Re: H16 Constraint behavior

2017-11-14 Thread Andreas Böinghoff

Hey Jordi,

thanks for the file. Interesting to see the different functions! As 
always, there are many ways to reach the same goal In Houdini.


A

On 11/13/2017 6:56 PM, Jordi Bares wrote:
Sorry of the scene is horrible and dirty but I hope at least provides 
a lead to the method you prefer.


https://urldefense.proofpoint.com/v2/url?u=https-3A__www.dropbox.com_s_pua7gql8622oo8t_constraints-5Fv001.hip.gz-3Fdl-3D0&d=DwIDaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=bZd_Jfyf2i8U9p7r5VRtn7rOcNcHyf_KUr_EPJrFS1M&s=q6eW4u4fvkt6cWlOhbdgNYsgLx8GeUCnuU0tB2V4JtA&e= 



PLEASE DOWNLOAD IT AS I WILL DELETE THE FILE AT SOME POINT.

Hope it helps
jb

PS. Be careful with the Fetch, I am not taking in consideration 
parenting and what not...



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Re: H16 Constraint behavior

2017-11-14 Thread Jordi Bares
Indeed… endless possibilities.

Nevertheless, I would like to ask what is the scenarios you are forced to do 
this… it is not that common to use constraints in Houdini because of the 
procedural nature of the software.

But may be it is just me.
jb




> On 14 Nov 2017, at 16:39, Andreas Böinghoff  
> wrote:
> 
> Hey Jordi,
> 
> thanks for the file. Interesting to see the different functions! As always, 
> there are many ways to reach the same goal In Houdini.
> 
> A
> 
> On 11/13/2017 6:56 PM, Jordi Bares wrote:
>> Sorry of the scene is horrible and dirty but I hope at least provides a lead 
>> to the method you prefer.
>> 
>>  
>> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.dropbox.com_s_pua7gql8622oo8t_constraints-5Fv001.hip.gz-3Fdl-3D0&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=6g8OrrO78t_QRIHhfrZwBPWcE65Fsnzb4A1-wfMtTcw&s=6Xu8ht6alFey-1K1Z40sJbqrkpankltRCuEDhvTMftQ&e=
>>  
>> 
>> 
>> PLEASE DOWNLOAD IT AS I WILL DELETE THE FILE AT SOME POINT.
>> 
>> Hope it helps
>> jb
>> 
>> PS. Be careful with the Fetch, I am not taking in consideration parenting 
>> and what not...
> 
> -- 
> ANDREAS BÖINGHOFF
> 3D ARTIST
> 
> THE | MARMALADE
> www.themarmalade.com 
> 
> 
>  
> T:  +49 40 43291 200
> 
> The Marmalade Post GmbH & Co. KG
> Lippmannstraße 79
> 22769 Hamburg
>  
> Geschäftsführung:
> Torsten Eichten, Manfred Brunwey
> Amtsgericht Hamburg HRA 95793
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SISideBar in Maya

2017-11-14 Thread Steven Caron
I saw this one GitHub and it made me happy...

https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_ShikouYamaue_SISideBar&d=DwIBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=zoS1ybYQkI6ZV8ItktGURhoDVa6RRJJ4Em9A0t29_4g&s=eSaW5Hi00p-j4JepiyLFZfmJ1DaEoQbHiciO697csAU&e=

https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3D14T5-5FAk4dAE&d=DwIBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=zoS1ybYQkI6ZV8ItktGURhoDVa6RRJJ4Em9A0t29_4g&s=hh4PU5agWTXhqcZP9Yun2-t8s0RmWg3nf2KKtD6Wrh4&e=

Steven
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Re: SISideBar in Maya

2017-11-14 Thread Mirko Jankovic
Already look soo much nicer then original maya cr**.. that is it.. eat maya
from inside!!! :)

ᐧ

On Tue, Nov 14, 2017 at 11:49 PM, Steven Caron  wrote:

> I saw this one GitHub and it made me happy...
>
> https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_ShikouYamaue_SISideBar&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=OtEGSdiyzva-OUFQ5GDxQWOpuc-xXpRUyIBfM-E8tpA&s=LqLTc7VJsFTJTU_5HM-5IXHzYDaYfJk8QolMnsofFBk&e=
> 
>
> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3D14T5-5FAk4dAE&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=OtEGSdiyzva-OUFQ5GDxQWOpuc-xXpRUyIBfM-E8tpA&s=Bv9hvBjQ7rEsZepwd-h60iTMLDY_2KDda89m6PNpUcE&e=
> 
>
> Steven
>
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Re: SISideBar in Maya

2017-11-14 Thread Pierre Schiller
I can jump into maya right now, bar and redshift. Let´s keep on modding it.
Great kudos to the developer!

On Tue, Nov 14, 2017 at 5:58 PM, Mirko Jankovic 
wrote:

> Already look soo much nicer then original maya cr**.. that is it.. eat
> maya from inside!!! :)
>
> ᐧ
>
> On Tue, Nov 14, 2017 at 11:49 PM, Steven Caron  wrote:
>
>> I saw this one GitHub and it made me happy...
>>
>> https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_ShikouYamaue_SISideBar&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=Q8a3lqWUjp0wwkDpnsixqDhNuRh5EOLL2ivxhABU5lA&s=pu4KDh2b_VkINNpnxJx_Yr81O8EptVRPgfFwGx6Ixe8&e=
>> 
>>
>> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3D14T5-5FAk4dAE&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=Q8a3lqWUjp0wwkDpnsixqDhNuRh5EOLL2ivxhABU5lA&s=OrS_dga4NImMIAoC93Jeyih6MigkA6eAUhdntYijfO8&e=
>> 
>>
>> Steven
>>
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> Need to find freelancers fast?
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> 
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> Need some help with rendering an Redshift project?
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Re: SISideBar in Maya

2017-11-14 Thread Gregor Punchatz
Thanks!

On Tue, Nov 14, 2017 at 2:58 PM, Mirko Jankovic 
wrote:

> Already look soo much nicer then original maya cr**.. that is it.. eat
> maya from inside!!! :)
>
> ᐧ
>
> On Tue, Nov 14, 2017 at 11:49 PM, Steven Caron  wrote:
>
>> I saw this one GitHub and it made me happy...
>>
>> https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_ShikouYamaue_SISideBar&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=pMkMG6eqxbDmaeKw49GMg-ZoRP4XOpFVGi-iOWrjnQg&s=xKOw0Qcb6mTLmC8IEbnmtt_EuA4hdLV4yKiByOM658U&e=
>> 
>>
>> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3D14T5-5FAk4dAE&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=pMkMG6eqxbDmaeKw49GMg-ZoRP4XOpFVGi-iOWrjnQg&s=1QeaqXl9FkyL3m-PVWjAMVjcB7Uzc-BlovXE8AOTO_4&e=
>> 
>>
>> Steven
>>
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> *
>
> Need to find freelancers fast?
> www.cgfolio.com
> 
>
> Need some help with rendering an Redshift project?
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Re: SISideBar in Maya

2017-11-14 Thread Jonathan Moore
Imitation is the sincerest form of flattery and all that jazz but the
groove is in the spaces between the notes... ;

On 14 November 2017 at 23:08, Pierre Schiller <
activemotionpictu...@gmail.com> wrote:

> I can jump into maya right now, bar and redshift. Let´s keep on modding
> it.
> Great kudos to the developer!
>
> On Tue, Nov 14, 2017 at 5:58 PM, Mirko Jankovic  > wrote:
>
>> Already look soo much nicer then original maya cr**.. that is it.. eat
>> maya from inside!!! :)
>>
>> ᐧ
>>
>> On Tue, Nov 14, 2017 at 11:49 PM, Steven Caron  wrote:
>>
>>> I saw this one GitHub and it made me happy...
>>>
>>> https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_ShikouYamaue_SISideBar&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=HHsLqiYcLXiCtPhekGxxp0wEgYaKcKq6RgJWby3rYA8&s=l3XD8zhYQ6jxczxDpLadj8bcvVRLsj_wS-6e3tl5ZUM&e=
>>> 
>>>
>>> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3D14T5-5FAk4dAE&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=HHsLqiYcLXiCtPhekGxxp0wEgYaKcKq6RgJWby3rYA8&s=kUFUEzr5KffchF1HTKPSuyCcIlSNYIMHfMdK74DKS0o&e=
>>> 
>>>
>>> Steven
>>>
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>>>
>>
>>
>>
>> --
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>> *https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=HHsLqiYcLXiCtPhekGxxp0wEgYaKcKq6RgJWby3rYA8&s=kxoiq5hY31SE-cHLyoF3MMqPfclEIu9AAPcwVYK4kKQ&e=
>> *
>>
>> Need to find freelancers fast?
>> www.cgfolio.com
>> 
>>
>> Need some help with rendering an Redshift project?
>> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=HHsLqiYcLXiCtPhekGxxp0wEgYaKcKq6RgJWby3rYA8&s=4xKUeEZTjoe9SA6Vhqktw_Qy-1v2OIYIlcVnH0UOh8U&e=
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Re: SISideBar in Maya

2017-11-14 Thread Jason S

  
  

  I wonder how Maya users would find those collection of tools
  alltogether.
  
  Like there wasn't any match transforms until when? 
  and existing scripts around were (and/or integrated ones are
  still?) pretty iffy.
  
  Global/Local transforms seems pretty wonky.. 
  though I highly suspect that this isn't due to his implementation.
  
  now.. how about the explorer... the construction stack..
  -reliable- passes... (and/or everything generally reliable)... 
  sanity when rigging  ... ICE ...      ... . ...
  
  
  On 11/14/17 18:14, Jonathan Moore wrote:


  Imitation is the sincerest form of flattery and all
that jazz but the groove is in the spaces between the notes... ;
  
  
On 14 November 2017 at 23:08, Pierre
  Schiller 
  wrote:
  

  I can jump into maya right now, bar and redshift.
Let´s keep on modding it. 
  
  Great kudos to the developer!


  

  On Tue, Nov 14, 2017 at 5:58
PM, Mirko Jankovic 
wrote:

  Already look soo much nicer then
original maya cr**.. that is it.. eat maya from
inside!!! :)


  
  ᐧ
  

  
On Tue,
  Nov 14, 2017 at 11:49 PM, Steven Caron 
  wrote:

  
  

  
I saw this one GitHub and
  it made me happy...
  
  
  https://github.com/ShikouYamaue/SISideBar
  
  
  
  https://www.youtube.com/watch?v=14T5_Ak4dAE
  
  
  
  
  Steven


  

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Mirko
Jankovic
  http://www.cgfolio.com/mirko-jankovic
  
  
  
  Need
to find freelancers fast?
  www.cgfolio.com
  
  
  Need
  some help with rendering
  an Redshift project?
  
  http://www.gpuoven.com/

  

  

  

  
  
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Re: SISideBar in Maya

2017-11-14 Thread Adam Sale
Nice Stephen! A kernel of the past.


On Tue, Nov 14, 2017 at 4:17 PM, Jason S  wrote:

>
> I wonder how Maya users would find those collection of tools alltogether.
>
> Like there wasn't any match transforms until when?
> and existing scripts around were (and/or integrated ones are still?)
> pretty iffy.
>
> Global/Local transforms seems pretty wonky..
> though I highly suspect that this isn't due to his implementation.
>
> now.. how about the explorer... the construction stack.. -reliable-
> passes... (and/or everything generally reliable)...  sanity when rigging
> ... ICE ...      ... . ...
>
>
>
> On 11/14/17 18:14, Jonathan Moore wrote:
>
> Imitation is the sincerest form of flattery and all that jazz but the
> groove is in the spaces between the notes... ;
>
> On 14 November 2017 at 23:08, Pierre Schiller  com> wrote:
>
>> I can jump into maya right now, bar and redshift. Let´s keep on modding
>> it.
>> Great kudos to the developer!
>>
>> On Tue, Nov 14, 2017 at 5:58 PM, Mirko Jankovic <
>> mirkoj.anima...@gmail.com> wrote:
>>
>>> Already look soo much nicer then original maya cr**.. that is it.. eat
>>> maya from inside!!! :)
>>>
>>> ᐧ
>>>
>>> On Tue, Nov 14, 2017 at 11:49 PM, Steven Caron  wrote:
>>>
 I saw this one GitHub and it made me happy...

 https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_ShikouYamaue_SISideBar&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=Z3p6Vo399AkpZ52Z1n3PfSnX1X5Aw9-xY0dRyNQf2i8&s=FF3FwRWJ7HgrxlOfWk9EBgrTaPdVfavaAG3WTc8U9Co&e=
 

 https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3D14T5-5FAk4dAE&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=Z3p6Vo399AkpZ52Z1n3PfSnX1X5Aw9-xY0dRyNQf2i8&s=X7IHxN4zZ5PogXi49kLEsOe7_7L3wM70YI19N0R9-bw&e=
 

 Steven

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>>> *
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>>
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>>
>> --
>> Portfolio 2013
>> 
>> Cinema & TV production
>> Video Reel
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