Re: [Sursound] Listening to FOA B-Format with head tracking

2014-01-26 Thread Bo-Erik Sandholm
Here are the TOA plugins
http://www.blueripplesound.com/products/toa-core-vst

I am continuing with searching for the shortest way to the goal :-)

Now I have a new idea on how to connect the Diyheadtracker to Reaper to control 
the 
VST: TOA Rotate ( Blue ripple sound Limited ).

That is to take the input strings from the usb serial port COM3 in format
37.84,80.61,118.23
37.81,80.63,118.19
37.82,80.61,118.15

input those strings in to modified versions of the one of the programs below.

[sharing] an OSC server plugin to control 3rd party apps from Reaper
http://peter1island.com/technicalStuff/audio-plugin/vst2osc-rtas2osc.php

http://oscvstbridge.sourceforge.net/
OscVstBridge uses jVSTwRapper a wrapper that enables VST plugin development 
using JAVA. OscVstBridge also uses the NetUtil OSC library in JAVA.

Let the modified program send the OSC messages to Reaper to control the VST: 
TOA Rotate ( Blue ripple sound Limited )

This could be a very flexible standard way of connecting this head tracker to 
control a VST.

Can anyone assist in modifying one of the software sources above to be able to 
read input data from a comport on a pc in the format above?

Best Regards
Bo-Erik Sandholm
Stockholm Sweden

-Original Message-
From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Stefan 
Schreiber
Sent: den 24 januari 2014 14:53
To: Surround Sound discussion group
Subject: Re: [Sursound] Listening to FOA B-Format with head tracking

Richard Furse wrote:

BTW, is anyone looking at getting this working with MIDI/OSC or suchlike?

Reaper supports MIDI and OSC, and Reaper supports the TOA plugins, 
including the TOA Rotation plugin from the free TOA Core library...

Best wishes,

--Richard

  

Thread is named FOA B-Format with head tracking.

You offer an extension idea (which is good), but where can you find any TOA 
content?

Best,

Stefan

P.S.: The (currently) two developpers thought of a real world CE 
application, this is not (just?) a research project. Nevertheless, the CE 
project could be extended to serve the scientific/academic community...  :-)

Hopefully the Mpeg has already included HT into its 23008-3 3D Audio framework, 
but hey, you should know more about this than me...  

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Re: [Sursound] AmbiExplorer

2014-01-26 Thread Fons Adriaensen
On Sun, Jan 26, 2014 at 03:31:27AM +, Stefan Schreiber wrote:
 
 Since when do people have to provide the source code for Android apps

In this case, because Tetrafile (of which I'm the author) is 
released under the GPL. Which means that if you provide a binary
for any platform, you have to provide the sources as required for
that platform.

 P.S.: But if you insist so much in legal/license stuff, you gave
 just the perfect argument why certain companies don't want to put a
 standard Linux onto a smart phone. Unintended, very probably...

That doesn't seem to make much sense. It's perfectly possible to write
closed-source apps for Linux. What you can't do is take someone else's
GPL-ed code and use it as if you owned it.

Ciao,

-- 
FA

A world of exhaustive, reliable metadata would be an utopia.
It's also a pipe-dream, founded on self-delusion, nerd hubris
and hysterically inflated market opportunities. (Cory Doctorow)

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Re: [Sursound] AmbiExplorer

2014-01-26 Thread Stefan Schreiber

Fons Adriaensen wrote:


On Sun, Jan 26, 2014 at 03:31:27AM +, Stefan Schreiber wrote:

 


Since when do people have to provide the source code for Android apps
   



In this case, because Tetrafile (of which I'm the author) is 
released under the GPL. Which means that if you provide a binary

for any platform, you have to provide the sources as required for
that platform.
 



I am/was aware that Tetrafile is published under GPL license.

But it depends maybe also how Tetrafile is included into the program? 
(Cos Dalvik-VM/Java and Android development tools are Apache license.)


 


P.S.: But if you insist so much in legal/license stuff, you gave
just the perfect argument why certain companies don't want to put a
standard Linux onto a smart phone. Unintended, very probably...
   



That doesn't seem to make much sense. It's perfectly possible to write
closed-source apps for Linux. What you can't do is take someone else's
GPL-ed code and use it as if you owned it.
 



See above. If you argument above is correct, things get quite difficult, 
because typical Linux toolkit licenses are GPL. (So and according to the 
argument above, you can't separate your code into GPLed and other 
license/closed sections. Even if you try hard to do so.)


Best,

Stefan

P.S.: In fact Android does this, if I remember well. One part is 
obviously GPL, speaking of the Linux base. There are parts of the 
Android OS - not just the non-OS parts - which are published under 
Apache license.


So?!

P.S. 2: I was specifically disturbed by the the fact that Hector was not 
asked to publish his code. It sounded like a threat. Appropiate, 
especially in this case?

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Re: [Sursound] Listening to FOA B-Format with head tracking

2014-01-26 Thread Stefan Schreiber

Bo-Erik Sandholm wrote:


Here are the TOA plugins
http://www.blueripplesound.com/products/toa-core-vst

I am continuing with searching for the shortest way to the goal :-)
 


I wasn't aware that the TOA (VST) plugins are actually free.

You are not only searching a short way...;-)

(We would still need some free TOA demonstration stuff, though. Looks 
doable, but somebody has to post some.)


Will write later one or two suggestions, offlist.

Best regards, and many thanks

Stefan


Now I have a new idea on how to connect the Diyheadtracker to Reaper to control the 
VST: TOA Rotate ( Blue ripple sound Limited ).


That is to take the input strings from the usb serial port COM3 in format
37.84,80.61,118.23
37.81,80.63,118.19
37.82,80.61,118.15
 


...
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Re: [Sursound] Listening to FOA B-Format with head tracking

2014-01-26 Thread Stefan Schreiber

Stefan Schreiber wrote:




You are not only searching a short way...;-)



Oh my dear: searching for a short way. Not less, not more. ..

(Did just the typical typing-omitting error. Apologies to Bo-Erik, the 
list and myself!   :-[ )

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Re: [Sursound] Listening to FOA B-Format with head tracking

2014-01-26 Thread Bo-Erik Sandholm
From blueripplesound website
http://www.blueripplesound.com/free-stuff
TOA Core VST Plugins
Yes, the entire TOA Core plugin library can be downloaded free of charge.

But also today Matthias Kronlachner m.kronlach...@student.tugraz.at presented 
his AmbiX VST's that contains VST's that seems extremely suitable to reach the 
goal.
Including a binaural decoder.
Just OSC from a headtraccer seems to be missing.

Bo-Erik

-Original Message-
From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Stefan 
Schreiber
Sent: den 26 januari 2014 14:39
To: Surround Sound discussion group
Subject: Re: [Sursound] Listening to FOA B-Format with head tracking

Bo-Erik Sandholm wrote:

Here are the TOA plugins
http://www.blueripplesound.com/products/toa-core-vst

I am continuing with searching for the shortest way to the goal :-)
  

I wasn't aware that the TOA (VST) plugins are actually free.

You are not only searching a short way...;-)

(We would still need some free TOA demonstration stuff, though. Looks doable, 
but somebody has to post some.)

Will write later one or two suggestions, offlist.

Best regards, and many thanks

Stefan


Now I have a new idea on how to connect the Diyheadtracker to Reaper to 
control the
VST: TOA Rotate ( Blue ripple sound Limited ).

That is to take the input strings from the usb serial port COM3 in 
format
37.84,80.61,118.23
37.81,80.63,118.19
37.82,80.61,118.15
  

...
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Re: [Sursound] Listening to FOA B-Format with head tracking

2014-01-26 Thread Matthias Kronlachner

On 26/01/14 16:04, Bo-Erik Sandholm wrote:

 From blueripplesound website
http://www.blueripplesound.com/free-stuff
TOA Core VST Plugins
Yes, the entire TOA Core plugin library can be downloaded free of charge.

But also today Matthias Kronlachner m.kronlach...@student.tugraz.at presented 
his AmbiX VST's that contains VST's that seems extremely suitable to reach the goal.
Including a binaural decoder.
Just OSC from a headtraccer seems to be missing.

not missing, just not documented.
the rotator_z does receive osc at udp port 7120
message: /rotation [pitch] [yaw] [roll]
angles are in degree, but rotator_z only reacts to yaw (z) of course.

i more or less forgot to include this into the xyz rotation plugin 
(ambix_rotate), but as Reaper does allow to receive OSC messages and 
control plugin parameters through OSC learn i did not see a need for it. 
this is the way i am using the rotator with headtracking.


ciao



Bo-Erik

-Original Message-
From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Stefan 
Schreiber
Sent: den 26 januari 2014 14:39
To: Surround Sound discussion group
Subject: Re: [Sursound] Listening to FOA B-Format with head tracking

Bo-Erik Sandholm wrote:


Here are the TOA plugins
http://www.blueripplesound.com/products/toa-core-vst

I am continuing with searching for the shortest way to the goal :-)
  


I wasn't aware that the TOA (VST) plugins are actually free.

You are not only searching a short way...;-)

(We would still need some free TOA demonstration stuff, though. Looks doable, 
but somebody has to post some.)

Will write later one or two suggestions, offlist.

Best regards, and many thanks

Stefan



Now I have a new idea on how to connect the Diyheadtracker to Reaper to
control the
VST: TOA Rotate ( Blue ripple sound Limited ).

That is to take the input strings from the usb serial port COM3 in
format
37.84,80.61,118.23
37.81,80.63,118.19
37.82,80.61,118.15
  


...
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Re: [Sursound] Listening to FOA B-Format with head tracking

2014-01-26 Thread Bo-Erik Sandholm
Thanks Matthias

But what I am missing is the OSC sender software reading info from a usb serial 
port on the 
DIY head tracker
http://www.rcgroups.com/forums/showthread.php?t=1677559
 - Quick start:
http://www.rcgroups.com/forums/showthread.php?t=1677559page=6
Code and GUI can be found at google code 
http://code.google.com/p/open-headtracker/

To connect the headtracker and the Reaper VST's-

Best Regards
Bo-Erik

-Original Message-
From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Matthias 
Kronlachner
Sent: den 26 januari 2014 15:17
To: sursound@music.vt.edu
Subject: Re: [Sursound] Listening to FOA B-Format with head tracking

On 26/01/14 16:04, Bo-Erik Sandholm wrote:
  From blueripplesound website
 http://www.blueripplesound.com/free-stuff
 TOA Core VST Plugins
 Yes, the entire TOA Core plugin library can be downloaded free of charge.

 But also today Matthias Kronlachner m.kronlach...@student.tugraz.at 
 presented his AmbiX VST's that contains VST's that seems extremely suitable 
 to reach the goal.
 Including a binaural decoder.
 Just OSC from a headtraccer seems to be missing.
not missing, just not documented.
the rotator_z does receive osc at udp port 7120
message: /rotation [pitch] [yaw] [roll]
angles are in degree, but rotator_z only reacts to yaw (z) of course.

i more or less forgot to include this into the xyz rotation plugin 
(ambix_rotate), but as Reaper does allow to receive OSC messages and control 
plugin parameters through OSC learn i did not see a need for it. 
this is the way i am using the rotator with headtracking.

ciao


 Bo-Erik

 -Original Message-
 From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of 
 Stefan Schreiber
 Sent: den 26 januari 2014 14:39
 To: Surround Sound discussion group
 Subject: Re: [Sursound] Listening to FOA B-Format with head tracking

 Bo-Erik Sandholm wrote:

 Here are the TOA plugins
 http://www.blueripplesound.com/products/toa-core-vst

 I am continuing with searching for the shortest way to the goal :-)
   

 I wasn't aware that the TOA (VST) plugins are actually free.

 You are not only searching a short way...;-)

 (We would still need some free TOA demonstration stuff, though. 
 Looks doable, but somebody has to post some.)

 Will write later one or two suggestions, offlist.

 Best regards, and many thanks

 Stefan


 Now I have a new idea on how to connect the Diyheadtracker to Reaper 
 to control the
 VST: TOA Rotate ( Blue ripple sound Limited ).

 That is to take the input strings from the usb serial port COM3 in 
 format
 37.84,80.61,118.23
 37.81,80.63,118.19
 37.82,80.61,118.15
   

 ...
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Re: [Sursound] Listening to FOA B-Format with head tracking

2014-01-26 Thread Matthias Kronlachner
ah ok, this can be done with pure data (or max if you feel more 
comfortable there).


i attached a pd patch doing exactly this. use it with pd-extended as 
some externals are needed.

it should be understandable if you know a bit of pd or max.

matthias

On 26/01/14 17:00, Bo-Erik Sandholm wrote:

Thanks Matthias

But what I am missing is the OSC sender software reading info from a usb serial 
port on the
DIY head tracker
http://www.rcgroups.com/forums/showthread.php?t=1677559
  - Quick start:
http://www.rcgroups.com/forums/showthread.php?t=1677559page=6
Code and GUI can be found at google code 
http://code.google.com/p/open-headtracker/

To connect the headtracker and the Reaper VST's-

Best Regards
Bo-Erik

-Original Message-
From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Matthias 
Kronlachner
Sent: den 26 januari 2014 15:17
To: sursound@music.vt.edu
Subject: Re: [Sursound] Listening to FOA B-Format with head tracking

On 26/01/14 16:04, Bo-Erik Sandholm wrote:

  From blueripplesound website
http://www.blueripplesound.com/free-stuff
TOA Core VST Plugins
Yes, the entire TOA Core plugin library can be downloaded free of charge.

But also today Matthias Kronlachner m.kronlach...@student.tugraz.at presented 
his AmbiX VST's that contains VST's that seems extremely suitable to reach the goal.
Including a binaural decoder.
Just OSC from a headtraccer seems to be missing.

not missing, just not documented.
the rotator_z does receive osc at udp port 7120
message: /rotation [pitch] [yaw] [roll]
angles are in degree, but rotator_z only reacts to yaw (z) of course.

i more or less forgot to include this into the xyz rotation plugin 
(ambix_rotate), but as Reaper does allow to receive OSC messages and control 
plugin parameters through OSC learn i did not see a need for it.
this is the way i am using the rotator with headtracking.

ciao


Bo-Erik

-Original Message-
From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of
Stefan Schreiber
Sent: den 26 januari 2014 14:39
To: Surround Sound discussion group
Subject: Re: [Sursound] Listening to FOA B-Format with head tracking

Bo-Erik Sandholm wrote:


Here are the TOA plugins
http://www.blueripplesound.com/products/toa-core-vst

I am continuing with searching for the shortest way to the goal :-)
   


I wasn't aware that the TOA (VST) plugins are actually free.

You are not only searching a short way...;-)

(We would still need some free TOA demonstration stuff, though.
Looks doable, but somebody has to post some.)

Will write later one or two suggestions, offlist.

Best regards, and many thanks

Stefan



Now I have a new idea on how to connect the Diyheadtracker to Reaper
to control the
VST: TOA Rotate ( Blue ripple sound Limited ).

That is to take the input strings from the usb serial port COM3 in
format
37.84,80.61,118.23
37.81,80.63,118.19
37.82,80.61,118.15
   


...
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Re: [Sursound] Ambisonia.com no work

2014-01-26 Thread John Leonard
Working fine for me as of just now.

John

On 25 Jan 2014, at 20:23, Martin Leese martin.le...@stanfordalumni.org wrote:

 Hi,
 
 When I try to access Ambisonia.com, I get
 a 502 Proxy Error:
 
The proxy server received an invalid
response from an upstream server.
The proxy server could not handle the
request GET /.
 
 Other times I get nothing.  Is this just me, or
 are other seeing the same?
 
 Many thanks,
 Martin
 -- 
 Martin J Leese
 E-mail: martin.leese  stanfordalumni.org
 Web: http://members.tripod.com/martin_leese/
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Re: [Sursound] AmbiExplorer

2014-01-26 Thread Hector Centeno
Hello,

I've been always aware that TetraProc (and Tetrafile, which is part of
it) is GPL and I can certainly make the source code of my Android app
TetraFile available. I just need to find the time to organize it,
clean it and package it properly. It consists of two Eclipse projects,
one with the Android Java frontend and another with the Tetrafile C++
NDK code with some minor modifications I did so I could interface more
easily with the frontend.

Tetrafile depends on libsndfile which would have to be compiled
separately for Android but I guess I can include the precompiled
library with the Tetrafile NDK project. It took a bit of work to
finally get libsndfile working on Android but Steven Yi (a well known
Csound contributor) and I managed to get it done. The code for
libsndfile is here:
https://bitbucket.org/kunstmusik/libsndfile-android

As for AmbiExplorer, I didn't use any GPL code in it that would force
me to release the source code and for now I would like to keep it
closed. I will consider to release it in the near future.

Best,

Hector




On Sun, Jan 26, 2014 at 9:48 AM, Richard Dobson
richarddob...@blueyonder.co.uk wrote:
 On 26/01/2014 13:28, Stefan Schreiber wrote:
 ..

 I am/was aware that Tetrafile is published under GPL license.

 But it depends maybe also how Tetrafile is included into the program?
 (Cos Dalvik-VM/Java and Android development tools are Apache license.)


 Not really. They declare themselves that the Apache license is compatible
 with the GPL. Not all licences are.

 Cynics call the GPL a polluting licence as it requires all the code,
 including that from elsewhere, to be under either the GPL or a compatible
 one - at least, one that is not more restrictive than the GPL itself. So,
 for example, as I understand it, GPL code can be freely combined with code
 that is fully public domain  (free and without any restrictions at all,
 including closed commercial use etc; one example is the Synthesis Toolkit -
 STK, and any amount of code under the BSD licence, which is essentially a
 standard disclaimer of responsibility). So one thing you cannot do is mix
 GPL and closed source and publish only the GPL parts. The point of the GPL
 is not simply to licence individual source files, it is more to ensure any
 user can build their own modified version of the application (which must
 then also be published under the same terms).


 ..

 See above. If you argument above is correct, things get quite difficult,
 because typical Linux toolkit licenses are GPL. (So and according to the
 argument above, you can't separate your code into GPLed and other
 license/closed sections. Even if you try hard to do so.)


 Nope, indeed you can't. There is some flexibility regarding libraries (which
 could be under the LGPL; but under the strict proviso that the user can
 relink with a different version of the LGPL library. Some of that depends in
 the LGPL library being dynamically linked, so the user can simply relink the
 binary with it. On the iPhone no dynamic libraries are allowed, so
 everything has to be statically linked, which means in turn that even if it
 is an LGPL library, everything must be made available. If Tetrafile is GPL,
 it cannot be treated as LGPL, and all the sources of any application using
 it needs to be available under that licence.


 Copyright holders of GPLed software can of course offer alternative non-free
 licences if they choosee to. The classic example is FFTW, which is free
 under the GPL, but is also licensed commercially (e.g. for Matlab). I don't
 think that licence is particularly cheap though!

 Richard Dobson



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Re: [Sursound] ambiX v0.1 Ambisonic software, mcfx v0.1

2014-01-26 Thread Justin Bennett

On 26 Jan 2014, at 18:00, sursound-requ...@music.vt.edu wrote:

 sounds great! Any plans to also make an AU version of the plugins for OSX?
 actually you can compile it as au too (as soon as you find the very well 
 hidden au sdk from apple...!), but i see no good reason for doing so.
 as far as i know logic is the only software supporting exclusively au 
 and you won't get happy using logic for ambisonics anyway.

Thanks Matthias for posting these. Actually I use Logic often for
B-format 1st order mixing (it has a 4 channel bus), then I decode the B-format
afterwards if I need more speaker feeds. Also because Logic has binaural 
panners I
find it very useful for combining B-format (via HarpexB), stereo, mono and 
binaural recordings
when making pieces (like audio-tour type things) specifically for headphones. 

best wishes, Justin
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Re: [Sursound] ambiX v0.1 Ambisonic software, mcfx v0.1

2014-01-26 Thread Matthias Kronlachner

On 26/01/14 21:35, Justin Bennett wrote:

Thanks Matthias for posting these. Actually I use Logic often for
B-format 1st order mixing (it has a 4 channel bus), then I decode the B-format
afterwards if I need more speaker feeds. Also because Logic has binaural 
panners I
find it very useful for combining B-format (via HarpexB), stereo, mono and 
binaural recordings
when making pieces (like audio-tour type things) specifically for headphones.

i see, but there are ways to use vsts in logic.
i am targeting especially higher orders where logics buses get too small.
therefore its not worth for me to go into the trouble of deploying audio 
units.

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Re: [Sursound] AmbiExplorer

2014-01-26 Thread Hector Centeno
On Sat, Jan 25, 2014 at 8:57 PM, Jörn Nettingsmeier
netti...@stackingdwarves.net wrote:
 On 01/25/2014 07:27 AM, Hector Centeno wrote:

 great, i'll be watching it for updates.

 thanks for providing this tool!


 best,



 jörn


 btw: i can't seem to find the sources to those tools. i guess at least for
 tetrafile you are legally required to provide them, and i'd appreciate the
 sources for ambiexplorer as well.

 that said, i'd still be willing to support
 your efforts by paying the very moderate fee for the ready-to-run app!


... and thank you for your supporting good wishes! I do value and
understand the open source principals and supporting people like you
is what it needs.

Hector
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