Re: [Qgis-developer] standardisation of the editing map tools: modify behaviour of press-pan-release tools

2014-09-25 Thread Nathan Woodrow
Hey Denis,

There is a 4th option of course and that is a key modifier for override to
do click-click.  I was planning on doing that a while ago when I thought
about the same thing.

So adding something like shift+click to enabled click-click mode.

Not sure if that is better but there is not a good way to change this kind
of thing.

- Nathan

On Thu, Sep 25, 2014 at 3:46 PM, Denis Rouzaud denis.rouz...@gmail.com
wrote:

  Hi all,

 I'll try to summarize.

 *QEP*: I don't mind doing one, but I think it's a bit early since we are
 still discussing.

 *Problematic*: Drag'n'drop map tools prevent from enhancing CAD tools in
 QGIS. For this, it is *required *to add click-click to all map tools.

 *Other softwares:*
 CAD softwares use click-click actions while design and GIS (Mapinfo, what
 about ESRI?) use drag'n'drop.
 New users or even current users might be afraid of such a change.

 *Pros of methods:*
 Advantages of click-clik:
 * allow other actions to be done in the movement
 * allow cancelling the action (this was not pointed out yet)
 Advantages of drag'n'drop
 * More intuitive (for non-CAD users, which I believe is the majority)

 I see *3 (and a half) solutions* (thanks to Matthias for pointing some):

 1.* Replace current* drag'n'drop to click-click
 + simplest solution to maintain
 - need time for new users to get used to this

 2.* Enable both* click-clik and drag'n'drop: a short click will free the
 node/feature while a long click (*) will allow drag'n'drop.
 + both solutions are here
 - might be confusing for a standard user to make a short click and have
 a node moving without knowing what to do (although escape would cancel the
 thing)

 3. Provide both behaviours and *choose which one to use in options* (e.g.
 enable CAD behaviour for map tools).
 + both solutions are here
 - behaviour not coherent along the different installations

 half solution: click-click in map tools, allow drag'n'drop in the main
 identify tool. Like *Microstation*.
 - this works only for move features (i.e. not feasible for rotate and node
 tools)

 Please comment these solutions, to see if there's a consensus.
 I'll start and vote for 1. ;)


 Cheers,
 Denis


 * The determination of what should be done is made on the distance in
 pixels from the press position to the release position. If it's small it is
 considered as a short. Time might also get into consideration: if you
 long-click but don't move it could be considered as cancel.







 On 24.09.2014 10:56, Denis Rouzaud wrote:

 Hi all,

 There is somehow an inconsistency in the behaviour of the current editing
 map tools.

 Some, like add features, uses the left click to trigger the action.
 Others, like the node tool or move feature use press-pan-release mouse
 events:
 * mouse press to select the node/feature
 * mouse mouse to move it
 * mouse release sets the position.

 I would propose to standardise this and for the latter tools propose the
 following work flow:
 * left click enables the move
 * left click again to validate at position
 * or right click to cancel

 Why changing this?

 If you look at CAD software, they also use the proposed approach. And
 there's a reason for doing so, which is valid for QGIS too.

 We are looking at improving the CAD tools in QGIS. In this area, I
 recommend trying the fantastic CADinput plugin made by Olivier Dalang. The
 plugin works on top of any map tool and enables CAD tools for each of them.

 The problem with the press-pan-release map tools is that you can't truly
 interact while you are actually in the action of the map tool (holding the
 click):
 * you can't click anymore and this prevents from using intermediate points
 (you have to use the tool several times and repeat the operation as many
 times as intermediate points you need)
 * it is not really user friendly to have to press keys while holing the
 click

 This is why, changing the map tools behaviour is requested if we want to
 go further with CAD tools in QGIS.

 Regarding the future of CAD tools in QGIS, I am quite sure the plugin
 proposed by Olivier would be a good way to go for QGIS, but it still might
 be a bit early to integrate it in core. The idea is rather first to extend
 the API and propose ready to use methods, so it will be easy to implement
 your preferred solution in a plugin.

 But first, we need to standardise the map tools.

 So, the bottom line, any objection to changing the behaviour of:
 * edit node tool
 * move feature
 * rotate feature
 * move label
 * rotate label
 * any other press-pan-release map tool that I am not aware of
 ???

 Best wishes,

 Denis











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Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Nathan Woodrow
What about a icon in the legend to note that it it's not going to be saved?

- Nathan

On Thu, Sep 25, 2014 at 3:57 PM, Mathieu Pellerin nirvn.a...@gmail.com
wrote:

 Thoughts:
 - I don't think warning should be occurring when creating a memory layer
 (that is when pasting as new layer, when adding the result of a processing
 algorithm as memory layer, or creating a blank memory layer)
 - I don't think the user should be able to disable the warning message
 (which imo should be a dialog with saving shortcuts), the resulting data
 loss is too critical; it's like opening a project with missing layers, qgis
 doesn't (and shouldn't) allow for this dialog to be skipped
 - IMO best to have: a/ a message bar when saving project while in an
 ongoing session, and a missing layer-like warning dialog when closing
 project
 On 25 Sep 2014 12:15, Denis Rouzaud denis.rouz...@gmail.com wrote:


 On 25.09.2014 04:02, Mathieu Pellerin wrote:

Regarding the saving aspect of it, IMO it needs to be worked out.
 I've had a couple of users over here already reporting data loss with the
 following scenario:
  1. Open his/her project
 2. Copies one polygon from a large dataset and pastes is as a new memory
 layer (very useful feature introduced in QGIS 2.x)
  3. Styles the memory layer, and saves the project
  4. The next day, when he/she re-opens the project, the polygon is gone

  Throughout the above mentioned workflow, there was never _any_
 indication that the pasted memory layer would not be saved when saving the
 project.

  If QGIS further ease access to memory layers via incorporating the new
 memory layer function into the core (which I hope its done :) ), and decide
 against saving across project session, then there must be a UX to deal with
 that, instead of silently killing the data of the memory layer(s). One way
 forward would be to have a warning upon closing a project that has
 non-saveable memory layers to warn the users. That warning should offer for
 users to save the memory layers onto a proper format (possibly like the
 missing layer dialog, with a list of all the memory layers and an input to
 add the saved file location/name).

 I would be in favor of a warning when first create a memory layer. The
 warning would say you can't save them except from using a plugin. And,
 there would be a checkbox do not display this warning anymore.




  Math

 On Thu, Sep 25, 2014 at 4:07 AM, Martin Dobias wonder...@gmail.com
 wrote:

 Hi Nyall

 On Thu, Sep 25, 2014 at 3:31 AM, Nyall Dawson nyall.daw...@gmail.com
 wrote:
  Hi all,
 
  The recent discussion around memory layers in another thread has
 started me
  thinking about the best way to expose them more readily to users.
 
  As such, I've opened a pull request which ports Borys Jurgiel's New
 Memory
  Layer plugin to core (PR #1591). Hopefully this can be merged for
 2.6. It's
  more or less a direct port - I've left it without the ability to
 specify
  fields at creation time as I believe that field creation would
 indicate that
  we are encouraging users to store real data in these layers, which is
  something we should avoid.

 Cool - from time to time it is handy to make a memory layer for some
 temporary data and having to use a plugin / python console for the
 creation is suboptimal...

  What I'm thinking though is that we should rename memory layers
 within the
  UI. The name suggests that they are remembered, and conveys more of a
  permanent feel.
 
  I think that for 2.6 we could rename them to temporary scratch
 layers, and
  then for 2.6 (after we port the memory layer saving plugin/decide on a
  suitable format for saving them) drop the  temporary part of this
 name. So
  they'll be just scratch layers.

 I like the name scratch layer - and I wouldn't mind having it from
 2.6 even without the temporary part although there is no saving for
 it. (Saving is still a bit controversial for me as we would
 inadvertently create another vector file format - unless we would ask
 user to save the layer data into one of OGR supported formats or
 spatialite DB.)

 Cheers
 Martin
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Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Nyall Dawson
On 25/09/2014 4:03 pm, Nathan Woodrow madman...@gmail.com wrote:

 What about a icon in the legend to note that it it's not going to be
saved?


I like that idea - I'd imagine if memory/scratch layers always displayed
the RAM icon in the legend and not the layer symbol then it would be a
permanent reminder to the user that they are a different type of layer...

Nyall
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Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Mathieu Pellerin
Possibly although that'd clutter that space. Renaming Memory Layers to
Temporary Layers would also give a good clue.

That said, I must say I quite enjoy using the memory layer saver, I'd be
sad to see this function not making it into core.

Martin raised an important issue re format. What about saving memory layer
data as GeoJSON within the qgis project file? That's a solution that is
compatible with the project file's xml format.

Thoughts on that?
On 25 Sep 2014 13:03, Nathan Woodrow madman...@gmail.com wrote:

 What about a icon in the legend to note that it it's not going to be saved?

 - Nathan

 On Thu, Sep 25, 2014 at 3:57 PM, Mathieu Pellerin nirvn.a...@gmail.com
 wrote:

 Thoughts:
 - I don't think warning should be occurring when creating a memory layer
 (that is when pasting as new layer, when adding the result of a processing
 algorithm as memory layer, or creating a blank memory layer)
 - I don't think the user should be able to disable the warning message
 (which imo should be a dialog with saving shortcuts), the resulting data
 loss is too critical; it's like opening a project with missing layers, qgis
 doesn't (and shouldn't) allow for this dialog to be skipped
 - IMO best to have: a/ a message bar when saving project while in an
 ongoing session, and a missing layer-like warning dialog when closing
 project
 On 25 Sep 2014 12:15, Denis Rouzaud denis.rouz...@gmail.com wrote:


 On 25.09.2014 04:02, Mathieu Pellerin wrote:

Regarding the saving aspect of it, IMO it needs to be worked out.
 I've had a couple of users over here already reporting data loss with the
 following scenario:
  1. Open his/her project
 2. Copies one polygon from a large dataset and pastes is as a new memory
 layer (very useful feature introduced in QGIS 2.x)
  3. Styles the memory layer, and saves the project
  4. The next day, when he/she re-opens the project, the polygon is gone

  Throughout the above mentioned workflow, there was never _any_
 indication that the pasted memory layer would not be saved when saving the
 project.

  If QGIS further ease access to memory layers via incorporating the new
 memory layer function into the core (which I hope its done :) ), and decide
 against saving across project session, then there must be a UX to deal with
 that, instead of silently killing the data of the memory layer(s). One way
 forward would be to have a warning upon closing a project that has
 non-saveable memory layers to warn the users. That warning should offer for
 users to save the memory layers onto a proper format (possibly like the
 missing layer dialog, with a list of all the memory layers and an input to
 add the saved file location/name).

 I would be in favor of a warning when first create a memory layer. The
 warning would say you can't save them except from using a plugin. And,
 there would be a checkbox do not display this warning anymore.




  Math

 On Thu, Sep 25, 2014 at 4:07 AM, Martin Dobias wonder...@gmail.com
 wrote:

 Hi Nyall

 On Thu, Sep 25, 2014 at 3:31 AM, Nyall Dawson nyall.daw...@gmail.com
 wrote:
  Hi all,
 
  The recent discussion around memory layers in another thread has
 started me
  thinking about the best way to expose them more readily to users.
 
  As such, I've opened a pull request which ports Borys Jurgiel's New
 Memory
  Layer plugin to core (PR #1591). Hopefully this can be merged for
 2.6. It's
  more or less a direct port - I've left it without the ability to
 specify
  fields at creation time as I believe that field creation would
 indicate that
  we are encouraging users to store real data in these layers, which is
  something we should avoid.

 Cool - from time to time it is handy to make a memory layer for some
 temporary data and having to use a plugin / python console for the
 creation is suboptimal...

  What I'm thinking though is that we should rename memory layers
 within the
  UI. The name suggests that they are remembered, and conveys more of a
  permanent feel.
 
  I think that for 2.6 we could rename them to temporary scratch
 layers, and
  then for 2.6 (after we port the memory layer saving plugin/decide on
 a
  suitable format for saving them) drop the  temporary part of this
 name. So
  they'll be just scratch layers.

 I like the name scratch layer - and I wouldn't mind having it from
 2.6 even without the temporary part although there is no saving for
 it. (Saving is still a bit controversial for me as we would
 inadvertently create another vector file format - unless we would ask
 user to save the layer data into one of OGR supported formats or
 spatialite DB.)

 Cheers
 Martin
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 Qgis-developer mailing list
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Re: [Qgis-developer] standardisation of the editing map tools: modify behaviour of press-pan-release tools

2014-09-25 Thread Denis Rouzaud


On 25.09.2014 08:02, Nathan Woodrow wrote:

Hey Denis,

There is a 4th option of course and that is a key modifier for 
override to do click-click.  I was planning on doing that a while ago 
when I thought about the same thing.


So adding something like shift+click to enabled click-click mode.

Not sure if that is better but there is not a good way to change this 
kind of thing.


- Nathan


Or we use the modifier for the drag'n'drop, if people like to keep a 
button mouse pressed, they don't mind using one more key... just joking!


Modifiers are a pain when you use the tools a lot.

Anyway, if we do this, this can be combined with the options (solution 3)
Standard mode: simple click: drag'ndrop, shift: click-click
CAD mode: simple click: click-clcik, shift: drag'n'drop





On Thu, Sep 25, 2014 at 3:46 PM, Denis Rouzaud 
denis.rouz...@gmail.com mailto:denis.rouz...@gmail.com wrote:


Hi all,

I'll try to summarize.

*QEP*: I don't mind doing one, but I think it's a bit early since
we are still discussing.

*Problematic*: Drag'n'drop map tools prevent from enhancing CAD
tools in QGIS. For this, it is *required *to add click-click to
all map tools.

*Other softwares:*
CAD softwares use click-click actions while design and GIS
(Mapinfo, what about ESRI?) use drag'n'drop.
New users or even current users might be afraid of such a change.

*Pros of methods:*
Advantages of click-clik:
* allow other actions to be done in the movement
* allow cancelling the action (this was not pointed out yet)
Advantages of drag'n'drop
* More intuitive (for non-CAD users, which I believe is the majority)

I see *3 (and a half) solutions* (thanks to Matthias for pointing
some):

1.*Replace current* drag'n'drop to click-click
+ simplest solution to maintain
- need time for new users to get used to this

2.*Enable both* click-clik and drag'n'drop: a short click will
free the node/feature while a long click (*) will allow drag'n'drop.
+ both solutions are here
- might be confusing for a standard user to make a short click
and have a node moving without knowing what to do (although escape
would cancel the thing)

3. Provide both behaviours and *choose which one to use in
options* (e.g. enable CAD behaviour for map tools).
+ both solutions are here
- behaviour not coherent along the different installations

half solution: click-click in map tools, allow drag'n'drop in the
main identify tool. Like *Microstation*.
- this works only for move features (i.e. not feasible for rotate
and node tools)

Please comment these solutions, to see if there's a consensus.
I'll start and vote for 1. ;)


Cheers,
Denis


* The determination of what should be done is made on the distance
in pixels from the press position to the release position. If it's
small it is considered as a short. Time might also get into
consideration: if you long-click but don't move it could be
considered as cancel.







On 24.09.2014 10:56, Denis Rouzaud wrote:

Hi all,

There is somehow an inconsistency in the behaviour of the current
editing map tools.

Some, like add features, uses the left click to trigger the action.
Others, like the node tool or move feature use press-pan-release
mouse events:
* mouse press to select the node/feature
* mouse mouse to move it
* mouse release sets the position.

I would propose to standardise this and for the latter tools
propose the following work flow:
* left click enables the move
* left click again to validate at position
* or right click to cancel

Why changing this?

If you look at CAD software, they also use the proposed approach.
And there's a reason for doing so, which is valid for QGIS too.

We are looking at improving the CAD tools in QGIS. In this area,
I recommend trying the fantastic CADinput plugin made by Olivier
Dalang. The plugin works on top of any map tool and enables CAD
tools for each of them.

The problem with the press-pan-release map tools is that you
can't truly interact while you are actually in the action of the
map tool (holding the click):
* you can't click anymore and this prevents from using
intermediate points (you have to use the tool several times and
repeat the operation as many times as intermediate points you need)
* it is not really user friendly to have to press keys while
holing the click

This is why, changing the map tools behaviour is requested if we
want to go further with CAD tools in QGIS.

Regarding the future of CAD tools in QGIS, I am quite sure the
plugin proposed by Olivier would be a good way to go for QGIS,
but it still might be a bit early to integrate it in core. The
idea is rather first to extend the API and propose ready to use
methods, so it will be easy 

Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Nyall Dawson
On 25/09/2014 4:27 pm, Mathieu Pellerin nirvn.a...@gmail.com wrote:

 Possibly although that'd clutter that space.

Not really- it could be handled in the same way as the editing icon is at
the moment. That doesn't take up any extra room as it replaces the style
swatch.


 That said, I must say I quite enjoy using the memory layer saver, I'd be
sad to see this function not making it into core.

 Martin raised an important issue re format. What about saving memory
layer data as GeoJSON within the qgis project file? That's a solution that
is compatible with the project file's xml format.

I think the issue is more with compatibility with other programs. That's
why a zip/archive style project file which stores memory layers in an
existing standard format (eg geojson) was suggested.

Nyall
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Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Andreas Neumann
Personally I like the memory layer and use it frequently.

The icon idea sounds good to me. Ideally it could be a RAM icon combined
with the type of geometry (Point, Line, Polygon).

I also like the idea of having the memory layer as a core feature - but
then there should be a user-friendly way to copy/inherit attribute
columns from an already existing layer.

For the long run it would be very useful being able to save the memory
layer to any OGR format. Apparently it is already possible to load a
memory layer to the databases supported by the DB manager (Postgis,
SpatiaLite).

I think the memory layer would be very well suited for certain analysis
tasks where users don't want to fuss around with Shapefiles. They want
to test something and only if the result is satisfying they would save
the result.

I would also envisage the Processing framework to make use of the memory
layer for certain tasks.

Andreas

Am 25.09.2014 06:17, schrieb Nyall Dawson:
 
 On 25/09/2014 4:03 pm, Nathan Woodrow madman...@gmail.com
 mailto:madman...@gmail.com wrote:

 What about a icon in the legend to note that it it's not going to be
 saved?

 
 I like that idea - I'd imagine if memory/scratch layers always displayed
 the RAM icon in the legend and not the layer symbol then it would be a
 permanent reminder to the user that they are a different type of layer...
 
 Nyall
 
 
 
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Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Nathan Woodrow
I guess the main issue with replacing the style swatch is we loose that for
a ram icon that will be there all the time so you can't see the style set
on the layer.

Personally I do prefer the name Temporary rather then Memory.

- Nathan

On Thu, Sep 25, 2014 at 4:38 PM, Nyall Dawson nyall.daw...@gmail.com
wrote:


 On 25/09/2014 4:27 pm, Mathieu Pellerin nirvn.a...@gmail.com wrote:
 
  Possibly although that'd clutter that space.

 Not really- it could be handled in the same way as the editing icon is at
 the moment. That doesn't take up any extra room as it replaces the style
 swatch.

 
  That said, I must say I quite enjoy using the memory layer saver, I'd be
 sad to see this function not making it into core.
 
  Martin raised an important issue re format. What about saving memory
 layer data as GeoJSON within the qgis project file? That's a solution that
 is compatible with the project file's xml format.

 I think the issue is more with compatibility with other programs. That's
 why a zip/archive style project file which stores memory layers in an
 existing standard format (eg geojson) was suggested.

 Nyall

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Re: [Qgis-developer] standardisation of the editing map tools: modify behaviour of press-pan-release tools

2014-09-25 Thread Andreas Neumann
Hi,

I think we should be open-minded towards Denis ideas and not
categorically reject any changes in curent behaviour. Enabling the CAD
mode enables a lot of possibilities compared to the current mode.

I am not a CAD expert either, but I am often impressed about how
efficiently my Autocad colleagues can edit/construct data.

Therefore I would support the option to switch between Graphics/CAD
mode. There could even be a button in the editing toolbar switching
between the two modes, though I would expect that people would like to
stay in one mode most of the time, once they get used to either mode.

From Denis proposals listed below I would prefer option 3 (Provide both
behaviours and choose which one to use in options). The above suggested
switch mode button or a modifier key could be added as well, though I
see it as convenience and not absolutely necessary at the start.

Andreas

Am 25.09.2014 05:46, schrieb Denis Rouzaud:
 Hi all,
 
 I'll try to summarize.
 
 *QEP*: I don't mind doing one, but I think it's a bit early since we are
 still discussing.
 
 *Problematic*: Drag'n'drop map tools prevent from enhancing CAD tools in
 QGIS. For this, it is *required *to add click-click to all map tools.
 
 *Other softwares:*
 CAD softwares use click-click actions while design and GIS (Mapinfo,
 what about ESRI?) use drag'n'drop.
 New users or even current users might be afraid of such a change.
 
 *Pros of methods:*
 Advantages of click-clik:
 * allow other actions to be done in the movement
 * allow cancelling the action (this was not pointed out yet)
 Advantages of drag'n'drop
 * More intuitive (for non-CAD users, which I believe is the majority)
 
 I see *3 (and a half) solutions* (thanks to Matthias for pointing some):
 
 1.*Replace current* drag'n'drop to click-click
 + simplest solution to maintain
 - need time for new users to get used to this
 
 2.*Enable both* click-clik and drag'n'drop: a short click will free the
 node/feature while a long click (*) will allow drag'n'drop.
 + both solutions are here
 - might be confusing for a standard user to make a short click and
 have a node moving without knowing what to do (although escape would
 cancel the thing)
 
 3. Provide both behaviours and *choose which one to use in options*
 (e.g. enable CAD behaviour for map tools).
 + both solutions are here
 - behaviour not coherent along the different installations
 
 half solution: click-click in map tools, allow drag'n'drop in the main
 identify tool. Like *Microstation*.
 - this works only for move features (i.e. not feasible for rotate and
 node tools)
 
 Please comment these solutions, to see if there's a consensus.
 I'll start and vote for 1. ;)
 
 
 Cheers,
 Denis
 
 
 * The determination of what should be done is made on the distance in
 pixels from the press position to the release position. If it's small it
 is considered as a short. Time might also get into consideration: if you
 long-click but don't move it could be considered as cancel.
 
 
 
 
 
 
 On 24.09.2014 10:56, Denis Rouzaud wrote:
 Hi all,

 There is somehow an inconsistency in the behaviour of the current
 editing map tools.

 Some, like add features, uses the left click to trigger the action.
 Others, like the node tool or move feature use press-pan-release mouse
 events:
 * mouse press to select the node/feature
 * mouse mouse to move it
 * mouse release sets the position.

 I would propose to standardise this and for the latter tools propose
 the following work flow:
 * left click enables the move
 * left click again to validate at position
 * or right click to cancel

 Why changing this?

 If you look at CAD software, they also use the proposed approach. And
 there's a reason for doing so, which is valid for QGIS too.

 We are looking at improving the CAD tools in QGIS. In this area, I
 recommend trying the fantastic CADinput plugin made by Olivier Dalang.
 The plugin works on top of any map tool and enables CAD tools for each
 of them.

 The problem with the press-pan-release map tools is that you can't
 truly interact while you are actually in the action of the map tool
 (holding the click):
 * you can't click anymore and this prevents from using intermediate
 points (you have to use the tool several times and repeat the
 operation as many times as intermediate points you need)
 * it is not really user friendly to have to press keys while holing
 the click

 This is why, changing the map tools behaviour is requested if we want
 to go further with CAD tools in QGIS.

 Regarding the future of CAD tools in QGIS, I am quite sure the plugin
 proposed by Olivier would be a good way to go for QGIS, but it still
 might be a bit early to integrate it in core. The idea is rather first
 to extend the API and propose ready to use methods, so it will be easy
 to implement your preferred solution in a plugin.

 But first, we need to standardise the map tools.

 So, the bottom line, any objection to changing the behaviour of:
 * edit node tool
 * 

Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Andreas Neumann
As a name, I like Scratch layer or Temporary layer. I see that
people can confuse Memory with permant storage.

Andreas

Am 25.09.2014 06:41, schrieb Nathan Woodrow:
 I guess the main issue with replacing the style swatch is we loose that
 for a ram icon that will be there all the time so you can't see the
 style set on the layer.
 
 Personally I do prefer the name Temporary rather then Memory.
 
 - Nathan 
 
 On Thu, Sep 25, 2014 at 4:38 PM, Nyall Dawson nyall.daw...@gmail.com
 mailto:nyall.daw...@gmail.com wrote:
 
 
 On 25/09/2014 4:27 pm, Mathieu Pellerin nirvn.a...@gmail.com
 mailto:nirvn.a...@gmail.com wrote:
 
  Possibly although that'd clutter that space. 
 
 Not really- it could be handled in the same way as the editing icon
 is at the moment. That doesn't take up any extra room as it replaces
 the style swatch.
 
 
  That said, I must say I quite enjoy using the memory layer saver, I'd 
 be sad to see this function not making it into core.
 
  Martin raised an important issue re format. What about saving memory 
 layer data as GeoJSON within the qgis project file? That's a solution that is 
 compatible with the project file's xml format.
 
 I think the issue is more with compatibility with other programs.
 That's why a zip/archive style project file which stores memory
 layers in an existing standard format (eg geojson) was suggested.
 
 Nyall
 
 
 
 
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Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Mathieu Pellerin
Nyall, I don't think there's a compatibility issue with memory layers.
Those are by their nature QGIS-dependant data, the same way ArcGIS can't
simply open a .qgs project file, a .qml layer properties file, etc.

One of the nice feature of memory layers (and its sister plugin memory
layer saver) is the fact that they are embedded within .qgs project files.
It should stay that way (which using GeoJSON within the XML structure of an
.qgs file would do). Transforming the .qgs project file into a zip
container would probably be a huge project driven by greater needs than
memory layers :)

Re Temporary Layers, I find it slightly better than Scratch Layer for non
native English speakers (i.e. more to the point in simple English :) ).

M



On Thu, Sep 25, 2014 at 1:38 PM, Nyall Dawson nyall.daw...@gmail.com
wrote:


 On 25/09/2014 4:27 pm, Mathieu Pellerin nirvn.a...@gmail.com wrote:
 
  Possibly although that'd clutter that space.

 Not really- it could be handled in the same way as the editing icon is at
 the moment. That doesn't take up any extra room as it replaces the style
 swatch.

 
  That said, I must say I quite enjoy using the memory layer saver, I'd be
 sad to see this function not making it into core.
 
  Martin raised an important issue re format. What about saving memory
 layer data as GeoJSON within the qgis project file? That's a solution that
 is compatible with the project file's xml format.

 I think the issue is more with compatibility with other programs. That's
 why a zip/archive style project file which stores memory layers in an
 existing standard format (eg geojson) was suggested.

 Nyall

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Re: [Qgis-developer] Keeping line breaks in QGIS expressions

2014-09-25 Thread Andreas Neumann
Hi,

It would be wonderful if someone could work on preserving formatting and
add comment support for the expressions in the QGIS 2.7 dev phase.

I can try and help to find some funding, if a dev is interested in
implementing this and can provide a quote.

Andreas

Am 24.09.2014 19:44, schrieb Matthias Kuhn:
 Hi Martin
 
 On 24.09.2014 21:42, Martin Dobias wrote:
 I would propose the following:

   - QgsExpression::dump() should always recreate the string from the
 data structure
   - save the original expression string and return it with
 QgsExpression::expression()
   - unless the expression is modified by other means, which will set the
 saved string to a NULL string in which case QgsExpression::expression()
 will be forwarded to QgsExpression::dump()
 This logic makes sense to me. For the third item I would just suggest
 that any modification would immediately regenerate the saved
 expression string using dump() - so there would be no forwarding from
 expression() to dump().
 
 Or created on first request and then buffered for subsequent use. This
 might save some CPU cycles and memory once in a while :-)
 
 Cheers,
 Matthias
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[Qgis-developer] processing translation

2014-09-25 Thread Arnaud Morvan


What about to translate the processing plugin ?

There is no doubt that processing is more powerfull/modular than the old 
ftools, but users who don't speek english find that the processing 
module and its toolbox is less accessible than former fTools menu.


Content to translate will be :
- the names, groups
- add a description property (with some illustrations would be the 
best) shown in an new information panel on node selection.


What do you think about this ?

Arnaud
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Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Nyall Dawson
On 25/09/2014 4:51 pm, Mathieu Pellerin nirvn.a...@gmail.com wrote:


 Re Temporary Layers, I find it slightly better than Scratch Layer for non
native English speakers (i.e. more to the point in simple English :) ).


What happens when we port the memory layer saver to core though? Temporary
layers are no longer temporary ;) we need a name which indicates that they
should not be used for important data, but ultimately they will be
permanent layers...

Nyall
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Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Andrea Peri
I agree.
It seem me a silly question.

If an user choose a memory layer it know that is a memory layer
:)
So it is not a permanent dataset.

I like the memory layer because they as really useful for temporary
elaborations and quickly tests.

lso another question is.
If an user choose the memory layer it crunch the ram resources.
And after it begin to ask for more resources because its million
records daataset is not well used with the memory layer.

However if like to put a memory layer persistent.

Why dont return to old question.
Change the project save from XML to a spatialite ?
Storing the project in a spatialite will allow easily to host also in
the spatialte the datasets if this is the like of the qgis community.
Also the spatialite start to support also the raster with rasterlite extension.
So tomorrow you should do also a memory raster layer.

Regards,

Andrea.


2014-09-25 9:19 GMT+02:00 Matthias Kuhn matthias.k...@gmx.ch:
 Hi,

 Please excuse my ignorance, but

 Why would you want a memory (as in RAM) layer when you want permanent data?

 For portability reasons?
 That's fine, but then we should offer a possibility to support portability
 support for a real geo-format (with spatial index and all the goodies). To
 stuff it into the project file there can be support from a plugin, but I
 would not vote for adding this to core.

 To me it seems that the current demand for this comes mainly from wrong
 expectations created by the name (and people subsequently loosing data). And
 we can fix the name.
 For the portability issue, I'd rather go the longer way but get it right.

 Regards
 Matthias

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Re: [Qgis-developer] processing translation

2014-09-25 Thread Bernhard Ströbl

+1

Bernhard

Am 25.09.2014 08:56, schrieb Arnaud Morvan:


What about to translate the processing plugin ?

There is no doubt that processing is more powerfull/modular than the old
ftools, but users who don't speek english find that the processing
module and its toolbox is less accessible than former fTools menu.

Content to translate will be :
 - the names, groups
 - add a description property (with some illustrations would be the
best) shown in an new information panel on node selection.

What do you think about this ?

Arnaud
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Re: [Qgis-developer] processing translation

2014-09-25 Thread Alexander Bruy
Hi,

this topic already was discussed recently, see this thread
http://osgeo-org.1560.x6.nabble.com/Processing-i18n-support-td5155677.html

In short, Processing has i18n support, but some code parts still miss it. We
are working on this, but patches are welcome.


2014-09-25 9:56 GMT+03:00 Arnaud Morvan arnaud.mor...@camptocamp.com:

 What about to translate the processing plugin ?

 There is no doubt that processing is more powerfull/modular than the old
 ftools, but users who don't speek english find that the processing module
 and its toolbox is less accessible than former fTools menu.

 Content to translate will be :
 - the names, groups
 - add a description property (with some illustrations would be the best)
 shown in an new information panel on node selection.

 What do you think about this ?

 Arnaud
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Re: [Qgis-developer] standardisation of the editing map tools: modify behaviour of press-pan-release tools

2014-09-25 Thread Bernhard Ströbl
* rotate feature
* move label
* rotate label
* any other press-pan-release map tool that I am not aware of
???

Best wishes,

Denis












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Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Sandro Santilli
On Thu, Sep 25, 2014 at 09:02:07AM +0700, Mathieu Pellerin wrote:
 Regarding the saving aspect of it, IMO it needs to be worked out. I've had
 a couple of users over here already reporting data loss with the
 following scenario:
 1. Open his/her project
 2. Copies one polygon from a large dataset and pastes is as a new memory
 layer (very useful feature introduced in QGIS 2.x)
 3. Styles the memory layer, and saves the project
 4. The next day, when he/she re-opens the project, the polygon is gone
 
 Throughout the above mentioned workflow, there was never _any_ indication
 that the pasted memory layer would not be saved when saving the project.

Same happened to me many many times. It's also reported in this ticket:
http://hub.qgis.org/issues/8387

 If QGIS further ease access to memory layers via incorporating the new
 memory layer function into the core (which I hope its done :) ), and decide
 against saving across project session, then there must be a UX to deal with
 that, instead of silently killing the data of the memory layer(s). One way
 forward would be to have a warning upon closing a project that has
 non-saveable memory layers to warn the users. That warning should offer for
 users to save the memory layers onto a proper format (possibly like the
 missing layer dialog, with a list of all the memory layers and an input to
 add the saved file location/name).

+1, saving should NOT be reported as a success w/out the user being made
aware of the issue and asked for action (discard/save_as_format).

--strk;

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Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Nathan Woodrow
Hey all,

I think the best course of action here is to hold off until after 2.6 so we
can review this thing as a whole solution rather then rushing it in last
minute and then moving the target later.

IMO we could in the future use sqlite in memory datastore for the memory
provider which gives us a lot more options and range.

Changing the format of the project file to something that isn't xml is a
interesting idea however it's not something that should be rushed into
without consideration so I think that is a very different topic.

- Nathan

On Thu, Sep 25, 2014 at 5:19 PM, Matthias Kuhn matthias.k...@gmx.ch wrote:

 Hi,

 Please excuse my ignorance, but

 Why would you want a memory (as in RAM) layer when you want permanent data?

 For portability reasons?
 That's fine, but then we should offer a possibility to support portability
 support for a real geo-format (with spatial index and all the goodies). To
 stuff it into the project file there can be support from a plugin, but I
 would not vote for adding this to core.

 To me it seems that the current demand for this comes mainly from wrong
 expectations created by the name (and people subsequently loosing data).
 And we can fix the name.
 For the portability issue, I'd rather go the longer way but get it right.

 Regards
 Matthias

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Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Sandro Santilli
On Thu, Sep 25, 2014 at 04:03:04PM +1000, Nathan Woodrow wrote:
 What about a icon in the legend to note that it it's not going to be saved?

I like the icon idea, but would still additionally have a warning
at save time.

I see those temporary layers like drafts. That is, something you do
not want to loose but is not either fully existent on its final form.

You'd have to save them to have a final product (that can be shared),
but you should not be loosing them (why would you ?).

In order to avoid keeping such draft layers dangling, the user
should be asked what to do whenever they are removed from a project.
They could be discarded or saved_as_permanent.

Just my 2c of UX :)

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Re: [Qgis-developer] crash with undo command

2014-09-25 Thread Nejia
How to verify if the signal « feature added » is emitted from an add feature
tool?

 

De : qgis-developer-boun...@lists.osgeo.org
[mailto:qgis-developer-boun...@lists.osgeo.org] De la part de Nejia
Envoyé : mercredi 24 septembre 2014 16:09
À : qgis-developer@lists.osgeo.org
Objet : [Qgis-developer] crash with undo command

 

Hi,

 

I have a plugin that allows to change an attribute value of added feature to
the selected value of a combo-box.

I change the attribute when the signal “featureAdded” is emmited (ie. Before
the endEditCommand of “add feature” is called) so in this undo command we
have in the order:

1-  QgsVectorLayerUndoCommandAddFeature

2-  QgsVectorLayerUndoCommandChangeAttribute

 

If we undo “add feature” command it must call undo() on all child commands
in reverse order, but when I debug in QGIS it do it in the order not in
reverse order ie. It call:

1-  QgsVectorLayerUndoCommandAddFeature::undo()

2-  QgsVectorLayerUndoCommandChangeAttribute::undo()

 

That’s why Qgis crash when I undo “add feature” command

An explanation for this?

 

Is there any way to knew if the signal “feature added” is emitted when a new
feature is added not from commitChanges(), redoEditCommand() and
undoEditCommand()?

 

Thank you

Nejia

 

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Re: [Qgis-developer] Memory Layers - some proposals

2014-09-25 Thread Matthias Kuhn

Aren't there two different possibilities in which such layers can be used:

 * As a scratch layer for the user, which he may want to save in the end
 * As a means for plugins to show information to the user

In the first scenario, the user may actually want to save the 
information because he realized in the process of drawing it, that it's 
valuable to him (if he would have known from the beginning, he could 
have started with a permanent layer type). In this case it would be nice 
to make the user aware of the risk of loosing data and offer him a 
simple way to save it (to an OGR supported format).


In the second scenario, the information may be completely reproducible 
by the plugin or the information drawn by the user intercepted by the 
plugin and redirected to suitable places. In such a scenario a Do you 
want to permanently save? dialog would not be appropriate. And 
therefore there should be a possibility to disable it.


On the other hand, I also tend to use my /tmp folder on my machine for 
data I use to play around for the next couple of minutes but that I am 
completely aware of that it can be lost anytime (and I don't want my 
computer to ask me: Hey, you have saved that download to /tmp and I'm 
going to delete it now, is that ok for you?). So I tend to disagree 
with Sandros why would you want to loose the data? and answer it with 
because it's intermediate, volatile and/or temporary.


All in all: there are two scenarios, one with manual operation, one with 
plugins. The second one needs to be controlled by python, the first one 
is about awareness. This awareness can be achieved by one or more of the 
following


 * Icons
 * Message bar (e.g. when starting to digitize You are digitizing on a 
temporary layer. Do you want to convert it to a permanent layer? Click 
here.)
 * Message box when removing the layer from the canvas/closing the app 
There is unsaved information, you will loose it unless you donate 5$ to 
the QGIS project. Click here


Or did I get this wrong?

Matthias
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Re: [Qgis-developer] Python: viewing properties for an ComposerItem programmatically?

2014-09-25 Thread Luca Manganelli
On Wed, Sep 24, 2014 at 4:32 PM, Luca Manganelli luc...@gmail.com wrote:
 [CUT ALL]
 # these commands doesn't show the item properties
 composerView.selectedItemChanged.emit(composerMap) # doesn't work
 composer.showItemOptions ( composerMap ) # doesn't work

I found a way to do this programmatically. The two functions above do
not work, so to fix it I have to do in this way:

# The composer window (you have to find the right composerView object
from iface.activeComposers() )
composer = composerView.composerWindow()

# Find the Command History Dock from ccomposer main Window
commandDock = composer.findChildren ( QDockWidget, CommandDock )[0]

# Find the QUndoView widget
undoView = commandDock.findChildren ( QUndoView )[0]

# Select the first element in command history (with text empty)
index = undoView.model().index (0, 0)
undoView.setCurrentIndex ( index )

# Select the second (but this may vary) element (the map object)
index = undoView.model().index (1, 0)
undoView.setCurrentIndex ( index )


TA-DAH! Now it shows the item properties of the MAP
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Re: [Qgis-developer] Python: viewing properties for an ComposerItem programmatically?

2014-09-25 Thread Nyall Dawson
On 25 September 2014 00:32, Luca Manganelli luc...@gmail.com wrote:
 Hi, (i'm using qgis 2.4)

 how can view the object properties of a composer item I added with my plugin?
 I tried with showItemOptions(...) but it doesn't work

 in this example, I add a composerMap, but I cannot find a way on how
 to automatically view the properties in the Composer Window:

 # open the composer that I created
 composition = composerView.composition()

What about composition.setSelectedItem( composerMap  ) ? That should work...

Nyall
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Re: [Qgis-developer] Module dependencies

2014-09-25 Thread Geo DrinX
About the python dependencies, I propose to share a list of dependencies of
the plugin, where everyone can add and propose those necessary to its
plugin.

This list could then be taken into consideration during the release of the
new version of QGIS, which may already contain them.

For example, I (will) need of :

qtreactor
twisted
zope


It is impossible to add them to QGIS ?



Regards

Roberto
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[Qgis-developer] QGIS hackfest Linuxhotel News

2014-09-25 Thread Otto Dassau
Hi,

I have some not so good news for all who arrive on wednesday and before
thursday late afternoon. I was just informed by the linuxhotel, that
they will have another big event on thursday, 2nd october. They have given
priority to this event, because that's what they make money with (we only
pay a very reduced price).

For us it means, we only have one smaller room (maybe for 15 people)
available on thursday until maybe 7pm and all others have to split up to
several other rooms in the linuxhotel.

We will find a solution anyway, there is internet everywhere, but I wanted
to inform you, so you are not disappointed, if we are not able to work all
together in one room until thursday evening.

Whish you all a save journey to Essen!

Regards
Otto



 

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[Qgis-developer] Fwd: Re: Memory Layers - some proposals

2014-09-25 Thread Matthias Kuhn

Forwarded to list


 Forwarded Message 
Subject:Re: [Qgis-developer] Memory Layers - some proposals
Date:   Thu, 25 Sep 2014 06:04:19 -0800
From:   Gary Sherman gsher...@geoapt.com
Organization:   GeoApt LLC
To: Matthias Kuhn matthias.k...@gmx.ch
CC: gsher...@geoapt.com



On 9/25/14 1:10 AM, Matthias Kuhn wrote:

Aren't there two different possibilities in which such layers can be used:

  * As a scratch layer for the user, which he may want to save in the end
  * As a means for plugins to show information to the user

In the first scenario, the user may actually want to save the
information because he realized in the process of drawing it, that it's
valuable to him (if he would have known from the beginning, he could
have started with a permanent layer type). In this case it would be nice
to make the user aware of the risk of loosing data and offer him a
simple way to save it (to an OGR supported format).

In the second scenario, the information may be completely reproducible
by the plugin or the information drawn by the user intercepted by the
plugin and redirected to suitable places. In such a scenario a Do you
want to permanently save? dialog would not be appropriate. And
therefore there should be a possibility to disable it.


I agree---I have a plugin that uses memory layers to display information
abstracted from a database (with no QGIS data provider). This
functionality is essential and should not be changed, rather additional
features added to support interactive use through the UI.


On the other hand, I also tend to use my /tmp folder on my machine for
data I use to play around for the next couple of minutes but that I am
completely aware of that it can be lost anytime (and I don't want my
computer to ask me: Hey, you have saved that download to /tmp and I'm
going to delete it now, is that ok for you?). So I tend to disagree
with Sandros why would you want to loose the data? and answer it with
because it's intermediate, volatile and/or temporary.

All in all: there are two scenarios, one with manual operation, one with
plugins. The second one needs to be controlled by python, the first one
is about awareness. This awareness can be achieved by one or more of the
following

  * Icons
  * Message bar (e.g. when starting to digitize You are digitizing on a
temporary layer. Do you want to convert it to a permanent layer? Click
here.)
  * Message box when removing the layer from the canvas/closing the app
There is unsaved information, you will loose it unless you donate 5$ to
the QGIS project. Click here

Or did I get this wrong?

Matthias
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Consulting: geoapt.com
Publishing: locatepress.com

We work virtually anywhere
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Re: [Qgis-developer] Fwd: Re: Memory Layers - some proposals

2014-09-25 Thread Victor Olaya
Since Processing has been mentioned a couple of times in the thread, just
some clarification:

- Processing can create memory layers, but only for native algorithms (that
is, not from SAGA, GRASS, etc). The option is available in the button aside
the text box where the destination path is entered
- All Processing layers are temporary, unless a path is entered, and they
are saved to a temp folder which is cleaned when the user closes QGIS
- There are warnings in the Processing documentation about not creating a
project with temp layers and to always enter a path if the layer is not an
intermediate result. Otherwise it will be lost. I think that i can improve
that and add a warning to pop up when the project is saved if it includes
temp layers, capturing the corresponding signal and checking that there are
no layers that are saved in the Processing temp path. Would that be too
intrusive?

Hope this helps



2014-09-25 17:15 GMT+02:00 Matthias Kuhn matthias.k...@gmx.ch:

  Forwarded to list


  Forwarded Message   Subject: Re: [Qgis-developer] Memory
 Layers - some proposals  Date: Thu, 25 Sep 2014 06:04:19 -0800  From: Gary
 Sherman gsher...@geoapt.com gsher...@geoapt.com  Organization: GeoApt
 LLC  To: Matthias Kuhn matthias.k...@gmx.ch matthias.k...@gmx.ch  CC:
 gsher...@geoapt.com

 On 9/25/14 1:10 AM, Matthias Kuhn wrote:
  Aren't there two different possibilities in which such layers can be used:
 
* As a scratch layer for the user, which he may want to save in the end
* As a means for plugins to show information to the user
 
  In the first scenario, the user may actually want to save the
  information because he realized in the process of drawing it, that it's
  valuable to him (if he would have known from the beginning, he could
  have started with a permanent layer type). In this case it would be nice
  to make the user aware of the risk of loosing data and offer him a
  simple way to save it (to an OGR supported format).
 
  In the second scenario, the information may be completely reproducible
  by the plugin or the information drawn by the user intercepted by the
  plugin and redirected to suitable places. In such a scenario a Do you
  want to permanently save? dialog would not be appropriate. And
  therefore there should be a possibility to disable it.

 I agree---I have a plugin that uses memory layers to display information
 abstracted from a database (with no QGIS data provider). This
 functionality is essential and should not be changed, rather additional
 features added to support interactive use through the UI.
 
  On the other hand, I also tend to use my /tmp folder on my machine for
  data I use to play around for the next couple of minutes but that I am
  completely aware of that it can be lost anytime (and I don't want my
  computer to ask me: Hey, you have saved that download to /tmp and I'm
  going to delete it now, is that ok for you?). So I tend to disagree
  with Sandros why would you want to loose the data? and answer it with
  because it's intermediate, volatile and/or temporary.
 
  All in all: there are two scenarios, one with manual operation, one with
  plugins. The second one needs to be controlled by python, the first one
  is about awareness. This awareness can be achieved by one or more of the
  following
 
* Icons
* Message bar (e.g. when starting to digitize You are digitizing on a
  temporary layer. Do you want to convert it to a permanent layer? Click
  here.)
* Message box when removing the layer from the canvas/closing the app
  There is unsaved information, you will loose it unless you donate 5$ to
  the QGIS project. Click here
 
  Or did I get this wrong?
 
  Matthias
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 Consulting: geoapt.com
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