RE: Crank and piston rigging

2017-11-08 Thread Morten Bartholdy
One thing puzzles me though. I would have thought the Curve Param constraint 
could do what I have needed many times, ie constrain an object so it could move 
freely along a spline driven by something else by its other end, so to speak. 
Like a rod with a ring at the end hanging from a wire - you can pull the other 
end of the rod and it will only be able to move along the wire.

I guess this requires a more complex system where the curve parameter is 
somehow driven by the object that drives the animation.

MB





> Den 7. november 2017 klokken 14:38 skrev Ola Madsen 
> :
> 
> 
> Hey Morten,
> 
> I don’t think you searched the online tutorials enough 😊
> Did you try this one: 
> https://urldefense.proofpoint.com/v2/url?u=http-3A__olamadsen.se_rigging-2Da-2Dpiston-2Dengine_&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=0W52eOqrD8_VgolLvGmtCMlJlPQrKoPFeVchLZT9A1w&s=F_IXdspGVBNRIkQnYMYFbTITyMRlELhOfs8bxYrF6Ho&e=
> 
> Cheers
> O
> 
> -Ursprungligt meddelande-
> Från: softimage-boun...@listproc.autodesk.com 
> [mailto:softimage-boun...@listproc.autodesk.com] För Morten Bartholdy
> Skickat: den 7 november 2017 13:57
> Till: Userlist, Softimage 
> Ämne: Crank and piston rigging
> 
> I have a quick question for the rigging minded here about how you would rig 
> this one.
> 
> I keep coming back to scenarios where I would like to have a curve 
> constraint, ie being able to constrain an object to stay on a curve while 
> being driven/moved by something else, like this scenario where I need the end 
> of piston arm to stay on the straight line (so axis constraint could do) 
> while being animated by the revolving crank axle.
> 
> I am probably overcomplicating this, but the ideal solution escapes me so 
> far. I checked online tutorials which don't quite cover this scenario, except 
> for a C4D expresso one which I can't readily translate into XSI rigging. The 
> remaining part I think I can handle with various constraints.
> 
> Any pointers will be much appreciated - thanks!
> 
> 
> Morten
> 
> --
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RE: Crank and piston rigging

2017-11-07 Thread Morten Bartholdy
Thanks Ola - you are the man :)

MB



> Den 7. november 2017 klokken 15:40 skrev Ola Madsen 
> :
> 
> 
> Hi Morten,
> 
> I managed to find the old files for you. You can download them here:
> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.dropbox.com_s_9mg7o0py9v3lq2r_Piston-5FEngine.zip-3Fdl-3D0&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=LTZbEdmEMzYynO3iuXFJKimc5bteaetRLb2PWE9Bwos&s=Z-K73pnT1O-0nNI8OpQCCK7xpEw0SMfudrpmWL39Vw8&e=
> 
> 
> Cheers
> O
> 
> -Ursprungligt meddelande-
> Från: softimage-boun...@listproc.autodesk.com 
> [mailto:softimage-boun...@listproc.autodesk.com] För Morten Bartholdy
> Skickat: den 7 november 2017 15:14
> Till: Official Softimage Users Mailing List. 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=LTZbEdmEMzYynO3iuXFJKimc5bteaetRLb2PWE9Bwos&s=1S_BzOlp_d0FSDFoRJoKGBMtcrHwbfqK44krAeZw_lY&e=
>  
> Ämne: RE: Crank and piston rigging
> 
> Hi Ola,
> 
> I actually saw it but could not download the scene file, so I was trying to 
> translate your expression into my scenario. I have a V engine, so I also need 
> to tilt the cylinders in two directions without breaking stuff.
> 
> Thanks for the pointer though - I had originally thought it could be done 
> with constraints and found that I will need expressions too. I just saw a 
> Maya tutorial where there is a two way constraint to make it work. Softimage 
> will not allow that warning me of a cycle, but I introduced an intermediate 
> null and now it works, with only a simple y-position expression and no 
> trigonometry. Next I will have to see if it can be parented and rotated.
> 
> MB
> 
> 
> 
> > Den 7. november 2017 klokken 14:38 skrev Ola Madsen 
> > :
> > 
> > 
> > Hey Morten,
> > 
> > I don’t think you searched the online tutorials enough 😊
> > Did you try this one: 
> > https://urldefense.proofpoint.com/v2/url?u=http-3A__olamadsen.se_rigging-2Da-2Dpiston-2Dengine_&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=0W52eOqrD8_VgolLvGmtCMlJlPQrKoPFeVchLZT9A1w&s=F_IXdspGVBNRIkQnYMYFbTITyMRlELhOfs8bxYrF6Ho&e=
> > 
> > Cheers
> > O
> > 
> > -Ursprungligt meddelande-
> > Från: softimage-boun...@listproc.autodesk.com 
> > [mailto:softimage-boun...@listproc.autodesk.com] För Morten Bartholdy
> > Skickat: den 7 november 2017 13:57
> > Till: Userlist, Softimage 
> > Ämne: Crank and piston rigging
> > 
> > I have a quick question for the rigging minded here about how you would rig 
> > this one.
> > 
> > I keep coming back to scenarios where I would like to have a curve 
> > constraint, ie being able to constrain an object to stay on a curve while 
> > being driven/moved by something else, like this scenario where I need the 
> > end of piston arm to stay on the straight line (so axis constraint could 
> > do) while being animated by the revolving crank axle.
> > 
> > I am probably overcomplicating this, but the ideal solution escapes me so 
> > far. I checked online tutorials which don't quite cover this scenario, 
> > except for a C4D expresso one which I can't readily translate into XSI 
> > rigging. The remaining part I think I can handle with various constraints.
> > 
> > Any pointers will be much appreciated - thanks!
> > 
> > 
> > Morten
> > 
> > --
> > Softimage Mailing List.
> > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> > "unsubscribe" in the subject, and reply to confirm.
> 
> --
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> "unsubscribe" in the subject, and reply to confirm.
> 
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RE: Crank and piston rigging

2017-11-07 Thread Ola Madsen
Hi Morten,

I managed to find the old files for you. You can download them here:
https://urldefense.proofpoint.com/v2/url?u=https-3A__www.dropbox.com_s_9mg7o0py9v3lq2r_Piston-5FEngine.zip-3Fdl-3D0&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=LTZbEdmEMzYynO3iuXFJKimc5bteaetRLb2PWE9Bwos&s=Z-K73pnT1O-0nNI8OpQCCK7xpEw0SMfudrpmWL39Vw8&e=


Cheers
O

-Ursprungligt meddelande-
Från: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] För Morten Bartholdy
Skickat: den 7 november 2017 15:14
Till: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=LTZbEdmEMzYynO3iuXFJKimc5bteaetRLb2PWE9Bwos&s=1S_BzOlp_d0FSDFoRJoKGBMtcrHwbfqK44krAeZw_lY&e=
 
Ämne: RE: Crank and piston rigging

Hi Ola,

I actually saw it but could not download the scene file, so I was trying to 
translate your expression into my scenario. I have a V engine, so I also need 
to tilt the cylinders in two directions without breaking stuff.

Thanks for the pointer though - I had originally thought it could be done with 
constraints and found that I will need expressions too. I just saw a Maya 
tutorial where there is a two way constraint to make it work. Softimage will 
not allow that warning me of a cycle, but I introduced an intermediate null and 
now it works, with only a simple y-position expression and no trigonometry. 
Next I will have to see if it can be parented and rotated.

MB



> Den 7. november 2017 klokken 14:38 skrev Ola Madsen 
> :
> 
> 
> Hey Morten,
> 
> I don’t think you searched the online tutorials enough 😊
> Did you try this one: 
> https://urldefense.proofpoint.com/v2/url?u=http-3A__olamadsen.se_rigging-2Da-2Dpiston-2Dengine_&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=0W52eOqrD8_VgolLvGmtCMlJlPQrKoPFeVchLZT9A1w&s=F_IXdspGVBNRIkQnYMYFbTITyMRlELhOfs8bxYrF6Ho&e=
> 
> Cheers
> O
> 
> -Ursprungligt meddelande-
> Från: softimage-boun...@listproc.autodesk.com 
> [mailto:softimage-boun...@listproc.autodesk.com] För Morten Bartholdy
> Skickat: den 7 november 2017 13:57
> Till: Userlist, Softimage 
> Ämne: Crank and piston rigging
> 
> I have a quick question for the rigging minded here about how you would rig 
> this one.
> 
> I keep coming back to scenarios where I would like to have a curve 
> constraint, ie being able to constrain an object to stay on a curve while 
> being driven/moved by something else, like this scenario where I need the end 
> of piston arm to stay on the straight line (so axis constraint could do) 
> while being animated by the revolving crank axle.
> 
> I am probably overcomplicating this, but the ideal solution escapes me so 
> far. I checked online tutorials which don't quite cover this scenario, except 
> for a C4D expresso one which I can't readily translate into XSI rigging. The 
> remaining part I think I can handle with various constraints.
> 
> Any pointers will be much appreciated - thanks!
> 
> 
> Morten
> 
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.

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"unsubscribe" in the subject, and reply to confirm.

RE: Crank and piston rigging

2017-11-07 Thread Morten Bartholdy
Hi Ola,

I actually saw it but could not download the scene file, so I was trying to 
translate your expression into my scenario. I have a V engine, so I also need 
to tilt the cylinders in two directions without breaking stuff.

Thanks for the pointer though - I had originally thought it could be done with 
constraints and found that I will need expressions too. I just saw a Maya 
tutorial where there is a two way constraint to make it work. Softimage will 
not allow that warning me of a cycle, but I introduced an intermediate null and 
now it works, with only a simple y-position expression and no trigonometry. 
Next I will have to see if it can be parented and rotated.

MB



> Den 7. november 2017 klokken 14:38 skrev Ola Madsen 
> :
> 
> 
> Hey Morten,
> 
> I don’t think you searched the online tutorials enough 😊
> Did you try this one: 
> https://urldefense.proofpoint.com/v2/url?u=http-3A__olamadsen.se_rigging-2Da-2Dpiston-2Dengine_&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=0W52eOqrD8_VgolLvGmtCMlJlPQrKoPFeVchLZT9A1w&s=F_IXdspGVBNRIkQnYMYFbTITyMRlELhOfs8bxYrF6Ho&e=
> 
> Cheers
> O
> 
> -Ursprungligt meddelande-
> Från: softimage-boun...@listproc.autodesk.com 
> [mailto:softimage-boun...@listproc.autodesk.com] För Morten Bartholdy
> Skickat: den 7 november 2017 13:57
> Till: Userlist, Softimage 
> Ämne: Crank and piston rigging
> 
> I have a quick question for the rigging minded here about how you would rig 
> this one.
> 
> I keep coming back to scenarios where I would like to have a curve 
> constraint, ie being able to constrain an object to stay on a curve while 
> being driven/moved by something else, like this scenario where I need the end 
> of piston arm to stay on the straight line (so axis constraint could do) 
> while being animated by the revolving crank axle.
> 
> I am probably overcomplicating this, but the ideal solution escapes me so 
> far. I checked online tutorials which don't quite cover this scenario, except 
> for a C4D expresso one which I can't readily translate into XSI rigging. The 
> remaining part I think I can handle with various constraints.
> 
> Any pointers will be much appreciated - thanks!
> 
> 
> Morten
> 
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.

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RE: Crank and piston rigging

2017-11-07 Thread Ola Madsen
Hey Morten,

I don’t think you searched the online tutorials enough 😊
Did you try this one: 
https://urldefense.proofpoint.com/v2/url?u=http-3A__olamadsen.se_rigging-2Da-2Dpiston-2Dengine_&d=DwIGaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=0W52eOqrD8_VgolLvGmtCMlJlPQrKoPFeVchLZT9A1w&s=F_IXdspGVBNRIkQnYMYFbTITyMRlELhOfs8bxYrF6Ho&e=

Cheers
O

-Ursprungligt meddelande-
Från: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] För Morten Bartholdy
Skickat: den 7 november 2017 13:57
Till: Userlist, Softimage 
Ämne: Crank and piston rigging

I have a quick question for the rigging minded here about how you would rig 
this one.

I keep coming back to scenarios where I would like to have a curve constraint, 
ie being able to constrain an object to stay on a curve while being 
driven/moved by something else, like this scenario where I need the end of 
piston arm to stay on the straight line (so axis constraint could do) while 
being animated by the revolving crank axle.

I am probably overcomplicating this, but the ideal solution escapes me so far. 
I checked online tutorials which don't quite cover this scenario, except for a 
C4D expresso one which I can't readily translate into XSI rigging. The 
remaining part I think I can handle with various constraints.

Any pointers will be much appreciated - thanks!


Morten

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