It may be the hard way, but finding out about this neat trick was worth it. I had no idea you could do that.
On Fri, Mar 7, 2014 at 3:50 PM, Alan Fregtman <alan.fregt...@gmail.com>wrote: > You guys are doing it the hard way. There's already a tool for this! Been > there forever: > > *Application.TimeSliderTool()* > > (You can map a key to it in the Keyboard Mapping window, in the XSI > section, it's called "*Time Slider Tool*".) > > > > On Fri, Mar 7, 2014 at 9:41 AM, Arvid Björn <arvidbj...@gmail.com> wrote: > >> Nice, I learned a new trick today =) >> >> >> On Fri, Mar 7, 2014 at 12:26 PM, Luc-Eric Rousseau >> <luceri...@gmail.com>wrote: >> >>> That's a cool trick Cesar. >>> >>> Thanks to Brent, Softimage already has that Maya tool built-in; you'll >>> have to map it in your keymap, it's called "Time Slider Tool" >>> In the Maya keymap, it's already mapped to the K key >>> >>> >>> On Fri, Mar 7, 2014 at 12:16 AM, Siew Yi Liang <soni...@gmail.com> >>> wrote: >>> > Hi Cesar: >>> > >>> > Ha, really nice! Never thought of doing it that way, here I was >>> looking at >>> > trying to grab mouse position! :P >>> > >>> > Thanks again for coming to the rescue! >>> > >>> > Yours sincerely, >>> > Siew Yi Liang >>> > >>> > On 3/6/2014 8:42 PM, Cesar Saez wrote: >>> > >>> > Hi Siew, >>> > It's a bit of a hack but works ;) >>> > >>> > Application.SelectObj("Application") >>> > Application.SetMarking("PlayControl.Current") >>> > Application.VirtualSliderTool() >>> > >>> > Cheers! >>> > >>> > >>> >> >> >