Re: [Simh] SIMH internals documentation?
I last built it under vs2005 and it worked fine, not tried recently. If I get time I'll have a look tonight. (note I am in the UK) Dave G4UGM On 8 May 2011 23:12, Richard legal...@xmission.com wrote: In article C099F659EBBF4EFE99657CB5D581DD46@EMACHINE, Dave dave.g4...@gmail.com writes: The 1130 simulator has a GUI on Windows. Its in the pac... When I add GUI_SUPPORT to the vcproj that I made for VS2008, all I get is a console window and a tiny window with japanese text in the title bar. When I try to use that nmake makefile, it doesn't build. -- The Direct3D Graphics Pipeline -- DirectX 9 draft available for download http://legalizeadul... ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh
Re: [Simh] SIMH internals documentation?
The 1130 GUI works for me. I build it under VS 2008. Dave, do you want the .sln file? The GUI code, by the way, is Windows-only. I made only vague attempts to abstract it so that it could be reimplemented in other environments. Brian On 9 May 2011 at 7:34, Dave Wade wrote: I last built it under vs2005 and it worked fine, not tried recently. If I get time I'll have a look tonight. (note I am in the UK) Dave G4UGM On 8 May 2011 23:12, Richard legal...@xmission.com wrote: In article C099F659EBBF4EFE99657CB5D581DD46@EMACHINE, Dave dave.g4...@gmail.com writes: The 1130 simulator has a GUI on Windows. Its in the pac... When I add GUI_SUPPORT to the vcproj that I made for VS2008, all I get is a console window and a tiny window with japanese text in the title bar. When I try to use that nmake makefile, it doesn't build. -- The Direct3D Graphics Pipeline -- DirectX 9 draft available for download http://legalizeadul... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _| _| _| Brian Knittel _| _| _| Quarterbyte Systems, Inc. _| _| _| Tel: 1-510-559-7930 _| _| _| http://www.quarterbyte.com ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh
[Simh] 1130 GUI, was SIMH internals documentation?
Two things to be certain of: * Be sure that ibm1130_gui.c is in the build and, * Be sure that Unicode is turned off. The Japanese text makes me suspect it wasn't in your build. In Visual Studio 2008, for example, in the project's properties page, under Configuration Properties, General, be sure that Character Set is set to Not Set for both Debug and Release builds. Brian On 9 May 2011 at 7:34, Dave Wade wrote: I last built it under vs2005 and it worked fine, not tried recently. If I get time I'll have a look tonight. (note I am in the UK) Dave G4UGM On 8 May 2011 23:12, Richard legal...@xmission.com wrote: In article C099F659EBBF4EFE99657CB5D581DD46@EMACHINE, Dave dave.g4...@gmail.com writes: The 1130 simulator has a GUI on Windows. Its in the pac... When I add GUI_SUPPORT to the vcproj that I made for VS2008, all I get is a console window and a tiny window with japanese text in the title bar. When I try to use that nmake makefile, it doesn't build. -- The Direct3D Graphics Pipeline -- DirectX 9 draft available for download http://legalizeadul... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _| _| _| Brian Knittel _| _| _| Quarterbyte Systems, Inc. _| _| _| Tel: 1-510-559-7930 _| _| _| http://www.quarterbyte.com ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh
Re: [Simh] SIMH internals documentation?
Brian I think I am ok. It was others who were having fun! One point on the GUI, I wonder if the Hercules approach may be better. This uses a pipe to communicate with the GUI. There is a startup parameter that says the Emulator has been started under a GUI and so it should send regular status info back to the GUI Dave -Original Message- From: simh-boun...@trailing-edge.com [mailto:simh-boun...@trailing-edge.com] On Behalf Of Brian Knittel Sent: 09 May 2011 19:02 To: SIMH Subject: Re: [Simh] SIMH internals documentation? The 1130 GUI works for me. I build it under VS 2008. Dave, do you want the .sln file? The GUI code, by the way, is Windows-only. I made only vague attempts to abstract it so that it could be reimplemented in other environments. Brian On 9 May 2011 at 7:34, Dave Wade wrote: I last built it under vs2005 and it worked fine, not tried recently. If I get time I'll have a look tonight. (note I am in the UK) Dave G4UGM On 8 May 2011 23:12, Richard legal...@xmission.com wrote: In article C099F659EBBF4EFE99657CB5D581DD46@EMACHINE, Dave dave.g4...@gmail.com writes: The 1130 simulator has a GUI on Windows. Its in the pac... When I add GUI_SUPPORT to the vcproj that I made for VS2008, all I get is a console window and a tiny window with japanese text in the title bar. When I try to use that nmake makefile, it doesn't build. -- The Direct3D Graphics Pipeline -- DirectX 9 draft available for download http://legalizeadul... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _| _| _| Brian Knittel _| _| _| Quarterbyte Systems, Inc. _| _| _| Tel: 1-510-559-7930 _| _| _| http://www.quarterbyte.com ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh