[Sugar-devel] [ASLO] Release Calculate-31
Activity Homepage: http://activities.sugarlabs.org/addon/4076 Sugar Platform: 0.82 - 0.88 Download Now: http://activities.sugarlabs.org/downloads/file/26997/calculate-31.xo Release notes: - Support for new Sugar toolbars (old toolbars supported for older versions of Sugar) - Fixed degrees/radians feature - Fixed issue with scientific/engineering notation feature button - Includes latest translation files - Corrected several help toolbar shortcut typos Sugar Labs Activities http://activities.sugarlabs.org ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel
Re: [Sugar-devel] OLPC Update
On Sun, Jul 25, 2010 at 12:18:44PM -0500, Dan Healy wrote: > I have an OLPC that I am sure has not had the software updated in > several years. How can I bring it up to date? Why do you want to bring it up to date? An answer to that question will help isolate which of several alternatives to suggest. ;-) What version do you have installed on it at the moment? The latest stable build from One Laptop per Child was os802 version 8.2.1. To test the latest XO-1 development build from One Laptop per Child, which is only a week or two old, follow this checklist: 0. identify the hardware, check the label underneath the battery, do not proceed if it is a B1 from November 2006 or a B2 from 2007, (mass production models have slip resistant rubber feet), 1. ensure that the laptop is unsecured, see http://wiki.laptop.org/go/Developer_key for details, 2. update the firmware, see http://wiki.laptop.org/go/Firmware for details, 3. update the software, see http://wiki.laptop.org/go/F11_for_XO-1 for details. -- James Cameron http://quozl.linux.org.au/ ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel
[Sugar-devel] Dextrose mailing list.
Several deployment including UY and PY are planning on updating their deployment to Dextrose this fall. In order to coordinate our work, we have created a new mailing list at http://lists.sugarlabs.org/listinfo/dextrose . This list is intend to act as coordination list for deployments working on and deploying Dextrose. _all_, technical and policy discussion will continue on upstream sugar, olpc, and redhat lists. david ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel
Re: [Sugar-devel] Retro resource management game, anyone remember?
Hi Bernie, On 25 Jul 2010, at 18:37, Bernie Innocenti wrote: > El Sun, 25-07-2010 a las 02:25 +0100, Gary C Martin escribió: > >> Anyone else remember this? > > I played dozens of similar time-sinks Lol. > but none in particular that would > match your description 100%... the oldest resource-management games I > remember are: > > > The Settlers (1993, Amiga) > http://en.wikipedia.org/wiki/The_Settlers_(video_game) > > Populous (1989, Amiga) > http://en.wikipedia.org/wiki/Populous Yea was a great game, enjoyed that one a lot. > M.U.L.E. (1983, C64) > http://en.wikipedia.org/wiki/M.U.L.E. > > Dome Dweller (1984, C64, source code printed in a book) > http://ready64.it/libri/scheda_libro.php?id_libro=55 > > > Not to mention Civilization and SimCity, probably the most popular and > long-lived games of this genre. > > I think playing these games in moderation provides an important learning > opportunity. Yea I know, I just remember 'Kingdom' or whatever it was called, to be not so engrossing that you played without reason, but just simple enough that you tried to work out the rules involved (or started poking about the code to see what they were). Obviously we could up the learning opportunity, perhaps pulling in some constructionist ideas, though I vaguely remember it was written by a teacher/professor originally (numeracy, reading, planning). admit it would just be a fun project to work on for me, probably make it's map graphics tile based so kids/deployments could easily customise and share the components for their own locale/imagination (and obviously any default text at least in pootle, or perhaps even a UI to edit and store/share in the journal entry). BTW: You probably need to be at least 35+ to have played 'Kingdom' ;) Regards, --Gary > -- > // Bernie Innocenti - http://codewiz.org/ > \X/ Sugar Labs - http://sugarlabs.org/ > ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel
Re: [Sugar-devel] Retro resource management game, anyone remember?
Globulation 2 is a currently maintained project and offers a nice take on resource management. http://globulation2.org/wiki/Main_Page On 25 July 2010 18:37, Bernie Innocenti wrote: > El Sun, 25-07-2010 a las 02:25 +0100, Gary C Martin escribió: > >> Anyone else remember this? > > I played dozens of similar time-sinks, but none in particular that would > match your description 100%... the oldest resource-management games I > remember are: > > > The Settlers (1993, Amiga) > http://en.wikipedia.org/wiki/The_Settlers_(video_game) > > Populous (1989, Amiga) > http://en.wikipedia.org/wiki/Populous > > M.U.L.E. (1983, C64) > http://en.wikipedia.org/wiki/M.U.L.E. > > Dome Dweller (1984, C64, source code printed in a book) > http://ready64.it/libri/scheda_libro.php?id_libro=55 > > > Not to mention Civilization and SimCity, probably the most popular and > long-lived games of this genre. > > I think playing these games in moderation provides an important learning > opportunity. > > -- > // Bernie Innocenti - http://codewiz.org/ > \X/ Sugar Labs - http://sugarlabs.org/ > > ___ > Sugar-devel mailing list > Sugar-devel@lists.sugarlabs.org > http://lists.sugarlabs.org/listinfo/sugar-devel > ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel
Re: [Sugar-devel] Retro resource management game, anyone remember?
El Sun, 25-07-2010 a las 02:25 +0100, Gary C Martin escribió: > Anyone else remember this? I played dozens of similar time-sinks, but none in particular that would match your description 100%... the oldest resource-management games I remember are: The Settlers (1993, Amiga) http://en.wikipedia.org/wiki/The_Settlers_(video_game) Populous (1989, Amiga) http://en.wikipedia.org/wiki/Populous M.U.L.E. (1983, C64) http://en.wikipedia.org/wiki/M.U.L.E. Dome Dweller (1984, C64, source code printed in a book) http://ready64.it/libri/scheda_libro.php?id_libro=55 Not to mention Civilization and SimCity, probably the most popular and long-lived games of this genre. I think playing these games in moderation provides an important learning opportunity. -- // Bernie Innocenti - http://codewiz.org/ \X/ Sugar Labs - http://sugarlabs.org/ ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel
[Sugar-devel] OLPC Update
I have an OLPC that I am sure has not had the software updated in several years. How can I bring it up to date? Thanks, Dan H. ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel
Re: [Sugar-devel] Fedora 14 / SoaS 4 changed heads up
On Sun, Jul 25, 2010 at 12:45 AM, Walter Bender wrote: > On Sat, Jul 24, 2010 at 6:21 PM, pbrobin...@gmail.com > wrote: >> Hi All, >> >> I thought I'd send a message to give people a heads up to the changes >> that are going into Fedora 14 that might have an impact on sugar. > > Thanks. This is helpful. > > Question: during the Posse workshop we bumped up against some > pulseaudio issues, as I recall. Anything happening on that front? Or > with gstreamer? The problem with the POSSE spin from memory was because a couple of packages that were needed in certain circumstances weren't installed. That's been fixed. Peter >> >> So the major changes are... in no particular order: >> >> - gnome 3 and all the associated changes. There's going to be api >> changes. This has already hit us with Read >> - python 2.7 (no idea of the impact of this but its about to hit rawhide) >> - xapian 1.2 >> - csound 5.12 (I'm hoping to get this in shortly) >> - systemd. For that those that don't know this is a massive change to >> the init process. I don't think it should impact badly. >> >> There's likely to be something I've missed but I think that's the >> major changes to be aware of. Let me know if you have any queries. >> >> Peter >> ___ >> Sugar-devel mailing list >> Sugar-devel@lists.sugarlabs.org >> http://lists.sugarlabs.org/listinfo/sugar-devel >> > > > > -- > Walter Bender > Sugar Labs > http://www.sugarlabs.org > ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel