Re: Jordskott tv series visual effects, Softimage+Redshift

2015-05-25 Thread Arvid Björn
Cheers everyone, glad you like it!




On Mon, May 25, 2015 at 9:56 AM, Jens Lindgren jens.lindgren@gmail.com
wrote:

 Awesome work Arvid!

 /Jens

 On Mon, May 25, 2015 at 1:41 AM, Sylvain Lebeau s...@shedmtl.com wrote:

 VDB’s and Yeti!!!

 I wait for this before really going to try it seriously!!

 thanks for sharing all this infos Arvid!!

 sly

 *Sylvain Lebeau // SHED*
 V-P/Visual effects supervisor
 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
 T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM http://www.shedmtl.com/ 
 http://WWW.SHEDMTL.COM http://www.shedmtl.com/
 VFX Curriculum 03: Compositing Basics
 mail to: s...@shedmtl.com




 On May 23, 2015, at 6:20 PM, Arvid Björn arvidbj...@gmail.com wrote:

 Highly recommended! We're running mostly gtx780 6gb (great bang for the
 buck if you can find them), we basically render on the workstations and a
 few designated gpu boxes as a farm using Royal Render. 10 RS nodes equate
 to like 50 Arnolds measured in final render time, it's that fast. I always
 render brute force with all the bells and whistles too. Our racked cpu farm
 mostly do Nuke jobs these days, some Mantra ifd's and the odd Clarisse job
 too.
 The other beauty of RS is that you can generally run a batch render on
 the gpu and keep working with other stuff on the workstation if you like,
 you can hardly notice it's working most of the time. Makes Soft more
 responsive too, and everything just works. The day RS supports VDBs, my
 life will be complete ;)



 On 23 maj 2015, at 14:19, Chris Johnson chr...@topixfx.com wrote:

 Amazing...buying my license of redshift in the VERY near future! What
 cards are you running on your work stations? What have you set up for a
 render farm or are you just using local stations for rendering redshift?

 On Sat, May 23, 2015 at 4:23 AM, Srecko Micic srecko.mi...@gmail.com
 wrote:

 Amazing work!

 On May 23, 2015, at 09:56, Alok Gandhi alok.gandhi2...@gmail.com
 wrote:

 Very cool!

 On Sat, May 23, 2015 at 9:10 AM, David Gallagher 
 davegsoftimagel...@gmail.com wrote:

 Impressive!


 On 5/22/2015 2:37 PM, Arvid Björn wrote:

 Hi guys, just wanted to show a couple of shots we did for the Swedish
 tv series Jordskott. We did all the 342 vfx shots for all 10 episodes,
 all cg in Softimage, rendered in Redshift, Houdini for smoke sim and Nuke
 for comp.

 Here's some of the more interesting ones I think (excuse the
 compression):

 Full cg env and destruction. Redshift+ICE instance scattering achieved
 the level of detail, comped using deep data to combine Redshift and Mantra
 smoke renders. RS frame time was about 20 minutes on this, which is the
 highest I've ever reached with Redshift I think.
 https://app.frame.io/f/9839ef2c-0a25-4c41-8308-548078b613b1

 Here's a bunch of cg ravens rigged and animated in Softimage, rendered
 in Redshift.
 https://app.frame.io/f/17a5c43d-0b29-4928-a0ae-35779930a492

 This is a face wound-type thing in a dream sequence, Soft+Redshift
 https://app.frame.io/f/e7740833-7faa-4e13-a92e-b0be2f75f3b0

 All the underwater environments in this sequence is full cg combined
 with some green screen uw-plates of the actress. The entity is made with
 a bit of ICE strand magic. Soft+Redshift, RS really has awesome 
 volumetrics
 btw.
 https://app.frame.io/f/680ec84a-573d-4e9f-b0e3-9d68a0c3ad3a (with
 sound, without grade)

 And about 300 other shots.. =)

 We worked for ~8 months with a core team of 3 artists including
 myself, and a few more for shorter periods. I also supervised the vfx on
 the show, which was a true pleasure! Can't imagine a better tool for the
 job than Soft and RS, it's quite remarkable how well they work together,
 it's all rendered on cheap GTX780's as well.

 So Softimage is alive and well over here at least! The Maya licenses
 doesn't even work as a door stop, not sure why we keep them around really.

 We'll do a proper reel for the whole season soonish, hope you like it!

 Cheers






 --







 --
 Jens Lindgren
 
 VFX Supervisor  Lead TD
 Magoo 3D Studios http://www.magoo3dstudios.com/



Re: Jordskott tv series visual effects, Softimage+Redshift

2015-05-25 Thread Jens Lindgren
Awesome work Arvid!

/Jens

On Mon, May 25, 2015 at 1:41 AM, Sylvain Lebeau s...@shedmtl.com wrote:

 VDB’s and Yeti!!!

 I wait for this before really going to try it seriously!!

 thanks for sharing all this infos Arvid!!

 sly

 *Sylvain Lebeau // SHED*
 V-P/Visual effects supervisor
 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
 T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM http://www.shedmtl.com/ 
 http://WWW.SHEDMTL.COM http://www.shedmtl.com/
 VFX Curriculum 03: Compositing Basics
 mail to: s...@shedmtl.com




 On May 23, 2015, at 6:20 PM, Arvid Björn arvidbj...@gmail.com wrote:

 Highly recommended! We're running mostly gtx780 6gb (great bang for the
 buck if you can find them), we basically render on the workstations and a
 few designated gpu boxes as a farm using Royal Render. 10 RS nodes equate
 to like 50 Arnolds measured in final render time, it's that fast. I always
 render brute force with all the bells and whistles too. Our racked cpu farm
 mostly do Nuke jobs these days, some Mantra ifd's and the odd Clarisse job
 too.
 The other beauty of RS is that you can generally run a batch render on the
 gpu and keep working with other stuff on the workstation if you like, you
 can hardly notice it's working most of the time. Makes Soft more responsive
 too, and everything just works. The day RS supports VDBs, my life will be
 complete ;)



 On 23 maj 2015, at 14:19, Chris Johnson chr...@topixfx.com wrote:

 Amazing...buying my license of redshift in the VERY near future! What
 cards are you running on your work stations? What have you set up for a
 render farm or are you just using local stations for rendering redshift?

 On Sat, May 23, 2015 at 4:23 AM, Srecko Micic srecko.mi...@gmail.com
 wrote:

 Amazing work!

 On May 23, 2015, at 09:56, Alok Gandhi alok.gandhi2...@gmail.com wrote:

 Very cool!

 On Sat, May 23, 2015 at 9:10 AM, David Gallagher 
 davegsoftimagel...@gmail.com wrote:

 Impressive!


 On 5/22/2015 2:37 PM, Arvid Björn wrote:

 Hi guys, just wanted to show a couple of shots we did for the Swedish
 tv series Jordskott. We did all the 342 vfx shots for all 10 episodes,
 all cg in Softimage, rendered in Redshift, Houdini for smoke sim and Nuke
 for comp.

 Here's some of the more interesting ones I think (excuse the
 compression):

 Full cg env and destruction. Redshift+ICE instance scattering achieved
 the level of detail, comped using deep data to combine Redshift and Mantra
 smoke renders. RS frame time was about 20 minutes on this, which is the
 highest I've ever reached with Redshift I think.
 https://app.frame.io/f/9839ef2c-0a25-4c41-8308-548078b613b1

 Here's a bunch of cg ravens rigged and animated in Softimage, rendered
 in Redshift.
 https://app.frame.io/f/17a5c43d-0b29-4928-a0ae-35779930a492

 This is a face wound-type thing in a dream sequence, Soft+Redshift
 https://app.frame.io/f/e7740833-7faa-4e13-a92e-b0be2f75f3b0

 All the underwater environments in this sequence is full cg combined
 with some green screen uw-plates of the actress. The entity is made with
 a bit of ICE strand magic. Soft+Redshift, RS really has awesome volumetrics
 btw.
 https://app.frame.io/f/680ec84a-573d-4e9f-b0e3-9d68a0c3ad3a (with
 sound, without grade)

 And about 300 other shots.. =)

 We worked for ~8 months with a core team of 3 artists including myself,
 and a few more for shorter periods. I also supervised the vfx on the show,
 which was a true pleasure! Can't imagine a better tool for the job than
 Soft and RS, it's quite remarkable how well they work together, it's all
 rendered on cheap GTX780's as well.

 So Softimage is alive and well over here at least! The Maya licenses
 doesn't even work as a door stop, not sure why we keep them around really.

 We'll do a proper reel for the whole season soonish, hope you like it!

 Cheers






 --







-- 
Jens Lindgren

VFX Supervisor  Lead TD
Magoo 3D Studios http://www.magoo3dstudios.com/


Re: Jordskott tv series visual effects, Softimage+Redshift

2015-05-25 Thread Chris Johnson
Yeah I'm having a hard time finding the 780's?!

Looking forward to going the way of the redshift!



On Mon, May 25, 2015 at 5:23 AM, Arvid Björn arvidbj...@gmail.com wrote:

 Cheers everyone, glad you like it!




 On Mon, May 25, 2015 at 9:56 AM, Jens Lindgren 
 jens.lindgren@gmail.com wrote:

 Awesome work Arvid!

 /Jens

 On Mon, May 25, 2015 at 1:41 AM, Sylvain Lebeau s...@shedmtl.com wrote:

 VDB’s and Yeti!!!

 I wait for this before really going to try it seriously!!

 thanks for sharing all this infos Arvid!!

 sly

 *Sylvain Lebeau // SHED*
 V-P/Visual effects supervisor
 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
 T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM http://www.shedmtl.com/
  http://WWW.SHEDMTL.COM http://www.shedmtl.com/
 VFX Curriculum 03: Compositing Basics
 mail to: s...@shedmtl.com




 On May 23, 2015, at 6:20 PM, Arvid Björn arvidbj...@gmail.com wrote:

 Highly recommended! We're running mostly gtx780 6gb (great bang for the
 buck if you can find them), we basically render on the workstations and a
 few designated gpu boxes as a farm using Royal Render. 10 RS nodes equate
 to like 50 Arnolds measured in final render time, it's that fast. I always
 render brute force with all the bells and whistles too. Our racked cpu farm
 mostly do Nuke jobs these days, some Mantra ifd's and the odd Clarisse job
 too.
 The other beauty of RS is that you can generally run a batch render on
 the gpu and keep working with other stuff on the workstation if you like,
 you can hardly notice it's working most of the time. Makes Soft more
 responsive too, and everything just works. The day RS supports VDBs, my
 life will be complete ;)



 On 23 maj 2015, at 14:19, Chris Johnson chr...@topixfx.com wrote:

 Amazing...buying my license of redshift in the VERY near future! What
 cards are you running on your work stations? What have you set up for a
 render farm or are you just using local stations for rendering redshift?

 On Sat, May 23, 2015 at 4:23 AM, Srecko Micic srecko.mi...@gmail.com
 wrote:

 Amazing work!

 On May 23, 2015, at 09:56, Alok Gandhi alok.gandhi2...@gmail.com
 wrote:

 Very cool!

 On Sat, May 23, 2015 at 9:10 AM, David Gallagher 
 davegsoftimagel...@gmail.com wrote:

 Impressive!


 On 5/22/2015 2:37 PM, Arvid Björn wrote:

 Hi guys, just wanted to show a couple of shots we did for the Swedish
 tv series Jordskott. We did all the 342 vfx shots for all 10 episodes,
 all cg in Softimage, rendered in Redshift, Houdini for smoke sim and Nuke
 for comp.

 Here's some of the more interesting ones I think (excuse the
 compression):

 Full cg env and destruction. Redshift+ICE instance scattering
 achieved the level of detail, comped using deep data to combine Redshift
 and Mantra smoke renders. RS frame time was about 20 minutes on this, 
 which
 is the highest I've ever reached with Redshift I think.
 https://app.frame.io/f/9839ef2c-0a25-4c41-8308-548078b613b1

 Here's a bunch of cg ravens rigged and animated in Softimage,
 rendered in Redshift.
 https://app.frame.io/f/17a5c43d-0b29-4928-a0ae-35779930a492

 This is a face wound-type thing in a dream sequence, Soft+Redshift
 https://app.frame.io/f/e7740833-7faa-4e13-a92e-b0be2f75f3b0

 All the underwater environments in this sequence is full cg combined
 with some green screen uw-plates of the actress. The entity is made 
 with
 a bit of ICE strand magic. Soft+Redshift, RS really has awesome 
 volumetrics
 btw.
 https://app.frame.io/f/680ec84a-573d-4e9f-b0e3-9d68a0c3ad3a (with
 sound, without grade)

 And about 300 other shots.. =)

 We worked for ~8 months with a core team of 3 artists including
 myself, and a few more for shorter periods. I also supervised the vfx on
 the show, which was a true pleasure! Can't imagine a better tool for the
 job than Soft and RS, it's quite remarkable how well they work together,
 it's all rendered on cheap GTX780's as well.

 So Softimage is alive and well over here at least! The Maya licenses
 doesn't even work as a door stop, not sure why we keep them around 
 really.

 We'll do a proper reel for the whole season soonish, hope you like it!

 Cheers






 --







 --
 Jens Lindgren
 
 VFX Supervisor  Lead TD
 Magoo 3D Studios http://www.magoo3dstudios.com/





Re: Jordskott tv series visual effects, Softimage+Redshift

2015-05-25 Thread Cristobal Infante
It's because they are discontinued, you can buy second hands one but then
you have no warrany. I understand the 980ti will be announced anytime now..

On Monday, 25 May 2015, Chris Johnson chr...@topixfx.com wrote:

 Yeah I'm having a hard time finding the 780's?!

 Looking forward to going the way of the redshift!



 On Mon, May 25, 2015 at 5:23 AM, Arvid Björn arvidbj...@gmail.com
 javascript:_e(%7B%7D,'cvml','arvidbj...@gmail.com'); wrote:

 Cheers everyone, glad you like it!




 On Mon, May 25, 2015 at 9:56 AM, Jens Lindgren 
 jens.lindgren@gmail.com
 javascript:_e(%7B%7D,'cvml','jens.lindgren@gmail.com'); wrote:

 Awesome work Arvid!

 /Jens

 On Mon, May 25, 2015 at 1:41 AM, Sylvain Lebeau s...@shedmtl.com
 javascript:_e(%7B%7D,'cvml','s...@shedmtl.com'); wrote:

 VDB’s and Yeti!!!

 I wait for this before really going to try it seriously!!

 thanks for sharing all this infos Arvid!!

 sly

 *Sylvain Lebeau // SHED*
 V-P/Visual effects supervisor
 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
 T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM http://www.shedmtl.com/
  http://WWW.SHEDMTL.COM http://www.shedmtl.com/
 VFX Curriculum 03: Compositing Basics
 mail to: s...@shedmtl.com
 javascript:_e(%7B%7D,'cvml','s...@shedmtl.com');




 On May 23, 2015, at 6:20 PM, Arvid Björn arvidbj...@gmail.com
 javascript:_e(%7B%7D,'cvml','arvidbj...@gmail.com'); wrote:

 Highly recommended! We're running mostly gtx780 6gb (great bang for the
 buck if you can find them), we basically render on the workstations and a
 few designated gpu boxes as a farm using Royal Render. 10 RS nodes equate
 to like 50 Arnolds measured in final render time, it's that fast. I always
 render brute force with all the bells and whistles too. Our racked cpu farm
 mostly do Nuke jobs these days, some Mantra ifd's and the odd Clarisse job
 too.
 The other beauty of RS is that you can generally run a batch render on
 the gpu and keep working with other stuff on the workstation if you like,
 you can hardly notice it's working most of the time. Makes Soft more
 responsive too, and everything just works. The day RS supports VDBs, my
 life will be complete ;)



 On 23 maj 2015, at 14:19, Chris Johnson chr...@topixfx.com
 javascript:_e(%7B%7D,'cvml','chr...@topixfx.com'); wrote:

 Amazing...buying my license of redshift in the VERY near future! What
 cards are you running on your work stations? What have you set up for a
 render farm or are you just using local stations for rendering redshift?

 On Sat, May 23, 2015 at 4:23 AM, Srecko Micic srecko.mi...@gmail.com
 javascript:_e(%7B%7D,'cvml','srecko.mi...@gmail.com'); wrote:

 Amazing work!

 On May 23, 2015, at 09:56, Alok Gandhi alok.gandhi2...@gmail.com
 javascript:_e(%7B%7D,'cvml','alok.gandhi2...@gmail.com'); wrote:

 Very cool!

 On Sat, May 23, 2015 at 9:10 AM, David Gallagher 
 davegsoftimagel...@gmail.com
 javascript:_e(%7B%7D,'cvml','davegsoftimagel...@gmail.com'); wrote:

 Impressive!


 On 5/22/2015 2:37 PM, Arvid Björn wrote:

 Hi guys, just wanted to show a couple of shots we did for the
 Swedish tv series Jordskott. We did all the 342 vfx shots for all 10
 episodes, all cg in Softimage, rendered in Redshift, Houdini for smoke 
 sim
 and Nuke for comp.

 Here's some of the more interesting ones I think (excuse the
 compression):

 Full cg env and destruction. Redshift+ICE instance scattering
 achieved the level of detail, comped using deep data to combine Redshift
 and Mantra smoke renders. RS frame time was about 20 minutes on this, 
 which
 is the highest I've ever reached with Redshift I think.
 https://app.frame.io/f/9839ef2c-0a25-4c41-8308-548078b613b1

 Here's a bunch of cg ravens rigged and animated in Softimage,
 rendered in Redshift.
 https://app.frame.io/f/17a5c43d-0b29-4928-a0ae-35779930a492

 This is a face wound-type thing in a dream sequence, Soft+Redshift
 https://app.frame.io/f/e7740833-7faa-4e13-a92e-b0be2f75f3b0

 All the underwater environments in this sequence is full cg combined
 with some green screen uw-plates of the actress. The entity is made 
 with
 a bit of ICE strand magic. Soft+Redshift, RS really has awesome 
 volumetrics
 btw.
 https://app.frame.io/f/680ec84a-573d-4e9f-b0e3-9d68a0c3ad3a (with
 sound, without grade)

 And about 300 other shots.. =)

 We worked for ~8 months with a core team of 3 artists including
 myself, and a few more for shorter periods. I also supervised the vfx on
 the show, which was a true pleasure! Can't imagine a better tool for the
 job than Soft and RS, it's quite remarkable how well they work together,
 it's all rendered on cheap GTX780's as well.

 So Softimage is alive and well over here at least! The Maya licenses
 doesn't even work as a door stop, not sure why we keep them around 
 really.

 We'll do a proper reel for the whole season soonish, hope you like
 it!

 Cheers






 --







 --
 Jens Lindgren
 
 VFX Supervisor  Lead TD
 Magoo 3D Studios