Re: ICE subdivide geo

2013-07-10 Thread Matthew Graves
My bad I didn't even look in "Disconnect Component" PPG when I set up my
test scene. Thanks this is something that might help me soon.


On Wed, Jul 10, 2013 at 2:03 PM, Andreas Böinghoff wrote:

>  Or you change the "Component Type" in the "Disconnect Component"
> Compound to Polygon ;-)
>
> On 7/10/2013 2:38 PM, Matthew Graves wrote:
>
> Good solution. I think you need to get VertexIndex for the disconnect and
> PolygonIndex for the subdivision.
>
>
> On Wed, Jul 10, 2013 at 10:34 AM, Simon Reeves wrote:
>
>> Thanks Andreas that's a good idea!
>>
>>
>>
>> Simon Reeves
>> London, UK
>>  *si...@simonreeves.com*
>> *www.simonreeves.com*
>> *
>> *
>>
>>
>>   On 10 July 2013 10:07, Andreas Böinghoff  wrote:
>>
>>>  I'm sure there are more elegant ways, but you could do that quick and
>>> dirty: Disconnect all polys, subdivide them and merge them again (see the
>>> picture). If your meshes getting bigger this is no option, because it's
>>> getting slow.
>>>
>>> Andreas
>>>
>>>
>>>
>>>
>>> On 7/8/2013 3:38 PM, Simon Reeves wrote:
>>>
>>> Does anyone know if it's possible to subdivide geo in ICE in the non
>>> smoothing form, tessellating..
>>>
>>> like when you right click on selected polys > 'Subdivide Polygons'
>>> rather than 'Local Subdivision refinement'
>>>
>>>
>>>
>>> Simon Reeves
>>> London, UK
>>> *si...@simonreeves.com*
>>> *www.simonreeves.com*
>>> *
>>> *
>>>
>>>
>>>
>>>
>>
>
>
>


Re: ICE subdivide geo

2013-07-10 Thread Andreas Böinghoff
Or you change the "Component Type" in the "Disconnect Component" 
Compound to Polygon ;-)


On 7/10/2013 2:38 PM, Matthew Graves wrote:
Good solution. I think you need to get VertexIndex for the disconnect 
and PolygonIndex for the subdivision.



On Wed, Jul 10, 2013 at 10:34 AM, Simon Reeves > wrote:


Thanks Andreas that's a good idea!



Simon Reeves
London, UK
/si...@simonreeves.com /
/www.simonreeves.com /
/
/


On 10 July 2013 10:07, Andreas Böinghoff mailto:boeingh...@s-farm.de>> wrote:

I'm sure there are more elegant ways, but you could do that
quick and dirty: Disconnect all polys, subdivide them and
merge them again (see the picture). If your meshes getting
bigger this is no option, because it's getting slow.

Andreas




On 7/8/2013 3:38 PM, Simon Reeves wrote:

Does anyone know if it's possible to subdivide geo in ICE in
the non smoothing form, tessellating..

like when you right click on selected polys > 'Subdivide
Polygons' rather than 'Local Subdivision refinement'



Simon Reeves
London, UK
/si...@simonreeves.com /
/www.simonreeves.com /
/
/










Re: ICE subdivide geo

2013-07-10 Thread Matthew Graves
Good solution. I think you need to get VertexIndex for the disconnect and
PolygonIndex for the subdivision.


On Wed, Jul 10, 2013 at 10:34 AM, Simon Reeves wrote:

> Thanks Andreas that's a good idea!
>
>
>
> Simon Reeves
> London, UK
> *si...@simonreeves.com*
> *www.simonreeves.com*
> *
> *
>
>
> On 10 July 2013 10:07, Andreas Böinghoff  wrote:
>
>>  I'm sure there are more elegant ways, but you could do that quick and
>> dirty: Disconnect all polys, subdivide them and merge them again (see the
>> picture). If your meshes getting bigger this is no option, because it's
>> getting slow.
>>
>> Andreas
>>
>>
>>
>>
>> On 7/8/2013 3:38 PM, Simon Reeves wrote:
>>
>> Does anyone know if it's possible to subdivide geo in ICE in the non
>> smoothing form, tessellating..
>>
>> like when you right click on selected polys > 'Subdivide Polygons' rather
>> than 'Local Subdivision refinement'
>>
>>
>>
>> Simon Reeves
>> London, UK
>> *si...@simonreeves.com*
>> *www.simonreeves.com*
>> *
>> *
>>
>>
>>
>>
>


Re: ICE subdivide geo

2013-07-10 Thread Simon Reeves
Thanks Andreas that's a good idea!


Simon Reeves
London, UK
*si...@simonreeves.com*
*www.simonreeves.com*
*
*


On 10 July 2013 10:07, Andreas Böinghoff  wrote:

>  I'm sure there are more elegant ways, but you could do that quick and
> dirty: Disconnect all polys, subdivide them and merge them again (see the
> picture). If your meshes getting bigger this is no option, because it's
> getting slow.
>
> Andreas
>
>
>
>
> On 7/8/2013 3:38 PM, Simon Reeves wrote:
>
> Does anyone know if it's possible to subdivide geo in ICE in the non
> smoothing form, tessellating..
>
> like when you right click on selected polys > 'Subdivide Polygons' rather
> than 'Local Subdivision refinement'
>
>
>
> Simon Reeves
> London, UK
> *si...@simonreeves.com*
> *www.simonreeves.com*
> *
> *
>
>
>
>


ICE subdivide geo

2013-07-08 Thread Simon Reeves
Does anyone know if it's possible to subdivide geo in ICE in the non
smoothing form, tessellating..

like when you right click on selected polys > 'Subdivide Polygons' rather
than 'Local Subdivision refinement'



Simon Reeves
London, UK
*si...@simonreeves.com*
*www.simonreeves.com*
*
*