Re: [Simh] SIMH internals documentation?

2011-05-09 Thread Dave Wade
I last built it under vs2005 and it worked fine, not tried recently. If I
get time I'll have a look tonight. (note I am in the UK)

Dave
G4UGM

On 8 May 2011 23:12, Richard legal...@xmission.com wrote:


In article C099F659EBBF4EFE99657CB5D581DD46@EMACHINE,

Dave dave.g4...@gmail.com writes:

 The 1130 simulator has a GUI on Windows. Its in the pac...
When I add GUI_SUPPORT to the vcproj that I made for VS2008, all I get
is a console window and a tiny window with japanese text in the title bar.

When I try to use that nmake makefile, it doesn't build.

-- 
The Direct3D Graphics Pipeline -- DirectX 9 draft available for download
http://legalizeadul...
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Re: [Simh] SIMH internals documentation?

2011-05-09 Thread Brian Knittel
The 1130 GUI works for me. I build it under VS 2008.
Dave, do you want the .sln file?

The GUI code, by the way, is Windows-only. I made only vague attempts
to abstract it so that it could be reimplemented in other environments.

Brian


On 9 May 2011 at 7:34, Dave Wade wrote:

 I last built it under vs2005 and it worked fine, not tried recently. If I
 get time I'll have a look tonight. (note I am in the UK)
 
 Dave
 G4UGM
 
 On 8 May 2011 23:12, Richard legal...@xmission.com wrote:
 
 
 In article C099F659EBBF4EFE99657CB5D581DD46@EMACHINE,
 
 Dave dave.g4...@gmail.com writes:
 
  The 1130 simulator has a GUI on Windows. Its in the pac...
 When I add GUI_SUPPORT to the vcproj that I made for VS2008, all I get
 is a console window and a tiny window with japanese text in the title bar.
 
 When I try to use that nmake makefile, it doesn't build.
 
 -- 
 The Direct3D Graphics Pipeline -- DirectX 9 draft available for download
 http://legalizeadul...
 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
_| _| _|  Brian Knittel
_| _| _|  Quarterbyte Systems, Inc.
_| _| _|  Tel: 1-510-559-7930
_| _| _|  http://www.quarterbyte.com

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[Simh] 1130 GUI, was SIMH internals documentation?

2011-05-09 Thread Brian Knittel
Two things to be certain of:

* Be sure that ibm1130_gui.c is in the build and, 

* Be sure that Unicode is turned off.  The Japanese text makes me 
suspect it wasn't in your build. In Visual Studio 2008, for example,
in the project's properties page, under Configuration Properties, 
General, be sure that Character Set is set to Not Set for both Debug
and Release builds.

Brian



On 9 May 2011 at 7:34, Dave Wade wrote:

 I last built it under vs2005 and it worked fine, not tried recently. If I
 get time I'll have a look tonight. (note I am in the UK)
 
 Dave
 G4UGM
 
 On 8 May 2011 23:12, Richard legal...@xmission.com wrote:
 
 
 In article C099F659EBBF4EFE99657CB5D581DD46@EMACHINE,
 
 Dave dave.g4...@gmail.com writes:
 
  The 1130 simulator has a GUI on Windows. Its in the pac...
 When I add GUI_SUPPORT to the vcproj that I made for VS2008, all I get
 is a console window and a tiny window with japanese text in the title bar.
 
 When I try to use that nmake makefile, it doesn't build.
 
 -- 
 The Direct3D Graphics Pipeline -- DirectX 9 draft available for download
 http://legalizeadul...
 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
_| _| _|  Brian Knittel
_| _| _|  Quarterbyte Systems, Inc.
_| _| _|  Tel: 1-510-559-7930
_| _| _|  http://www.quarterbyte.com

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Re: [Simh] SIMH internals documentation?

2011-05-09 Thread Dave
Brian

I think I am ok. It was others who were having fun!

One point on the GUI, I wonder if the Hercules approach may be better. This
uses a pipe to communicate with the GUI. There is a startup parameter that
says the Emulator has been started under a GUI and so it should send regular
status info back to the GUI  

Dave   

 -Original Message-
 From: simh-boun...@trailing-edge.com 
 [mailto:simh-boun...@trailing-edge.com] On Behalf Of Brian Knittel
 Sent: 09 May 2011 19:02
 To: SIMH
 Subject: Re: [Simh] SIMH internals documentation?
 
 
 The 1130 GUI works for me. I build it under VS 2008.
 Dave, do you want the .sln file?
 
 The GUI code, by the way, is Windows-only. I made only vague 
 attempts to abstract it so that it could be reimplemented in 
 other environments.
 
 Brian
 
 
 On 9 May 2011 at 7:34, Dave Wade wrote:
 
  I last built it under vs2005 and it worked fine, not tried 
 recently. 
  If I get time I'll have a look tonight. (note I am in the UK)
  
  Dave
  G4UGM
  
  On 8 May 2011 23:12, Richard legal...@xmission.com wrote:
  
  
  In article C099F659EBBF4EFE99657CB5D581DD46@EMACHINE,
  
  Dave dave.g4...@gmail.com writes:
  
   The 1130 simulator has a GUI on Windows. Its in the pac...
  When I add GUI_SUPPORT to the vcproj that I made for 
 VS2008, all I get 
  is a console window and a tiny window with japanese text in 
 the title 
  bar.
  
  When I try to use that nmake makefile, it doesn't build.
  
  --
  The Direct3D Graphics Pipeline -- DirectX 9 draft 
 available for download
  http://legalizeadul...
  
 
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 _| _| _|  Brian Knittel
 _| _| _|  Quarterbyte Systems, Inc.
 _| _| _|  Tel: 1-510-559-7930
 _| _| _|  http://www.quarterbyte.com
 
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 Simh mailing list
 Simh@trailing-edge.com
 http://mailman.trailing-edge.com/mailman/listinfo/simh
 

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