Re: [realXtend] SkyX component in tundra

2012-04-24 Thread Vaibhav Vaidya
Thanks Ali for giving it a look.. :)


On Tue, Apr 24, 2012 at 7:45 PM, Ali Kämäräinen stinkfi...@gmail.comwrote:

 Just tested this myself, and seems that there is a bug somewhere. Will
 investigate in the near future.

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[realXtend] SkyX component in tundra

2012-04-23 Thread Vaibhav Vaidya
Hi,

I have used SkyX component in the scene. I have set time multiplier to
0.02. Since the time is different on different clients, it shows different
environment settings on the clients. How can I synchronize the time among
the clients??

Regards,
Vaibhav Vaidya

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Re: [realXtend] SkyX component in tundra

2012-04-23 Thread Ali Kämäräinen
Hi,

Set 'timeMultiplier' to 0 and use the 'time' attribute to synchronize the
time between all participants. The changes that the time multiplier does
for the 'time' attribute are not replicated as it would produce substantial
amount of the network traffic. If you want to animate the time, you can
create a simple script that increments the time attribute, say, each 10
seconds.

Grey skies,
Ali Kämäräinen

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Re: [realXtend] SkyX component in tundra

2012-04-23 Thread Toni Alatalo
On Apr 23, 2012, at 7:46 PM, Vaibhav Vaidya wrote:
 I tried this also. I created a simple script which increments the time 
 attribute by some amount but the problem is that if I choose run mode to 
 server, the script doesn't execute. And, if I choose run mode to both, the 
 second client gets initialized with some initial value and it starts 
 increment from that value and hence, not synchronized with the previously 
 connected client.

Perhaps the server doesn't run with SkyX as it needs shaders etc?

If that's the case, one solution is to have a abstract server side script that 
only does the incrementing, and then another script on the client side that 
reads those values and puts them to SkyX.

 Vaibhav

~Toni

 On Mon, Apr 23, 2012 at 7:38 PM, Ali Kämäräinen stinkfi...@gmail.com wrote:
 Hi,
 
 Set 'timeMultiplier' to 0 and use the 'time' attribute to synchronize the 
 time between all participants. The changes that the time multiplier does for 
 the 'time' attribute are not replicated as it would produce substantial 
 amount of the network traffic. If you want to animate the time, you can 
 create a simple script that increments the time attribute, say, each 10 
 seconds.
 
 Grey skies,
 Ali Kämäräinen
 
 -- 
 http://groups.google.com/group/realxtend
 http://www.realxtend.org
 
 
 -- 
 http://groups.google.com/group/realxtend
 http://www.realxtend.org

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Re: [realXtend] SkyX component in tundra

2012-04-23 Thread Vaibhav Vaidya
Ok.. I can write a script which runs on the server but how to write a some
other script script read value from this script?

On Mon, Apr 23, 2012 at 10:20 PM, Toni Alatalo t...@playsign.net wrote:

 On Apr 23, 2012, at 7:46 PM, Vaibhav Vaidya wrote:

 I tried this also. I created a simple script which increments the time
 attribute by some amount but the problem is that if I choose run mode to
 server, the script doesn't execute. And, if I choose run mode to both, the
 second client gets initialized with some initial value and it starts
 increment from that value and hence, not synchronized with the previously
 connected client.


 Perhaps the server doesn't run with SkyX as it needs shaders etc?

 If that's the case, one solution is to have a abstract server side script
 that only does the incrementing, and then another script on the client side
 that reads those values and puts them to SkyX.

 Vaibhav


 ~Toni

 On Mon, Apr 23, 2012 at 7:38 PM, Ali Kämäräinen stinkfi...@gmail.comwrote:

 Hi,

 Set 'timeMultiplier' to 0 and use the 'time' attribute to synchronize the
 time between all participants. The changes that the time multiplier does
 for the 'time' attribute are not replicated as it would produce substantial
 amount of the network traffic. If you want to animate the time, you can
 create a simple script that increments the time attribute, say, each 10
 seconds.

 Grey skies,
 Ali Kämäräinen

 --
 http://groups.google.com/group/realxtend
 http://www.realxtend.org



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 http://www.realxtend.org


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