Lagoa_Density not cacheable

2012-11-23 Thread Sebastian Kowalski

Hey list,

i can't read the Lagoa_Density attribute from my cache files, giving me this 
error msg: The cache has a different definition for attribute 'Lagoa_Density'. 
Loading canceled
This is a massive showstopper right now, i have should check that. 
I thought this attribute is a value per point.

I could try to write this attribute into a custom attribute, but this is a 
heavy simulation, i don't want (and don't have the time) to re-sim.

any hints how i could fix that would be much appreciated.

sebastian


Re: Lagoa_Density not cacheable

2012-11-23 Thread Sebastian Kowalski
ok, nevermind.
as soon I've send this mail, it worked.
this attribute was set per object at first. and ice didn't switched the 
context. piped in an execute node in-between and somehow this one was refreshed 
properly.

i hate to get all apocalyptic before my first morning coffee. . .

Am 23.11.2012 um 10:22 schrieb Sebastian Kowalski l...@sekow.com:

 
 Hey list,
 
 i can't read the Lagoa_Density attribute from my cache files, giving me this 
 error msg: The cache has a different definition for attribute 
 'Lagoa_Density'. Loading canceled
 This is a massive showstopper right now, i have should check that. 
 I thought this attribute is a value per point.
 
 I could try to write this attribute into a custom attribute, but this is a 
 heavy simulation, i don't want (and don't have the time) to re-sim.
 
 any hints how i could fix that would be much appreciated.
 
 sebastian




Re: Lagoa_Density not cacheable

2012-11-23 Thread Rob Chapman
Hi Sebastian,

if it is just a color gradient by particle density that you are after then
it is really simple to get this with a Get Neghbours  count  rescale
range  gradient

ie this https://vimeo.com/1618403

it is a fast realtime calculation (as long as you set the search distance
to a reasonable level!) than can be applied in the modelling stack of an
ice tree to an already cached simulation affecting the color

if its something else required from the actual part of the Lagoa Simulation
then I have no idea of how to get it without simmming again.



On 23 November 2012 09:22, Sebastian Kowalski l...@sekow.com wrote:


 Hey list,

 i can't read the Lagoa_Density attribute from my cache files, giving me
 this error msg: The cache has a different definition for attribute
 'Lagoa_Density'. Loading canceled
 This is a massive showstopper right now, i have should check that.
 I thought this attribute is a value per point.

 I could try to write this attribute into a custom attribute, but this is a
 heavy simulation, i don't want (and don't have the time) to re-sim.

 any hints how i could fix that would be much appreciated.

 sebastian



Re: Lagoa_Density not cacheable

2012-11-23 Thread Ciaran Moloney
Sometimes when that happens (the definition mismatch thing), you just need
to reload the scene and it sorts itself out.


On Fri, Nov 23, 2012 at 9:22 AM, Sebastian Kowalski l...@sekow.com wrote:


 Hey list,

 i can't read the Lagoa_Density attribute from my cache files, giving me
 this error msg: The cache has a different definition for attribute
 'Lagoa_Density'. Loading canceled
 This is a massive showstopper right now, i have should check that.
 I thought this attribute is a value per point.

 I could try to write this attribute into a custom attribute, but this is a
 heavy simulation, i don't want (and don't have the time) to re-sim.

 any hints how i could fix that would be much appreciated.

 sebastian



Re: Lagoa_Density not cacheable

2012-11-23 Thread Sebastian Kowalski
jep, had that idea after thinking more about it (and drinking my first coffee).
but I've shivered a bit by guessing how long this would take on a 10 mill + 
cloud ;)
thanks

Am 23.11.2012 um 10:37 schrieb Rob Chapman tekano@gmail.com:

 Hi Sebastian,
 
 if it is just a color gradient by particle density that you are after then it 
 is really simple to get this with a Get Neghbours  count  rescale range  
 gradient
 
 ie this https://vimeo.com/1618403
 
 it is a fast realtime calculation (as long as you set the search distance to 
 a reasonable level!) than can be applied in the modelling stack of an ice 
 tree to an already cached simulation affecting the color
 
 if its something else required from the actual part of the Lagoa Simulation 
 then I have no idea of how to get it without simmming again.
 
 
 
 On 23 November 2012 09:22, Sebastian Kowalski l...@sekow.com wrote:
 
 Hey list,
 
 i can't read the Lagoa_Density attribute from my cache files, giving me this 
 error msg: The cache has a different definition for attribute 
 'Lagoa_Density'. Loading canceled
 This is a massive showstopper right now, i have should check that.
 I thought this attribute is a value per point.
 
 I could try to write this attribute into a custom attribute, but this is a 
 heavy simulation, i don't want (and don't have the time) to re-sim.
 
 any hints how i could fix that would be much appreciated.
 
 sebastian
 



Re: Lagoa_Density not cacheable

2012-11-23 Thread Fabricio Chamon
...happens everytime to me.
What I always do is to init the custom variable on the right context
*before* loading the cache (cahe on file node).
It prevents the rest of the icetree from screwing up with your attribute.


2012/11/23 Sebastian Kowalski l...@sekow.com

 jep, had that idea after thinking more about it (and drinking my first
 coffee).
 but I've shivered a bit by guessing how long this would take on a 10 mill
 + cloud ;)
 thanks

 Am 23.11.2012 um 10:37 schrieb Rob Chapman tekano@gmail.com:

 Hi Sebastian,

 if it is just a color gradient by particle density that you are after then
 it is really simple to get this with a Get Neghbours  count  rescale
 range  gradient

 ie this https://vimeo.com/1618403

 it is a fast realtime calculation (as long as you set the search distance
 to a reasonable level!) than can be applied in the modelling stack of an
 ice tree to an already cached simulation affecting the color

 if its something else required from the actual part of the Lagoa
 Simulation then I have no idea of how to get it without simmming again.



 On 23 November 2012 09:22, Sebastian Kowalski l...@sekow.com wrote:


 Hey list,

 i can't read the Lagoa_Density attribute from my cache files, giving me
 this error msg: The cache has a different definition for attribute
 'Lagoa_Density'. Loading canceled
 This is a massive showstopper right now, i have should check that.
 I thought this attribute is a value per point.

 I could try to write this attribute into a custom attribute, but this is
 a heavy simulation, i don't want (and don't have the time) to re-sim.

 any hints how i could fix that would be much appreciated.

 sebastian






Re: Lagoa_Density not cacheable

2012-11-23 Thread Fabricio Chamon
I mean, sometimes you cache it in the right context but ice refuses to read
it...that's my case above.


2012/11/23 Fabricio Chamon xsiml...@gmail.com

 ...happens everytime to me.
 What I always do is to init the custom variable on the right context
 *before* loading the cache (cahe on file node).
 It prevents the rest of the icetree from screwing up with your attribute.


 2012/11/23 Sebastian Kowalski l...@sekow.com

 jep, had that idea after thinking more about it (and drinking my first
 coffee).
 but I've shivered a bit by guessing how long this would take on a 10 mill
 + cloud ;)
 thanks

 Am 23.11.2012 um 10:37 schrieb Rob Chapman tekano@gmail.com:

 Hi Sebastian,

 if it is just a color gradient by particle density that you are after
 then it is really simple to get this with a Get Neghbours  count  rescale
 range  gradient

 ie this https://vimeo.com/1618403

 it is a fast realtime calculation (as long as you set the search distance
 to a reasonable level!) than can be applied in the modelling stack of an
 ice tree to an already cached simulation affecting the color

 if its something else required from the actual part of the Lagoa
 Simulation then I have no idea of how to get it without simmming again.



 On 23 November 2012 09:22, Sebastian Kowalski l...@sekow.com wrote:


 Hey list,

 i can't read the Lagoa_Density attribute from my cache files, giving me
 this error msg: The cache has a different definition for attribute
 'Lagoa_Density'. Loading canceled
 This is a massive showstopper right now, i have should check that.
 I thought this attribute is a value per point.

 I could try to write this attribute into a custom attribute, but this is
 a heavy simulation, i don't want (and don't have the time) to re-sim.

 any hints how i could fix that would be much appreciated.

 sebastian