[Sugar-devel] [ASLO] Release Calculate-31

2010-07-25 Thread Sugar Labs Activities
Activity Homepage:
http://activities.sugarlabs.org/addon/4076

Sugar Platform:
0.82 - 0.88

Download Now:
http://activities.sugarlabs.org/downloads/file/26997/calculate-31.xo

Release notes:
- Support for new Sugar toolbars (old toolbars supported for older versions of 
Sugar)
- Fixed degrees/radians feature
- Fixed issue with scientific/engineering notation feature button
- Includes latest translation files
- Corrected several help toolbar shortcut typos


Sugar Labs Activities
http://activities.sugarlabs.org

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Re: [Sugar-devel] OLPC Update

2010-07-25 Thread James Cameron
On Sun, Jul 25, 2010 at 12:18:44PM -0500, Dan Healy wrote:
> I have an OLPC that I am sure has not had the software updated in
> several years.  How can I bring it up to date?

Why do you want to bring it up to date?  An answer to that question will
help isolate which of several alternatives to suggest.  ;-)

What version do you have installed on it at the moment?  The latest
stable build from One Laptop per Child was os802 version 8.2.1.

To test the latest XO-1 development build from One Laptop per Child,
which is only a week or two old, follow this checklist:

0.  identify the hardware, check the label underneath the battery, do
not proceed if it is a B1 from November 2006 or a B2 from 2007, (mass
production models have slip resistant rubber feet),

1.  ensure that the laptop is unsecured, see
http://wiki.laptop.org/go/Developer_key for details,

2.  update the firmware, see
http://wiki.laptop.org/go/Firmware for details,

3.  update the software, see
http://wiki.laptop.org/go/F11_for_XO-1 for details.

-- 
James Cameron
http://quozl.linux.org.au/
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[Sugar-devel] Dextrose mailing list.

2010-07-25 Thread David Farning
Several deployment including UY and PY are planning on updating their
deployment to Dextrose this fall.  In order to coordinate our work, we
have created a new mailing list at
http://lists.sugarlabs.org/listinfo/dextrose . This list is intend to
act as coordination list for deployments working on and deploying
Dextrose.

_all_, technical and policy discussion will continue on upstream
sugar, olpc, and redhat lists.

david
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Re: [Sugar-devel] Retro resource management game, anyone remember?

2010-07-25 Thread Gary Martin
Hi Bernie,

On 25 Jul 2010, at 18:37, Bernie Innocenti  wrote:

> El Sun, 25-07-2010 a las 02:25 +0100, Gary C Martin escribió:
> 
>> Anyone else remember this?
> 
> I played dozens of similar time-sinks

Lol.

> but none in particular that would
> match your description 100%... the oldest resource-management games I
> remember are:
> 
> 
> The Settlers (1993, Amiga)
> http://en.wikipedia.org/wiki/The_Settlers_(video_game)
> 
> Populous (1989, Amiga)
> http://en.wikipedia.org/wiki/Populous

Yea was a great game, enjoyed that one a lot.

> M.U.L.E. (1983, C64)
> http://en.wikipedia.org/wiki/M.U.L.E.
> 
> Dome Dweller (1984, C64, source code printed in a book)
> http://ready64.it/libri/scheda_libro.php?id_libro=55
> 
> 
> Not to mention Civilization and SimCity, probably the most popular and
> long-lived games of this genre.
> 
> I think playing these games in moderation provides an important learning
> opportunity.

Yea I know, I just remember 'Kingdom' or whatever it was called, to be not so 
engrossing that you played without reason, but just simple enough that you 
tried to work out the rules involved (or started poking about the code to see 
what they were). Obviously we could up the learning opportunity, perhaps 
pulling in some constructionist ideas, though I vaguely remember it was written 
by a teacher/professor originally (numeracy, reading, planning). admit it would 
just be a fun project to work on for me, probably make it's map graphics tile 
based so kids/deployments could easily customise and share the components for 
their own locale/imagination (and obviously any default text at least in 
pootle, or perhaps even a UI to edit and store/share in the journal entry).

BTW: You probably need to be at least 35+ to have played 'Kingdom' ;)

Regards,
--Gary 

> -- 
>   // Bernie Innocenti - http://codewiz.org/
> \X/  Sugar Labs   - http://sugarlabs.org/
> 
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Re: [Sugar-devel] Retro resource management game, anyone remember?

2010-07-25 Thread Lucian Branescu
Globulation 2 is a currently maintained project and offers a nice take
on resource management.
http://globulation2.org/wiki/Main_Page

On 25 July 2010 18:37, Bernie Innocenti  wrote:
> El Sun, 25-07-2010 a las 02:25 +0100, Gary C Martin escribió:
>
>> Anyone else remember this?
>
> I played dozens of similar time-sinks, but none in particular that would
> match your description 100%... the oldest resource-management games I
> remember are:
>
>
> The Settlers (1993, Amiga)
> http://en.wikipedia.org/wiki/The_Settlers_(video_game)
>
> Populous (1989, Amiga)
> http://en.wikipedia.org/wiki/Populous
>
> M.U.L.E. (1983, C64)
> http://en.wikipedia.org/wiki/M.U.L.E.
>
> Dome Dweller (1984, C64, source code printed in a book)
> http://ready64.it/libri/scheda_libro.php?id_libro=55
>
>
> Not to mention Civilization and SimCity, probably the most popular and
> long-lived games of this genre.
>
> I think playing these games in moderation provides an important learning
> opportunity.
>
> --
>   // Bernie Innocenti - http://codewiz.org/
>  \X/  Sugar Labs       - http://sugarlabs.org/
>
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Re: [Sugar-devel] Retro resource management game, anyone remember?

2010-07-25 Thread Bernie Innocenti
El Sun, 25-07-2010 a las 02:25 +0100, Gary C Martin escribió:

> Anyone else remember this?

I played dozens of similar time-sinks, but none in particular that would
match your description 100%... the oldest resource-management games I
remember are:


The Settlers (1993, Amiga)
http://en.wikipedia.org/wiki/The_Settlers_(video_game)

Populous (1989, Amiga)
http://en.wikipedia.org/wiki/Populous

M.U.L.E. (1983, C64)
http://en.wikipedia.org/wiki/M.U.L.E.

Dome Dweller (1984, C64, source code printed in a book)
http://ready64.it/libri/scheda_libro.php?id_libro=55


Not to mention Civilization and SimCity, probably the most popular and
long-lived games of this genre.

I think playing these games in moderation provides an important learning
opportunity.

-- 
   // Bernie Innocenti - http://codewiz.org/
 \X/  Sugar Labs   - http://sugarlabs.org/

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[Sugar-devel] OLPC Update

2010-07-25 Thread Dan Healy
I have an OLPC that I am sure has not had the software updated in several
years.  How can I bring it up to date?

Thanks,

Dan H.
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Re: [Sugar-devel] Fedora 14 / SoaS 4 changed heads up

2010-07-25 Thread pbrobin...@gmail.com
On Sun, Jul 25, 2010 at 12:45 AM, Walter Bender  wrote:
> On Sat, Jul 24, 2010 at 6:21 PM, pbrobin...@gmail.com
>  wrote:
>> Hi All,
>>
>> I thought I'd send a message to give people a heads up to the changes
>> that are going into Fedora 14 that might have an impact on sugar.
>
> Thanks. This is helpful.
>
> Question: during the Posse workshop we bumped up against some
> pulseaudio issues, as I recall. Anything happening on that front? Or
> with gstreamer?

The problem with the POSSE spin from memory was because a couple of
packages that were needed in certain circumstances weren't installed.
That's been fixed.

Peter

>>
>> So the major changes are... in no particular order:
>>
>> -  gnome 3 and all the associated changes. There's going to be api
>> changes. This has already hit us with Read
>> - python 2.7 (no idea of the impact of this but its about to hit rawhide)
>> - xapian 1.2
>> - csound 5.12 (I'm hoping to get this in shortly)
>> - systemd. For that those that don't know this is a massive change to
>> the init process. I don't think it should impact badly.
>>
>> There's likely to be something I've missed but I think that's the
>> major changes to be aware of. Let me know if you have any queries.
>>
>> Peter
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>
>
>
> --
> Walter Bender
> Sugar Labs
> http://www.sugarlabs.org
>
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