Re: Scrub timeline while mouse is in viewport?
Maybe this works too, it's worth a try. Application.SelectObj("Autodesk.ShotCallers") Application.DeleteObj() On Fri, Mar 7, 2014 at 5:42 AM, Cesar Saez wrote: > Hi Siew, > It's a bit of a hack but works ;) > > Application.SelectObj("Application") > Application.SetMarking("PlayControl.Current") > Application.VirtualSliderTool() > > Cheers! >
Re: Scrub timeline while mouse is in viewport?
It may be the hard way, but finding out about this neat trick was worth it. I had no idea you could do that. On Fri, Mar 7, 2014 at 3:50 PM, Alan Fregtman wrote: > You guys are doing it the hard way. There's already a tool for this! Been > there forever: > > *Application.TimeSliderTool()* > > (You can map a key to it in the Keyboard Mapping window, in the XSI > section, it's called "*Time Slider Tool*".) > > > > On Fri, Mar 7, 2014 at 9:41 AM, Arvid Björn wrote: > >> Nice, I learned a new trick today =) >> >> >> On Fri, Mar 7, 2014 at 12:26 PM, Luc-Eric Rousseau >> wrote: >> >>> That's a cool trick Cesar. >>> >>> Thanks to Brent, Softimage already has that Maya tool built-in; you'll >>> have to map it in your keymap, it's called "Time Slider Tool" >>> In the Maya keymap, it's already mapped to the K key >>> >>> >>> On Fri, Mar 7, 2014 at 12:16 AM, Siew Yi Liang >>> wrote: >>> > Hi Cesar: >>> > >>> > Ha, really nice! Never thought of doing it that way, here I was >>> looking at >>> > trying to grab mouse position! :P >>> > >>> > Thanks again for coming to the rescue! >>> > >>> > Yours sincerely, >>> > Siew Yi Liang >>> > >>> > On 3/6/2014 8:42 PM, Cesar Saez wrote: >>> > >>> > Hi Siew, >>> > It's a bit of a hack but works ;) >>> > >>> > Application.SelectObj("Application") >>> > Application.SetMarking("PlayControl.Current") >>> > Application.VirtualSliderTool() >>> > >>> > Cheers! >>> > >>> > >>> >> >> >
Re: Scrub timeline while mouse is in viewport?
You guys are doing it the hard way. There's already a tool for this! Been there forever: *Application.TimeSliderTool()* (You can map a key to it in the Keyboard Mapping window, in the XSI section, it's called "*Time Slider Tool*".) On Fri, Mar 7, 2014 at 9:41 AM, Arvid Björn wrote: > Nice, I learned a new trick today =) > > > On Fri, Mar 7, 2014 at 12:26 PM, Luc-Eric Rousseau wrote: > >> That's a cool trick Cesar. >> >> Thanks to Brent, Softimage already has that Maya tool built-in; you'll >> have to map it in your keymap, it's called "Time Slider Tool" >> In the Maya keymap, it's already mapped to the K key >> >> >> On Fri, Mar 7, 2014 at 12:16 AM, Siew Yi Liang wrote: >> > Hi Cesar: >> > >> > Ha, really nice! Never thought of doing it that way, here I was looking >> at >> > trying to grab mouse position! :P >> > >> > Thanks again for coming to the rescue! >> > >> > Yours sincerely, >> > Siew Yi Liang >> > >> > On 3/6/2014 8:42 PM, Cesar Saez wrote: >> > >> > Hi Siew, >> > It's a bit of a hack but works ;) >> > >> > Application.SelectObj("Application") >> > Application.SetMarking("PlayControl.Current") >> > Application.VirtualSliderTool() >> > >> > Cheers! >> > >> > >> > >
Re: Scrub timeline while mouse is in viewport?
Nice, I learned a new trick today =) On Fri, Mar 7, 2014 at 12:26 PM, Luc-Eric Rousseau wrote: > That's a cool trick Cesar. > > Thanks to Brent, Softimage already has that Maya tool built-in; you'll > have to map it in your keymap, it's called "Time Slider Tool" > In the Maya keymap, it's already mapped to the K key > > > On Fri, Mar 7, 2014 at 12:16 AM, Siew Yi Liang wrote: > > Hi Cesar: > > > > Ha, really nice! Never thought of doing it that way, here I was looking > at > > trying to grab mouse position! :P > > > > Thanks again for coming to the rescue! > > > > Yours sincerely, > > Siew Yi Liang > > > > On 3/6/2014 8:42 PM, Cesar Saez wrote: > > > > Hi Siew, > > It's a bit of a hack but works ;) > > > > Application.SelectObj("Application") > > Application.SetMarking("PlayControl.Current") > > Application.VirtualSliderTool() > > > > Cheers! > > > > >
Re: Scrub timeline while mouse is in viewport?
Hi Luc-Eric: Oops, never actually bothered to find out what that command actually does... Thanks for responding! It works great! Yours sincerely, Siew Yi Liang On 3/7/2014 3:26 AM, Luc-Eric Rousseau wrote: That's a cool trick Cesar. Thanks to Brent, Softimage already has that Maya tool built-in; you'll have to map it in your keymap, it's called "Time Slider Tool" In the Maya keymap, it's already mapped to the K key On Fri, Mar 7, 2014 at 12:16 AM, Siew Yi Liang wrote: Hi Cesar: Ha, really nice! Never thought of doing it that way, here I was looking at trying to grab mouse position! :P Thanks again for coming to the rescue! Yours sincerely, Siew Yi Liang On 3/6/2014 8:42 PM, Cesar Saez wrote: Hi Siew, It's a bit of a hack but works ;) Application.SelectObj("Application") Application.SetMarking("PlayControl.Current") Application.VirtualSliderTool() Cheers!
Re: Scrub timeline while mouse is in viewport?
That's a cool trick Cesar. Thanks to Brent, Softimage already has that Maya tool built-in; you'll have to map it in your keymap, it's called "Time Slider Tool" In the Maya keymap, it's already mapped to the K key On Fri, Mar 7, 2014 at 12:16 AM, Siew Yi Liang wrote: > Hi Cesar: > > Ha, really nice! Never thought of doing it that way, here I was looking at > trying to grab mouse position! :P > > Thanks again for coming to the rescue! > > Yours sincerely, > Siew Yi Liang > > On 3/6/2014 8:42 PM, Cesar Saez wrote: > > Hi Siew, > It's a bit of a hack but works ;) > > Application.SelectObj("Application") > Application.SetMarking("PlayControl.Current") > Application.VirtualSliderTool() > > Cheers! > >
Re: Scrub timeline while mouse is in viewport?
Hi Cesar: Ha, really nice! Never thought of doing it that way, here I was looking at trying to grab mouse position! :P Thanks again for coming to the rescue! Yours sincerely, Siew Yi Liang On 3/6/2014 8:42 PM, Cesar Saez wrote: Hi Siew, It's a bit of a hack but works ;) Application.SelectObj("Application") Application.SetMarking("PlayControl.Current") Application.VirtualSliderTool() Cheers!
Re: Scrub timeline while mouse is in viewport?
Hi Siew, It's a bit of a hack but works ;) Application.SelectObj("Application") Application.SetMarking("PlayControl.Current") Application.VirtualSliderTool() Cheers!