variables with 1 loop using the x as a variable to modify the identifier), but I suppose you can't do that in Python (or can you?) I'm a little confused as to why self.button.text doesn't work but self.button["text"] does, can someone explain this? Thanks! -Nick "MMS " made the following annotations. -- --- NOTICE --- This message is for the designated recipient only and may contain confidential, privileged or proprietary information. If you have received it in error, please notify the sender immediately and delete the original and any copy or printout. Unintended recipients are prohibited from making any other use of this e-mail. Although we have taken reasonable precautions to ensure no viruses are present in this e-mail, we accept no liability for any loss or damage arising from the use of this e-mail or attachments, or for any delay or errors or omissions in the contents which result from e-mail transmission. == -- http://mail.python.org/mailman/listinfo/python-list
tkinter radiobutton
I am placing radiobuttons in a 4 X 4 matrix (using loops) and keep references to them in a 2 dimensional list ( rBtns[r][c] ). It works fine, and I can even make it so only one button per column can be selected, by assigning each column to an intVar. In many languages a radiobutton has a property that can be directly read to see if it is selected on unselected. Tkinter radiobuttons don't seem to have any such property. Is there any way to look (via the script not the screen) to determine if it is selected?, or can this only be achieved via control variables? Bill -- http://mail.python.org/mailman/listinfo/python-list
Tkinter Checkboxes
Ok, I'm sure this is something extremely simple that I'm missing, but..how do I set a variable in a Tkinter Checkbox? i.e. I have a variable "test" - if the checkbox is selected, I want to set test=1, otherwise 0. Thanks! -- http://mail.python.org/mailman/listinfo/python-list
Re: TKinter
It's pretty hard to know what the problem is with the vague description you've provided. Why not post your problem code or, if there's a lot of it, create a small sample that has the problematic behaviour. Better yet, post your message to [EMAIL PROTECTED] cheers S -- http://mail.python.org/mailman/listinfo/python-list
Tkinter question
I am trying to create a GUI that will display a new window with information about my program when the user clicks on the info button (a green "i" bitmap). So far all I can get my program to do is show the new window (using Toplevel() ) when the program loads, not when the user presses the information bitmap. I think it has something to do with my command for the information button. Anyone have any ideas or have a GOOD resource that they could point me to? Thanks from Tkinter import * class Application(Frame): """ A GUI application with three buttons. """ def __init__(self, master): """ Initialize the Frame. """ Frame.__init__(self,master) self.grid() self.create_widgets() def update_text(self): message = self.toolbar.get() self.results.delete(0.0, END) self.results.insert(0.0, message) def create_widgets(self): # create variable for single toolbar selection self.toolbar = StringVar() """Create button, text and entry widgets. """ #create welcome text welcome = Label(self) welcome["text"] = "You are now about to run Automation Testing.\n"\ "Please check the toolbar to be tested and then select\n"\ "the test you would like to perform." welcome.grid(row = 0, column = 0, columnspan = 3, sticky = W) #create Upr Radio Radiobutton(self, text = "Upr", variable = self.toolbar, value = "upr", command = self.update_text).grid(row = 1, column = 0, sticky = W) #create Com Radio Radiobutton(self, text = "Com", variable = self.toolbar, value = "com", command = self.update_text ).grid(row = 1, column = 1, sticky = W) #create CI Radio Radiobutton(self, text = "CI", variable = self.toolbar, value = "ci", command = self.update_text).grid(row = 1, column = 2, sticky = W) #create text box self.results = Text(self, width = 40, height = 4, wrap = WORD) self.results.grid(row = 2, column = 0, columnspan = 3, sticky = W) #create Performance button self.perf_bttn = Button(self) self.perf_bttn["text"] = "Performance" self.perf_bttn["command"] = self.perf self.perf_bttn.grid(row = 3, column = 0, sticky = W) message = self.toolbar.get() #create PII button self.pii_bttn = Button(self) self.pii_bttn["text"] = "PII" self.pii_bttn.grid(row = 3, column = 1, sticky = W) #create info button self.info_bttn = Button(self) self.info_bttn["fg"] = "green" self.info_bttn["bitmap"] = "info" self.info_bttn.command = self.info () self.info_bttn.grid(row = 3, column = 2, sticky = W) #create exit button self.exit_bttn = Button(self) self.exit_bttn["fg"] = "red" self.exit_bttn["cursor"] = "pirate" self.exit_bttn["text"] = "EXIT" self.exit_bttn["command"] = root.quit self.exit_bttn.grid(row = 3, column = 3, sticky = W) def perf(self): import performance performance.perf(self.toolbar.get()) def info(self): # create child window win = Toplevel() # mainroot = Tk()root.title("Automation Testing")app = Application(root) root.mainloop() -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter
"david brochu jr" wrote: > Does anyone know how to get the value of the file selected when using > tk_getOpenFile in Tkinter? why not use the tkFileDialog module: http://www.pythonware.com/library/tkinter/introduction/x1164-data-entry.htm ? -- http://mail.python.org/mailman/listinfo/python-list
TKinter problem
To whom this may concern, Below is the source code, which demonstrates a problem I am having making a GUI for my python project work. 'table.txt' is a file that is read from the same folder. My code writes to a text file 'table.txt', and 'table.txt' is displayed in the GUI. The user can generate new data at the click of a button which re-writes 'table.txt', but I can only add the new table to the GUI window rather than 'update' the existing one. Any assistance would be much appreciated, Regards, Christian Wood. Part III Aerospace Engineering University of Southampton, UK. ########## from Tkinter import * #Tkinter User Interface class MoC: def __init__(self, master): frame = Frame(master, width=600, height=800, bd=1) frame.pack() #Button frame iframe4 = Frame(frame, bd=2, relief=SUNKEN) #Using this button below, I want to update the text box in iframe5. Button(iframe4, text='Display table.txt', command=self.DisplayUpdate).pack(side=LEFT, padx=5) Button(iframe4, text='Quit', command=self.quit).pack(side=LEFT, padx=5) iframe4.pack(expand=1, fill=X, pady=10, padx=5) #Text box frame iframe5 = Frame(frame, bd=2, relief=SUNKEN) text=Text(iframe5, height=10, width =70) fd = open('table.txt') #table.txt must be in the same folder lines = fd.read() fd.close() text.insert(END, lines) text.pack(side=LEFT, fill=X, padx=5) sb = Scrollbar(iframe5, orient=VERTICAL, command=text.yview) sb.pack(side=RIGHT, fill=Y) text.configure(yscrollcommand=sb.set) iframe5.pack(expand=1, fill=X, pady=10, padx=5) #Command definitions def quit(self): root.destroy() def DisplayUpdate(self): #The command definition used to update the display. #Could I insert a line here to remove the existing frame/text box first? <<<<<= iframe5 = Frame(root, bd=2, relief=SUNKEN) text = Text(iframe5, height=10, width =70) fd = open('table.txt') lines = fd.read() fd.close() text.insert(END, lines) text.pack(side=LEFT, fill=X, padx=5) sb = Scrollbar(iframe5, orient=VERTICAL, command=text.yview) sb.pack(side=RIGHT, fill=Y) text.configure(yscrollcommand=sb.set) iframe5.pack(expand=1, fill=X, pady=10, padx=5) root = Tk() root.option_add('*font', ('arial', 10)) all = MoC(root) root.title('2D Method of Characteristics') root.update root.mainloop() -- http://mail.python.org/mailman/listinfo/python-list
tkinter+matplotlib
i have coded some progs that use the Pmw.Blt.Graph widgets, embedded in a simple Tkinter GUI , | from Tkinter import * | import Pmw | ... | frame=Frame(root) | ... | graph=Pmw.Blt.Graph(frame,...) | graph.line_create(...) | graph.pack(...) ` now i'd like to port those progs to an environment where i have no BLT assuming that i can use matplotlib to draw the line graphs i need, how do i place the graph widget inside my tkinter GUI? tia, gb -- If you grow tired of the friends you make Never ever turn the back on them Say they were the best of time you ever had The best of times with the thougthless kind-- John Cale -- http://mail.python.org/mailman/listinfo/python-list
tkinter question
Hi I have a tkinter question. In the following script the window will not display until the script has finished executing. It appears at the same time as the output "script finished". How can I make it appear immediately, with the output "script finished" appearing 5 seconds later. cheers Dave from Tkinter import * import time print "script started" top = Tk() F = Frame(top) F.pack() Hello = Label(F, text="hello world") Hello.pack() time.sleep(5) print "script finished" mainloop() -- http://mail.python.org/mailman/listinfo/python-list
Tkinter divider
Anyone know how to create a draggable divider between two Tkinter windows? -- http://mail.python.org/mailman/listinfo/python-list
tkinter canvas
Hi, I am using tkinter and I have a canvas that with several rectangles drawn on it. The rectangles need to have bindings to move and resize them. No problem here, but I also need to display a grid on the same canvas, for which I am using create_line. My problem is I do not want the grid lines to be able to move and resize . Is this doable or any suggestions on an alternative.Maybe another way to display my grid on top of the canvas? Tom -- View this message in context: http://www.nabble.com/tkinter-canvas-t1395807.html#a3753823 Sent from the Python - python-list forum at Nabble.com. -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter
Excuse me for being slightly off-topic, but why not using wxPython (www.wxpython.org)? Baalbek -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter
Maybe because Tkinter comes *with* Python? It is sometimes easier to understand the way things work in Tkinter vs wxPython as well. Though I will add that Manning has just published "wxPython in Action" so that should help newbies out as well. Robert -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter
"Jay" <[EMAIL PROTECTED]> wrote: > Cold somebody please enlighten me at why code 1 works perfectly and yet > code to will not display the gif file. > code 2 > ---START- > > from Tkinter import * > > class App: > def __init__(self, root): > self.MainFrame = Canvas(root) > self.MainFrame.pack(fill=BOTH, expand=1) > > BackgroundFile = PhotoImage(file="Background.GIF") > Tank1 = self.MainFrame.create_image(0, 0, image=BackgroundFile) > > root = Tk() > app = App(root) > root.mainloop() > > ---END- > Thanks you need to keep a reference to the photo object on the Python side of things, to keep it from being garbage collected. see the note at the bottom of this page: http://www.effbot.org/tkinterbook/photoimage.htm -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter
Now I just get this error message. AttributeError: 'int' object has no attribute 'image' But the picture appears so I am almost their. ---START--- from Tkinter import * class App: def __init__(self, root): self.MainFrame = Canvas(root) self.MainFrame.pack(fill=BOTH, expand=1) BackgroundFile = PhotoImage(file="Background.GIF") Background = self.MainFrame.create_image(0, 0, image=BackgroundFile) Background.image = BackgroundFile # keep a reference! root = Tk() app = App(root) root.mainloop() -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter
"Jay" wrote: > Now I just get this error message. > > AttributeError: 'int' object has no attribute 'image' > > But the picture appears so I am almost their. > > ---START--- > > from Tkinter import * > > class App: > def __init__(self, root): > self.MainFrame = Canvas(root) > self.MainFrame.pack(fill=BOTH, expand=1) > > BackgroundFile = PhotoImage(file="Background.GIF") > Background = self.MainFrame.create_image(0, 0, > image=BackgroundFile) > Background.image = BackgroundFile # keep a reference! the example on that page attaches the image to a widget instance, not a canvas object handle (which is an integer; unlike user-defined classes, integers don't allow you to attach arbitrary attributes to them). if you just want to display a single image, just attach it to self: BackgroundFile = PhotoImage(file="Background.GIF") Background = self.MainFrame.create_image(0, 0, image=BackgroundFile) self.image = BackgroundFile # keep a reference! if you want to display multiple images on the canvas, use a dictionary or a list to hold active image references. -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter
Brill, Thanks for the help -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter
"Jay" wrote: > I wold like to be able to generate buttons from a list in a file. > How would I go about making each button have a different command, > Lets say make the button print its label instead of print "." > > The problem I have is I don't know what the list is going to be until > it is opened or how big so I carnet make a def for each. def is an executable statement, and creates a new function object everytime it's executed. if you want a new function for each pass through a loop, just put the def inside the loop: > from Tkinter import * > > class App: > def __init__(self, root): > > self.DisplayAreaListsFrame = Frame(root) > self.DisplayAreaListsFrame.pack() > > Lists = ["A1","B2","C3","D4"] > > for i in Lists: def callback(text=i): print text > self.DisplayAreaListButton = Button( > self.DisplayAreaListsFrame, > text=i, > command=callback) > self.DisplayAreaListButton.pack(side=LEFT,padx=10) > > root = Tk() > app = App(root) > root.mainloop() the only think that's a little bit tricky is scoping: you can access all variables from the __init__ method's scope from inside the callbacks, but the callbacks will be called after the loop is finished, so the "i" variable will be set to the *last* list item for all callbacks. to work around this, you have to explicitly pass the *value* of "i" to to the callback; the "text=i" part in the above example uses Python's default argument handling to do exactly that. -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter
I still dont quite get it, is their sum kind of way you can [def Newdef + i()] for example so that the def is different from the string, all the buttons now have numbers on If I am not mistaken Fredrik Lundh rote the tutorial Learning to program (Python) www.freenetpages.co.uk/hp/alan.gauld/ and www.effbot.org If this is the same person then thank you for everything I no about python it seams what ever I try and learn about Python it is always you who helps or has wrote docs to help Newbie's and well everyone really. ---code--- from Tkinter import * class App: def __init__(self, root): self.DisplayAreaListsFrame = Frame(root) self.DisplayAreaListsFrame.pack() Lists = ["A1","B2","C3","D4"] for i in Lists: def i(): print i self.DisplayAreaListButton = Button( self.DisplayAreaListsFrame, text=i, command=i) self.DisplayAreaListButton.pack(side=LEFT,padx=10) root = Tk() app = App(root) root.mainloop() -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter
Documentation isn't his only contribution, BTW. He wrote a whole bunch of highly useful modules for Python as well. http://effbot.org/downloads/ -- http://mail.python.org/mailman/listinfo/python-list
Tkinter & systray
Hi all. I'd like to develop a GUI-based application the most portable as possible, able to run in systray. I think that, for portability reasons, Tkinter could be the best choice, so I tried to google a little bit about it. According to this : http://mail.python.org/pipermail/python-list/2002-September/123257.html ...it seems that it's impossible (or better, it WAS impossible in September 2002) handling this case by using Tkinter. Four years later is there a way to make this happen? Thanks in advance. -- http://mail.python.org/mailman/listinfo/python-list
Tkinter question
Hi All,Is it possible to have a widget id while it is created?Something like this:Button(root, text='...', command= lambda v=: fn(v)).grid()and then the function:def fn(v): v['bg']='BLUE' # or maybe nametowidget(v)['bg']='BLUE'Thanks,Sorin-- http://mail.python.org/mailman/listinfo/python-list
Tkinter question
Thanks for everybody's advice, on both forums (tkinter-discuss & python-list).I end up using Fredrik's Lundh solution, since, in my project, multiple buttons are using the same callback, and their creation is controlled by the interaction with the user.Thanks again,Sorin-- http://mail.python.org/mailman/listinfo/python-list
tkinter popup
Hi all I cant figure out how to disable resizing of my popup window? How to put this popup window to show in the middle of my text editor? It is writen with Toplevel. thx -- http://mail.python.org/mailman/listinfo/python-list
tkinter MVC
Can someone give me example how to write text editor in tkintter with model-view-controler? What goes to controler and what goes to model? thanks in advance -- http://mail.python.org/mailman/listinfo/python-list
tkinter canvas
I have made drawing area and few butons. How can I make when i click my fill button that later when i click on oval oval gets filled with chousen color? -- http://mail.python.org/mailman/listinfo/python-list
tkinter canvas
how to write text on canvas. i know that i need to use canvas.create_text, but how to write text than when i create_text? or how to access object ID in canvas and change some options? thanks in advance! -- http://mail.python.org/mailman/listinfo/python-list
tkinter listbox
Hi! Im working on paint program with tkinter canvas. I have two listbox and when i click on first listbox second become deselected. I need to take one thing from first listbox and one thing from second at the same time. How to do that? thx, apologies for bad english -- http://mail.python.org/mailman/listinfo/python-list
tkinter undo
Hi I dont have idea how to write tkinter undo/redo function form my text editor and my paint program. Could someone help? I'm not asking for code, just for some guidelines to get me in the right way. thanks -- http://mail.python.org/mailman/listinfo/python-list
tkinter listboxes
I will give a simplified example of the problem at hand -- I have a case in which I have two listboxes - listbox1 and listbox2, if I click on an item in listbox1 the item gets highlighted as expected. Now if I click on an item in listbox2 the selected item in listbox1 loses its highlight. My question is how do I keep the listbox1 item from losing its highlight if I select an item in listbox2 or to that matter any other widget. Thanks Rahul -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter
Boneh wrote: > The module is not found on the system, althouhg I can use python2.4. i > am using fedoralinux5 > > Thanks -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter
Boneh wrote: >> The module is not found on the system, althouhg I can use python2.4. i >> am using fedoralinux5 > > I see lots of question marks, but I don't see a question. are you asking why a module you haven't installed isn't installed? have you tried installing it? -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter
Fredrik Lundh wrote: > Boneh wrote: > >> The module is not found on the system, althouhg I can use python2.4. i > >> am using fedoralinux5 > > > > > > I see lots of question marks, but I don't see a question. are you > asking why a module you haven't installed isn't installed? have you > tried installing it? > > Thanks, I installed tkinter and it works again fine. True! Heh -- http://mail.python.org/mailman/listinfo/python-list
tkinter prob
hi, i am making a GUI using Tkinter, I have a button and a checkbutton. i want the button to be enable when checkbutton is on and disble when the checkbutton is off. thanx -- http://mail.python.org/mailman/listinfo/python-list
Tkinter listbox:get
Hi, I need help about Tkinter.I want,when somebody click on some item in listbox,then in new entry widget must write that item Regards, Vedran -- http://mail.python.org/mailman/listinfo/python-list
Tkinter listbox:get
lb.curselection() won't return an integer, but a tuple of strings. Also, a StringVar receives a new value with the set() method. So, you'll have to write something like:idx=lb.curselection()StringValue.set(lb.get(int(idx[0])))This will grab the first value from the tuple, convert it in integer, and pass it to lb.get() to extract the line in your Listbox, and set it in your Entry via the StringVar. If you allow multiple selections from your Listbox, you may have more than one value in idx, and you'll have to decide how you intend to process them.Check any of these (or both):http://www.pythonware.com/library/tkinter/introduction/index.htmhttp://infohost.nmt.edu/tcc/help/pubs/tkinter/They're both easy to follow, and you'll save more time, than asking one little think at a time, and then waiting for someone to answer.Good luck!Sorin-- http://mail.python.org/mailman/listinfo/python-list
Tkinter Scrolling
I'm sure this is a simple question to the Tkinter experts - I have a very basic Tkinter application that consists of 1 master window and buttons within that window. My problem is that, I need to be able to scroll (up and down) when I get to the point that the buttons go off the screen. What's the easiest way to do this? Thanks in advance. -- http://mail.python.org/mailman/listinfo/python-list
ps tkinter
For a bit more help about my previous message (outlook bar) does anybody know how to reparent or change a widget(button)'s owner in tkinter ? here's my code that doesn't work : def inverse(self): if (self.texte=="top"): self.texte="bottom" btn = self btn.pack_forget() btn.configure(parent = self.top, text=self.texte) btn.pack(side=TOP,fill=X,expand=1) else: self.texte="top" btn = self btn.pack_forget() btn.configure(parent=self.bottom, text=self.texte) btn.parent = None btn.pack(side=BOTTOM,fill=X,expand=1) -- http://mail.python.org/mailman/listinfo/python-list
TKinter newbie
Hi Im new to gui programming from Tkinter import * # get widget classes from tkMessageBox import askokcancel # get canned std dialog class Quitter(Frame): # subclass our GUI def __init__(self, parent=None): # constructor method Frame.__init__(self, parent) self.pack() widget = Button(self, text='Quit', command=self.quit) widget.pack(side=LEFT) def quit(self): ans = askokcancel('Verify exit', "Really quit?") if ans: Frame.quit(self) class Demo(Frame): def __init__(self, parent=None): Frame.__init__(self, parent) self.pack() Label(self, text="Basic demos").pack() for (key, value) in demos.items(): func = (lambda key=key: self.printit(key)) Button(self, text=key, command=func).pack(side=TOP, fill=BOTH) Quitter(self).pack()# here def printit(self, name): print name, 'returns =>', demos[name]() My problem is in class Demo. How is the best way to use class Quitter in class Demo? should it be: Quitter(self).pack() Quitter(self) ... -- http://mail.python.org/mailman/listinfo/python-list
Tkinter __call__
from Tkinter import * from tkFileDialog import askopenfilename from tkColorChooser import askcolor from tkMessageBox import askquestion, showerror from tkSimpleDialog import askfloat demos = { 'Open': askopenfilename, 'Color': askcolor, 'Query': lambda: askquestion('Warning', 'You typed "..."\nConfirm?'), 'Error': lambda: showerror('Error!', "He's dead, Jim"), 'Input': lambda: askfloat('Entry', 'Enter credit card number') } class Demo(Frame): def __init__(self, parent=None): Frame.__init__(self, parent) self.pack() Label(self, text="Basic demos").pack() for (key, value) in demos.items(): func = (lambda key=key: self.printit(key)) Button(self, text=key, command=func).pack(side=TOP, fill=BOTH) def printit(self, name): print name, 'returns =>', demos[name]() I have tried but cant get it to work properly. I want to instead printit method to put __call__ and call it like that Can someone help me, please? -- http://mail.python.org/mailman/listinfo/python-list
Tkinter menus
class MenuDemo(Frame): def __init__(self, parent=None): Frame.__init__(self, parent) self.pack(expand=YES, fill=BOTH) self.createWidgets() def createWidgets(self): self.makeMenuBar() self.makeToolBar() L = Label(self, text='Menu and Toolbar demo') L.config(relief=SUNKEN, width=40, height=10, bg='white') L.pack(expand=YES, fill=BOTH) def makeMenuBar(self): self.menubar = Menu(self.master)#here self.master.config(menu=self.menubar) #here self.fileMenu() self.editMenu() self.imageMenu() why i need to use self.master? why i cant just use self? thx -- http://mail.python.org/mailman/listinfo/python-list
Tkinter menu
hi i have create widget with menu bar and menus on it. when i resize my widget to less than menubar is than from right to left menus on menubar goes to second row. who to disable that? all I want is that when i resize my widget to less size, that menus on menubar stays on default position . thanks i advance -- http://mail.python.org/mailman/listinfo/python-list
Tkinter error
Finally started trying to build a simple gui form for inserting text data into a mysql db of quotations. I found this nice Tkinter tutorial, http://www.ibiblio.org/obp/py4fun/gui/tkPhone.html but midway I'm getting an error. from Tkinter import * >>> win = Tk() >>> f = Frame(win) >>> b1 = Button(f, "One") Traceback (most recent call last): File "", line 1, in ? File "/usr/lib/python2.4/lib-tk/Tkinter.py", line 1936, in __init__ Widget.__init__(self, master, 'button', cnf, kw) File "/usr/lib/python2.4/lib-tk/Tkinter.py", line 1859, in __init__ BaseWidget._setup(self, master, cnf) File "/usr/lib/python2.4/lib-tk/Tkinter.py", line 1839, in _setup if cnf.has_key('name'): AttributeError: 'str' object has no attribute 'has_key' -- http://mail.python.org/mailman/listinfo/python-list
Re: TKinter
GTK+ + Glade http://pygtk.org/ WxPython has several GUI editors http://wxpython.org PyQt has the ability to generate code from the Qt GUI designer http://www.riverbankcomputing.co.uk/pyqt/ I personally have used GTK+ and Glade with great success. I found WxPython to be lacking in polish. I have not worked with PyQt. Pretty much all of the above work models are not embedded into an IDE. There is a GUI editor, and then you use your regular editor to write code. This is actually a pretty good model because from my experience, as your application becomes bigger and more complicated, you want less GUI generated UI and more had written UI code. -Chris On Thu, Jun 08, 2006 at 10:29:44PM -, V Sivakumar wrote: > Dear Group!, > I am new to Python. I have Eclipse with Python support , is there > better IDE for free and with good support for GUI development. I need > to develop a nice looking desktop application. Like we could do in VB, > C# and Java Swing. Is there a drag drop support GUI toolkit for > Python like the above languages do? > > Thanks > Siva > > > > > -- > http://mail.python.org/mailman/listinfo/python-list -- http://mail.python.org/mailman/listinfo/python-list
Re: TKinter
I would try looking at Django or Turbogears. http://www.djangoproject.com/ http://www.turbogears.org/ Also have a look at: How to write a browser-based desktop app using CherryPy 2.0: http://www.cherrypy.org/wiki/SingleClickAndRun How to write a a browser-based desktop app using CherryPy 2.1: http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/442481 -Chris On Sat, Jun 10, 2006 at 10:25:53AM -0700, V Sivakumar wrote: >Dear Chris, > It is really very kind of you. Actually, I planned to do as a web >program with a in built webserver. In that a the GUI creation becomes >very easy. Is Twisted (Python 2.4) a good option? > >I find no good tutorials for Python programming. Like handling HTTPRequest >and HTTPResponse. > > >Kind Regards >V Sivakumar > >"You cannot know the meaning of your life until you are connected to the >power that created you" - Shri Mataji Nirmala Devi. [1]www.tnsahaj.org. > >- Original Message >From: Chris Lambacher <[EMAIL PROTECTED]> >To: V Sivakumar <[EMAIL PROTECTED]> >Cc: python-list@python.org >Sent: Saturday, 10 June, 2006 9:26:38 AM >Subject: Re: TKinter > >GTK+ + Glade >[2]http://pygtk.org/ > >WxPython has several GUI editors >[3]http://wxpython.org > >PyQt has the ability to generate code from the Qt GUI designer >[4]http://www.riverbankcomputing.co.uk/pyqt/ > >I personally have used GTK+ and Glade with great success. I found >WxPython to >be lacking in polish. I have not worked with PyQt. > >Pretty much all of the above work models are not embedded into an >IDE. There >is a GUI editor, and then you use your regular editor to write code. > >This is actually a pretty good model because from my experience, as your >application becomes bigger and more complicated, you want less GUI >generated >UI and more had written UI code. > >-Chris > >On Thu, Jun 08, 2006 at 10:29:44PM -, V Sivakumar wrote: >> Dear Group!, >> I am new to Python. I have Eclipse with Python support , is there >> better IDE for free and with good support for GUI development. I need >> to develop a nice looking desktop application. Like we could do in VB, >> C# and Java Swing. Is there a drag drop support GUI toolkit for >> Python like the above languages do? >> >> Thanks >> Siva >> >> >> >> >> -- >> [5]http://mail.python.org/mailman/listinfo/python-list > > References > >Visible links >1. http://www.tnsahaj.org/ >2. http://pygtk.org/ >3. http://wxpython.org/ >4. http://www.riverbankcomputing.co.uk/pyqt/ >5. http://mail.python.org/mailman/listinfo/python-list -- http://mail.python.org/mailman/listinfo/python-list
py2exe & tkinter
Don't know if this is the right place to ask, but has anyone considered using something like tcl's freewrap code to integrate tkinter into py2xe single executables? We currently use the (fairly clunky) nsis route to create single file executables with py2exe as input, but with the new bundle_files option it should be possible to integrate our tcl/tk stuff into a common library.zip as that seems to be the method used by freewrap. -- Robin Becker -- http://mail.python.org/mailman/listinfo/python-list
Tkinter question.
Hi, I'd like to create buttons on the fly that will call the same function, and the function in question has to know what was the name of the button that called it. Unless there is a preferred way for doing this.. Perhaps creating a new function on the fly along with the new button? Please help.. thanks! -- http://mail.python.org/mailman/listinfo/python-list
Tkinter problem
I'm running Kubuntu a derivative of Debian Linux. I'm using Python 2.4 and tcl/tk 8.4. I'm running Tkinter programs and they were running about a month ago. When I tried them again yesterday, I got the following message: > python ~/prog/python/iodef/iodef.py > Traceback (most recent call last): > File "/home/jja/prog/python/iodef/iodef.py", line 10, in ? > import pkgview > File "/home/jja/prog/python/iodef/lib/pkgview.py", line 3, in ? > from Tkinter import * > File "/usr/lib/python2.4/lib-tk/Tkinter.py", line 38, in ? > import _tkinter # If this fails your Python may not be configured > for Tk > ImportError: /usr/lib/python2.4/lib-dynload/_tkinter.so: cannot open > > shared object file: No such file or directory My environment varibles, like PTYHONPATH and TK_LIBRIARY all look correct and the tcl/tk and python librarys are all still in place. There is a file '/usr/lib/python2.4/lib-dynload/_tkinter.so'. I'm not sure if this is the file not being found, but that is what is sounds like. I did a search on this on the web and got some hits, but none of them provide a solution to my problem. Can anyone help with this problem? Jim Anderson -- http://mail.python.org/mailman/listinfo/python-list
tkinter wm_delete_window
hello i want to intercept tkinter python system events like wm_delete_window and if possible for any window, but the newest code I've produced give me an error : Traceback (most recent call last): File "C:\Documents and Settings\yvesd\Bureau\protowin.py", line 36, in ? b1 = Tkinter.Button (win1) File "C:\Python24\lib\lib-tk\Tkinter.py", line 1933, in __init__ Widget.__init__(self, master, 'button', cnf, kw) File "C:\Python24\lib\lib-tk\Tkinter.py", line 1856, in __init__ BaseWidget._setup(self, master, cnf) File "C:\Python24\lib\lib-tk\Tkinter.py", line 1834, in _setup self.tk = master.tk AttributeError: MyDlg instance has no attribute 'tk' thanks a lot for the help answer. here is my code : import Tkinter from Tkinter import * class MyDlg(Toplevel): def ma_fonction(): print "my function is finished." def __init__(arg1, arg2): arg1.protocol("WM_DELETE_WINDOW", arg1.ma_fonction) root = Tkinter.Tk () #win1 = Tkinter.Toplevel (root) win1 = MyDlg(root) b1 = Tkinter.Button (win1) b1.config (text="hello") -- http://mail.python.org/mailman/listinfo/python-list
tkinter help
hi eveyrbody , i have started working on python tkinter, While I was working on one of the tkinter classes..named listbox widget. I had a slight problem. Now let me tell you that i was able to create a simple listbox which had 6 options which one can select, but Now what I want is that from the available menu, if I select an option it should give me another menu associated with that option. Its like digging up that option to do advance search. Please I need help as I am making my project Thanks to eveyrbody who will take time to read this and solve it . -- http://mail.python.org/mailman/listinfo/python-list
Tkinter questions
What is the recommended/preferred widget in Tkinter in the following areas: 1. Multi-column list display. I'm aware of bindings for Tktable, tablelist, and mclistbox, as well as Python-megawidgets that handle this. 2. Tree widgets. I'm aware of Gene Cash's tree widget, the IDLE tree widget, as well as wrappers for BWidgets and tktreectrl. Rather than wade through every one of these different widgets, I'd like to get a sense of which ones are actually used in applications and why. Thanks for any advice. -- Kevin Walzer Poetic Code http://www.kevin-walzer.com -- http://mail.python.org/mailman/listinfo/python-list
tkinter manual question
The 'Canvas Methods' section of the online Intro to Tkinter (http://www.pythonware.com/library/tkinter/introduction/x2102-methods.htm) refers (without explanation) to something called "bbox". What is this? TIA -- http://mail.python.org/mailman/listinfo/python-list
Multithreading tkinter question
Is there a safe way to run tkinter in a multithreaded app where the mainloop runs in a background thread ? Here's some test code demonstrating the problem. I'm running Python2.4 under Windows 2000. Code snip starts- from Tkinter import * def GetTkinterThread(): import threading def TestTkinter(): def greeting(): print "Hello stdout world !" win = Frame() win.pack() Label(win, text="Hello container world").pack(side=TOP) Button(win, text="Hello", command=greeting).pack(side=TOP) Button(win, text="Quit", command=win.quit).pack(side=RIGHT) win.mainloop() #Run the mainloop in another thread t = threading.Thread(None, TestTkinter, 'Test Tkinter Thread') t.setDaemon(1) #Keep going t.start() print 'Hi' return t t = GetTkinterThread() #This works fine #Now press the "Hello" button on the Tkinter window #Now press the return key at the python prompt Code snip ends- With a debug build the call stack looks like this: python24_d.dll!Py_FatalError(const char * msg=0x1e23ca14) Line 1513C python24_d.dll!PyThreadState_Swap(_ts * new=0x0098d0b8) Line 293 + 0xa C python24_d.dll!PyEval_RestoreThread(_ts * tstate=0x0098d0b8) Line 309 + 0x9 C _tkinter_d.pyd!EventHook() Line 2969 + 0xc C python24_d.dll!my_fgets(char * buf=0x009ef3e8, int len=100, _iobuf * fp=0x1027c838) Line 46C python24_d.dll!PyOS_StdioReadline(_iobuf * sys_stdin=0x1027c838, _iobuf * sys_stdout=0x1027c858, char * prompt=0x0087f974) Line 125 + 0x11C python24_d.dll!PyOS_Readline(_iobuf * sys_stdin=0x1027c838, _iobuf * sys_stdout=0x1027c858, char * prompt=0x0087f974) Line 205 + 0x12C Is this because of access to sys.stdout ? Or some deeper darker problem ? Is there a right way to achieve this ? Basically I want to be able to call a function from the Python prompt which creates a Tkinter window (not necessarily interactive apart from a close button) to display some data, but leaves the Python prompt active so I can carry on from there. Haven't found anything about this yet. All sample multithreaded Tkinter code I've seen uses the main thread as the GUI thread. Also, should I be posting this to another newsgroup ? Thanks for any help, Mark --- The information contained in this e-mail is confidential and solely for the intended addressee(s). Unauthorised reproduction, disclosure, modification, and/or distribution of this email may be unlawful. If you have received this email in error, please notify the sender immediately and delete it from your system. The views expressed in this message do not necessarily reflect those of LIFFE Holdings Plc or any of its subsidiary companies. --- -- http://mail.python.org/mailman/listinfo/python-list
cosmetic Tkinter question
I've got a bunch of Frames, all packed into the root window with side=TOP, and in each Frame I've got a Checkbutton packed with side=LEFT. I expected the Checkbuttons to be flush with the left edge of the window, but they're not, and it looks a little gross. How do I get them to align? -- http://mail.python.org/mailman/listinfo/python-list
Tkinter vs wxPython
Greetings all. I will have about 2 weeks to pursue some Python related activities and would like to learn more about the graphical end of things. In that vein I would like some opinions regarding Tkinter and wxPython. (The previously recommended PyGame is appropriate for me for now, but I am looking ahead) I am especially interested in terms of learning curve, documentation, portability across platforms Linux/Windows and anything else you care to add. As I know only what I have read on this forum & surfing the web I would really appreciate the input of those who have used both, or decided to use one over the other. Thanks a bunch, Esmail ps: this is basically the same query as posted December 10 “Re: GUIs: wxPython vs. Tkinter (and others)” -- http://mail.python.org/mailman/listinfo/python-list
Tkinter (OOP?) help
Hello, I am trying to expand on a tutorial I am working through and I am not understanding something. In the following example if you click on the "New window" button, a new window appears with a "Close me" button in it and if you click on it's "Close me" button, it works. But, if you click the original "New window" button two or more times, the "Close me" button only works on one of the new windows. Furthermore, if you click "Close me" on the first new window, it closes the last window to open, not the one that you clicked on. How do I bind a "closeme2" function to each new window? Any help is appreciated. Louis --begin code-- from Tkinter import * class MyApp: def __init__(self, parent): self.myparent = parent self.frame1 = Frame(parent) self.frame1.pack() self.btn1 = Button(self.frame1, text='Do nothing', bg='green') self.btn1.pack(side=LEFT) self.btn2 = Button(self.frame1, text='Close me', fg='white', bg='red') self.btn2.pack(side=LEFT) self.btn2.bind('', self.closeme) self.btn3 = Button(self.frame1, text='New window?', bg='grey') self.btn3.pack(side=LEFT) self.btn3.bind('', self.newwindow) def closeme(self, event): self.myparent.destroy() def newwindow(self, event): self.new = Toplevel(self.myparent) self.frame2 = Frame(self.new) self.frame2.pack() self.btn4 = Button(self.frame2, text='Close me', fg='white', bg='red') self.btn4.pack() self.btn4.bind('', self.closeme2) def closeme2(self, event): self.new.destroy() root = Tk() root.title('Tk Test Program') myapp = MyApp(root) root.mainloop() -- http://mail.python.org/mailman/listinfo/python-list
Tkinter zoom box
Hi, I have the following convern: I have Tkinter applications that require a zoom box, and have had the following behavior without changing a line of code: 1) Mandrake 10.0/KDE 3.2/Python 2.3: no zoom box 2) Mandrake 10.0/KDE 3.2/Python 2.4: zoom box shows 3) Mandrake 10.1/KDE 3.3/Python 2.4: no zoom box 4) Mandrake 10.1/Gnome 2.6/Python 2.4: zoom box shows I know that sounds strange, but I am fairly certain this is what happened. Is there a way to _force_ that zoom box ? Regards, Philippe -- * Philippe C. Martin SnakeCard LLC www.snakecard.com * -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter Puzzler
Tim Daneliuk wrote: I am trying to initialize a menu in the following manner: for entry in [("Up", KeyUpDir), ("Back", KeyBackDir), ("Home", KeyHomeDir), ("Startdir", KeyStartDir), ("Root", KeyRootDir)]: func = entry[1] UI.ShortBtn.menu.add_command(label=entry[0], command=lambda: func(None)) However, at runtime, each of the menu options binds to the *last* function named in the list (KeyStartDir). Explicitly loading each entry on its own line works fine: UIcommand=lambda:KeyWHATEVERDir(None) Any ideas why the first form does not fly? This has nothing to do with Tkinter, but only with the way nested scopes work: to put it roughly, your "lambda: func(None)" only knows about the *name* func, which is not actually evaluated until the button is pressed. And when the button is pressed, the name func is bound to the last command in the loop. To do what you want, change your code to: for entry in (...): UI.ShortBtn.menu.add_command( label=entry[0], command=lambda func=entry[1]: func(None) ) This way, the value for the func parameter is evaluated when the function is defined and not when it is called. HTH -- - Eric Brunel - PragmaDev : Real Time Software Development Tools - http://www.pragmadev.com -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter Puzzler
Le 07 Jan 2005 05:28:31 EST, Tim Daneliuk a écrit : > I am trying to initialize a menu in the following manner: > > for entry in [("Up", KeyUpDir), ("Back", KeyBackDir), ("Home", KeyHomeDir), > ("Startdir", KeyStartDir), ("Root", > KeyRootDir)]: > > func = entry[1] > UI.ShortBtn.menu.add_command(label=entry[0], command=lambda: func(None)) The problem is that you *call* the callback : the command parameter is bound to the result of func(None) > > However, at runtime, each of the menu options binds to the *last* function > named in the list (KeyStartDir). > > Explicitly loading each entry on its own line works fine: > > UIcommand=lambda:KeyWHATEVERDir(None) > > Any ideas why the first form does not fly? I would simplify the code like ; add_cmd = UI.ShortBtn.menu.add_command for label, func in (("Up", KeyUpDir), ): add_cmd(label=label, command=func) And have def KeyUpDir(arg=None): # whatever > > > TIA, > > Tim Daneliuk [EMAIL PROTECTED] > PGP Key: http://www.tundraware.com/PGP/ -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter Puzzler
Tim Daneliuk <[EMAIL PROTECTED]> wrote: > I am trying to initialize a menu in the following manner: > > for entry in [("Up", KeyUpDir), ("Back", KeyBackDir), ("Home", > KeyHomeDir), ("Startdir", KeyStartDir), ("Root", KeyRootDir)]: > > func = entry[1] > UI.ShortBtn.menu.add_command(label=entry[0], command=lambda: func(None)) > > However, at runtime, each of the menu options binds to the *last* function > named in the list (KeyStartDir). > > Explicitly loading each entry on its own line works fine: > > UIcommand=lambda:KeyWHATEVERDir(None) > > Any ideas why the first form does not fly? One word: late binding. Well, two, pedantically speaking;-). The lambda you're passing as the value for 'command' is a closure: it knows it will have to look up name 'func' in the environment in which it's embedded -- but also that it's meant to do that lookup as late as possible, each time it's called. If you wanted to do the lookup just once, at the time lambda executes and created an anonymous function rather than each time said anonymous function is called, you could have expressed that...: command=lambda func=func: func(None) Here, func is a local variable (argument) of the anonymous function, and its "default value" is set ONCE, when the anon function is created. Back to your code, when your anon function is called, it looks up name 'func' in the surrounding environment... and there it finds it bound to whatever it was RE-bound to the LAST time... Point to remember: a closure looks up free-variable names in its surrounding environment *as late as possible*, i.e., when the function object is called; while default argument values are evaluated *at function creation time* (when lambda or def executes, not when the resulting function object gets called). Alex -- http://mail.python.org/mailman/listinfo/python-list
Re: Tkinter Puzzler
Tim Daneliuk wrote: I am trying to initialize a menu in the following manner: for entry in [("Up", KeyUpDir), ("Back", KeyBackDir), ("Home", KeyHomeDir), ("Startdir", KeyStartDir), ("Root", KeyRootDir)]: func = entry[1] UI.ShortBtn.menu.add_command(label=entry[0], command=lambda: func(None)) However, at runtime, each of the menu options binds to the *last* function named in the list (KeyStartDir). Explicitly loading each entry on its own line works fine: UIcommand=lambda:KeyWHATEVERDir(None) Any ideas why the first form does not fly? TIA, Tim Daneliuk [EMAIL PROTECTED] PGP Key: http://www.tundraware.com/PGP/ Thanks All - great responses! -- Tim Daneliuk [EMAIL PROTECTED] PGP Key: http://www.tundraware.com/PGP/ -- http://mail.python.org/mailman/listinfo/python-list
reusing Tkinter Canvases
I'd like to save one Tkinter Canvas in order to use it on another Canvas later. The problem is that it gets saved as EPS but it needs to be GIF to be reuseable. How can I convert that format? Peace, STM -- http://mail.python.org/mailman/listinfo/python-list
tkinter socket client ?
I have been looking through the previous posts - but with my lack of knowledge on the whole tkinter subject - I have no clue what to look for ... SO - can anyone please help with this ...? I have a python server that when it gets a connection from a client - it sends data back - quite a bit of it - in discreet parts - around 1024 byte chunks ... I have created a tkinter client that makes a simple connect to the server. What I have a problem with is I need the client to write all the data to the Text() widget created in the GUI client - the Text() widget is created as : self.text=Text(self.center_frame,background='white') scroll=Scrollbar(self.center_frame) self.text.configure(yscrollcommand=scroll.set) self.text.pack(side=LEFT, fill=BOTH, expand=YES) scroll.pack(side=RIGHT,fill=Y) self.center_frame.pack(side=RIGHT, expand=YES, fill=BOTH) I have a button with "Connect" written on it that connects to the server by calling : HOST = 'localhost' PORT = 9000 global s for res in socket.getaddrinfo(HOST, PORT, socket.AF_UNSPEC, socket.SOCK_STREAM): af, socktype, proto, canonname, sa = res try: s = socket.socket(af, socktype, proto) except socket.error, msg: s = None continue try: s.connect(sa) except socket.error, msg: s.close() s = None continue break if s is None: print 'could not open socket' self.quitButtonClick NOW - HOW do I get the server's sent data to continuiosly print in the Text() widget ? Many thank Tonino -- http://mail.python.org/mailman/listinfo/python-list
Re: [Tkinter] problem
These lines > if __name__ == '__main__': > OptionsWindow() mean "if this source code is the main program (not an imported module), call OptionsWindow()". So the behavior should be different when the source code is the main program ('python opt_newlogin.py') and when it's imported ('python -c "import opt_newlogin"') Jeff pgpCSdrstdRnI.pgp Description: PGP signature -- http://mail.python.org/mailman/listinfo/python-list
Re: broke tkinter
Philippe C. Martin wrote: Hi, I decided to clean my system and rebuild python from scratch. I downloaded tk8.4.9, tcl8.4.9 and Python2-4.tar.bz2. I installed tcl then tk using './configure --prefix=/usr' tkcvs is now working OK trying to compile python (configure = './configure --prefix=/usr', I get this: In file included from /home/philippe/downloaded/Python-2.4/Modules/_tkinter.c:67: /usr/include/tk.h:337: error: syntax error before "CONST84" In file included from /usr/include/tk.h:1576, from /home/philippe/downloaded/Python-2.4/Modules/_tkinter.c:67: Any clue! Regards, Philippe Phillipp, Might you be getting the wrong header file/tk version? http://wiki.tcl.tk/3669 talks about it. wes -- http://mail.python.org/mailman/listinfo/python-list
Re: broke tkinter
I'll check, thanks. Philippe On Tue, 08 Feb 2005 18:03:11 +, wes weston wrote: > Philippe C. Martin wrote: >> Hi, >> >> I decided to clean my system and rebuild python from scratch. >> >> I downloaded tk8.4.9, tcl8.4.9 and Python2-4.tar.bz2. >> >> I installed tcl then tk using './configure --prefix=/usr' >> >> tkcvs is now working OK >> >> >> trying to compile python (configure = './configure --prefix=/usr', I get >> this: >> >> >> In file included >> from /home/philippe/downloaded/Python-2.4/Modules/_tkinter.c:67: >> /usr/include/tk.h:337: error: syntax error before "CONST84" >> In file included from /usr/include/tk.h:1576, >> >> from /home/philippe/downloaded/Python-2.4/Modules/_tkinter.c:67: >> >> Any clue! >> >> Regards, >> >> Philippe >> >> > Phillipp, > Might you be getting the wrong header file/tk version? > > http://wiki.tcl.tk/3669 talks about it. > > wes -- http://mail.python.org/mailman/listinfo/python-list
tkinter absorb chars
Sorry for the repost, but moderator jeld the last one, In a Tkinter entry field (or Pmw entry) how could I eat charactres? Say a certain char is keyed in. Say & I notice in the event handler for . I don't want any more charactres to display or be in the field until I handle, in the event handler, another character. Say ? Can the event handler somehow destroy the chars in the meantime? Thanks -- http://mail.python.org/mailman/listinfo/python-list
HELP: Python & Tkinter ?
Hi all, Have just installed Fedora 3 and wish also want to give programming with Python a go. I wish to develop GUI interfaces and believe that 'Tkinter' is the way to go. After installing Python frpm the distro CD I can't use the 'from Tkinter import *' command. When I try, I get the error message below: ImportError: No module named Tkinter So from that I assume I need to install Tkinter ? Should I also find this on the CD ? Is it known as another name as looking on the CD I don't seem to find anything relating to Tkinter. Thanks in advance. Pete -- http://mail.python.org/mailman/listinfo/python-list
Re: Python & Tkinter ?
"PGMoscatt" wrote: > Have just installed Fedora 3 and wish also want to give programming with > Python a go. I wish to develop GUI interfaces and believe that 'Tkinter' > is the way to go. > > After installing Python frpm the distro CD I can't use the 'from Tkinter > import *' command. When I try, I get the error message below: > > ImportError: No module named Tkinter > > So from that I assume I need to install Tkinter ? > Should I also find this on the CD ? Is it known as another name as looking > on the CD I don't seem to find anything relating to Tkinter. according to http://tkinter.unpythonic.net/wiki/How_20to_20install_20Tkinter this should do the trick: yum install tkinter -- http://mail.python.org/mailman/listinfo/python-list