RE: Scene crash on startup - any advice

2014-08-02 Thread Matt Lind
A scene size of 53 MB containing mostly referenced models indicates there is 
still a lot of data, such as animation (FCurves) or data applied on top of the 
referenced models in model deltas, still in the scene. the first thing to try 
is rolling back your scene to a previous version (including referenced models) 
if you have been using source control. The "done fixing hidden cluster" error 
indicates a geometry problem.  With a scene containing many referenced models, 
it's likely one or more models was imported into the scene as a referenced 
model, modified in some way that applied a dependency which needs geometry 
information, and the referenced model was later edited offline outside the 
scene.  Next time the scene opens, Softimage is surprised because the 
referenced model is in a different state than the last time the scene was saved 
and has all this dependency data it doesn't know what to do with, so mayhem 
breaks out.  For example, if you applied an object-to-cluster constraint, the 
constraint operator has a dependency on the cluster.  If you delete the cluster 
from the referenced model outside the scene, the next time the scene opens and 
uses that model, Softimage will see the constraint operator and try to connect 
to a now non-existent cluster, then get confused.  There are some topology 
operators which generate hidden clusters behind the curtains from user view 
which are used as a scratchpad for calculations.  It's very possible the above 
scenario has occurred and the operator's cluster in question cannot reconnect 
to it's dependencies because one or more of it's inputs has disappeared from 
the model being changed outside the scene.   One test is to open each 
referenced model locally in an empty scene.  Check the script log before doing 
any work on each model, if you get the error message again, then you've found 
the problem.  Freeze its modeling construction history using "Freeze M", then 
export to update the .emdl.  If you know of constraints or other operators, 
such as object-to-cluster, and have knowingly deleted the cluster, then try 
recreating the cluster to satisfy the scene next time it is opened. If all the 
models import successfully into empty scenes, then reopen the original scene 
and see if the error still occurs.  If it does, then the problem is likely 
caused by data local to the scene and not in a referenced model.  Data in model 
deltas is considered local to the scene, not the model.  However, it's unlikely 
the problem is in model deltas if it's giving you 'hidden cluster' errors, but 
in the rare chance it is, check the 'removed items' section of the delta and 
cross reference it with the other categories for dangling entries.  Every item 
appearing in the removed items list will have an associated entry in another 
category of the model delta.  for example, if you import the referenced model, 
change it's position, then undo that action, there will be entries in the 
'stored positions' category to record the position change, and an associated 
entry in the 'removed items' category to undo that position change (All the 
entries in the deltas are evaluated, and the removed items list acts to cancel 
out anything that appears in the previous lists).  If you cannot find a pair 
for each entry, then something's wrong.  In which case, flush the item from the 
removed items list by selecting and deleting it.  I recommend this over 
deleting the entire delta as some tend to do, because deleting a model delta is 
often unnecessary and only loses all your work.  In most cases the problem 
isn't too hard to find as long as you pay attention to what you're looking for. 
 Matt   Hi List,
Asked a thousand times before I'm sure. I have researched and having no Joy and 
could really do with some suggestions please.

Soft 2014 SP2 - Scene opens at Uni on an identically specced HP workstation 
machine.
I noticed my home machine (when the file did work) took about 20mins to load 
whereas at Uni it was around 5 minutes.

Scene size 53mb
Scene contains mostly reference models.

Following the help topics I turned on scene debugging>Load recovery journal 
file. I have have pointed it to an existing text file but it hasn't written 
anything to that.
  I do have a .lrf file but I am unsure what to do with this?

I restart xsi and I get prompted 5 or so time about having a ghost model.
It continues to load but then hangs without crashing after sticking on "done 
fixing hidden cluster"

Any input would be muchly appreciated

Jon
  

Re: Scene crash on startup - any advice

2014-08-02 Thread peter_b
it is a good practice to have ‘everything’ in the scene in refmodels – and to 
think of the scene as just a container for refmodels.
You can also rebuild a scene real quick by importing all the necessary 
refmodels for that scene.
what remains in the scene are mostly rendersettings, deltas on the refmodels - 
to load shot specific animation for instance - and renderpasses. All of that 
can be scripted without too much effort.
when all hell breaks lose you can offload all refmodels from the scenetoc and 
open the scene and investigate. If you can pinpoint it to one particular 
refmodel, *delete it* and re-import it as a reference – this cleans up the 
deltas – which is often where things go wrong. (some unneeded data that remains 
but isn’t connected to anything, but upon loading this still has to be 
considered and the soft can’t figure it out and throws a tantrum)

this approach has been the cornerstone of most productions I’ve seen so far – 
and when it wasn’t like that from the beginning, it became necessary at some 
point to do it that way. Scene performance and stability can really change 
dramatically when adopting this approach.

So – after all the “should have done this or that” advice – if you can open the 
scene on one side (home or uni?) – you can likely rebuild it there – copy the 
scene and all refmodels to the other side – and you should be fine.
It could be that one refmodel is corrupt on one of both sides - a truncated 
file for instance.

Thinking of which – it’s also really necessary to make sure that everything 
extra you install is in a workgroup, and that you keep the workgroup in sync 
between both locations.

And ofcourse: maximize a single window, and turn it into the explorer so you 
have no viewport open upon loading the scene. Refreshing the scene + each model 
+ drawing the viewport + graphics cards can work together to cause crashes.
...




From: Jon Hunt 
Sent: Saturday, August 02, 2014 7:20 PM
To: softimage@listproc.autodesk.com 
Subject: Re: Scene crash on startup - any advice

Hi Alok,

Great, I shall get using it. Looks to be a very useful tool. So many great 
tools shared in this community that I have used recently on my film and great 
people. Fingers crossed these exist in the new communities I shall be meeting 
from September onwards


Related back to the original issue, I did edit the scntoc file, setting the 
resolution values to 0 on all the models that errored when I enabled the option 
Stephen mentioned.


If I cant solve this then it will be some long days back at uni catching up. 
Very baffled it working on one machine and not on another.


Thanks for your help

Jon




On Sat, Aug 2, 2014 at 5:47 PM, Alok Gandhi  wrote:

  you can download the scntoc manager that I wrote. It is available as a stand 
alone application as well as a soft addon. you can get it from rray.de 
otherwise yes you need to set the resolution to 0 manually.

  Sent from my iPhone

  On 02-Aug-2014, at 8:23 pm, Jon Hunt  wrote:


Thanks for the quick replies guys.


Alok, I havent edited .scntoc files before. Having a look, would I alter 
the active resolution of each model to "0" the resave over the .scntoc file?


Stephen, I have tried merging scenes and "skip loading of floating objects" 
option on and both together. Its doesn't crash out as such it just hangs so I 
am unsure how long to leave it to quit it through task manager.


Thanks,

Jon  




On Sat, Aug 2, 2014 at 3:32 PM, Stephen Blair  
wrote:

  Enable "Skip the loading of floating objects" in the scene debugging 
preferences. 
  Or try merging the scene into a new scene.



  On Sat, Aug 2, 2014 at 10:21 AM, Jon Hunt  
wrote:

Hi List,

Asked a thousand times before I'm sure. I have researched and having no 
Joy and could really do with some suggestions please.


Soft 2014 SP2 - Scene opens at Uni on an identically specced HP 
workstation machine.

I noticed my home machine (when the file did work) took about 20mins to 
load whereas at Uni it was around 5 minutes.


Scene size 53mb

Scene contains mostly reference models.


Following the help topics I turned on scene debugging>Load recovery 
journal file. I have have pointed it to an existing text file but it hasn't 
written anything to that.
I do have a .lrf file but I am unsure what to do with this?


I restart xsi and I get prompted 5 or so time about having a ghost 
model.

It continues to load but then hangs without crashing after sticking on 
"done fixing hidden cluster"


Any input would be muchly appreciated


Jon









Re: Scene crash on startup - any advice

2014-08-02 Thread Jon Hunt
Hi Alok,
Great, I shall get using it. Looks to be a very useful tool. So many great
tools shared in this community that I have used recently on my film and
great people. Fingers crossed these exist in the new communities I shall be
meeting from September onwards

Related back to the original issue, I did edit the scntoc file, setting the
resolution values to 0 on all the models that errored when I enabled the
option Stephen mentioned.

If I cant solve this then it will be some long days back at uni catching
up. Very baffled it working on one machine and not on another.

Thanks for your help

Jon


On Sat, Aug 2, 2014 at 5:47 PM, Alok Gandhi 
wrote:

> you can download the scntoc manager that I wrote. It is available as a
> stand alone application as well as a soft addon. you can get it from
> rray.de otherwise yes you need to set the resolution to 0 manually.
>
> Sent from my iPhone
>
> On 02-Aug-2014, at 8:23 pm, Jon Hunt  wrote:
>
> Thanks for the quick replies guys.
>
> Alok, I havent edited .scntoc files before. Having a look, would I alter
> the active resolution of each model to "0" the resave over the .scntoc file?
>
> Stephen, I have tried merging scenes and "skip loading of floating
> objects" option on and both together. Its doesn't crash out as such it just
> hangs so I am unsure how long to leave it to quit it through task manager.
>
> Thanks,
>
> Jon
>
>
> On Sat, Aug 2, 2014 at 3:32 PM, Stephen Blair 
> wrote:
>
>> Enable "Skip the loading of floating objects" in the scene debugging
>> preferences.
>> Or try merging the scene into a new scene.
>>
>>
>> On Sat, Aug 2, 2014 at 10:21 AM, Jon Hunt 
>> wrote:
>>
>>> Hi List,
>>> Asked a thousand times before I'm sure. I have researched and having no
>>> Joy and could really do with some suggestions please.
>>>
>>> Soft 2014 SP2 - Scene opens at Uni on an identically specced HP
>>> workstation machine.
>>> I noticed my home machine (when the file did work) took about 20mins to
>>> load whereas at Uni it was around 5 minutes.
>>>
>>> Scene size 53mb
>>> Scene contains mostly reference models.
>>>
>>> Following the help topics I turned on scene debugging>Load recovery
>>> journal file. I have have pointed it to an existing text file but it hasn't
>>> written anything to that.
>>>  I do have a .lrf file but I am unsure what to do with this?
>>>
>>> I restart xsi and I get prompted 5 or so time about having a ghost model.
>>> It continues to load but then hangs without crashing after sticking on
>>> "done fixing hidden cluster"
>>>
>>> Any input would be muchly appreciated
>>>
>>> Jon
>>>
>>>
>>>
>>>
>>
>


Re: Scene crash on startup - any advice

2014-08-02 Thread Alok Gandhi
you can download the scntoc manager that I wrote. It is available as a stand 
alone application as well as a soft addon. you can get it from rray.de 
otherwise yes you need to set the resolution to 0 manually.

Sent from my iPhone

> On 02-Aug-2014, at 8:23 pm, Jon Hunt  wrote:
> 
> Thanks for the quick replies guys.
> 
> Alok, I havent edited .scntoc files before. Having a look, would I alter the 
> active resolution of each model to "0" the resave over the .scntoc file?
> 
> Stephen, I have tried merging scenes and "skip loading of floating objects" 
> option on and both together. Its doesn't crash out as such it just hangs so I 
> am unsure how long to leave it to quit it through task manager.
> 
> Thanks,
> 
> Jon  
> 
> 
>> On Sat, Aug 2, 2014 at 3:32 PM, Stephen Blair  
>> wrote:
>> Enable "Skip the loading of floating objects" in the scene debugging 
>> preferences.
>> Or try merging the scene into a new scene.
>> 
>> 
>>> On Sat, Aug 2, 2014 at 10:21 AM, Jon Hunt  wrote:
>>> Hi List,
>>> Asked a thousand times before I'm sure. I have researched and having no Joy 
>>> and could really do with some suggestions please.
>>> 
>>> Soft 2014 SP2 - Scene opens at Uni on an identically specced HP workstation 
>>> machine.
>>> I noticed my home machine (when the file did work) took about 20mins to 
>>> load whereas at Uni it was around 5 minutes.
>>> 
>>> Scene size 53mb
>>> Scene contains mostly reference models.
>>> 
>>> Following the help topics I turned on scene debugging>Load recovery journal 
>>> file. I have have pointed it to an existing text file but it hasn't written 
>>> anything to that.
>>>  I do have a .lrf file but I am unsure what to do with this?
>>> 
>>> I restart xsi and I get prompted 5 or so time about having a ghost model.
>>> It continues to load but then hangs without crashing after sticking on 
>>> "done fixing hidden cluster"
>>> 
>>> Any input would be muchly appreciated
>>> 
>>> Jon
> 


Re: Scene crash on startup - any advice

2014-08-02 Thread Jon Hunt
Thanks for the quick replies guys.

Alok, I havent edited .scntoc files before. Having a look, would I alter
the active resolution of each model to "0" the resave over the .scntoc file?

Stephen, I have tried merging scenes and "skip loading of floating objects"
option on and both together. Its doesn't crash out as such it just hangs so
I am unsure how long to leave it to quit it through task manager.

Thanks,

Jon


On Sat, Aug 2, 2014 at 3:32 PM, Stephen Blair 
wrote:

> Enable "Skip the loading of floating objects" in the scene debugging
> preferences.
> Or try merging the scene into a new scene.
>
>
> On Sat, Aug 2, 2014 at 10:21 AM, Jon Hunt 
> wrote:
>
>> Hi List,
>> Asked a thousand times before I'm sure. I have researched and having no
>> Joy and could really do with some suggestions please.
>>
>> Soft 2014 SP2 - Scene opens at Uni on an identically specced HP
>> workstation machine.
>> I noticed my home machine (when the file did work) took about 20mins to
>> load whereas at Uni it was around 5 minutes.
>>
>> Scene size 53mb
>> Scene contains mostly reference models.
>>
>> Following the help topics I turned on scene debugging>Load recovery
>> journal file. I have have pointed it to an existing text file but it hasn't
>> written anything to that.
>>  I do have a .lrf file but I am unsure what to do with this?
>>
>> I restart xsi and I get prompted 5 or so time about having a ghost model.
>> It continues to load but then hangs without crashing after sticking on
>> "done fixing hidden cluster"
>>
>> Any input would be muchly appreciated
>>
>> Jon
>>
>>
>>
>>
>


Re: Scene crash on startup - any advice

2014-08-02 Thread Stephen Blair
Enable "Skip the loading of floating objects" in the scene debugging
preferences.
Or try merging the scene into a new scene.


On Sat, Aug 2, 2014 at 10:21 AM, Jon Hunt  wrote:

> Hi List,
> Asked a thousand times before I'm sure. I have researched and having no
> Joy and could really do with some suggestions please.
>
> Soft 2014 SP2 - Scene opens at Uni on an identically specced HP
> workstation machine.
> I noticed my home machine (when the file did work) took about 20mins to
> load whereas at Uni it was around 5 minutes.
>
> Scene size 53mb
> Scene contains mostly reference models.
>
> Following the help topics I turned on scene debugging>Load recovery
> journal file. I have have pointed it to an existing text file but it hasn't
> written anything to that.
>  I do have a .lrf file but I am unsure what to do with this?
>
> I restart xsi and I get prompted 5 or so time about having a ghost model.
> It continues to load but then hangs without crashing after sticking on
> "done fixing hidden cluster"
>
> Any input would be muchly appreciated
>
> Jon
>
>
>
>


Re: Scene crash on startup - any advice

2014-08-02 Thread Alok Gandhi
try offloading all the ref models before loading the scene by editing the 
.scntoc file.

Sent from my iPhone

> On 02-Aug-2014, at 7:51 pm, Jon Hunt  wrote:
> 
> Hi List,
> Asked a thousand times before I'm sure. I have researched and having no Joy 
> and could really do with some suggestions please.
> 
> Soft 2014 SP2 - Scene opens at Uni on an identically specced HP workstation 
> machine.
> I noticed my home machine (when the file did work) took about 20mins to load 
> whereas at Uni it was around 5 minutes.
> 
> Scene size 53mb
> Scene contains mostly reference models.
> 
> Following the help topics I turned on scene debugging>Load recovery journal 
> file. I have have pointed it to an existing text file but it hasn't written 
> anything to that.
>  I do have a .lrf file but I am unsure what to do with this?
> 
> I restart xsi and I get prompted 5 or so time about having a ghost model.
> It continues to load but then hangs without crashing after sticking on "done 
> fixing hidden cluster"
> 
> Any input would be muchly appreciated
> 
> Jon
> 
> 
> 



Scene crash on startup - any advice

2014-08-02 Thread Jon Hunt
Hi List,
Asked a thousand times before I'm sure. I have researched and having no Joy
and could really do with some suggestions please.

Soft 2014 SP2 - Scene opens at Uni on an identically specced HP workstation
machine.
I noticed my home machine (when the file did work) took about 20mins to
load whereas at Uni it was around 5 minutes.

Scene size 53mb
Scene contains mostly reference models.

Following the help topics I turned on scene debugging>Load recovery journal
file. I have have pointed it to an existing text file but it hasn't written
anything to that.
 I do have a .lrf file but I am unsure what to do with this?

I restart xsi and I get prompted 5 or so time about having a ghost model.
It continues to load but then hangs without crashing after sticking on
"done fixing hidden cluster"

Any input would be muchly appreciated

Jon


Re: My second step in Houdini

2014-08-02 Thread Max Evgrafov
Thank you!


2014-08-02 15:56 GMT+03:00 David Saber :

> Excellent Max! Keep up the good work!
>



-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
---
Хорошего Вам настроения !!! :-)


Re: My second step in Houdini

2014-08-02 Thread David Saber

Excellent Max! Keep up the good work!