Hi Tim,
Yes - changes to the project image output path apply at the project level
(wherever the workspace.mel is). Not ideal for breaking out shots from a
project, but you can do the following:
-Use the token with backslashes in the render settings to create
sub-folders (eg. \__)
-Use the -rd flag on render.exe to force a render to any folder
More details here:
http://download.autodesk.com/global/docs/maya2013/en_us/index.html?url=files/Vari_Subfolders_and_names_of_rendered_images.htm,topicNumber=d30e612208
Hope that helps,
Laurence Cymet
From: softimage-boun...@listproc.autodesk.com
[softimage-boun...@listproc.autodesk.com] on behalf of Tim Crowson
[tim.crow...@magneticdreams.com]
Sent: Wednesday, August 20, 2014 10:59 AM
To: softimage@listproc.autodesk.com
Subject: Setting render output paths in Maya
So lemme get this straight... Maya's equivalent of XSI's 'Scene Output' path is
actually stored at the project level? If I set this path using 'Change Primary
Image Directory' and setting the Images output path, does this not get passed
on to other scenes in the same project? Or is it changed strictly for the scene
I'm in?
--
Tim Crowson
Lead CG Artist
Magnetic Dreams, Inc.
2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214
Ph 615.885.6801 | Fax 615.889.4768 |
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