Re: [scifinoir2] Movies that make you love them
(thinking of time-travel action flicks with bevies of hot women pairing up with technonerds...) On Sun, Apr 4, 2010 at 10:46 PM, brent wodehouse brent_wodeho...@thefence.us wrote: http://www.theglobeandmail.com/news/arts/movies/movies-that-make-you-love-them/article1521282/ Movies that make you love them Filmmakers are searching out new ways to mine your celluloid sweet spot Liam Lacey From Saturday's Globe and Mail In the future, instead of going to movie theatres and staring at giant screens, perhaps we will attach a cable to our computers, plug it into the sides of our skulls - and get lost. That could be the eventual outcome of “neurocinema,” an emerging technology that promises to shape films to maximize brain excitement, allowing Hollywood studios to know exactly what you want better than you do. As columnist Scott Brown sardonically noted in Wired magazine last month: “Movie houses will become crack dens with cup holders, and I’ll lie there mainlining pure viewing pleasure for hours.” The concern that movies may take over our brains goes back at least to 1931 and Aldous Huxley’s Brave New World, which featured an entertainment system called “the feelies” inspired by Huxley’s horror at watching his first sound movie. Novels made into such movies as The Parallax View and A Clockwork Orange show heroes brainwashed by film. But could brain research also make films better? Neurocinema is an offshoot of neuromarketing, a term coined by Dutch marketing expert Ale Smidts in 2002. It, in turn, is a branch of advertising research that uses brain-imaging techniques, including the functional magnetic resonance imaging machine (or fMRI, which measures blood flow to parts of the brain) and electroencephalography (EEG, which measures electrical activity) to peer into our brains - and, more specifically, into “the subconscious thoughts, feelings and desires that drive purchasing decisions” as branding guru Martin Lindstrom writes in Buyology: Truth and Lies About Why We Buy. It’s no longer the stuff of science fiction: Coca-Cola, Unilever, Campbell’s Soup and Levi Strauss have used brain scanning to develop advertising strategies, and marketing jargon is full of excited talk about finding the “buy button” in consumers’ heads. Neuromarketing buzz has influenced the move industry, too. More than a year before Avatar hit screens, James Cameron boasted that fMRI machines would show the brain was much more active while watching his 3-D film than while taking in a conventional movie. This month’s South by Southwest festival in Austin played to the film-geek crowd with a panel called Big Brother in Your Brain: Neuroscience and Marketing. And last fall, such media outlets as Wired, CNN and National Public Radio carried the story of a San Diego company called Mindsign Neuromarketing, which announced it was revolutionizing films by using an fMRI machine to test scenes from a horror movie called Pop Skull. But on closer inspection, it didn’t take a brain scientist to diagnose a bad case of neuro hype. The test involved only one subject, a 24-year-old woman who watched two scenes from the movie, three times. According to film producer Peter Katz, this was the first step in a brave new filmmaking world where filmmakers “will be able to track precisely which sequences/scenes excite, emotionally engage or lose the viewer’s interest based on what regions of the brain are activated. From that info, a director can edit, reshoot an actor’s bad performance, adjust a score, pump up visual effects and apply any other changes to improve or replace the least compelling scenes.” Most brain-movie research to date makes more modest claims. For example, in 2004, Professor Uri Hasson and his New York University colleagues showed five subjects different scenes, lasting about 30 minutes, of the Sergio Leone 1966 western, The Good, The Bad and the Ugly and discovered “the brains of different individuals show a highly significant tendency to act in unison.” No big surprise there. But later, in a 2008 test, the same researchers looked into how moviegoers experience different films. This time, The Good, The Bad and the Ugly aroused about 45-per-cent similar brain reaction among the subjects. By contrast, the loosely structured TV comedy Curb Your Enthusiasm hit only 18-per-cent common brain activity, while an episode of the vintage television show Alfred Hitchcock Presents scored a whopping 65-per-cent uniformity, confirming the Master of Suspense’s claim that he played his audience like an instrument. After Hasson’s initial experiment, Hollywood executives commissioned Steven Quartz, a neuroscientist at the California Institute of Technology, to try to improve the effectiveness of movie trailers. Quartz claimed to have discovered an area of the brain, at the base of the orbitofrontal cortex, that indicates “how much people are anticipating a movie when
Re: [scifinoir2] Movies that make you love them
Seriously, an interesting concept. Don't know if it'll ever usurp the H'Wood Money Grubbers. On Mon, Apr 5, 2010 at 6:54 AM, Martin Baxter martinbaxt...@gmail.comwrote: (thinking of time-travel action flicks with bevies of hot women pairing up with technonerds...) On Sun, Apr 4, 2010 at 10:46 PM, brent wodehouse brent_wodeho...@thefence.us wrote: http://www.theglobeandmail.com/news/arts/movies/movies-that-make-you-love-them/article1521282/ Movies that make you love them Filmmakers are searching out new ways to mine your celluloid sweet spot Liam Lacey From Saturday's Globe and Mail In the future, instead of going to movie theatres and staring at giant screens, perhaps we will attach a cable to our computers, plug it into the sides of our skulls - and get lost. That could be the eventual outcome of “neurocinema,” an emerging technology that promises to shape films to maximize brain excitement, allowing Hollywood studios to know exactly what you want better than you do. As columnist Scott Brown sardonically noted in Wired magazine last month: “Movie houses will become crack dens with cup holders, and I’ll lie there mainlining pure viewing pleasure for hours.” The concern that movies may take over our brains goes back at least to 1931 and Aldous Huxley’s Brave New World, which featured an entertainment system called “the feelies” inspired by Huxley’s horror at watching his first sound movie. Novels made into such movies as The Parallax View and A Clockwork Orange show heroes brainwashed by film. But could brain research also make films better? Neurocinema is an offshoot of neuromarketing, a term coined by Dutch marketing expert Ale Smidts in 2002. It, in turn, is a branch of advertising research that uses brain-imaging techniques, including the functional magnetic resonance imaging machine (or fMRI, which measures blood flow to parts of the brain) and electroencephalography (EEG, which measures electrical activity) to peer into our brains - and, more specifically, into “the subconscious thoughts, feelings and desires that drive purchasing decisions” as branding guru Martin Lindstrom writes in Buyology: Truth and Lies About Why We Buy. It’s no longer the stuff of science fiction: Coca-Cola, Unilever, Campbell’s Soup and Levi Strauss have used brain scanning to develop advertising strategies, and marketing jargon is full of excited talk about finding the “buy button” in consumers’ heads. Neuromarketing buzz has influenced the move industry, too. More than a year before Avatar hit screens, James Cameron boasted that fMRI machines would show the brain was much more active while watching his 3-D film than while taking in a conventional movie. This month’s South by Southwest festival in Austin played to the film-geek crowd with a panel called Big Brother in Your Brain: Neuroscience and Marketing. And last fall, such media outlets as Wired, CNN and National Public Radio carried the story of a San Diego company called Mindsign Neuromarketing, which announced it was revolutionizing films by using an fMRI machine to test scenes from a horror movie called Pop Skull. But on closer inspection, it didn’t take a brain scientist to diagnose a bad case of neuro hype. The test involved only one subject, a 24-year-old woman who watched two scenes from the movie, three times. According to film producer Peter Katz, this was the first step in a brave new filmmaking world where filmmakers “will be able to track precisely which sequences/scenes excite, emotionally engage or lose the viewer’s interest based on what regions of the brain are activated. From that info, a director can edit, reshoot an actor’s bad performance, adjust a score, pump up visual effects and apply any other changes to improve or replace the least compelling scenes.” Most brain-movie research to date makes more modest claims. For example, in 2004, Professor Uri Hasson and his New York University colleagues showed five subjects different scenes, lasting about 30 minutes, of the Sergio Leone 1966 western, The Good, The Bad and the Ugly and discovered “the brains of different individuals show a highly significant tendency to act in unison.” No big surprise there. But later, in a 2008 test, the same researchers looked into how moviegoers experience different films. This time, The Good, The Bad and the Ugly aroused about 45-per-cent similar brain reaction among the subjects. By contrast, the loosely structured TV comedy Curb Your Enthusiasm hit only 18-per-cent common brain activity, while an episode of the vintage television show Alfred Hitchcock Presents scored a whopping 65-per-cent uniformity, confirming the Master of Suspense’s claim that he played his audience like an instrument. After Hasson’s initial experiment, Hollywood executives commissioned Steven Quartz, a neuroscientist at the California Institute of Technology, to try to improve the effectiveness of
[scifinoir2] Movies that make you love them
http://www.theglobeandmail.com/news/arts/movies/movies-that-make-you-love-them/article1521282/ Movies that make you love them Filmmakers are searching out new ways to mine your celluloid sweet spot Liam Lacey From Saturday's Globe and Mail In the future, instead of going to movie theatres and staring at giant screens, perhaps we will attach a cable to our computers, plug it into the sides of our skulls - and get lost. That could be the eventual outcome of neurocinema, an emerging technology that promises to shape films to maximize brain excitement, allowing Hollywood studios to know exactly what you want better than you do. As columnist Scott Brown sardonically noted in Wired magazine last month: Movie houses will become crack dens with cup holders, and Ill lie there mainlining pure viewing pleasure for hours. The concern that movies may take over our brains goes back at least to 1931 and Aldous Huxleys Brave New World, which featured an entertainment system called the feelies inspired by Huxleys horror at watching his first sound movie. Novels made into such movies as The Parallax View and A Clockwork Orange show heroes brainwashed by film. But could brain research also make films better? Neurocinema is an offshoot of neuromarketing, a term coined by Dutch marketing expert Ale Smidts in 2002. It, in turn, is a branch of advertising research that uses brain-imaging techniques, including the functional magnetic resonance imaging machine (or fMRI, which measures blood flow to parts of the brain) and electroencephalography (EEG, which measures electrical activity) to peer into our brains - and, more specifically, into the subconscious thoughts, feelings and desires that drive purchasing decisions as branding guru Martin Lindstrom writes in Buyology: Truth and Lies About Why We Buy. Its no longer the stuff of science fiction: Coca-Cola, Unilever, Campbells Soup and Levi Strauss have used brain scanning to develop advertising strategies, and marketing jargon is full of excited talk about finding the buy button in consumers heads. Neuromarketing buzz has influenced the move industry, too. More than a year before Avatar hit screens, James Cameron boasted that fMRI machines would show the brain was much more active while watching his 3-D film than while taking in a conventional movie. This months South by Southwest festival in Austin played to the film-geek crowd with a panel called Big Brother in Your Brain: Neuroscience and Marketing. And last fall, such media outlets as Wired, CNN and National Public Radio carried the story of a San Diego company called Mindsign Neuromarketing, which announced it was revolutionizing films by using an fMRI machine to test scenes from a horror movie called Pop Skull. But on closer inspection, it didnt take a brain scientist to diagnose a bad case of neuro hype. The test involved only one subject, a 24-year-old woman who watched two scenes from the movie, three times. According to film producer Peter Katz, this was the first step in a brave new filmmaking world where filmmakers will be able to track precisely which sequences/scenes excite, emotionally engage or lose the viewers interest based on what regions of the brain are activated. From that info, a director can edit, reshoot an actors bad performance, adjust a score, pump up visual effects and apply any other changes to improve or replace the least compelling scenes. Most brain-movie research to date makes more modest claims. For example, in 2004, Professor Uri Hasson and his New York University colleagues showed five subjects different scenes, lasting about 30 minutes, of the Sergio Leone 1966 western, The Good, The Bad and the Ugly and discovered the brains of different individuals show a highly significant tendency to act in unison. No big surprise there. But later, in a 2008 test, the same researchers looked into how moviegoers experience different films. This time, The Good, The Bad and the Ugly aroused about 45-per-cent similar brain reaction among the subjects. By contrast, the loosely structured TV comedy Curb Your Enthusiasm hit only 18-per-cent common brain activity, while an episode of the vintage television show Alfred Hitchcock Presents scored a whopping 65-per-cent uniformity, confirming the Master of Suspenses claim that he played his audience like an instrument. After Hassons initial experiment, Hollywood executives commissioned Steven Quartz, a neuroscientist at the California Institute of Technology, to try to improve the effectiveness of movie trailers. Quartz claimed to have discovered an area of the brain, at the base of the orbitofrontal cortex, that indicates how much people are anticipating a movie when they are watching a trailer or how much liking they have. Other researchers are dubious. Neurologist Richard Restak, author of The Naked Brain: How the Emerging Neurosociety is Changing How We Live, Work, and Love, points out that a large area of the brain