Re: [Qemu-devel] [PULL 1/8] target-sh4: use bit number for SR constants

2015-06-03 Thread Peter Maydell
On 3 June 2015 at 15:34, Aurelien Jarno  wrote:
> On 2015-06-03 09:09, Aurelien Jarno wrote:
>> On 2015-06-02 19:01, Christopher Covington wrote:
>> > I like using the BIT() macro for this kind of thing.
>>
>> Thanks for the hint, I'll come with an additional patch to fix that in
>> the code.
>
> Unfortunately it doesn't seem as easy as it appears. The BIT() macro uses
> long types

Yeah, I've always taken it as really only being intended for working
with the bitmap functions, on account of the weird choice of "long".

-- PMM



Re: [Qemu-devel] [PULL 1/8] target-sh4: use bit number for SR constants

2015-06-03 Thread Aurelien Jarno
On 2015-06-03 09:09, Aurelien Jarno wrote:
> On 2015-06-02 19:01, Christopher Covington wrote:
> > Hi Aurelien,
> > 
> > On 06/01/2015 05:29 PM, Aurelien Jarno wrote:
> > > Use the bit number for SR constants instead of using a bit mask. This
> > > make possible to also use the constants for shifts.
> > > 
> > > Reviewed-by: Richard Henderson 
> > > Signed-off-by: Aurelien Jarno 
> > > ---
> > >  target-sh4/cpu.c   |  3 +-
> > >  target-sh4/cpu.h   | 30 ++--
> > >  target-sh4/gdbstub.c   |  4 +--
> > >  target-sh4/helper.c| 27 +-
> > >  target-sh4/op_helper.c | 26 -
> > >  target-sh4/translate.c | 75 
> > > ++
> > >  6 files changed, 85 insertions(+), 80 deletions(-)
> > > 
> > > diff --git a/target-sh4/cpu.c b/target-sh4/cpu.c
> > > index d187a2b..cccb14f 100644
> > > --- a/target-sh4/cpu.c
> > > +++ b/target-sh4/cpu.c
> > > @@ -61,7 +61,8 @@ static void superh_cpu_reset(CPUState *s)
> > >  env->fpscr = FPSCR_PR; /* value for userspace according to the 
> > > kernel */
> > >  set_float_rounding_mode(float_round_nearest_even, &env->fp_status); 
> > > /* ?! */
> > >  #else
> > > -env->sr = SR_MD | SR_RB | SR_BL | SR_I3 | SR_I2 | SR_I1 | SR_I0;
> > > +env->sr = (1u << SR_MD) | (1u << SR_RB) | (1u << SR_BL) |
> > > +  (1u << SR_I3) | (1u << SR_I2) | (1u << SR_I1) | (1u << 
> > > SR_I0);
> > 
> > I like using the BIT() macro for this kind of thing.
> 
> Thanks for the hint, I'll come with an additional patch to fix that in
> the code.

Unfortunately it doesn't seem as easy as it appears. The BIT() macro uses
long types, so you can't invert it to create a mask without casting it
first, otherwise GCC complains. For example:

| target-sh4/translate.c: In function ‘_decode_opc’:
| target-sh4/translate.c:408:42: error: large integer implicitly truncated to 
unsigned type [-Werror=overflow]
|  tcg_gen_andi_i32(cpu_sr, cpu_sr, ~BIT(SR_S));

-- 
Aurelien Jarno  GPG: 4096R/1DDD8C9B
aurel...@aurel32.net http://www.aurel32.net



Re: [Qemu-devel] [PULL 1/8] target-sh4: use bit number for SR constants

2015-06-03 Thread Aurelien Jarno
On 2015-06-02 19:01, Christopher Covington wrote:
> Hi Aurelien,
> 
> On 06/01/2015 05:29 PM, Aurelien Jarno wrote:
> > Use the bit number for SR constants instead of using a bit mask. This
> > make possible to also use the constants for shifts.
> > 
> > Reviewed-by: Richard Henderson 
> > Signed-off-by: Aurelien Jarno 
> > ---
> >  target-sh4/cpu.c   |  3 +-
> >  target-sh4/cpu.h   | 30 ++--
> >  target-sh4/gdbstub.c   |  4 +--
> >  target-sh4/helper.c| 27 +-
> >  target-sh4/op_helper.c | 26 -
> >  target-sh4/translate.c | 75 
> > ++
> >  6 files changed, 85 insertions(+), 80 deletions(-)
> > 
> > diff --git a/target-sh4/cpu.c b/target-sh4/cpu.c
> > index d187a2b..cccb14f 100644
> > --- a/target-sh4/cpu.c
> > +++ b/target-sh4/cpu.c
> > @@ -61,7 +61,8 @@ static void superh_cpu_reset(CPUState *s)
> >  env->fpscr = FPSCR_PR; /* value for userspace according to the kernel 
> > */
> >  set_float_rounding_mode(float_round_nearest_even, &env->fp_status); /* 
> > ?! */
> >  #else
> > -env->sr = SR_MD | SR_RB | SR_BL | SR_I3 | SR_I2 | SR_I1 | SR_I0;
> > +env->sr = (1u << SR_MD) | (1u << SR_RB) | (1u << SR_BL) |
> > +  (1u << SR_I3) | (1u << SR_I2) | (1u << SR_I1) | (1u << 
> > SR_I0);
> 
> I like using the BIT() macro for this kind of thing.

Thanks for the hint, I'll come with an additional patch to fix that in
the code.

-- 
Aurelien Jarno  GPG: 4096R/1DDD8C9B
aurel...@aurel32.net http://www.aurel32.net



Re: [Qemu-devel] [PULL 1/8] target-sh4: use bit number for SR constants

2015-06-02 Thread Christopher Covington
Hi Aurelien,

On 06/01/2015 05:29 PM, Aurelien Jarno wrote:
> Use the bit number for SR constants instead of using a bit mask. This
> make possible to also use the constants for shifts.
> 
> Reviewed-by: Richard Henderson 
> Signed-off-by: Aurelien Jarno 
> ---
>  target-sh4/cpu.c   |  3 +-
>  target-sh4/cpu.h   | 30 ++--
>  target-sh4/gdbstub.c   |  4 +--
>  target-sh4/helper.c| 27 +-
>  target-sh4/op_helper.c | 26 -
>  target-sh4/translate.c | 75 
> ++
>  6 files changed, 85 insertions(+), 80 deletions(-)
> 
> diff --git a/target-sh4/cpu.c b/target-sh4/cpu.c
> index d187a2b..cccb14f 100644
> --- a/target-sh4/cpu.c
> +++ b/target-sh4/cpu.c
> @@ -61,7 +61,8 @@ static void superh_cpu_reset(CPUState *s)
>  env->fpscr = FPSCR_PR; /* value for userspace according to the kernel */
>  set_float_rounding_mode(float_round_nearest_even, &env->fp_status); /* 
> ?! */
>  #else
> -env->sr = SR_MD | SR_RB | SR_BL | SR_I3 | SR_I2 | SR_I1 | SR_I0;
> +env->sr = (1u << SR_MD) | (1u << SR_RB) | (1u << SR_BL) |
> +  (1u << SR_I3) | (1u << SR_I2) | (1u << SR_I1) | (1u << SR_I0);

I like using the BIT() macro for this kind of thing.

Chris

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