Re: Softimage Icon Removed from Mudbox?

2015-05-01 Thread Tenshi S.
I think Mudbox will be better with a tool like Zspheres, when they put a
solution like that to create the base for models, i'll be more than happy;
because Mudbox it's easy and most of the tools necessary are there. More
brushes and presets are welcome, too.


On Thu, Apr 30, 2015 at 7:17 PM, Tim Leydecker bauero...@gmx.de wrote:

  a 1:1 copy of some of the best ZBrush brushes (dam standard springs to
 mind)
 would have been nice, something ZBrush Dynamesh as a surprise extension,
 too.

 How about some new presets, some vector tooltips/brush images, just a
 little well deserved love.

 Mudbox is so nice in how easy it can be picked up and used (compared to
 ZBrush´s GUI and methodology)
 it´s sad that it´s been left out like that.

 Still, I took the treetrunk example, retopoed, subdivided it to some 50
 million polygons by mistake and Mudbox
 kept itself responsive...




 Am 01.05.2015 um 01:03 schrieb Tenshi S.:

 Your right. Few updates in 2016. Less than 4 features and a few bug fixes.
 For a new version one will expect something more. At least 10 features and
 20 bug fixes. =/

 On Thu, Apr 30, 2015 at 3:00 PM, Tim Leydecker bauero...@gmx.de wrote:

  Relax. I don´t want to miss the new Relax  brush in Mudbox 2016.

 That´s the only green bracketed (highlight what´s new option = 1) I found
 sofar.

 I´m sure there´s more inovations but it´s in another package?


 Am 30.04.2015 um 21:50 schrieb Mirko Jankovic:

 well just stay on mudbox 2015 then as well. not like they made anything
 interesting in 2016 anyway

 On Thu, Apr 30, 2015 at 9:07 PM, Tenshi S. tenshu...@gmail.com wrote:

 Mudbox to Softimage, It's something i'll miss a lot then, it works
 really good. Maya to Softimage and viceversa, too. Damn... how the heck
 they remove this thing? It's really important feature, it saves a lot of
 time. If they don't want to give us a 2016 version, at least they'll try to
 put those lines of codes to make it work in the 2015SP2(i hope that's
 coming?) version.

 On Thu, Apr 30, 2015 at 12:34 AM, Tim Leydecker bauero...@gmx.de
 wrote:

  It would be a very welcome functionality, especially when being dealt
 an old Softimage 2015 along with everything else labeled 2016 as part of
 a new suite package.

 In the past, I found it difficult to run differently labeled versions,
 e.g. Softimage 2012
 with Maya 2014 or Mudbox 2014 simultaneously, due to lmtools telling me
 there´s
 no license available, that could well be a setup error on my end or a
 misunderstanding
 of the suite licensing scheme but if that´s the root of the problem,
 that Softimage2015
 +Mudbox2016 will not easily serve themselves in sharing a
 (suite)license, then it
 would be a good time to adress that, too?

 Cheers,

 tim






 Am 30.04.2015 um 06:20 schrieb Raffaele Fragapane:

 Yeah, I reckon they should add it back in. AD has back pedalled on some
 minor things like this before, so it might still happen, and it would be a
 welcome grace to a userbase that has, frankly speaking, already been
 slighted pretty hard.

  It certainly won't happen though if part of that user base takes the
 pessimist approach and claims it never worked, when it did, or because they
 don't need it assumes other don't either.

 On Thu, Apr 30, 2015 at 12:52 PM, Greg Punchatz g...@janimation.com
 wrote:

  It and goZ are huge time savers! Huge!

  It does seem to me this would fall into the  AD should do it I the
 SPs until the Soft support being promised until 2016

  It is just a few lines of code Luc, can you do us old softies a
 favor and send the request  the send up the ranks to send to apps back in?
 Did Maya and Max lose their send to soft connections too?

  I think we are in our right to ask for this small gesture from AD

  Thanks for listening Luc... I know there is nothing you can promise,
 but give it a shot for those of us you used to your clients.

  g

 Sent from my iPhone










Friday Flashback #222

2015-05-01 Thread Stephen Blair
Ten years ago: 64-bit SOFTIMAGE|XSI previewed
http://wp.me/powV4-3cQ