[Spice-devel] 0.10 release - what's pending?
Hi, It's been a long time with no major news of problems in 0.9 land. This could mean zero users, but in that case I go to my secondary reason, which is that spice-server.syms is already claiming to have 0.10 symbols, and that's just ugly. Any patches anyone is expecting to send to fix any bugs? any objections to cutting a release this week? Alon ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel
[Spice-devel] OpenGL passthrough
Hi guys, Just a though : In a scenario where a kvm-host system has a openGL capable display adapter, wouldn't it be possible (and relatively simple compared to a full VGA passthrough) to just pass the OpenGL interface/access into the VMs QXL Adapter making this one (HW accelerated) OpenGL aware? Thanks for enlightenment, Kai ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel
Re: [Spice-devel] OpenGL passthrough
On Wed, Nov 09, 2011 at 01:52:12PM +, Mosebach Kai wrote: Hi guys, Just a though : In a scenario where a kvm-host system has a openGL capable display adapter, wouldn't it be possible (and relatively simple compared to a full VGA passthrough) to just pass the OpenGL interface/access into the VMs QXL Adapter making this one (HW accelerated) OpenGL aware? There are threads in qemu-devel about using pci passthrough for using the host GPU from the guest. If you actually want to view the results then yes, it's relatively simple in theory. Maybe also in practice, but I've been struggling with a slightly larger problem, doing OpenGL and Direct3D passthrough, for almost a year now, with no results to show :/ I do have patches on my harddrive somewhere by Izik Eidos that do a proof of concept for GL passthrough from a windows guest to a windows/linux client, I could ask him if it's ok to post them if you'd like. (and if I can find them). Basically it adds qxl messages for all the GL commands, adds a surface type, tracks all commands from the last SwapBuffers (I guess wglSwapBuffers - the equivalent of glXSwapBuffers) per surface, and passes all of those to the client. Rendering on the server, that is the host, will be a little simpler. Thanks for enlightenment, Kai ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel
[Spice-devel] [PATCH] support _ASYNC io calls and interrupt handling (busy wait)
rebased. From: Gerd Hofmann kra...@redhat.com --- This is Gerd's patch from the original async io in qemu series, rebased and tested by me. src/qxl.h |8 ++ src/qxl_driver.c | 66 +--- src/qxl_surface.c |4 +- 3 files changed, 72 insertions(+), 6 deletions(-) diff --git a/src/qxl.h b/src/qxl.h index 23ed2dc..62c3086 100644 --- a/src/qxl.h +++ b/src/qxl.h @@ -410,6 +410,14 @@ void *qxl_allocnf (qxl_screen_t *qxl, unsigned long size); int qxl_garbage_collect (qxl_screen_t *qxl); +/* + * I/O port commands + */ +void qxl_update_area(qxl_screen_t *qxl); +void qxl_memslot_add(qxl_screen_t *qxl, uint8_t id); +void qxl_create_primary(qxl_screen_t *qxl); +void qxl_notify_oom(qxl_screen_t *qxl); + #ifdef XSPICE /* device to spice-server, now xspice to spice-server */ void ioport_write(qxl_screen_t *qxl, uint32_t io_port, uint32_t val); diff --git a/src/qxl_driver.c b/src/qxl_driver.c index 428735a..ada0943 100644 --- a/src/qxl_driver.c +++ b/src/qxl_driver.c @@ -102,6 +102,64 @@ const OptionInfoRec DefaultOptions[] = { { -1, NULL, OPTV_NONE, {0}, FALSE } }; +static void qxl_wait_for_io_command(qxl_screen_t *qxl) +{ +struct QXLRam *ram_header = (void *)( +(unsigned long)qxl-ram + qxl-rom-ram_header_offset); + +while (!(ram_header-int_pending QXL_INTERRUPT_IO_CMD)) { +usleep(1); +} +ram_header-int_pending = ~QXL_INTERRUPT_IO_CMD; +} + +void qxl_update_area(qxl_screen_t *qxl) +{ +#ifndef XSPICE +if (qxl-pci-revision = 3) { +ioport_write(qxl, QXL_IO_UPDATE_AREA_ASYNC, 0); +qxl_wait_for_io_command(qxl); +} else { +ioport_write(qxl, QXL_IO_UPDATE_AREA, 0); +} +#else +ioport_write(qxl, QXL_IO_UPDATE_AREA, 0); +#endif +} + +void qxl_memslot_add(qxl_screen_t *qxl, uint8_t id) +{ +#ifndef XSPICE +if (qxl-pci-revision = 3) { +ioport_write(qxl, QXL_IO_MEMSLOT_ADD_ASYNC, id); +qxl_wait_for_io_command(qxl); +} else { +ioport_write(qxl, QXL_IO_MEMSLOT_ADD, id); +} +#else +ioport_write(qxl, QXL_IO_MEMSLOT_ADD, id); +#endif +} + +void qxl_create_primary(qxl_screen_t *qxl) +{ +#ifndef XSPICE +if (qxl-pci-revision = 3) { +ioport_write(qxl, QXL_IO_CREATE_PRIMARY_ASYNC, 0); +qxl_wait_for_io_command(qxl); +} else { +ioport_write(qxl, QXL_IO_CREATE_PRIMARY, 0); +} +#else +ioport_write(qxl, QXL_IO_CREATE_PRIMARY, 0); +#endif +} + +void qxl_notify_oom(qxl_screen_t *qxl) +{ +ioport_write(qxl, QXL_IO_NOTIFY_OOM, 0); +} + int qxl_garbage_collect (qxl_screen_t *qxl) { @@ -190,8 +248,8 @@ qxl_usleep (int useconds) int qxl_handle_oom (qxl_screen_t *qxl) { -ioport_write(qxl, QXL_IO_NOTIFY_OOM, 0); - +qxl_notify_oom(qxl); + #if 0 ErrorF (.); qxl_usleep (1); @@ -228,7 +286,7 @@ qxl_allocnf (qxl_screen_t *qxl, unsigned long size) ram_header-update_area.right = qxl-virtual_x; ram_header-update_surface = 0; /* Only primary for now */ - ioport_write(qxl, QXL_IO_UPDATE_AREA, 0); +qxl_update_area(qxl); #if 0 ErrorF (eliminated memory (%d)\n, nth_oom++); @@ -471,7 +529,7 @@ setup_slot(qxl_screen_t *qxl, uint8_t slot_index_offset, ram_header-mem_slot.mem_start = slot-start_phys_addr; ram_header-mem_slot.mem_end = slot-end_phys_addr; -ioport_write(qxl, QXL_IO_MEMSLOT_ADD, slot_index); +qxl_memslot_add(qxl, slot_index); slot-generation = qxl-rom-slot_generation; diff --git a/src/qxl_surface.c b/src/qxl_surface.c index 047b35a..5a26ba6 100644 --- a/src/qxl_surface.c +++ b/src/qxl_surface.c @@ -378,7 +378,7 @@ qxl_surface_cache_create_primary (surface_cache_t *cache, create-type = QXL_SURF_TYPE_PRIMARY; create-mem = physical_address (cache-qxl, cache-qxl-ram, cache-qxl-main_mem_slot); -ioport_write(qxl, QXL_IO_CREATE_PRIMARY, 0); +qxl_create_primary(qxl); dev_addr = (uint8_t *)qxl-ram + mode-stride * (mode-y_res - 1); @@ -920,7 +920,7 @@ download_box (qxl_surface_t *surface, int x1, int y1, int x2, int y2) ErrorF (Issuing update command for %d\n, surface-id); #endif -ioport_write(surface-cache-qxl, QXL_IO_UPDATE_AREA, 0); +qxl_update_area(surface-cache-qxl); pixman_image_composite (PIXMAN_OP_SRC, surface-dev_image, -- 1.7.7.1 ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel
[Spice-devel] About spice-xpi firefox version Compatiblity
Hi all, I'm tring to running spice-xpi on Firefox 7.0 but it say me that plugin is incompatible. I modify the install.rdf to allow install until firefox 10.0 and I'm disable the compatibility check on install. But when I try to load test.html from git it say me that the plugins are required. Do you plan support recent Firefox versions? Thanks -- Antonio Pérez-Aranda Alcaide aperezara...@yaco.es Yaco Sistemas S.L. http://www.yaco.es/ C/ Rioja 5, 41001 Sevilla Teléfono +34 954 50 00 57 Fax +34 954 50 09 29 ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel
Re: [Spice-devel] [PATCH] support _ASYNC io calls and interrupt handling (busy wait)
On Wed, Nov 09, 2011 at 05:30:28PM +0200, Alon Levy wrote: rebased. From: Gerd Hofmann kra...@redhat.com I'll correct Gerd's last name before committing if it's acked. Sorry Gerd! --- This is Gerd's patch from the original async io in qemu series, rebased and tested by me. src/qxl.h |8 ++ src/qxl_driver.c | 66 +--- src/qxl_surface.c |4 +- 3 files changed, 72 insertions(+), 6 deletions(-) diff --git a/src/qxl.h b/src/qxl.h index 23ed2dc..62c3086 100644 --- a/src/qxl.h +++ b/src/qxl.h @@ -410,6 +410,14 @@ void *qxl_allocnf (qxl_screen_t *qxl, unsigned long size); int qxl_garbage_collect (qxl_screen_t *qxl); +/* + * I/O port commands + */ +void qxl_update_area(qxl_screen_t *qxl); +void qxl_memslot_add(qxl_screen_t *qxl, uint8_t id); +void qxl_create_primary(qxl_screen_t *qxl); +void qxl_notify_oom(qxl_screen_t *qxl); + #ifdef XSPICE /* device to spice-server, now xspice to spice-server */ void ioport_write(qxl_screen_t *qxl, uint32_t io_port, uint32_t val); diff --git a/src/qxl_driver.c b/src/qxl_driver.c index 428735a..ada0943 100644 --- a/src/qxl_driver.c +++ b/src/qxl_driver.c @@ -102,6 +102,64 @@ const OptionInfoRec DefaultOptions[] = { { -1, NULL, OPTV_NONE, {0}, FALSE } }; +static void qxl_wait_for_io_command(qxl_screen_t *qxl) +{ +struct QXLRam *ram_header = (void *)( +(unsigned long)qxl-ram + qxl-rom-ram_header_offset); + +while (!(ram_header-int_pending QXL_INTERRUPT_IO_CMD)) { +usleep(1); +} +ram_header-int_pending = ~QXL_INTERRUPT_IO_CMD; +} + +void qxl_update_area(qxl_screen_t *qxl) +{ +#ifndef XSPICE +if (qxl-pci-revision = 3) { +ioport_write(qxl, QXL_IO_UPDATE_AREA_ASYNC, 0); +qxl_wait_for_io_command(qxl); +} else { +ioport_write(qxl, QXL_IO_UPDATE_AREA, 0); +} +#else +ioport_write(qxl, QXL_IO_UPDATE_AREA, 0); +#endif +} + +void qxl_memslot_add(qxl_screen_t *qxl, uint8_t id) +{ +#ifndef XSPICE +if (qxl-pci-revision = 3) { +ioport_write(qxl, QXL_IO_MEMSLOT_ADD_ASYNC, id); +qxl_wait_for_io_command(qxl); +} else { +ioport_write(qxl, QXL_IO_MEMSLOT_ADD, id); +} +#else +ioport_write(qxl, QXL_IO_MEMSLOT_ADD, id); +#endif +} + +void qxl_create_primary(qxl_screen_t *qxl) +{ +#ifndef XSPICE +if (qxl-pci-revision = 3) { +ioport_write(qxl, QXL_IO_CREATE_PRIMARY_ASYNC, 0); +qxl_wait_for_io_command(qxl); +} else { +ioport_write(qxl, QXL_IO_CREATE_PRIMARY, 0); +} +#else +ioport_write(qxl, QXL_IO_CREATE_PRIMARY, 0); +#endif +} + +void qxl_notify_oom(qxl_screen_t *qxl) +{ +ioport_write(qxl, QXL_IO_NOTIFY_OOM, 0); +} + int qxl_garbage_collect (qxl_screen_t *qxl) { @@ -190,8 +248,8 @@ qxl_usleep (int useconds) int qxl_handle_oom (qxl_screen_t *qxl) { -ioport_write(qxl, QXL_IO_NOTIFY_OOM, 0); - +qxl_notify_oom(qxl); + #if 0 ErrorF (.); qxl_usleep (1); @@ -228,7 +286,7 @@ qxl_allocnf (qxl_screen_t *qxl, unsigned long size) ram_header-update_area.right = qxl-virtual_x; ram_header-update_surface = 0; /* Only primary for now */ - ioport_write(qxl, QXL_IO_UPDATE_AREA, 0); +qxl_update_area(qxl); #if 0 ErrorF (eliminated memory (%d)\n, nth_oom++); @@ -471,7 +529,7 @@ setup_slot(qxl_screen_t *qxl, uint8_t slot_index_offset, ram_header-mem_slot.mem_start = slot-start_phys_addr; ram_header-mem_slot.mem_end = slot-end_phys_addr; -ioport_write(qxl, QXL_IO_MEMSLOT_ADD, slot_index); +qxl_memslot_add(qxl, slot_index); slot-generation = qxl-rom-slot_generation; diff --git a/src/qxl_surface.c b/src/qxl_surface.c index 047b35a..5a26ba6 100644 --- a/src/qxl_surface.c +++ b/src/qxl_surface.c @@ -378,7 +378,7 @@ qxl_surface_cache_create_primary (surface_cache_t *cache, create-type = QXL_SURF_TYPE_PRIMARY; create-mem = physical_address (cache-qxl, cache-qxl-ram, cache-qxl-main_mem_slot); -ioport_write(qxl, QXL_IO_CREATE_PRIMARY, 0); +qxl_create_primary(qxl); dev_addr = (uint8_t *)qxl-ram + mode-stride * (mode-y_res - 1); @@ -920,7 +920,7 @@ download_box (qxl_surface_t *surface, int x1, int y1, int x2, int y2) ErrorF (Issuing update command for %d\n, surface-id); #endif -ioport_write(surface-cache-qxl, QXL_IO_UPDATE_AREA, 0); +qxl_update_area(surface-cache-qxl); pixman_image_composite (PIXMAN_OP_SRC, surface-dev_image, -- 1.7.7.1 ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel
Re: [Spice-devel] OpenGL passthrough
On 11/9/11 3:51 PM, Alon Levy al...@redhat.com wrote: On Wed, Nov 09, 2011 at 01:52:12PM +, Mosebach Kai wrote: Hi guys, Just a though : In a scenario where a kvm-host system has a openGL capable display adapter, wouldn't it be possible (and relatively simple compared to a full VGA passthrough) to just pass the OpenGL interface/access into the VMs QXL Adapter making this one (HW accelerated) OpenGL aware? There are threads in qemu-devel about using pci passthrough for using I tried for long time now to pass through PCIe Hardware into the guest with all kind of PCIe cards w/o too much off success. So that¹s not what I want ;-) the host GPU from the guest. If you actually want to view the results then yes, it's relatively simple in theory. Maybe also in practice, but I've been struggling with a slightly larger problem, doing OpenGL and Direct3D passthrough, for almost a year now, with no results to show :/ I do have patches on my harddrive somewhere by Izik Eidos that do a proof of concept for GL passthrough from a windows guest to a windows/linux client, I could ask him if it's ok to post them if you'd like. (and if I can find them). Basically it adds qxl messages for all the GL commands, adds a surface type, tracks all commands from the last SwapBuffers (I guess wglSwapBuffers - the equivalent of glXSwapBuffers) per surface, and passes all of those to the client. Rendering on the server, that is the host, will be a little simpler. So (if I got you right and you got me right) we talk about the QXL device on the KVM guest receiving OpenGL commands and passing them (thru qemu-kvm) downwards to the OpenGL capable hardware on the KVM Host (server). The client (spicec or similar) should not be involved at all. Is there any work in progress (for rendering on the server) - similar to the RemoteFX project of HyperV? Cheers Kai Thanks for enlightenment, Kai ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel
Re: [Spice-devel] OpenGL passthrough
On Wed, Nov 09, 2011 at 03:57:30PM +, Mosebach Kai wrote: On 11/9/11 3:51 PM, Alon Levy al...@redhat.com wrote: On Wed, Nov 09, 2011 at 01:52:12PM +, Mosebach Kai wrote: Hi guys, Just a though : In a scenario where a kvm-host system has a openGL capable display adapter, wouldn't it be possible (and relatively simple compared to a full VGA passthrough) to just pass the OpenGL interface/access into the VMs QXL Adapter making this one (HW accelerated) OpenGL aware? There are threads in qemu-devel about using pci passthrough for using I tried for long time now to pass through PCIe Hardware into the guest with all kind of PCIe cards w/o too much off success. So that¹s not what I want ;-) the host GPU from the guest. If you actually want to view the results then yes, it's relatively simple in theory. Maybe also in practice, but I've been struggling with a slightly larger problem, doing OpenGL and Direct3D passthrough, for almost a year now, with no results to show :/ I do have patches on my harddrive somewhere by Izik Eidos that do a proof of concept for GL passthrough from a windows guest to a windows/linux client, I could ask him if it's ok to post them if you'd like. (and if I can find them). Basically it adds qxl messages for all the GL commands, adds a surface type, tracks all commands from the last SwapBuffers (I guess wglSwapBuffers - the equivalent of glXSwapBuffers) per surface, and passes all of those to the client. Rendering on the server, that is the host, will be a little simpler. So (if I got you right and you got me right) we talk about the QXL device on the KVM guest receiving OpenGL commands and passing them (thru qemu-kvm) downwards to the OpenGL capable hardware on the KVM Host (server). The client (spicec or similar) should not be involved at all. Is there any work in progress (for rendering on the server) - similar to the RemoteFX project of HyperV? I know I'm working on enabling both server side and client side rendering, not aware of anyone else. Cheers Kai Thanks for enlightenment, Kai ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel
Re: [Spice-devel] OpenGL passthrough
Both would be very helpful :-) And important from a market/competitive point of view. Please let me have a look at the patches if possible, Thanks Kai On 11/9/11 5:54 PM, Alon Levy al...@redhat.com wrote: On Wed, Nov 09, 2011 at 03:57:30PM +, Mosebach Kai wrote: On 11/9/11 3:51 PM, Alon Levy al...@redhat.com wrote: On Wed, Nov 09, 2011 at 01:52:12PM +, Mosebach Kai wrote: Hi guys, Just a though : In a scenario where a kvm-host system has a openGL capable display adapter, wouldn't it be possible (and relatively simple compared to a full VGA passthrough) to just pass the OpenGL interface/access into the VMs QXL Adapter making this one (HW accelerated) OpenGL aware? There are threads in qemu-devel about using pci passthrough for using I tried for long time now to pass through PCIe Hardware into the guest with all kind of PCIe cards w/o too much off success. So that¹s not what I want ;-) the host GPU from the guest. If you actually want to view the results then yes, it's relatively simple in theory. Maybe also in practice, but I've been struggling with a slightly larger problem, doing OpenGL and Direct3D passthrough, for almost a year now, with no results to show :/ I do have patches on my harddrive somewhere by Izik Eidos that do a proof of concept for GL passthrough from a windows guest to a windows/linux client, I could ask him if it's ok to post them if you'd like. (and if I can find them). Basically it adds qxl messages for all the GL commands, adds a surface type, tracks all commands from the last SwapBuffers (I guess wglSwapBuffers - the equivalent of glXSwapBuffers) per surface, and passes all of those to the client. Rendering on the server, that is the host, will be a little simpler. So (if I got you right and you got me right) we talk about the QXL device on the KVM guest receiving OpenGL commands and passing them (thru qemu-kvm) downwards to the OpenGL capable hardware on the KVM Host (server). The client (spicec or similar) should not be involved at all. Is there any work in progress (for rendering on the server) - similar to the RemoteFX project of HyperV? I know I'm working on enabling both server side and client side rendering, not aware of anyone else. Cheers Kai Thanks for enlightenment, Kai ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel
Re: [Spice-devel] OpenGL passthrough
On Wed, Nov 09, 2011 at 04:57:23PM +, Mosebach Kai wrote: Both would be very helpful :-) And important from a market/competitive point of view. Please let me have a look at the patches if possible, I'm so far from that the mere mention of it here was just a result of asking. It is a thought of a thought. Thanks Kai On 11/9/11 5:54 PM, Alon Levy al...@redhat.com wrote: On Wed, Nov 09, 2011 at 03:57:30PM +, Mosebach Kai wrote: On 11/9/11 3:51 PM, Alon Levy al...@redhat.com wrote: On Wed, Nov 09, 2011 at 01:52:12PM +, Mosebach Kai wrote: Hi guys, Just a though : In a scenario where a kvm-host system has a openGL capable display adapter, wouldn't it be possible (and relatively simple compared to a full VGA passthrough) to just pass the OpenGL interface/access into the VMs QXL Adapter making this one (HW accelerated) OpenGL aware? There are threads in qemu-devel about using pci passthrough for using I tried for long time now to pass through PCIe Hardware into the guest with all kind of PCIe cards w/o too much off success. So that¹s not what I want ;-) the host GPU from the guest. If you actually want to view the results then yes, it's relatively simple in theory. Maybe also in practice, but I've been struggling with a slightly larger problem, doing OpenGL and Direct3D passthrough, for almost a year now, with no results to show :/ I do have patches on my harddrive somewhere by Izik Eidos that do a proof of concept for GL passthrough from a windows guest to a windows/linux client, I could ask him if it's ok to post them if you'd like. (and if I can find them). Basically it adds qxl messages for all the GL commands, adds a surface type, tracks all commands from the last SwapBuffers (I guess wglSwapBuffers - the equivalent of glXSwapBuffers) per surface, and passes all of those to the client. Rendering on the server, that is the host, will be a little simpler. So (if I got you right and you got me right) we talk about the QXL device on the KVM guest receiving OpenGL commands and passing them (thru qemu-kvm) downwards to the OpenGL capable hardware on the KVM Host (server). The client (spicec or similar) should not be involved at all. Is there any work in progress (for rendering on the server) - similar to the RemoteFX project of HyperV? I know I'm working on enabling both server side and client side rendering, not aware of anyone else. Cheers Kai Thanks for enlightenment, Kai ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel
[Spice-devel] How do I install vioser in virt-manager?
Hi All, Scientific Linux 6.2 x64 host: kvm guest: XP-Pro x32 spice 0.8.x I give up. I have Googl'ed my fingers off on this one. How do I install the virtio serial device in my guest with virt-manager? I see serial devices to add, but what type and what is the path to the device? Am I even looking at the right serial devices? Very frustrated and confused, -T ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel
Re: [Spice-devel] How do I install vioser in virt-manager?
On Wed, Nov 09, 2011 at 11:07:57AM -0800, Todd And Margo Chester wrote: Hi All, Scientific Linux 6.2 x64 host: kvm guest: XP-Pro x32 spice 0.8.x I give up. I have Googl'ed my fingers off on this one. How do I install the virtio serial device in my guest with virt-manager? I see serial devices to add, but what type and what is the path to the device? Am I even looking at the right serial devices? The serial device should appear in other devices (along with the cpus) in device manager. There is a link for a driver on the dowload page of spice: http://spice-space.org/download.html under Windows binaries:, current link is http://spice-space.org/download/binaries/virtio-serial_20110725.zip which looks relatively recent. I don't remember the upstream location for the drivers, I'll try to find it and update, but I think those should be good, let me know if they aren't. Note that this is not the serial device you should also have in the vm, i.e. COM1, but a different device. Alon Very frustrated and confused, -T ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel
Re: [Spice-devel] OpenGL passthrough
On 11/09/2011 07:06 PM, Alon Levy wrote: On Wed, Nov 09, 2011 at 04:57:23PM +, Mosebach Kai wrote: Both would be very helpful :-) And important from a market/competitive point of view. Please let me have a look at the patches if possible, Afaik, there is an experimental code for OpenGL hardware acceleration on the server side and on the client side as well. Look for #ifdefs USE_OPENGL. I think that there were problems with the hw acceleration on the server side since the rendering results were different than the ones expected for the windows guest. Yonit. I'm so far from that the mere mention of it here was just a result of asking. It is a thought of a thought. Thanks Kai On 11/9/11 5:54 PM, Alon Levyal...@redhat.com wrote: On Wed, Nov 09, 2011 at 03:57:30PM +, Mosebach Kai wrote: On 11/9/11 3:51 PM, Alon Levyal...@redhat.com wrote: On Wed, Nov 09, 2011 at 01:52:12PM +, Mosebach Kai wrote: Hi guys, Just a though : In a scenario where a kvm-host system has a openGL capable display adapter, wouldn't it be possible (and relatively simple compared to a full VGA passthrough) to just pass the OpenGL interface/access into the VMs QXL Adapter making this one (HW accelerated) OpenGL aware? There are threads in qemu-devel about using pci passthrough for using I tried for long time now to pass through PCIe Hardware into the guest with all kind of PCIe cards w/o too much off success. So that¹s not what I want ;-) the host GPU from the guest. If you actually want to view the results then yes, it's relatively simple in theory. Maybe also in practice, but I've been struggling with a slightly larger problem, doing OpenGL and Direct3D passthrough, for almost a year now, with no results to show :/ I do have patches on my harddrive somewhere by Izik Eidos that do a proof of concept for GL passthrough from a windows guest to a windows/linux client, I could ask him if it's ok to post them if you'd like. (and if I can find them). Basically it adds qxl messages for all the GL commands, adds a surface type, tracks all commands from the last SwapBuffers (I guess wglSwapBuffers - the equivalent of glXSwapBuffers) per surface, and passes all of those to the client. Rendering on the server, that is the host, will be a little simpler. So (if I got you right and you got me right) we talk about the QXL device on the KVM guest receiving OpenGL commands and passing them (thru qemu-kvm) downwards to the OpenGL capable hardware on the KVM Host (server). The client (spicec or similar) should not be involved at all. Is there any work in progress (for rendering on the server) - similar to the RemoteFX project of HyperV? I know I'm working on enabling both server side and client side rendering, not aware of anyone else. Cheers Kai Thanks for enlightenment, Kai ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel