Re: Setting two weightmaps with Set Weightmap by Volume?

2017-01-04 Thread Andi Farhall
i've no idea what the compound is doing (having not looked at it) but as a 
dirty workaround you could have two objects with one weightmap each and combine 
the weightmaps into a third one simply in ice and use that in the render tree


...
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From: softimage-boun...@listproc.autodesk.com 
 on behalf of Morten Bartholdy 

Sent: 04 January 2017 01:36
To: Userlist, Softimage
Subject: Setting two weightmaps with Set Weightmap by Volume?

I am trying to create two separate dynamic weightmaps on an object using Giulio 
Tonini's excellent Set Weightmap by Volume compound. They work fine separately, 
but I need to combine both in the Rendertree and no matter what I try, it only 
creates one of the maps when both compounds are plugged in at the same time. I 
have tried doing each in a separate ICE Tree, read, log and write the values, 
but still no cigar. It seems creating one weightmap prevents te other from 
being created.

https://vimeo.com/88671801

http://giuliotonini.blogspot.dk/search/label/Compound

Any ideas on how to do this, or if it is at all possible?

Thanks.

Morten
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Re: Setting two weightmaps with Set Weightmap by Volume?

2017-01-04 Thread Andi Farhall
although i imagine if you hunt around inside the compound it's probably setting 
a value on an attribute which both compounds are trying to use. Find what's 
using the attribute and rename each instance in the second compound


...
http://www.hackneyeffects.com/
https://vimeo.com/user4174293
http://www.linkedin.com/pub/andi-farhall/b/496/b21


http://www.flickr.com/photos/lord_hackney/
http://spylon.tumblr.com/


This email and any attachments to it may be confidential and are intended 
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opinions expressed are solely those of the author and do not necessarily 
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Please contact the sender if you believe you have received this email in error.





From: softimage-boun...@listproc.autodesk.com 
 on behalf of Morten Bartholdy 

Sent: 04 January 2017 01:36
To: Userlist, Softimage
Subject: Setting two weightmaps with Set Weightmap by Volume?

I am trying to create two separate dynamic weightmaps on an object using Giulio 
Tonini's excellent Set Weightmap by Volume compound. They work fine separately, 
but I need to combine both in the Rendertree and no matter what I try, it only 
creates one of the maps when both compounds are plugged in at the same time. I 
have tried doing each in a separate ICE Tree, read, log and write the values, 
but still no cigar. It seems creating one weightmap prevents te other from 
being created.

https://vimeo.com/88671801

http://giuliotonini.blogspot.dk/search/label/Compound

Any ideas on how to do this, or if it is at all possible?

Thanks.

Morten
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Re: Setting two weightmaps with Set Weightmap by Volume?

2017-01-04 Thread Morten Bartholdy
The compound is private so no poking around :) but the two object method sounds 
feasible. I wil give that a go - thanks!

Morten



> Den 4. januar 2017 klokken 10:34 skrev Andi Farhall :
> 
> 
> although i imagine if you hunt around inside the compound it's probably 
> setting a value on an attribute which both compounds are trying to use. Find 
> what's using the attribute and rename each instance in the second compound
> 
> 
> ...
> http://www.hackneyeffects.com/
> https://vimeo.com/user4174293
> http://www.linkedin.com/pub/andi-farhall/b/496/b21
> 
> 
> http://www.flickr.com/photos/lord_hackney/
> http://spylon.tumblr.com/
> 
> 
> This email and any attachments to it may be confidential and are intended 
> solely for the use of the individual to whom it is addressed. Any views or 
> opinions expressed are solely those of the author and do not necessarily 
> represent those of Hackney Effects Ltd.
> 
> If you are not the intended recipient of this email, you must neither take 
> any action based upon its contents, nor copy or show it to anyone.
> 
> Please contact the sender if you believe you have received this email in 
> error.
> 
> 
> 
> 
> 
> From: softimage-boun...@listproc.autodesk.com 
>  on behalf of Morten Bartholdy 
> 
> Sent: 04 January 2017 01:36
> To: Userlist, Softimage
> Subject: Setting two weightmaps with Set Weightmap by Volume?
> 
> I am trying to create two separate dynamic weightmaps on an object using 
> Giulio Tonini's excellent Set Weightmap by Volume compound. They work fine 
> separately, but I need to combine both in the Rendertree and no matter what I 
> try, it only creates one of the maps when both compounds are plugged in at 
> the same time. I have tried doing each in a separate ICE Tree, read, log and 
> write the values, but still no cigar. It seems creating one weightmap 
> prevents te other from being created.
> 
> https://vimeo.com/88671801
> 
> http://giuliotonini.blogspot.dk/search/label/Compound
> 
> Any ideas on how to do this, or if it is at all possible?
> 
> Thanks.
> 
> Morten
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> "unsubscribe" in the subject, and reply to confirm.
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Re: Using Agile Scrum in vfx production

2017-01-04 Thread Pierre Schiller
If you could please share the URL, let´s get all our minds into it :D

On Wed, Jan 4, 2017 at 12:00 AM, javier gonzalez 
wrote:

> Hi guys, i just read in fxguide "scrum in vfx" article, and now am
> exploring this metodology, can anyone point me out some maybe online
> software, readings, videos focusing in scrum in the vfx, there is lots
> fo reading for software development by the way.
> shotgun or ftrack use this metodology or its something that the
> shotgun user can implement?
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Re: Using Agile Scrum in vfx production

2017-01-04 Thread javier gonzalez
Here you are:

https://www.fxguide.com/featured/scrum-in-vfx/

I research a little more, it seems a very good methodology, used in
the software development with a very good result. I found this to:

freescrumtraining.org/training/?gclid=COHig-Dcp9ECFYFDhgodP-UE0w

but they say needed some experience in software development, which i dont have.





2017-01-04 19:21 GMT-05:00, Pierre Schiller :
> If you could please share the URL, let´s get all our minds into it :D
>
> On Wed, Jan 4, 2017 at 12:00 AM, javier gonzalez 
> wrote:
>
>> Hi guys, i just read in fxguide "scrum in vfx" article, and now am
>> exploring this metodology, can anyone point me out some maybe online
>> software, readings, videos focusing in scrum in the vfx, there is lots
>> fo reading for software development by the way.
>> shotgun or ftrack use this metodology or its something that the
>> shotgun user can implement?
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
>
> --
> Portfolio 2013 
> Cinema & TV production
> Video Reel 
>

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Re: Using Agile Scrum in vfx production

2017-01-04 Thread Alok Gandhi
The article explains it all! Extremely well-written. Having been a member
of the agile team, I can say that this is sounds very interesting for VFX
Project Management. We use agile (though for software development for
animation), our typical sprints are 7 days or 14 days. Scrums are every day.
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