Re: [Simh] SIMH internals documentation?

2011-05-09 Thread Dave Wade
I last built it under vs2005 and it worked fine, not tried recently. If I
get time I'll have a look tonight. (note I am in the UK)

Dave
G4UGM

On 8 May 2011 23:12, Richard legal...@xmission.com wrote:


In article C099F659EBBF4EFE99657CB5D581DD46@EMACHINE,

Dave dave.g4...@gmail.com writes:

 The 1130 simulator has a GUI on Windows. Its in the pac...
When I add GUI_SUPPORT to the vcproj that I made for VS2008, all I get
is a console window and a tiny window with japanese text in the title bar.

When I try to use that nmake makefile, it doesn't build.

-- 
The Direct3D Graphics Pipeline -- DirectX 9 draft available for download
http://legalizeadul...
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Re: [Simh] SIMH internals documentation?

2011-05-09 Thread Brian Knittel
The 1130 GUI works for me. I build it under VS 2008.
Dave, do you want the .sln file?

The GUI code, by the way, is Windows-only. I made only vague attempts
to abstract it so that it could be reimplemented in other environments.

Brian


On 9 May 2011 at 7:34, Dave Wade wrote:

 I last built it under vs2005 and it worked fine, not tried recently. If I
 get time I'll have a look tonight. (note I am in the UK)
 
 Dave
 G4UGM
 
 On 8 May 2011 23:12, Richard legal...@xmission.com wrote:
 
 
 In article C099F659EBBF4EFE99657CB5D581DD46@EMACHINE,
 
 Dave dave.g4...@gmail.com writes:
 
  The 1130 simulator has a GUI on Windows. Its in the pac...
 When I add GUI_SUPPORT to the vcproj that I made for VS2008, all I get
 is a console window and a tiny window with japanese text in the title bar.
 
 When I try to use that nmake makefile, it doesn't build.
 
 -- 
 The Direct3D Graphics Pipeline -- DirectX 9 draft available for download
 http://legalizeadul...
 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
_| _| _|  Brian Knittel
_| _| _|  Quarterbyte Systems, Inc.
_| _| _|  Tel: 1-510-559-7930
_| _| _|  http://www.quarterbyte.com

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Re: [Simh] SIMH internals documentation?

2011-05-09 Thread Dave
Brian

I think I am ok. It was others who were having fun!

One point on the GUI, I wonder if the Hercules approach may be better. This
uses a pipe to communicate with the GUI. There is a startup parameter that
says the Emulator has been started under a GUI and so it should send regular
status info back to the GUI  

Dave   

 -Original Message-
 From: simh-boun...@trailing-edge.com 
 [mailto:simh-boun...@trailing-edge.com] On Behalf Of Brian Knittel
 Sent: 09 May 2011 19:02
 To: SIMH
 Subject: Re: [Simh] SIMH internals documentation?
 
 
 The 1130 GUI works for me. I build it under VS 2008.
 Dave, do you want the .sln file?
 
 The GUI code, by the way, is Windows-only. I made only vague 
 attempts to abstract it so that it could be reimplemented in 
 other environments.
 
 Brian
 
 
 On 9 May 2011 at 7:34, Dave Wade wrote:
 
  I last built it under vs2005 and it worked fine, not tried 
 recently. 
  If I get time I'll have a look tonight. (note I am in the UK)
  
  Dave
  G4UGM
  
  On 8 May 2011 23:12, Richard legal...@xmission.com wrote:
  
  
  In article C099F659EBBF4EFE99657CB5D581DD46@EMACHINE,
  
  Dave dave.g4...@gmail.com writes:
  
   The 1130 simulator has a GUI on Windows. Its in the pac...
  When I add GUI_SUPPORT to the vcproj that I made for 
 VS2008, all I get 
  is a console window and a tiny window with japanese text in 
 the title 
  bar.
  
  When I try to use that nmake makefile, it doesn't build.
  
  --
  The Direct3D Graphics Pipeline -- DirectX 9 draft 
 available for download
  http://legalizeadul...
  
 
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 _| _| _|  Brian Knittel
 _| _| _|  Quarterbyte Systems, Inc.
 _| _| _|  Tel: 1-510-559-7930
 _| _| _|  http://www.quarterbyte.com
 
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Re: [Simh] SIMH internals documentation?

2011-05-08 Thread Richard

Speaking of the internal documentation, there is mention in that PDF
of certain routines being useful for a GUI based simulator.

Has anyone used SIMH's guts to create a GUI based simulator?
If so, is it open source so I can look at the implementation?
-- 
The Direct3D Graphics Pipeline -- DirectX 9 draft available for download
 http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/

  Legalize Adulthood! http://legalizeadulthood.wordpress.com
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Re: [Simh] SIMH internals documentation?

2011-05-08 Thread Dave


 -Original Message-
 From: simh-boun...@trailing-edge.com 
 [mailto:simh-boun...@trailing-edge.com] On Behalf Of Richard
 Sent: 08 May 2011 16:54
 To: SIMH
 Subject: Re: [Simh] SIMH internals documentation?
 
 
 
 Speaking of the internal documentation, there is mention in 
 that PDF of certain routines being useful for a GUI based simulator.
 
 Has anyone used SIMH's guts to create a GUI based simulator?
 If so, is it open source so I can look at the implementation?

The 1130 simulator has a GUI on Windows. Its in the package..

 -- 
 The Direct3D Graphics Pipeline -- DirectX 9 draft available 
 for download  
 http://legalizeadulthood.wordpress.com/the-direct3d-graphics-
pipeline/

  Legalize Adulthood! http://legalizeadulthood.wordpress.com
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Re: [Simh] SIMH internals documentation?

2011-05-08 Thread Jason Stevens
If you are seeing Japanese text, it's because the primary API set in
VS changed from ANSI to Unicode...

Look for all the api calls and either put A's on the end of them
(MsgBoxA, CreateWindowA..), or there is some macro to set, or a flag
to the C compiler to default to ASCII



On Sun, May 8, 2011 at 6:12 PM, Richard legal...@xmission.com wrote:

 In article C099F659EBBF4EFE99657CB5D581DD46@EMACHINE,
    Dave dave.g4...@gmail.com writes:

 The 1130 simulator has a GUI on Windows. Its in the package..

 When I add GUI_SUPPORT to the vcproj that I made for VS2008, all I get
 is a console window and a tiny window with japanese text in the title bar.

 When I try to use that nmake makefile, it doesn't build.
 --
 The Direct3D Graphics Pipeline -- DirectX 9 draft available for download
  http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/

      Legalize Adulthood! http://legalizeadulthood.wordpress.com
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 http://mailman.trailing-edge.com/mailman/listinfo/simh

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Re: [Simh] SIMH internals documentation?

2011-05-06 Thread Richard
Grrr... I hate it when this happens.  I seem to have found it just
after asking for it :-).

http://simh.trailing-edge.com/docs/simh.pdf is this it?

This is buried in the Papers section which doesn't really seeem like
an obvious place for it.
-- 
The Direct3D Graphics Pipeline -- DirectX 9 draft available for download
 http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/

  Legalize Adulthood! http://legalizeadulthood.wordpress.com
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