Re: New Game - "Dave Invaders"
Have to send a "me too" post - really impressed. Love the graphics. That's two good new SAM games in the last year (Rob's Garden Centre Of The Universe game being the other one) - what's going on?! I agree 100%! It's quite worrying... But inspiring all the same. Maybe it's time for us "old dogs" to dust off our assemblers and get coding!! :-) Chris...
Re: New Game - "Dave Invaders"
Yep and show us youngsters how it is REALLY done :) -- From: "Chris Pile" Sent: Sunday, January 29, 2012 10:48 AM To: Subject: Re: New Game - "Dave Invaders" Have to send a "me too" post - really impressed. Love the graphics. That's two good new SAM games in the last year (Rob's Garden Centre Of The Universe game being the other one) - what's going on?! I agree 100%! It's quite worrying... But inspiring all the same. Maybe it's time for us "old dogs" to dust off our assemblers and get coding!! :-) Chris...
Re: New Game - "Dave Invaders"
I'm not really sure exactly where the age divide falls on this issue and I'm willing to bet none of us is classically young, but yeah! Let's either show them or allow ourselves to be shown, as applicable. I keep meaning to do some Sam work again, but getting started always feels like a huge effort — what tool chain did you use for Dave Invaders? On 29 January 2012 10:52, Andrew Gillen wrote: > Yep and show us youngsters how it is REALLY done :) > > > -- > From: "Chris Pile" > Sent: Sunday, January 29, 2012 10:48 AM > > To: > Subject: Re: New Game - "Dave Invaders" > >>> Have to send a "me too" post - really impressed. Love the graphics. >>> That's two good new SAM games in the last year (Rob's Garden Centre >>> Of The Universe game being the other one) - what's going on?! >> >> >> I agree 100%! It's quite worrying... But inspiring all the same. Maybe >> it's time for us >> "old dogs" to dust off our assemblers and get coding!! :-) >> >> Chris... > >
Re: New Game - "Dave Invaders"
I'm not really sure exactly where the age divide falls on this issue and I'm willing to bet none of us is classically young, but yeah! I can categorically state that I fall into "Old Git" territory! I keep meaning to do some Sam work again, but getting started always feels like a huge effort... Me too. Finding both the time and, more importantly, the enthusiasm to do anything on the SAM is pretty much impossible. Which is why it's refreshing to see new games and new developers such as Andrew and Rob still willing to put the effort in. Starting and (crucially) finishing any project on the SAM can be nothing more than a labour of love these days. Chris...