Re: [Qgis-developer] bug stats

2011-12-17 Thread Paolo Cavallini
Il 16/12/2011 22:19, Andreas Neumann ha scritto:
 and often bugs are fixed without showing up in the bug tracker or
 mailinglist.
 
 I often mailed/phoned to Marco and Jürgen and they fixed things quickly
 without it showing up on the bug tracker. Maybe I am lazy when
 discussing things on phone/mail, but small things can easily be fixed
 this way.

Sorry, it was kind of a joke, not meant to offend anybody.
Of course there is a lot of activity going on outside the tracker, as it is 
reasonable.
All the best.
-- 
Paolo Cavallini - Faunalia
www.faunalia.eu
Full contact details at www.faunalia.eu/pc
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Re: [Qgis-developer] bug stats

2011-12-17 Thread Paolo Cavallini
Il 17/12/2011 04:23, Ramon Andiñach ha scritto:

 3. People get grumpy about duplicate bugs. Trying to work out if the bug has 
 been reported before is painful. (and has been discussed recently)

Yes, I think we should smooth up the process. I also find it painful to find 
open
bugs (and with growing numbers, this will only be increasingly difficult if we 
do not
find some solution).
All the best.
-- 
Paolo Cavallini - Faunalia
www.faunalia.eu
Full contact details at www.faunalia.eu/pc
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Re: [Qgis-developer] bug stats

2011-12-17 Thread Paolo Cavallini
Il 17/12/2011 09:07, Paolo Cavallini ha scritto:

 Sorry, it was kind of a joke, not meant to offend anybody.

More seriously, I think we are reporting a large share of tickets just because
(besides dedication to the project) we constantly give courses to hundreds of 
people,
so we are exposed to a variety of uses and misuses, and this makes easier to 
spot new
issues.
All the best.

-- 
Paolo Cavallini - Faunalia
www.faunalia.eu
Full contact details at www.faunalia.eu/pc
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Re: [Qgis-developer] bug stats

2011-12-17 Thread Alexander Bruy
2011/12/17 Paolo Cavallini cavall...@faunalia.it:
 Il 17/12/2011 04:23, Ramon Andiñach ha scritto:

 3. People get grumpy about duplicate bugs. Trying to work out if the bug has 
 been reported before is painful. (and has been discussed recently)

 Yes, I think we should smooth up the process. I also find it painful to find 
 open
 bugs (and with growing numbers, this will only be increasingly difficult if 
 we do not
 find some solution).

Maybe as starting point we can create more strict rules for tickets? [0]

[0] http://hub.qgis.org/wiki/quantum-gis/Tickets_workflow

-- 
Alexander Bruy
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Re: [Qgis-developer] bug stats

2011-12-17 Thread Paolo Cavallini
Il 17/12/2011 12:23, Nathan Woodrow ha scritto:
 What searching problems do you have Paolo?  Can we fix it if Redmine is open 
 source?

I would like to have a proper search interface, filtering for components, etc.
This has been discussed, and there is a ticket open on redmine on this.
Thanks.
-- 
Paolo Cavallini - Faunalia
www.faunalia.eu
Full contact details at www.faunalia.eu/pc
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Re: [Qgis-developer] bug stats

2011-12-17 Thread Pirmin Kalberer
Hi Paolo,

Am Samstag, 17. Dezember 2011, 12.34:04 schrieb Paolo Cavallini:
 Il 17/12/2011 12:23, Nathan Woodrow ha scritto:
  What searching problems do you have Paolo?  Can we fix it if Redmine is
  open source?
 I would like to have a proper search interface, filtering for components,
 etc. This has been discussed, and there is a ticket open on redmine on
 this. Thanks.

I'm not aware of a ticket about filtering. It's very easy to create and save 
combined filters for components, etc. Besides the main search interface you can 
also create filters is by clicking on a link on the Issues Summary page.

Pirmin

-- 
Pirmin Kalberer
Sourcepole  -  Linux  Open Source Solutions
http://www.sourcepole.com

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Re: [Qgis-developer] bug stats

2011-12-16 Thread Alex Mandel
On 12/16/2011 10:16 AM, Paolo Cavallini wrote:
 Hi all.
 Looking at the redmine stats, I think one good thing for the project would be 
 to
 shoot Faunalia down: me and Giovanni Manghi alone opened about 20% of all 
 tickets
 still open (14% of the total).
 Are we unlucky, or are other users lazy?
 All the best.

One way to think about it is by dividing up the potential bug reporters
into groups:
* People with bugs who have no idea what's wrong and never ask
* People with bugs who ask on the mailing lists
* People with bugs who already are up on the mailing list traffic and
know how to use the bug tracker
* People with bugs who already are up on the mailing list traffic and
know how to use the bug tracker, who also know what to report and don't
fear messing up on a bug report or 2, have the time to adequately gather
bug info and are not core coders
* Core coders

If I had to guess as to the % of users in each of those categories:
70%
23%
5%
2%
0.1%

So yes, lazy is a factor but not the only one. We should think about how
to make finding existing reports easier, better docs on how to deal with
errors for new/normal users, etc. More organized bug hunts to train bug
hunters (I plan to do one at some pt).

Thanks,
Alex

PS: I've experienced several issue where I didn't have time to go back
and try to repeat it in a way that would provide meaningful information.
For example, getting debug info on windows is not straightforward at all
but that is a huge segment of the user base.
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Re: [Qgis-developer] bug stats

2011-12-16 Thread Andreas Neumann
and often bugs are fixed without showing up in the bug tracker or
mailinglist.

I often mailed/phoned to Marco and Jürgen and they fixed things quickly
without it showing up on the bug tracker. Maybe I am lazy when
discussing things on phone/mail, but small things can easily be fixed
this way.

Andreas

On 12/16/2011 08:33 PM, Alex Mandel wrote:
 On 12/16/2011 10:16 AM, Paolo Cavallini wrote:
 Hi all.
 Looking at the redmine stats, I think one good thing for the project would 
 be to
 shoot Faunalia down: me and Giovanni Manghi alone opened about 20% of all 
 tickets
 still open (14% of the total).
 Are we unlucky, or are other users lazy?
 All the best.
 
 One way to think about it is by dividing up the potential bug reporters
 into groups:
 * People with bugs who have no idea what's wrong and never ask
 * People with bugs who ask on the mailing lists
 * People with bugs who already are up on the mailing list traffic and
 know how to use the bug tracker
 * People with bugs who already are up on the mailing list traffic and
 know how to use the bug tracker, who also know what to report and don't
 fear messing up on a bug report or 2, have the time to adequately gather
 bug info and are not core coders
 * Core coders
 
 If I had to guess as to the % of users in each of those categories:
 70%
 23%
 5%
 2%
 0.1%
 
 So yes, lazy is a factor but not the only one. We should think about how
 to make finding existing reports easier, better docs on how to deal with
 errors for new/normal users, etc. More organized bug hunts to train bug
 hunters (I plan to do one at some pt).
 
 Thanks,
 Alex
 
 PS: I've experienced several issue where I didn't have time to go back
 and try to repeat it in a way that would provide meaningful information.
 For example, getting debug info on windows is not straightforward at all
 but that is a huge segment of the user base.
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Re: [Qgis-developer] bug stats

2011-12-16 Thread Ramon Andiñach

On 17/12/2011, at 03:33 , Alex Mandel wrote:

 On 12/16/2011 10:16 AM, Paolo Cavallini wrote:
 Hi all.
 Looking at the redmine stats, I think one good thing for the project would 
 be to
 shoot Faunalia down: me and Giovanni Manghi alone opened about 20% of all 
 tickets
 still open (14% of the total).
 Are we unlucky, or are other users lazy?
 All the best.
 
 One way to think about it is by dividing up the potential bug reporters
 into groups:
 * People with bugs who have no idea what's wrong and never ask
 * People with bugs who ask on the mailing lists
 * People with bugs who already are up on the mailing list traffic and
 know how to use the bug tracker
 * People with bugs who already are up on the mailing list traffic and
 know how to use the bug tracker, who also know what to report and don't
 fear messing up on a bug report or 2, have the time to adequately gather
 bug info and are not core coders
 * Core coders
 
 If I had to guess as to the % of users in each of those categories:
 70%
 23%
 5%
 2%
 0.1%
 
 So yes, lazy is a factor but not the only one. We should think about how
 to make finding existing reports easier, better docs on how to deal with
 errors for new/normal users, etc. More organized bug hunts to train bug
 hunters (I plan to do one at some pt).

I think I fall into the middle group.

The things that slow me down or stop me filing more are.
1. I'd like to know someone else has it first. So if it really bugs me, I 
usually ask on the list first. I do this because 
a) Often I'm just plain doing it wrong.
b) Often it's something that happens on just one of the computers I'm 
supervising but not on any other computer in the known universe. (For instance 
on 1 of our computers we have something like Augus's georefrencer problem, 
*sometimes*, but not on any other computers.)

2. Trying to work out what's going on so as to say something useful. (I'm 
really a user, and not an admin. It takes me a bit longer to figure things out).

3. People get grumpy about duplicate bugs. Trying to work out if the bug has 
been reported before is painful. (and has been discussed recently)

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