It may be the hard way, but finding out about this neat trick was worth it.
I had no idea you could do that.


On Fri, Mar 7, 2014 at 3:50 PM, Alan Fregtman <alan.fregt...@gmail.com>wrote:

> You guys are doing it the hard way. There's already a tool for this! Been
> there forever:
>
> *Application.TimeSliderTool()*
>
> (You can map a key to it in the Keyboard Mapping window, in the XSI
> section, it's called "*Time Slider Tool*".)
>
>
>
> On Fri, Mar 7, 2014 at 9:41 AM, Arvid Björn <arvidbj...@gmail.com> wrote:
>
>> Nice, I learned a new trick today =)
>>
>>
>> On Fri, Mar 7, 2014 at 12:26 PM, Luc-Eric Rousseau 
>> <luceri...@gmail.com>wrote:
>>
>>> That's a cool trick Cesar.
>>>
>>> Thanks to Brent, Softimage already has that Maya tool built-in; you'll
>>> have to map it in your keymap, it's called "Time Slider Tool"
>>> In the Maya keymap, it's already mapped to the K key
>>>
>>>
>>> On Fri, Mar 7, 2014 at 12:16 AM, Siew Yi Liang <soni...@gmail.com>
>>> wrote:
>>> > Hi Cesar:
>>> >
>>> > Ha, really nice! Never thought of doing it that way, here I was
>>> looking at
>>> > trying to grab mouse position! :P
>>> >
>>> > Thanks again for coming to the rescue!
>>> >
>>> > Yours sincerely,
>>> > Siew Yi Liang
>>> >
>>> > On 3/6/2014 8:42 PM, Cesar Saez wrote:
>>> >
>>> > Hi Siew,
>>> > It's a bit of a hack but works ;)
>>> >
>>> > Application.SelectObj("Application")
>>> > Application.SetMarking("PlayControl.Current")
>>> > Application.VirtualSliderTool()
>>> >
>>> > Cheers!
>>> >
>>> >
>>>
>>
>>
>

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