Re: [Sugar-devel] [Systems] Moving pootle to github

2013-06-07 Thread Daniel Narvaez
Hi,

not sure what Simon and Manuel think about this, but unless someone help us
out with this asap, I think we should go ahead, resync git.sugarlabs.org -
github.com, and rename the git.sugarlabs.org repos to obsolete-*. I really
don't want to keep two repos with diverged history around longer, we need
to fix that even if temporarily breaks pootle.


On 2 June 2013 21:33, Bernie Innocenti ber...@codewiz.org wrote:

 +rralcala,alsroot

 Roberto, this might be a good task to get you started on Pootle.
 Chris and Aleksey can probably assist you.

 On 06/02/2013 10:09 AM, Daniel Narvaez wrote:
  Ping?
 
  On 23 May 2013 17:32, Daniel Narvaez dwnarv...@gmail.com
  mailto:dwnarv...@gmail.com wrote:
 
  Hello,
 
  we need to move pootle to push on github for a few modules (see
  https://github.com/sugarlabs/). We will also need to turn it off for
  a bit while we resync the repositories. Who has access/knowledge to
  help with this?
 
  --
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  --
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  \X/  http://codewiz.org




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Re: [Sugar-devel] [Systems] Moving pootle to github

2013-06-07 Thread Manuel Quiñones
2013/6/7 Daniel Narvaez dwnarv...@gmail.com:
 Hi,

 not sure what Simon and Manuel think about this, but unless someone help us
 out with this asap, I think we should go ahead, resync git.sugarlabs.org -
 github.com, and rename the git.sugarlabs.org repos to obsolete-*. I really
 don't want to keep two repos with diverged history around longer, we need to
 fix that even if temporarily breaks pootle.

+1

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Re: [Sugar-devel] [Systems] Moving pootle to github

2013-06-07 Thread Aleksey Lim
On Fri, Jun 07, 2013 at 02:55:09PM +0200, Daniel Narvaez wrote:
 Hi,
 
 not sure what Simon and Manuel think about this, but unless someone help us
 out with this asap, I think we should go ahead, resync git.sugarlabs.org -
 github.com, and rename the git.sugarlabs.org repos to obsolete-*. I really
 don't want to keep two repos with diverged history around longer, we need
 to fix that even if temporarily breaks pootle.

You mean moving glucose/fructose repos? Because these are only a few
of git.sl.o repos. Aslo, deprecating git.slo becuase of moving these
few repos to github sounds really unrelated.

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Re: [Sugar-devel] [Systems] Moving pootle to github

2013-06-07 Thread Daniel Narvaez
On 7 June 2013 15:07, Aleksey Lim alsr...@sugarlabs.org wrote:

 On Fri, Jun 07, 2013 at 02:55:09PM +0200, Daniel Narvaez wrote:
  Hi,
 
  not sure what Simon and Manuel think about this, but unless someone help
 us
  out with this asap, I think we should go ahead, resync git.sugarlabs.org-
  github.com, and rename the git.sugarlabs.org repos to obsolete-*. I
 really
  don't want to keep two repos with diverged history around longer, we need
  to fix that even if temporarily breaks pootle.

 You mean moving glucose/fructose repos?


No, just glucose. You can see the exact list of modules on
https://github.com/sugarlabs/


 Because these are only a few
 of git.sl.o repos.


Yup, never said we are moving all of them.


 Aslo, deprecating git.slo becuase of moving these
 few repos to github sounds really unrelated.


I suppose I've been unclear. I'm just talking about renaming the sugar
repository we moved on github, not git.slo as a whole
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Re: [Sugar-devel] [Systems] Moving pootle to github

2013-06-07 Thread Aleksey Lim
On Fri, Jun 07, 2013 at 03:10:13PM +0200, Daniel Narvaez wrote:
 On 7 June 2013 15:07, Aleksey Lim alsr...@sugarlabs.org wrote:
 
  On Fri, Jun 07, 2013 at 02:55:09PM +0200, Daniel Narvaez wrote:
   Hi,
  
   not sure what Simon and Manuel think about this, but unless someone help
  us
   out with this asap, I think we should go ahead, resync git.sugarlabs.org-
   github.com, and rename the git.sugarlabs.org repos to obsolete-*. I
  really
   don't want to keep two repos with diverged history around longer, we need
   to fix that even if temporarily breaks pootle.
 
  You mean moving glucose/fructose repos?
 
 
 No, just glucose. You can see the exact list of modules on
 https://github.com/sugarlabs/
 
 
  Because these are only a few
  of git.sl.o repos.
 
 
 Yup, never said we are moving all of them.
 
 
  Aslo, deprecating git.slo becuase of moving these
  few repos to github sounds really unrelated.
 
 
 I suppose I've been unclear. I'm just talking about renaming the sugar
 repository we moved on github, not git.slo as a whole

ok

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[Sugar-devel] Sugar on Android

2013-06-07 Thread Manuel Quiñones
Hello devs,

In the past weeks I've been looking at how an Android Sugar shell
could provide the same services as GTK Sugar shell to the web
activities.  The research is now documented in two pages at
developer.sugarlabs.org:

- Architecture http://developer.sugarlabs.org/web-architecture.md.html
- Android implementation details http://developer.sugarlabs.org/android.md.html

As the last page say, the service lives temporarily inside a color chooser app:

repo: https://github.com/manuq/aboutmejs-android/
apk: https://github.com/manuq/aboutmejs-android/blob/master/bin/AboutMe.apk

And it contains just one setting: the user colors.  You can try it
together with this other app:

repo: https://github.com/manuq/clockjs-android
apk: https://github.com/manuq/clockjs-android/blob/master/bin/ClockJS.apk

I would appreciate any feedback in the docs or in the implementation.  Thanks.


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[Sugar-devel] Sugar Web UI

2013-06-07 Thread Manuel Quiñones
Hello,

I want to report the slow but steady progress I'm doing on the web
activities UI.  I started a samples repository that servers as a
showcase for activity developers and as a visual debugging tool for
sugar-web developers.

published at: https://github.com/sugarlabs/sugar-web-samples
repo: https://github.com/sugarlabs/sugar-web-samples

All is measured according to cell and subcell sizes as the original
developers did.  We have a grid for visual debugging:
http://sugarlabs.github.io/sugar-web-samples/grid.html

So come join me, it is a great opportunity to learn!  The list of
tasks is at: https://github.com/sugarlabs/roadmap/issues/8

A good entry point is: theme the radio buttons input
type=radio.and checkboxes input type=checkbox..  You will only
need CSS and the SVGs inside sugar-artwork.

Cheers,

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[Sugar-devel] developer.sugarlabs.org index

2013-06-07 Thread Daniel Narvaez
Hey,

I think for the introductory docs it would be much better to have index
with titles rather then filenames. I don't think docker supports it but
perhaps we could add it (just pick the first title in the document) and
upstream it.

It's probably a good time to think if we want other layout changes
(separated index and links at the top a la flask.pooco.org?), so that we
don't waste time on the sidebar if we want something different.

Thoughts?


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Re: [Sugar-devel] Sugar Web UI

2013-06-07 Thread Manuel Quiñones
Forgot to say that the whole point of measuring everything in subcell
sizes is that it will allow us to support different screens densities
and sizes, using the CSS media query.

2013/6/7 Manuel Quiñones ma...@laptop.org:
 Published at: http://sugarlabs.github.io/sugar-web-samples/

 2013/6/7 Manuel Quiñones ma...@laptop.org:
 Hello,

 I want to report the slow but steady progress I'm doing on the web
 activities UI.  I started a samples repository that servers as a
 showcase for activity developers and as a visual debugging tool for
 sugar-web developers.

 published at: https://github.com/sugarlabs/sugar-web-samples
 repo: https://github.com/sugarlabs/sugar-web-samples

 All is measured according to cell and subcell sizes as the original
 developers did.  We have a grid for visual debugging:
 http://sugarlabs.github.io/sugar-web-samples/grid.html

 So come join me, it is a great opportunity to learn!  The list of
 tasks is at: https://github.com/sugarlabs/roadmap/issues/8

 A good entry point is: theme the radio buttons input
 type=radio.and checkboxes input type=checkbox..  You will only
 need CSS and the SVGs inside sugar-artwork.

 Cheers,

 --
 .. manuq ..



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Re: [Sugar-devel] developer.sugarlabs.org index

2013-06-07 Thread Daniel Narvaez
An easy way to generate a custom index would be to generate sidebar-less
pages with docker and put them inside an iframe, building links/index with
handlebars templates, from an index.json.

I'm not in love with the sidebar for introductory docs, I like the pooco
approach more

 http://flask.pocoo.org/docs/foreword/#configuration-and-conventions

On Friday, 7 June 2013, Daniel Narvaez wrote:

 Hey,

 I think for the introductory docs it would be much better to have index
 with titles rather then filenames. I don't think docker supports it but
 perhaps we could add it (just pick the first title in the document) and
 upstream it.

 It's probably a good time to think if we want other layout changes
 (separated index and links at the top a la flask.pooco.org?), so that we
 don't waste time on the sidebar if we want something different.

 Thoughts?


 --
 Daniel Narvaez



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Re: [Sugar-devel] developer.sugarlabs.org index

2013-06-07 Thread Daniel Narvaez
Well perhaps that's too fancy... Going somewhat crazy with all these nice
js libs.

Might be enough to add the top links in the markdown (I think you can put
plain html in it?). A bit more annoying to maintain but probably not much

On Friday, 7 June 2013, Daniel Narvaez wrote:

 An easy way to generate a custom index would be to generate sidebar-less
 pages with docker and put them inside an iframe, building links/index with
 handlebars templates, from an index.json.

 I'm not in love with the sidebar for introductory docs, I like the pooco
 approach more

  http://flask.pocoo.org/docs/foreword/#configuration-and-conventions

 On Friday, 7 June 2013, Daniel Narvaez wrote:

 Hey,

 I think for the introductory docs it would be much better to have index
 with titles rather then filenames. I don't think docker supports it but
 perhaps we could add it (just pick the first title in the document) and
 upstream it.

 It's probably a good time to think if we want other layout changes
 (separated index and links at the top a la flask.pooco.org?), so that we
 don't waste time on the sidebar if we want something different.

 Thoughts?


 --
 Daniel Narvaez



 --
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Re: [Sugar-devel] Sugar on Android (Manuel Qui?ones)

2013-06-07 Thread lionel

In the past weeks I've been looking at how an Android Sugar shell could
provide the same services as GTK Sugar shell to the web activities.  The
research is 
 now documented in two pages at developer.sugarlabs.org:

 - Architecture http://developer.sugarlabs.org/web-architecture.md.html
 - Android implementation details
http://developer.sugarlabs.org/android.md.html

Waooo, great stuff, nice !

Lionel.

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Re: [Sugar-devel] Licensing of the javascript libraries

2013-06-07 Thread Daniel Narvaez
We really need to make a call here, we start to have a sizeable amount of
code and the first release is near. I tend to think gplv2 is not an option
because of the apache incompatibility. I would go for Apache if we want to
avoid issues with anti-tivoization, otherwise gplv3.

To point out a concrete problem we could have with gpl3... My understanding
is that you could not ship an activity based on sugar-web in the apple
store, at least including the lib locally. I suppose it would be fine if
you loaded it from a server, but then you need security restrictions if you
implement any kind of system integration.

On Friday, 3 May 2013, Daniel Narvaez wrote:

 Hello,

 we need to decide how to license the new javascript libraries. I am mostly
 clueless about the topic and I'm honestly scared to start this thread,
 please be gentle :)

 Following is the rationale I came up with for Agora. I think it probably
 applies to the sugar-html libraries too. Feedback would be very welcome as
 we are no expert.

 ---

 I spent some time trying to decide which license is better for the various
 part of Agora. It's an hard and important decision, I'm not a lawyer and
 not even an expert but we need to make a call. My understanding is that a
 license is better than nothing.

 (L)GPLv2

 * Copyleft. Requires all the modifications to be made freely available.
 * Incompatible with Apache. Pretty bad, a lot of code already licensed
 that way and growing fast (especially in the javascript world).

 (L)GPLv3

 * Copyleft
 * Compatiible with Apache.
 * Anti-tivoization clause. Mixed bag, would it prevent us to run on
 hardware we are interested in? One problematic case I can think of is
 distributing an activity through the Apple store. We wouldn't be able to do
 that. Though people could still install the activity as a web app, from the
 browser. Maybe that's good enough?
 * Latest version. Better wording etc. Patents protection.
 * We can distribute the sugar icons under LGPLv3, without requiring any
 relicensing, because of the or later clause.
 * My understanding is that if xi-* is LGPL, proprietary applications could
 still use it without making modifications. The situation is not as clear as
 for the traditional linked libraries case but from
 http://www.gnu.org/licenses/lgpl-java.html I'd think we are fine.

 Apache

 * Non copyleft. It would be more friendly to companies that might want to
 reuse code in their products. But is that likely to happen? Both xi and
 omega are pretty agora specific. Still I think it's a good license to use
 for more generic bits that we might develop (I used it for some python
 helpers I'm using in eta for example).
 * It seems to be the best permissive license because of the patents
 protection. It's the most popular at least.

 So I think there two choices basically:

 1 Copyleft VS non copyleft. I think copyleft has advantages and
 practically no real disadvantages for eta, xi and omega.

 2 GPLv2 VS GPLv3. Compatibility with Apache would be good (maybe not
 essential though? We could still use apache libraries I would think, just
 not freely cut/paste code). Anti-tivoization is tricky, I honestly can't
 make strong points one way or another. While I was initially sympathetic
 with the claims that v3 is political I think
 http://tieguy.org/blog/2007/06/28/gpl-v3-the-qa-part-4-odds-and-ends/ is
 a good rebuttal of that argument. I'm somewhat worried about not being able
 to distribute on some devices but, especially since we can always run
 remotely, I'm not convinced we should opt out of v3 because of that.,

 --
 Daniel Narvaez



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Re: [Sugar-devel] Licensing of the javascript libraries

2013-06-07 Thread Daniel Narvaez
I'm still undecided really but since it's important to make a call soon, my
vote goes for Apache, both for sugar-web and for activities we develop.

On Saturday, 8 June 2013, Daniel Narvaez wrote:

 We really need to make a call here, we start to have a sizeable amount of
 code and the first release is near. I tend to think gplv2 is not an option
 because of the apache incompatibility. I would go for Apache if we want to
 avoid issues with anti-tivoization, otherwise gplv3.

 To point out a concrete problem we could have with gpl3... My
 understanding is that you could not ship an activity based on sugar-web in
 the apple store, at least including the lib locally. I suppose it would be
 fine if you loaded it from a server, but then you need security
 restrictions if you implement any kind of system integration.

 On Friday, 3 May 2013, Daniel Narvaez wrote:

 Hello,

 we need to decide how to license the new javascript libraries. I am
 mostly clueless about the topic and I'm honestly scared to start this
 thread, please be gentle :)

 Following is the rationale I came up with for Agora. I think it probably
 applies to the sugar-html libraries too. Feedback would be very welcome as
 we are no expert.

 ---

 I spent some time trying to decide which license is better for the
 various part of Agora. It's an hard and important decision, I'm not a
 lawyer and not even an expert but we need to make a call. My understanding
 is that a license is better than nothing.

 (L)GPLv2

 * Copyleft. Requires all the modifications to be made freely available.
 * Incompatible with Apache. Pretty bad, a lot of code already licensed
 that way and growing fast (especially in the javascript world).

 (L)GPLv3

 * Copyleft
 * Compatiible with Apache.
 * Anti-tivoization clause. Mixed bag, would it prevent us to run on
 hardware we are interested in? One problematic case I can think of is
 distributing an activity through the Apple store. We wouldn't be able to do
 that. Though people could still install the activity as a web app, from the
 browser. Maybe that's good enough?
 * Latest version. Better wording etc. Patents protection.
 * We can distribute the sugar icons under LGPLv3, without requiring any
 relicensing, because of the or later clause.
 * My understanding is that if xi-* is LGPL, proprietary applications
 could still use it without making modifications. The situation is not as
 clear as for the traditional linked libraries case but from
 http://www.gnu.org/licenses/lgpl-java.html I'd think we are fine.

 Apache

 * Non copyleft. It would be more friendly to companies that might want to
 reuse code in their products. But is that likely to happen? Both xi and
 omega are pretty agora specific. Still I think it's a good license to use
 for more generic bits that we might develop (I used it for some python
 helpers I'm using in eta for example).
 * It seems to be the best permissive license because of the patents
 protection. It's the most popular at least.

 So I think there two choices basically:

 1 Copyleft VS non copyleft. I think copyleft has advantages and
 practically no real disadvantages for eta, xi and omega.

 2 GPLv2 VS GPLv3. Compatibility with Apache would be good (maybe not
 essential though? We could still use apache libraries I would think, just
 not freely cut/paste code). Anti-tivoization is tricky, I honestly can't
 make strong points one way or another. While I was initially sympathetic
 with the claims that v3 is political I think
 http://tieguy.org/blog/2007/06/28/gpl-v3-the-qa-part-4-odds-and-ends/ is
 a good rebuttal of that argument. I'm somewhat worried about not being able
 to distribute on some devices but, especially since we can always run
 remotely, I'm not convinced we should opt out of v3 because of that.,

 --
 Daniel Narvaez



 --
 Daniel Narvaez



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Re: [Sugar-devel] Licensing of the javascript libraries

2013-06-07 Thread Daniel Narvaez
Ugh one issue with Apache is that I think we would need to get permission
to relicense the svg icons under apache from all the people that
contributed to them. Do you think that will be possible?

People that contributed but doesn't seem to be involved with the project
anymore.

Eben Eliason
Marco Pesenti Gritti
Tomeu Vizoso

Still around

Scott Ananian
benzea
erikos
Martin Abente
Walter Bender
godiard
Manuel Quinones

From the git log of the icons dir.

On Saturday, 8 June 2013, Daniel Narvaez wrote:

 I'm still undecided really but since it's important to make a call soon,
 my vote goes for Apache, both for sugar-web and for activities we develop.

 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 We really need to make a call here, we start to have a sizeable amount of
 code and the first release is near. I tend to think gplv2 is not an option
 because of the apache incompatibility. I would go for Apache if we want to
 avoid issues with anti-tivoization, otherwise gplv3.

 To point out a concrete problem we could have with gpl3... My
 understanding is that you could not ship an activity based on sugar-web in
 the apple store, at least including the lib locally. I suppose it would be
 fine if you loaded it from a server, but then you need security
 restrictions if you implement any kind of system integration.

 On Friday, 3 May 2013, Daniel Narvaez wrote:

 Hello,

 we need to decide how to license the new javascript libraries. I am
 mostly clueless about the topic and I'm honestly scared to start this
 thread, please be gentle :)

 Following is the rationale I came up with for Agora. I think it probably
 applies to the sugar-html libraries too. Feedback would be very welcome as
 we are no expert.

 ---

 I spent some time trying to decide which license is better for the
 various part of Agora. It's an hard and important decision, I'm not a
 lawyer and not even an expert but we need to make a call. My understanding
 is that a license is better than nothing.

 (L)GPLv2

 * Copyleft. Requires all the modifications to be made freely available.
 * Incompatible with Apache. Pretty bad, a lot of code already licensed
 that way and growing fast (especially in the javascript world).

 (L)GPLv3

 * Copyleft
 * Compatiible with Apache.
 * Anti-tivoization clause. Mixed bag, would it prevent us to run on
 hardware we are interested in? One problematic case I can think of is
 distributing an activity through the Apple store. We wouldn't be able to do
 that. Though people could still install the activity as a web app, from the
 browser. Maybe that's good enough?
 * Latest version. Better wording etc. Patents protection.
 * We can distribute the sugar icons under LGPLv3, without requiring any
 relicensing, because of the or later clause.
 * My understanding is that if xi-* is LGPL, proprietary applications
 could still use it without making modifications. The situation is not as
 clear as for the traditional linked libraries case but from
 http://www.gnu.org/licenses/lgpl-java.html I'd think we are fine.

 Apache

 * Non copyleft. It would be more friendly to companies that might want
 to reuse code in their products. But is that likely to happen? Both xi and
 omega are pretty agora specific. Still I think it's a good license to use
 for more generic bits that we might develop (I used it for some python
 helpers I'm using in eta for example).
 * It seems to be the best permissive license because of the patents
 protection. It's the most popular at least.

 So I think there two choices basically:

 1 Copyleft VS non copyleft. I think copyleft has advantages and
 practically no real disadvantages for eta, xi and omega.

 2 GPLv2 VS GPLv3. Compatibility with Apache would be good (maybe not
 essential though? We could still use apache libraries I would think, just
 not freely cut/paste code). Anti-tivoization is tricky, I honestly can't
 make strong points one way or another. While I was initially sympathetic
 with the claims that v3 is political I think
 http://tieguy.org/blog/2007/06/28/gpl-v3-the-qa-part-4-odds-and-ends/is a 
 good rebuttal of that argument. I'm somewhat worried about not being
 able to distribute on some devices but, especially since we can always run
 remotely, I'm not convinced we should opt out of v3 because of that.,

 --
 Daniel Narvaez



 --
 Daniel Narvaez



 --
 Daniel Narvaez



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Re: [Sugar-devel] Licensing of the javascript libraries

2013-06-07 Thread Daniel Narvaez
Well permission to double license really.

On Saturday, 8 June 2013, Daniel Narvaez wrote:

 Ugh one issue with Apache is that I think we would need to get permission
 to relicense the svg icons under apache from all the people that
 contributed to them. Do you think that will be possible?

 People that contributed but doesn't seem to be involved with the project
 anymore.

 Eben Eliason
 Marco Pesenti Gritti
 Tomeu Vizoso

 Still around

 Scott Ananian
 benzea
 erikos
 Martin Abente
 Walter Bender
 godiard
 Manuel Quinones

 From the git log of the icons dir.

 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 I'm still undecided really but since it's important to make a call soon,
 my vote goes for Apache, both for sugar-web and for activities we develop.

 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 We really need to make a call here, we start to have a sizeable amount
 of code and the first release is near. I tend to think gplv2 is not an
 option because of the apache incompatibility. I would go for Apache if we
 want to avoid issues with anti-tivoization, otherwise gplv3.

 To point out a concrete problem we could have with gpl3... My
 understanding is that you could not ship an activity based on sugar-web in
 the apple store, at least including the lib locally. I suppose it would be
 fine if you loaded it from a server, but then you need security
 restrictions if you implement any kind of system integration.

 On Friday, 3 May 2013, Daniel Narvaez wrote:

 Hello,

 we need to decide how to license the new javascript libraries. I am
 mostly clueless about the topic and I'm honestly scared to start this
 thread, please be gentle :)

 Following is the rationale I came up with for Agora. I think it
 probably applies to the sugar-html libraries too. Feedback would be very
 welcome as we are no expert.

 ---

 I spent some time trying to decide which license is better for the
 various part of Agora. It's an hard and important decision, I'm not a
 lawyer and not even an expert but we need to make a call. My understanding
 is that a license is better than nothing.

 (L)GPLv2

 * Copyleft. Requires all the modifications to be made freely available.
 * Incompatible with Apache. Pretty bad, a lot of code already licensed
 that way and growing fast (especially in the javascript world).

 (L)GPLv3

 * Copyleft
 * Compatiible with Apache.
 * Anti-tivoization clause. Mixed bag, would it prevent us to run on
 hardware we are interested in? One problematic case I can think of is
 distributing an activity through the Apple store. We wouldn't be able to do
 that. Though people could still install the activity as a web app, from the
 browser. Maybe that's good enough?
 * Latest version. Better wording etc. Patents protection.
 * We can distribute the sugar icons under LGPLv3, without requiring any
 relicensing, because of the or later clause.
 * My understanding is that if xi-* is LGPL, proprietary applications
 could still use it without making modifications. The situation is not as
 clear as for the traditional linked libraries case but from
 http://www.gnu.org/licenses/lgpl-java.html I'd think we are fine.

 Apache

 * Non copyleft. It would be more friendly to companies that might want
 to reuse code in their products. But is that likely to happen? Both xi and
 omega are pretty agora specific. Still I think it's a good license to use
 for more generic bits that we might develop (I used it for some python
 helpers I'm using in eta for example).
 * It seems to be the best permissive license because of the patents
 protection. It's the most popular at least.

 So I think there two choices basically:

 1 Copyleft VS non copyleft. I think copyleft has advantages and
 practically no real disadvantages for eta, xi and omega.

 2 GPLv2 VS GPLv3. Compatibility with Apache would be good (maybe not
 essential though? We could still use apache libraries I would think, just
 not freely cut/paste code). Anti-tivoization is tricky, I honestly can't
 make strong points one way or another. While I was initially sympathetic
 with the claims that v3 is political I think
 http://tieguy.org/blog/2007/06/28/gpl-v3-the-qa-part-4-odds-and-ends/is a 
 good rebuttal of that argument. I'm somewhat worried about not being
 able to distribute on some devices but, especially since we can always run
 remotely, I'm not convinced we should opt out of v3 because of that.,

 --
 Daniel Narvaez



 --
 Daniel Narvaez



 --
 Daniel Narvaez



 --
 Daniel Narvaez



-- 
Daniel Narvaez
___
Sugar-devel mailing list
Sugar-devel@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/sugar-devel


Re: [Sugar-devel] Licensing of the javascript libraries

2013-06-07 Thread Gonzalo Odiard
We already had this discussion two years ago,
is the situation with the javascript activities different to need
start this discussion again?

Gonzalo

On 06/14/2011 05:42 PM, Luke Faraone wrote:
 This is a vote to determine the suggested license for future releases
 of Sugar. This poll will run from right now until Wed Jun 29 2011 at
 midnight UTC-4.

Sorry for the late update; the reporting mechanism for our voting
software temporarily broke.

Summary: the winner was **GNU GPL version 3, or any later version**.

## Results Details ##

55 out of 217 eligible members voted, or a little more than ¼.

The full results of this election ranked the candidates in order of
preference (from most preferred to least preferred):

 1. GNU GPL version 3, or any later version
 2. GNU GPL version 2, or any later version
 3. Don't know or don't care


Each number in the table below shows how many times the candidate on the
left beat the matching candidate on the top. The winner is on the top of
the left column.
v3  v2  DC
v3  --  34  37
v2  21  --  42
DC  18  13  --

Based on a sheer count of 1st place votes, v3 received 49% of the vote,
v2 received 29% of the vote, and the apathetic position received the
remaining 22% of the vote.

Full details (and alternative election method calculations) are visible
at the Selectricity page linked in the original voting ticket email.

Thanks,

Luke FaraoneSugar Labs, Systems
✉: l...@sugarlabs.org
I: lfaraone on irc.freenode.net



On Fri, Jun 7, 2013 at 8:59 PM, Daniel Narvaez dwnarv...@gmail.com wrote:

 Well permission to double license really.


 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 Ugh one issue with Apache is that I think we would need to get permission
 to relicense the svg icons under apache from all the people that
 contributed to them. Do you think that will be possible?

 People that contributed but doesn't seem to be involved with the project
 anymore.

 Eben Eliason
 Marco Pesenti Gritti
 Tomeu Vizoso

 Still around

 Scott Ananian
 benzea
 erikos
 Martin Abente
 Walter Bender
 godiard
 Manuel Quinones

 From the git log of the icons dir.

 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 I'm still undecided really but since it's important to make a call soon,
 my vote goes for Apache, both for sugar-web and for activities we develop.

 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 We really need to make a call here, we start to have a sizeable amount
 of code and the first release is near. I tend to think gplv2 is not an
 option because of the apache incompatibility. I would go for Apache if we
 want to avoid issues with anti-tivoization, otherwise gplv3.

 To point out a concrete problem we could have with gpl3... My
 understanding is that you could not ship an activity based on sugar-web in
 the apple store, at least including the lib locally. I suppose it would be
 fine if you loaded it from a server, but then you need security
 restrictions if you implement any kind of system integration.

 On Friday, 3 May 2013, Daniel Narvaez wrote:

 Hello,

 we need to decide how to license the new javascript libraries. I am
 mostly clueless about the topic and I'm honestly scared to start this
 thread, please be gentle :)

 Following is the rationale I came up with for Agora. I think it
 probably applies to the sugar-html libraries too. Feedback would be very
 welcome as we are no expert.

 ---

 I spent some time trying to decide which license is better for the
 various part of Agora. It's an hard and important decision, I'm not a
 lawyer and not even an expert but we need to make a call. My understanding
 is that a license is better than nothing.

 (L)GPLv2

 * Copyleft. Requires all the modifications to be made freely available.
 * Incompatible with Apache. Pretty bad, a lot of code already licensed
 that way and growing fast (especially in the javascript world).

 (L)GPLv3

 * Copyleft
 * Compatiible with Apache.
 * Anti-tivoization clause. Mixed bag, would it prevent us to run on
 hardware we are interested in? One problematic case I can think of is
 distributing an activity through the Apple store. We wouldn't be able to 
 do
 that. Though people could still install the activity as a web app, from 
 the
 browser. Maybe that's good enough?
 * Latest version. Better wording etc. Patents protection.
 * We can distribute the sugar icons under LGPLv3, without requiring
 any relicensing, because of the or later clause.
 * My understanding is that if xi-* is LGPL, proprietary applications
 could still use it without making modifications. The situation is not as
 clear as for the traditional linked libraries case but from
 http://www.gnu.org/licenses/lgpl-java.html I'd think we are fine.

 Apache

 * Non copyleft. It would be more friendly to companies that might want
 to reuse code in their products. But is that likely to happen? Both xi and
 omega are pretty agora specific. Still I think it's a good license 

Re: [Sugar-devel] Licensing of the javascript libraries

2013-06-07 Thread Daniel Narvaez
Yes I think it's very different because using GPLv2 would mean we can't use
Apache licensed libraries, which are a big percentage of available js
libraries.

On Saturday, 8 June 2013, Gonzalo Odiard wrote:

 We already had this discussion two years ago,
 is the situation with the javascript activities different to need
 start this discussion again?

 Gonzalo

 On 06/14/2011 05:42 PM, Luke Faraone wrote:
  This is a vote to determine the suggested license for future releases
  of Sugar. This poll will run from right now until Wed Jun 29 2011 at
  midnight UTC-4.

 Sorry for the late update; the reporting mechanism for our voting
 software temporarily broke.

 Summary: the winner was **GNU GPL version 3, or any later version**.

 ## Results Details ##

 55 out of 217 eligible members voted, or a little more than ¼.

 The full results of this election ranked the candidates in order of
 preference (from most preferred to least preferred):

  1. GNU GPL version 3, or any later version
  2. GNU GPL version 2, or any later version
  3. Don't know or don't care


 Each number in the table below shows how many times the candidate on the
 left beat the matching candidate on the top. The winner is on the top of
 the left column.
   v3  v2  DC
 v3--  34  37
 v221  --  42
 DC18  13  --

 Based on a sheer count of 1st place votes, v3 received 49% of the vote,
 v2 received 29% of the vote, and the apathetic position received the
 remaining 22% of the vote.

 Full details (and alternative election method calculations) are visible
 at the Selectricity page linked in the original voting ticket email.

 Thanks,

 Luke FaraoneSugar Labs, Systems
 ✉: l...@sugarlabs.org javascript:_e({}, 'cvml', 'l...@sugarlabs.org');
 I: lfaraone on irc.freenode.net



 On Fri, Jun 7, 2013 at 8:59 PM, Daniel Narvaez 
 dwnarv...@gmail.comjavascript:_e({}, 'cvml', 'dwnarv...@gmail.com');
  wrote:

 Well permission to double license really.


 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 Ugh one issue with Apache is that I think we would need to get permission
 to relicense the svg icons under apache from all the people that
 contributed to them. Do you think that will be possible?

 People that contributed but doesn't seem to be involved with the project
 anymore.

 Eben Eliason
 Marco Pesenti Gritti
 Tomeu Vizoso

 Still around

 Scott Ananian
 benzea
 erikos
 Martin Abente
 Walter Bender
 godiard
 Manuel Quinones

 From the git log of the icons dir.

 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 I'm still undecided really but since it's important to make a call soon,
 my vote goes for Apache, both for sugar-web and for activities we develop.

 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 We really need to make a call here, we start to have a sizeable amount of
 code and the first release is near. I tend to think gplv2 is not an option
 because of the apache incompatibility. I would go for Apache if we want to
 avoid issues with anti-tivoization, otherwise gplv3.

 To point out a concrete problem we could have with gpl3... My
 understanding is that you could not ship an activity based on sugar-web in
 the apple store, at least including the lib locally. I suppose it would be
 fine if you loaded it from a server, but then you need security
 restrictions if you implement any kind of system integration.

 On Friday, 3 May 2013, Daniel Narvaez wrote:

 Hello,

 we need to decide how to license the new javascript libraries. I am
 mostly clueless about the topic and I'm honestly scared to start this
 thread, please be gentle :)

 Following is the rationale I came up with for Agora. I think it probably
 applies to the sugar-html libraries too. Feedback would be very welcome as
 we are no expert.

 ---

 I spent some time trying to decide which license is better for the
 various part of Agora. It's an hard and important decision, I'm not a
 lawyer and not even an expert but we need to make a call. My understanding
 is that a license is better than nothing.

 (L)GPLv2

 * Copyleft. Requires all the modifications to be made freely available.
 * Incompatible with Apache. Pretty bad, a lot of code already licensed
 that way and growing fast (especially in the javascript world).

 (L)GPLv3

 * Copyleft
 * Compatiible with Apache.
 * Anti-tivoization clause. Mixed bag, would it prevent us to run on
 hardware we are interested in? One problematic case I can think of is
 distributing an activity through the Apple store. We wouldn't be able to do
 that. Though people could still install the activity as a web app, from the
 browser. Maybe that's good enough?
 * Latest version. Better wording etc. Patents protection.
 * We can distribute the sugar icons under LGPLv3, without requiring any
 relicensing, because of the or later clause.
 * My understanding is that if xi-* is LGPL, proprietary applications
 could still use it without making modifications. The situation is not as
 clear as for the 

Re: [Sugar-devel] Licensing of the javascript libraries

2013-06-07 Thread Daniel Narvaez
I'm actually a bit confused about the result of the one year ago
discussion. I thought we decided to stay with gplv2 but the poll winner
seems to be gplv3?

Anyway even on gplv3 I think the situation is pretty different if nothing
else because one of major goals of the web activities work is to bring
activities on devices where tivoization might be an issue.

On Saturday, 8 June 2013, Daniel Narvaez wrote:

 Yes I think it's very different because using GPLv2 would mean we can't
 use Apache licensed libraries, which are a big percentage of available js
 libraries.

 On Saturday, 8 June 2013, Gonzalo Odiard wrote:

 We already had this discussion two years ago,
 is the situation with the javascript activities different to need
 start this discussion again?

 Gonzalo

 On 06/14/2011 05:42 PM, Luke Faraone wrote:
  This is a vote to determine the suggested license for future releases
  of Sugar. This poll will run from right now until Wed Jun 29 2011 at
  midnight UTC-4.

 Sorry for the late update; the reporting mechanism for our voting
 software temporarily broke.

 Summary: the winner was **GNU GPL version 3, or any later version**.

 ## Results Details ##

 55 out of 217 eligible members voted, or a little more than ¼.

 The full results of this election ranked the candidates in order of
 preference (from most preferred to least preferred):

  1. GNU GPL version 3, or any later version
  2. GNU GPL version 2, or any later version
  3. Don't know or don't care


 Each number in the table below shows how many times the candidate on the
 left beat the matching candidate on the top. The winner is on the top of
 the left column.
  v3  v2  DC
 v3   --  34  37
 v2   21  --  42
 DC   18  13  --

 Based on a sheer count of 1st place votes, v3 received 49% of the vote,
 v2 received 29% of the vote, and the apathetic position received the
 remaining 22% of the vote.

 Full details (and alternative election method calculations) are visible
 at the Selectricity page linked in the original voting ticket email.

 Thanks,

 Luke FaraoneSugar Labs, Systems
 ✉: l...@sugarlabs.org
 I: lfaraone on irc.freenode.net



 On Fri, Jun 7, 2013 at 8:59 PM, Daniel Narvaez dwnarv...@gmail.comwrote:

 Well permission to double license really.


 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 Ugh one issue with Apache is that I think we would need to get
 permission to relicense the svg icons under apache from all the people that
 contributed to them. Do you think that will be possible?

 People that contributed but doesn't seem to be involved with the project
 anymore.

 Eben Eliason
 Marco Pesenti Gritti
 Tomeu Vizoso

 Still around

 Scott Ananian
 benzea
 erikos
 Martin Abente
 Walter Bender
 godiard
 Manuel Quinones

 From the git log of the icons dir.

 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 I'm still undecided really but since it's important to make a call soon,
 my vote goes for Apache, both for sugar-web and for activities we develop.

 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 We really need to make a call here, we start to have a sizeable amount
 of code and the first release is near. I tend to think gplv2 is not an
 option because of the apache incompatibility. I would go for Apache if we
 want to avoid issues with anti-tivoization, otherwise gplv3.

 To point out a concrete problem we could have with gpl3... My
 understanding is that you could not ship an activity based on sugar-web in
 the apple store, at least including the lib locally. I suppose it would be
 fine if you loaded it from a server, but then you need security
 restrictions if you implement any kind of system integration.

 On Friday, 3 May 2013, Daniel Narvaez wrote:

 Hello,

 we need to decide how to license the new javascript libraries. I am
 mostly clueless about the topic and I'm honestly scared to start this
 thread, please be gentle :)

 Following is the rationale I came up with for Agora. I think it probably
 applies to the sugar-html libraries too. Feedback would be very welcome as
 we are no expert.

 ---

 I spent some time trying to decide which license is better for the
 various part of Agora. It's an hard and important decision, I'm not a
 lawyer and not even an expert but we need to make a call. My understanding
 is that a license is better than nothing.

 (L)GPLv2

 * Copyleft. Requires all the modifications to be made freely available.
 * Incompatible with Apache. Pretty bad, a lot of code already licensed
 that way and growing fast (especially in the javascript world).

 (L)GPLv3

 * Copyleft
 * Compatiible with Apache.
 * Anti-tivoization clause. Mixed bag, would it prevent us to run on
 hardware we are interested in? One problematic case I can think of is
 distributing an activity through the Apple store. We wouldn't be able to do
 that. Though people could still install the activity as a web app, from the
 browser. Maybe that's good enough?
 * Latest version. Better wording 

Re: [Sugar-devel] Licensing of the javascript libraries

2013-06-07 Thread Walter Bender
On Fri, Jun 7, 2013 at 7:58 PM, Daniel Narvaez dwnarv...@gmail.com wrote:
 Ugh one issue with Apache is that I think we would need to get permission to
 relicense the svg icons under apache from all the people that contributed to
 them. Do you think that will be possible?

I am happy to reach out to Marco, Tomeu and Eben.

-walter

 People that contributed but doesn't seem to be involved with the project
 anymore.

 Eben Eliason
 Marco Pesenti Gritti
 Tomeu Vizoso

 Still around

 Scott Ananian
 benzea
 erikos
 Martin Abente
 Walter Bender
 godiard
 Manuel Quinones

 From the git log of the icons dir.


 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 I'm still undecided really but since it's important to make a call soon,
 my vote goes for Apache, both for sugar-web and for activities we develop.

 On Saturday, 8 June 2013, Daniel Narvaez wrote:

 We really need to make a call here, we start to have a sizeable amount of
 code and the first release is near. I tend to think gplv2 is not an option
 because of the apache incompatibility. I would go for Apache if we want to
 avoid issues with anti-tivoization, otherwise gplv3.

 To point out a concrete problem we could have with gpl3... My
 understanding is that you could not ship an activity based on sugar-web in
 the apple store, at least including the lib locally. I suppose it would be
 fine if you loaded it from a server, but then you need security restrictions
 if you implement any kind of system integration.

 On Friday, 3 May 2013, Daniel Narvaez wrote:

 Hello,

 we need to decide how to license the new javascript libraries. I am
 mostly clueless about the topic and I'm honestly scared to start this
 thread, please be gentle :)

 Following is the rationale I came up with for Agora. I think it probably
 applies to the sugar-html libraries too. Feedback would be very welcome as
 we are no expert.

 ---

 I spent some time trying to decide which license is better for the
 various part of Agora. It's an hard and important decision, I'm not a 
 lawyer
 and not even an expert but we need to make a call. My understanding is that
 a license is better than nothing.

 (L)GPLv2

 * Copyleft. Requires all the modifications to be made freely available.
 * Incompatible with Apache. Pretty bad, a lot of code already licensed
 that way and growing fast (especially in the javascript world).

 (L)GPLv3

 * Copyleft
 * Compatiible with Apache.
 * Anti-tivoization clause. Mixed bag, would it prevent us to run on
 hardware we are interested in? One problematic case I can think of is
 distributing an activity through the Apple store. We wouldn't be able to do
 that. Though people could still install the activity as a web app, from the
 browser. Maybe that's good enough?
 * Latest version. Better wording etc. Patents protection.
 * We can distribute the sugar icons under LGPLv3, without requiring any
 relicensing, because of the or later clause.
 * My understanding is that if xi-* is LGPL, proprietary applications
 could still use it without making modifications. The situation is not as
 clear as for the traditional linked libraries case but from
 http://www.gnu.org/licenses/lgpl-java.html I'd think we are fine.

 Apache

 * Non copyleft. It would be more friendly to companies that might want
 to reuse code in their products. But is that likely to happen? Both xi and
 omega are pretty agora specific. Still I think it's a good license to use
 for more generic bits that we might develop (I used it for some python
 helpers I'm using in eta for example).
 * It seems to be the best permissive license because of the patents
 protection. It's the most popular at least.

 So I think there two choices basically:

 1 Copyleft VS non copyleft. I think copyleft has advantages and
 practically no real disadvantages for eta, xi and omega.

 2 GPLv2 VS GPLv3. Compatibility with Apache would be good (maybe not
 essential though? We could still use apache libraries I would think, just
 not freely cut/paste code). Anti-tivoization is tricky, I honestly can't
 make strong points one way or another. While I was initially sympathetic
 with the claims that v3 is political I think
 http://tieguy.org/blog/2007/06/28/gpl-v3-the-qa-part-4-odds-and-ends/ is a
 good rebuttal of that argument. I'm somewhat worried about not being able 
 to
 distribute on some devices but, especially since we can always run 
 remotely,
 I'm not convinced we should opt out of v3 because of that.,

 --
 Daniel Narvaez



 --
 Daniel Narvaez



 --
 Daniel Narvaez



 --
 Daniel Narvaez


 ___
 Sugar-devel mailing list
 Sugar-devel@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/sugar-devel




--
Walter Bender
Sugar Labs
http://www.sugarlabs.org
___
Sugar-devel mailing list
Sugar-devel@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/sugar-devel


Re: [Sugar-devel] Licensing of the javascript libraries

2013-06-07 Thread Sebastian Silva

Hi,
The poll winner was GPLv3 but the poll was non-binding, i.e. the 
community can't force contributors to switch licenses and nobody sent a 
patch to change license notices.


I and other members of the community think it's important to support 
freedom by using copyleft, therefore most of our contributions are using 
GPLv3.


I checked and it turns out Apache 2.0 license is compatible with GPLv3 
(but incompatible with GPLv2):

http://www.gnu.org/licenses/license-list.html#apache2

Regards,
Sebastian

El 07/06/13 19:38, Daniel Narvaez escribió:
I'm actually a bit confused about the result of the one year ago 
discussion. I thought we decided to stay with gplv2 but the poll 
winner seems to be gplv3?


Anyway even on gplv3 I think the situation is pretty different if 
nothing else because one of major goals of the web activities work is 
to bring activities on devices where tivoization might be an issue.


On Saturday, 8 June 2013, Daniel Narvaez wrote:

Yes I think it's very different because using GPLv2 would mean we
can't use Apache licensed libraries, which are a big percentage of
available js libraries.

On Saturday, 8 June 2013, Gonzalo Odiard wrote:

We already had this discussion two years ago,
is the situation with the javascript activities different to need
start this discussion again?

Gonzalo

On 06/14/2011 05:42 PM, Luke Faraone wrote:
 This is a vote to determine the suggestedlicense  for future releases
 ofSugar. This poll will run from right now until Wed Jun 29 2011 at
 midnight UTC-4.

Sorry for the late update; the reporting mechanism for our voting
software temporarily broke.

Summary: the winner was **GNU GPL version 3, or any later version**.

## Results Details ##

55 out of 217 eligible members voted, or a little more than ¼.

The full results of this election ranked the candidates in order of
preference (from most preferred to least preferred):

  1. GNU GPL version 3, or any later version
  2. GNU GPL version 2, or any later version
  3. Don't know or don't care


Each number in the table below shows how many times the candidate on the
left beat the matching candidate on the top. The winner is on the top of
the left column.
v3  v2  DC
v3  --  34  37
v2  21  --  42
DC  18  13  --

Based on a sheer count of 1st place votes, v3 received 49% of the vote,
v2 received 29% of the vote, and the apathetic position received the
remaining 22% of the vote.

Full details (and alternative election method calculations) are visible
at the Selectricity page linked in the original voting ticket email.

Thanks,

Luke Faraone
Sugar  Labs, Systems
âoe0/00:l...@sugarlabs.org
I: lfaraone onirc.freenode.net  http://irc.freenode.net/



On Fri, Jun 7, 2013 at 8:59 PM, Daniel Narvaez
dwnarv...@gmail.com wrote:

Well permission to double license really.


On Saturday, 8 June 2013, Daniel Narvaez wrote:

Ugh one issue with Apache is that I think we would
need to get permission to relicense the svg icons
under apache from all the people that contributed to
them. Do you think that will be possible?

People that contributed but doesn't seem to be
involved with the project anymore.

Eben Eliason
Marco Pesenti Gritti
Tomeu Vizoso

Still around

Scott Ananian
benzea
erikos
Martin Abente
Walter Bender
godiard
Manuel Quinones

From the git log of the icons dir.

On Saturday, 8 June 2013, Daniel Narvaez wrote:

I'm still undecided really but since it's
important to make a call soon, my vote goes for
Apache, both for sugar-web and for activities we
develop.

On Saturday, 8 June 2013, Daniel Narvaez wrote:

We really need to make a call here, we start
to have a sizeable amount of code and the
first release is near. I tend to think gplv2
is not an option because of the apache
incompatibility. I would go for Apache if we
want to avoid issues with anti-tivoization,
otherwise gplv3.

To point out a concrete problem we could have
with gpl3... My understanding is that you
could not ship an activity based on