Re: [realXtend] Loading terrain in RealXtend Tundra

2012-03-26 Thread Ali Kämäräinen
FYI, the terrain documentation page is now up on the web
http://realxtend.org/doxygen/_terrain_heightmaps.html

Grey skies,
Ali Kämäräinen

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[realXtend] RigidBody component in Terrain entity in Tundra

2012-03-26 Thread Vaibhav Vaidya
Hii all,

I have a terrain entity in my scene. I have created RigidBody component in
Terrain entity. I have added an avatar-app to my scene but my avatar falls
from the terrain.
This is how my Terrain entity looks like in .txml file:



  
   
   
  
  
   
   
   
   
   
   
   
  
  
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  
 

Am I missing anything?? What can be the reason behind this?
Please help..

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Re: [realXtend] Loading terrain in RealXtend Tundra

2012-03-26 Thread Vaibhav Vaidya
Hi Ali,

I have used an image file to create a terrain in the scene. I have also
created the RigidBody component as it was specified in the suggested link.
But my avatar falls from the terrain.
This is how my Terrain entity looks like in .txml file:


  
   
   
  
  
   
   
   
   
   
   
   
  
  
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  
 

Am I missing any thing??
Please help..

On Mon, Mar 26, 2012 at 1:18 PM, Ali Kämäräinen wrote:

> FYI, the terrain documentation page is now up on the web
> http://realxtend.org/doxygen/_terrain_heightmaps.html
>
> Grey skies,
> Ali Kämäräinen
>
>  --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org
>

-- 
http://groups.google.com/group/realxtend
http://www.realxtend.org

Re: [realXtend] RigidBody component in Terrain entity in Tundra

2012-03-26 Thread Jonne Nauha
Change the rigidbody shapetype. Seems to be "0" witch is "Box" i believe.
Change to Trimesh or maybe for EC_Terrain the Heightmap might work too. Try
them all out while having the  
to true. That is the best way to see how the physics are configured!

Best regards,
Jonne Nauha
Adminotech developer


On Mon, Mar 26, 2012 at 3:47 PM, Vaibhav Vaidya
wrote:

> Hii all,
>
> I have a terrain entity in my scene. I have created RigidBody component in
> Terrain entity. I have added an avatar-app to my scene but my avatar falls
> from the terrain.
> This is how my Terrain entity looks like in .txml file:
>
>
> 
>   
>
>
>   
>   
> value="-500.00,-20.00,0.00,0.00,0.00,0.00,10.00,10.00,10.00"
> name="Transform"/>
>
>
>
>
>
>
>   
>   
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>   
>  
>
> Am I missing anything?? What can be the reason behind this?
> Please help..
>
> --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org

-- 
http://groups.google.com/group/realxtend
http://www.realxtend.org

Re: [realXtend] RigidBody component in Terrain entity in Tundra

2012-03-26 Thread Vaibhav Vaidya
@Janne

I tried all the combinations but nothing seems to work.  :(

On Mon, Mar 26, 2012 at 7:00 PM, Jonne Nauha  wrote:

> Change the rigidbody shapetype. Seems to be "0" witch is "Box" i believe.
> Change to Trimesh or maybe for EC_Terrain the Heightmap might work too. Try
> them all out while having the   to true. That is the best way to see how the physics are
> configured!
>
> Best regards,
> Jonne Nauha
> Adminotech developer
>
>
> On Mon, Mar 26, 2012 at 3:47 PM, Vaibhav Vaidya <
> vaibhav.vaidy...@gmail.com> wrote:
>
>> Hii all,
>>
>> I have a terrain entity in my scene. I have created RigidBody component
>> in Terrain entity. I have added an avatar-app to my scene but my avatar
>> falls from the terrain.
>> This is how my Terrain entity looks like in .txml file:
>>
>>
>> 
>>   
>>
>>
>>   
>>   
>>> value="-500.00,-20.00,0.00,0.00,0.00,0.00,10.00,10.00,10.00"
>> name="Transform"/>
>>
>>
>>
>>
>>
>>
>>   
>>   
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>   
>>  
>>
>> Am I missing anything?? What can be the reason behind this?
>> Please help..
>>
>> --
>> http://groups.google.com/group/realxtend
>> http://www.realxtend.org
>
>
>  --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org

-- 
http://groups.google.com/group/realxtend
http://www.realxtend.org

Re: [realXtend] RigidBody component in Terrain entity in Tundra

2012-03-26 Thread Vaibhav Vaidya
It was not working since I was using .tif file as height map but it worked
when I converted height map to .ntf file.

~Regards,
Vaibhav

On Mon, Mar 26, 2012 at 7:20 PM, Vaibhav Vaidya
wrote:

> @Janne
>
> I tried all the combinations but nothing seems to work.  :(
>
>
> On Mon, Mar 26, 2012 at 7:00 PM, Jonne Nauha  wrote:
>
>> Change the rigidbody shapetype. Seems to be "0" witch is "Box" i believe.
>> Change to Trimesh or maybe for EC_Terrain the Heightmap might work too. Try
>> them all out while having the   to true. That is the best way to see how the physics are
>> configured!
>>
>> Best regards,
>> Jonne Nauha
>> Adminotech developer
>>
>>
>> On Mon, Mar 26, 2012 at 3:47 PM, Vaibhav Vaidya <
>> vaibhav.vaidy...@gmail.com> wrote:
>>
>>> Hii all,
>>>
>>> I have a terrain entity in my scene. I have created RigidBody component
>>> in Terrain entity. I have added an avatar-app to my scene but my avatar
>>> falls from the terrain.
>>> This is how my Terrain entity looks like in .txml file:
>>>
>>>
>>> 
>>>   
>>>
>>>
>>>   
>>>   
>>>>> value="-500.00,-20.00,0.00,0.00,0.00,0.00,10.00,10.00,10.00"
>>> name="Transform"/>
>>>
>>>
>>>
>>>
>>>
>>>
>>>   
>>>   
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>   
>>>  
>>>
>>> Am I missing anything?? What can be the reason behind this?
>>> Please help..
>>>
>>> --
>>> http://groups.google.com/group/realxtend
>>> http://www.realxtend.org
>>
>>
>>  --
>> http://groups.google.com/group/realxtend
>> http://www.realxtend.org
>
>
>

-- 
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[realXtend] Re: newbie question

2012-03-26 Thread Lúthien
Hi, I tried a few more options like specifying the assetcache in the
command line (relative and absolute paths), running the script from a
directory higher, etc. - but I can't get beyond those

Error: AssetAPI::UploadAssetFromFileInMemory failed! The storage is
not writable.

type of errors (plus the Error: OGRE
EXCEPTION(2:InvalidParametersException, see above - I don't know if
that's a show-stopper?

Is there maybe someone else who has (successfully) run this version on
a Mac?

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Re: [realXtend] RigidBody component in Terrain entity in Tundra

2012-03-26 Thread Ali Kämäräinen
If you were running a headless server, you most likely encountered this bug
https://github.com/realXtend/naali/issues/412

Grey skies,
Ali Kämäräinen

-- 
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http://www.realxtend.org