[Sursound] Proximity illusions - WFS vs HOA

2012-12-12 Thread Augustine Leudar
Ok lets have a proximity off !
One of the things that interests me most in the work Im doing is creating
proximity illusions. One member of this board asked my why I would choose
WFS over HOA for the horizontal plane and my answer was that WFS could
create more effective proximity illusions. However it occurs to me I
haven't really heard a very high order ambisonic system (say 200+ speakers)
- I have heard ambisonics on the 48 speaker system at Sarc and didn't if
I'm honest hear much I would consider an effective proximity illusion. I
have also heard my own humble single line array WFS system which was better
but still not totally satisfactory- but others have bought reports back
from Ircam of voices right in front of them  . So my question is to those
that have heard both WFS and HOA systems (not theory - actually heard) -
which in your ear was able to create the most effective proximity illusions
?
Also has anyone heard the haunted mansion WFS system at Disney ?
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[Sursound] a quick tutorial video on how to create an impulse response

2012-12-12 Thread Pierre Alexandre Tremblay
Dear all

Thanks to Rodrigo Constanzo we have the first video tutorial of how to use and 
abuse the fruit of the HIRT (the HISS Impulse Response Toolbox). This time 
round, it is the basic use of capturing an impulse response with some of the 
tools for MaxMSP.

Feel free to watch it here:

https://vimeo.com/55440630

The paper and all the externals are still available here:

http://eprints.hud.ac.uk/14897/

Let us know what you think!

p

ps for those who prefer youtube, it will soon be up there too!
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Re: [Sursound] Proximity illusions - WFS vs HOA

2012-12-12 Thread David Pickett

I must have missed the beginning of this.

What does WFS stand for? W... Field System?

David

At 06:10 12-12-12, Augustine Leudar wrote:
Ok lets have a proximity off !
One of the things that interests me most in the work Im doing is creating
proximity illusions. One member of this board asked my why I would choose
WFS over HOA for the horizontal plane and my answer was that WFS could
create more effective proximity illusions. However it occurs to me I
haven't really heard a very high order ambisonic system (say 200+ speakers)
- I have heard ambisonics on the 48 speaker system at Sarc and didn't if
I'm honest hear much I would consider an effective proximity illusion. I
have also heard my own humble single line array WFS system which was better
but still not totally satisfactory- but others have bought reports back
from Ircam of voices right in front of them  . So my question is to those
that have heard both WFS and HOA systems (not theory - actually heard) -
which in your ear was able to create the most effective proximity illusions
?
Also has anyone heard the haunted mansion WFS system at Disney ?
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Re: [Sursound] Proximity illusions - WFS vs HOA

2012-12-12 Thread Augustine Leudar
sorry  - wfs - wavefield synthesis - HOA - higher order ambisonics

On 12 December 2012 14:43, David Pickett d...@fugato.com wrote:

 I must have missed the beginning of this.

 What does WFS stand for? W... Field System?

 David


 At 06:10 12-12-12, Augustine Leudar wrote:
 Ok lets have a proximity off !
 One of the things that interests me most in the work Im doing is creating
 proximity illusions. One member of this board asked my why I would choose
 WFS over HOA for the horizontal plane and my answer was that WFS could
 create more effective proximity illusions. However it occurs to me I
 haven't really heard a very high order ambisonic system (say 200+
 speakers)
 - I have heard ambisonics on the 48 speaker system at Sarc and didn't if
 I'm honest hear much I would consider an effective proximity illusion. I
 have also heard my own humble single line array WFS system which was
 better
 but still not totally satisfactory- but others have bought reports back
 from Ircam of voices right in front of them  . So my question is to
 those
 that have heard both WFS and HOA systems (not theory - actually heard) -
 which in your ear was able to create the most effective proximity
 illusions
 ?
 Also has anyone heard the haunted mansion WFS system at Disney ?
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Re: [Sursound] Proximity illusions - WFS vs HOA

2012-12-12 Thread Jörn Nettingsmeier

On 12/12/2012 01:10 PM, Augustine Leudar wrote:

Ok lets have a proximity off !
One of the things that interests me most in the work Im doing is creating
proximity illusions. One member of this board asked my why I would choose
WFS over HOA for the horizontal plane and my answer was that WFS could
create more effective proximity illusions. However it occurs to me I
haven't really heard a very high order ambisonic system (say 200+ speakers)
- I have heard ambisonics on the 48 speaker system at Sarc and didn't if
I'm honest hear much I would consider an effective proximity illusion. I
have also heard my own humble single line array WFS system which was better
but still not totally satisfactory- but others have bought reports back
from Ircam of voices right in front of them  . So my question is to those
that have heard both WFS and HOA systems (not theory - actually heard) -
which in your ear was able to create the most effective proximity illusions
?
Also has anyone heard the haunted mansion WFS system at Disney ?


if the wfs you have available allows it, bend it into a circle and use 
the sound scape renderer to get an a/b comparison of HOA vs. WFS. 
matthias and sascha have shown it to me on their 56ch circular test 
array at t-labs. i don't remember now if i did get to hear focused 
sources in HOA, but i believe SSR can do it.


if you actually get the chance to try that on your own system, be sure 
to report your findings to the ssr authors - such feedback is rare, and 
i'm sure they'll appreciate it.





--
Jörn Nettingsmeier
Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487

Meister für Veranstaltungstechnik (Bühne/Studio)
Tonmeister VDT

http://stackingdwarves.net

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Re: [Sursound] a quick tutorial video on how to create an impulse response

2012-12-12 Thread Augustine Leudar
Ha I know Rodrigo well ! Will give it a watch

On 12 December 2012 14:50, Pierre Alexandre Tremblay tremb...@gmail.comwrote:

 Dear all

 Thanks to Rodrigo Constanzo we have the first video tutorial of how to use
 and abuse the fruit of the HIRT (the HISS Impulse Response Toolbox). This
 time round, it is the basic use of capturing an impulse response with some
 of the tools for MaxMSP.

 Feel free to watch it here:

 https://vimeo.com/55440630

 The paper and all the externals are still available here:

 http://eprints.hud.ac.uk/14897/

 Let us know what you think!

 p

 ps for those who prefer youtube, it will soon be up there too!
 ___
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 https://mail.music.vt.edu/mailman/listinfo/sursound




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[Sursound] Proximity illusions - WFS vs HOA

2012-12-12 Thread Natasha Barrett
 if Mike's claim is true (or even just marginally helpful), then 
 even if it's only about amplitude panning, we might exploit it for the 
 design of Ambi rigs in the rE realm. I recall people have argued in 
 favor of twisted rings before - maybe this is a case in point?
 
 
 Best,
 
 
 J?rn
 
 
 -- 
 J?rn Nettingsmeier
 Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487
 
 Meister f?r Veranstaltungstechnik (B?hne/Studio)
 Tonmeister VDT
 
 http://stackingdwarves.net
 
 
 
 --
 
 Message: 2
 Date: Wed, 12 Dec 2012 12:10:28 +
 From: Augustine Leudar augustineleu...@gmail.com
 Subject: [Sursound] Proximity illusions - WFS vs HOA
 To: sursound@music.vt.edu
 Message-ID:
   cabx2jurqtss-l+ug7fgq8gxpd13bplkpohdbkwezuoxusvw...@mail.gmail.com
 Content-Type: text/plain; charset=iso-8859-1
 
 Ok lets have a proximity off !
 One of the things that interests me most in the work Im doing is creating
 proximity illusions. One member of this board asked my why I would choose
 WFS over HOA for the horizontal plane and my answer was that WFS could
 create more effective proximity illusions. However it occurs to me I
 haven't really heard a very high order ambisonic system (say 200+ speakers)
 - I have heard ambisonics on the 48 speaker system at Sarc and didn't if
 I'm honest hear much I would consider an effective proximity illusion. I
 have also heard my own humble single line array WFS system which was better
 but still not totally satisfactory- but others have bought reports back
 from Ircam of voices right in front of them  . So my question is to those
 that have heard both WFS and HOA systems (not theory - actually heard) -
 which in your ear was able to create the most effective proximity illusions
 ?
 Also has anyone heard the haunted mansion WFS system at Disney ?
 -- next part --
 An HTML attachment was scrubbed...
 URL: 
 https://mail.music.vt.edu/mailman/private/sursound/attachments/20121212/d28778e8/attachment.html
 
 
 --
 
 Message: 3
 Date: Wed, 12 Dec 2012 14:50:27 +
 From: Pierre Alexandre Tremblay tremb...@gmail.com
 Subject: [Sursound] a quick tutorial video on how to create an impulse
   response
 To: Surround Sound discussion group sursound@music.vt.edu
 Message-ID: 183bf7d6-ae7a-4cbb-b839-e6a952800...@gmail.com
 Content-Type: text/plain; charset=us-ascii
 
 Dear all
 
 Thanks to Rodrigo Constanzo we have the first video tutorial of how to use 
 and abuse the fruit of the HIRT (the HISS Impulse Response Toolbox). This 
 time round, it is the basic use of capturing an impulse response with some of 
 the tools for MaxMSP.
 
 Feel free to watch it here:
 
 https://vimeo.com/55440630
 
 The paper and all the externals are still available here:
 
 http://eprints.hud.ac.uk/14897/
 
 Let us know what you think!
 
 p
 
 ps for those who prefer youtube, it will soon be up there too!
 
 --
 
 Message: 4
 Date: Wed, 12 Dec 2012 08:43:44 -0600
 From: David Pickett d...@fugato.com
 Subject: Re: [Sursound] Proximity illusions - WFS vs HOA
 To: Surround Sound discussion group sursound@music.vt.edu
 Message-ID: 6.2.5.6.2.20121212084249.0690b...@fugato.com
 Content-Type: text/plain; charset=us-ascii; format=flowed
 
 I must have missed the beginning of this.
 
 What does WFS stand for? W... Field System?
 
 David
 
 At 06:10 12-12-12, Augustine Leudar wrote:
 Ok lets have a proximity off !
 One of the things that interests me most in the work Im doing is creating
 proximity illusions. One member of this board asked my why I would choose
 WFS over HOA for the horizontal plane and my answer was that WFS could
 create more effective proximity illusions. However it occurs to me I
 haven't really heard a very high order ambisonic system (say 200+ speakers)
 - I have heard ambisonics on the 48 speaker system at Sarc and didn't if
 I'm honest hear much I would consider an effective proximity illusion. I
 have also heard my own humble single line array WFS system which was better
 but still not totally satisfactory- but others have bought reports back
 from Ircam of voices right in front of them  . So my question is to those
 that have heard both WFS and HOA systems (not theory - actually heard) -
 which in your ear was able to create the most effective proximity illusions
 ?
 Also has anyone heard the haunted mansion WFS system at Disney ?
 -- next part --
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 https://mail.music.vt.edu/mailman/listinfo/sursound
 
 
 
 --
 
 Message: 5
 Date: Wed, 12 Dec 2012 15:15:40 +
 From: Augustine Leudar augustineleu...@gmail.com
 Subject: Re: [Sursound] Proximity illusions - WFS vs HOA
 To: Surround Sound discussion group sursound

Re: [Sursound] a quick tutorial video on how to create an impulse response

2012-12-12 Thread Pierre Alexandre Tremblay
thanks for the props

I do a lot of creative convo in my music... for instance, automatic auto-crop 
of guitar chord recordings by analog synth glitches... you can hear some on my 
piece 'ces énigmes lumineuses' and we might have time to cover the how-tos in 
another tutorial...

pa


Le 2012-12-12 à 16:42, Anthony Palomba a écrit :

 This is a great video! I am looking forward to seeing more,
 especially room correction.
 
 I would also love to see some videos on using these
 tools to create new timbres. For example live instruments
 convolved with interesting sounds.
 
 
 Thanks,
 Anthony
 
 
 
 
 On Wed, Dec 12, 2012 at 8:50 AM, Pierre Alexandre Tremblay 
 tremb...@gmail.com wrote:
 
 Dear all
 
 Thanks to Rodrigo Constanzo we have the first video tutorial of how to use
 and abuse the fruit of the HIRT (the HISS Impulse Response Toolbox). This
 time round, it is the basic use of capturing an impulse response with some
 of the tools for MaxMSP.
 
 Feel free to watch it here:
 
 https://vimeo.com/55440630
 
 The paper and all the externals are still available here:
 
 http://eprints.hud.ac.uk/14897/
 
 Let us know what you think!
 
 p
 
 ps for those who prefer youtube, it will soon be up there too!
 ___
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 Sursound@music.vt.edu
 https://mail.music.vt.edu/mailman/listinfo/sursound
 
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Re: [Sursound] Proximity illusions - WFS vs HOA

2012-12-12 Thread Augustine Leudar
 knowledge of intent
  and speaker position. The only way to find out is a blind listening
  test, but maybe the patrons of this list have tried it and are able to
  comment?
 
  Because if Mike's claim is true (or even just marginally helpful), then
  even if it's only about amplitude panning, we might exploit it for the
  design of Ambi rigs in the rE realm. I recall people have argued in
  favor of twisted rings before - maybe this is a case in point?
 
 
  Best,
 
 
  J?rn
 
 
  --
  J?rn Nettingsmeier
  Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487
 
  Meister f?r Veranstaltungstechnik (B?hne/Studio)
  Tonmeister VDT
 
  http://stackingdwarves.net
 
 
 
  --
 
  Message: 2
  Date: Wed, 12 Dec 2012 12:10:28 +
  From: Augustine Leudar augustineleu...@gmail.com
  Subject: [Sursound] Proximity illusions - WFS vs HOA
  To: sursound@music.vt.edu
  Message-ID:

 cabx2jurqtss-l+ug7fgq8gxpd13bplkpohdbkwezuoxusvw...@mail.gmail.com
  Content-Type: text/plain; charset=iso-8859-1
 
  Ok lets have a proximity off !
  One of the things that interests me most in the work Im doing is creating
  proximity illusions. One member of this board asked my why I would choose
  WFS over HOA for the horizontal plane and my answer was that WFS could
  create more effective proximity illusions. However it occurs to me I
  haven't really heard a very high order ambisonic system (say 200+
 speakers)
  - I have heard ambisonics on the 48 speaker system at Sarc and didn't if
  I'm honest hear much I would consider an effective proximity illusion. I
  have also heard my own humble single line array WFS system which was
 better
  but still not totally satisfactory- but others have bought reports back
  from Ircam of voices right in front of them  . So my question is to
 those
  that have heard both WFS and HOA systems (not theory - actually heard) -
  which in your ear was able to create the most effective proximity
 illusions
  ?
  Also has anyone heard the haunted mansion WFS system at Disney ?
  -- next part --
  An HTML attachment was scrubbed...
  URL: 
 https://mail.music.vt.edu/mailman/private/sursound/attachments/20121212/d28778e8/attachment.html
 
 
 
  --
 
  Message: 3
  Date: Wed, 12 Dec 2012 14:50:27 +
  From: Pierre Alexandre Tremblay tremb...@gmail.com
  Subject: [Sursound] a quick tutorial video on how to create an impulse
response
  To: Surround Sound discussion group sursound@music.vt.edu
  Message-ID: 183bf7d6-ae7a-4cbb-b839-e6a952800...@gmail.com
  Content-Type: text/plain; charset=us-ascii
 
  Dear all
 
  Thanks to Rodrigo Constanzo we have the first video tutorial of how to
 use and abuse the fruit of the HIRT (the HISS Impulse Response Toolbox).
 This time round, it is the basic use of capturing an impulse response with
 some of the tools for MaxMSP.
 
  Feel free to watch it here:
 
  https://vimeo.com/55440630
 
  The paper and all the externals are still available here:
 
  http://eprints.hud.ac.uk/14897/
 
  Let us know what you think!
 
  p
 
  ps for those who prefer youtube, it will soon be up there too!
 
  --
 
  Message: 4
  Date: Wed, 12 Dec 2012 08:43:44 -0600
  From: David Pickett d...@fugato.com
  Subject: Re: [Sursound] Proximity illusions - WFS vs HOA
  To: Surround Sound discussion group sursound@music.vt.edu
  Message-ID: 6.2.5.6.2.20121212084249.0690b...@fugato.com
  Content-Type: text/plain; charset=us-ascii; format=flowed
 
  I must have missed the beginning of this.
 
  What does WFS stand for? W... Field System?
 
  David
 
  At 06:10 12-12-12, Augustine Leudar wrote:
  Ok lets have a proximity off !
  One of the things that interests me most in the work Im doing is
 creating
  proximity illusions. One member of this board asked my why I would
 choose
  WFS over HOA for the horizontal plane and my answer was that WFS could
  create more effective proximity illusions. However it occurs to me I
  haven't really heard a very high order ambisonic system (say 200+
 speakers)
  - I have heard ambisonics on the 48 speaker system at Sarc and didn't if
  I'm honest hear much I would consider an effective proximity illusion. I
  have also heard my own humble single line array WFS system which was
 better
  but still not totally satisfactory- but others have bought reports back
  from Ircam of voices right in front of them  . So my question is to
 those
  that have heard both WFS and HOA systems (not theory - actually heard) -
  which in your ear was able to create the most effective proximity
 illusions
  ?
  Also has anyone heard the haunted mansion WFS system at Disney ?
  -- next part --
  An HTML attachment was scrubbed...
  URL:
  https://mail.music.vt.edu/mailman/private/sursound/attachments/201212
 12/d28778e8/attachment.html
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Re: [Sursound] Proximity illusions - WFS vs HOA

2012-12-12 Thread Fons Adriaensen
On Wed, Dec 12, 2012 at 07:20:31PM +0100, Natasha Barrett wrote:

 1. Proximity illusions on WFS at IRCAM: all four sides WFS arrays
 (BTW flat along the walls), sounds appear beside 'you', but then
 'you' have to be in the right place. Kind of like one sweet spot
 for each sound point (and of course you have to be on the correct
 side of the traveling wavefront). Therefore there are mixing and
 composition tactics to get the best out of WFS proximity illusion.
 It sounds super, but as all spatialisation is in real-time you loose
 the advantage of HOA's encoding-decoding separation.

The 'having to be in the right place' or at least the right side, is
probably unavoidable, whatever the system used. Focussing, no matter
how it's done, does not create a source. 
 
 2. Proximity illusions on HOA at IRCAM: I worked with 7th order 3D
 over 75 loudspeakers and 12th order 2D over 25 loudspeakers. HOA
 alone will not, and is not supposed to, make *focused* sounds inside
 the array. HOWEVER, with the orders I worked with there are tricks to
 with sound motion, mixing, contrast, sound sources etc that gives the
 illusion of 'something' inside the array. But remember that this is
 to do with artistic use of the sound rather than embedded in the
 technology itself. And of course these high orders gave an enormous
 sweet spot / stable listening area! Completely different sound to WFS
 and it was great to use HOA and WFS at the same time! In fact quite
 depressing to return to my own lower order composition studio.
 
 I also made practical tests with implementations of published NFC-HOA
 theory (near-field compensated HOA). There is definitely something
 interesting perceptually - a 'kind of' focused source inside the array
 effect, not as spooky clear as WFS, but heard for the complete audience.
 With NFC the bass boost is still an issue even with compensation filters
 that end up removing the NFC effect (and so the technology still has some
 way to go).

Indeed. HOA can actually produce focussed sources just as WFS can, but in
practice it is not an easy thing to do.

The theory you'll find in Moreau's PhD thesis, dated 2006.

A practical implementation is quite another issue.

Let's trace the complete processing chain:

1.  Mono source signal

A.  AMB panner with near field encoding of distance (optionally
compensated for the size of the reproduction array).

2.  HOA 'B-format' signal

B.  AMB decoder

3.  Speaker signals

C.  Speakers

4.  Reconstructed sound field.

(where 1,2,3,4 are 'signals' and A,B,C are 'processes' that convert 
signals into some other form)

The problem is that for focussed sources (2) and (3) will have very high gain
resp. levels at low and mid frequencies, essentially the response rises by 6 dB
per octave down per order. So for example a 10th order AMB signal for a focussed
source will have components that rise in gain by 60 dB per octave as frequency
goes down. Compensating for the reproduction array size in (A) instead of doing
this in (B) mitigates the problem, but does not remove it.

In practice that means that for focussed sources the speaker signals will be at
extremely high levels, half of them in antiphase w.r.t to the rest, and most of
the acoustic signals produced that way will cancel out in the reconstructed 
field. 

That cancelling out means that most of the energy produced by the speakers is
actually useless. To avoid this problem the frequency range of the higher order
AMB signals (2) must be limited at the low end. And that must be done in a way
that preserves their relative phase relationships. While the theoretical near
field encoding filters are quite simple, adding the required high-pass component
complicates them by some orders of magnitude, in particular if such filters have
to be variable in real time as you would expect from a 'panner with distance'.

As shown by Moreau, such filters would actually limit the otherwise extreme
gains/levels to less than +6 dB, quite harmless in practice, while fully
preserving the focussing effect. Most of it is actually the result of the
_phase_ response of the filters, and not of the gain.

I'm so far not aware of any existing implementation that actually achieves
this, except 'research' code for a fixed encoded distance and reproduction
array size.

Some people (including me) are working on this, so maybe some day we'll have
something that can be used for actual production work.

Ciao,

-- 
FA

A world of exhaustive, reliable metadata would be an utopia.
It's also a pipe-dream, founded on self-delusion, nerd hubris
and hysterically inflated market opportunities. (Cory Doctorow)

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Re: [Sursound] Proximity illusions - WFS vs HOA

2012-12-12 Thread Augustine Leudar
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