Re: [Sursound] B-Format to Auro 3D

2014-05-13 Thread Kan Kaban

No idea?

On 5/11/14, 8:16 PM, Kan Kaban wrote:

Greetings surround people.

I´m looking for a workflow between Soundfield´s ST450 B-format 
recordings  Auro 3D. Barco plugins render from mono / st / 5.1 / 7.1, 
but I don´t want to loose height info from the Soundfield. I suppose 
there are some users here that may help.


Regards,
Roberto.

PD: Sorry about last post with wrong subject.
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Re: [Sursound] B-Format to Auro 3D

2014-05-13 Thread Bo-Erik Sandholm
If I remember correctly the Auro 3D is more or less 2 x 5.1 channels with the 
upper ring signal multiplexed in to the same channel as a 
Normal 5.1 signal.
The 24 bit are used in a Auro 3D magic way to create a 5.1 signal that can be 
listened to in a normal surround system.

So extracting signals for loudspeakers in a Aura 3D setup is possible with a 
custom configured decoder for 2 rings ...
But how to create the Aura 3D encoded signal is a problem.

Just work with a B-format way of working in for example Reaper until extracting 
the loudspeaker signals in a decoder for rendering.
 
Best Regards
Bo-Erik

-Original Message-
From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Kan Kaban
Sent: den 13 maj 2014 08:03
To: Surround Sound discussion group
Subject: Re: [Sursound] B-Format to Auro 3D

No idea?

On 5/11/14, 8:16 PM, Kan Kaban wrote:
 Greetings surround people.

 I´m looking for a workflow between Soundfield´s ST450 B-format 
 recordings  Auro 3D. Barco plugins render from mono / st / 5.1 / 7.1, 
 but I don´t want to loose height info from the Soundfield. I suppose 
 there are some users here that may help.

 Regards,
 Roberto.

 PD: Sorry about last post with wrong subject.
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[Sursound] parallella board

2014-05-13 Thread JQ Adams
Hi all.

Does anyone have any experience or plans to perform audio-related
processing using one of these boards with the Adapteva 16-core coprocessor?

http://www.parallella.org

It's cheap and low power (RaspberryPi-esque) but seemingly quite capable of
significant workloads (especially the upcoming 64-core version).

I figured it may be useful for many channel decoding of B-format to speaker
feeds, or doing some heavy lifting in FIR calculations for
room-equalization, etc.

I have in mind echo cancelers and convolving out the room contribution for
VC applications.  However I don't know enough about chip architecture to
know whether this would be a good choice over more conventional (SHARC)
DSPs.  I see that this is only 32-bit float capable in hardware, whereas
math functions in the SHARC ar 40-bit precision.  For proper scientific
computing, double floats (64-bit) are usually desired, but I'm uncertain
whether this applies to the audio domain.

Any thoughts?

Cheers,
JQ
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Re: [Sursound] B-Format to Auro 3D

2014-05-13 Thread Richard Furse
Our (Blue Ripple Sound's) TOA Decoding plugins include decoders for the 
Auro-3D layouts, so if you're prepared to work in Reaper or suchlike I'd 
suggest one of these two signal paths. There are other options, but these seem 
to give consistently good results:

1. B-Format - TOA Harpex Upsampler - TOA Decoder (Auro-3D 9/10/11.1)
2. B-Format - TOA First Order Injector - TOA Decoder (Auro-3D 9/10/11.1)
 
I find the Harpex path is normally best (this actively unpicks the first order 
B-Format and recodes it as third order). The first order injector (from the 
TOA Upmixers plugins) is passive and doesn't produce such sharp imaging; it 
gently cleans up some artefacts that occur sometimes with first order material. 
You can achieve the same result with the TOA Manipulators plugins. 

Of course, while you have the material as TOA, you can do lots of other 
interesting things to it! 

Note that the outputs of the TOA Decoders for Auro-3D have 10, 11 or 12 
channels (9.1, 10.1 or 11.1). Depending on where the audio is going next, you 
might need to process it with Auro-Codec or suchlike - these plugins won't do 
this for you.

Best wishes,

--Richard


 -Original Message-
 From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Bo-
 Erik Sandholm
 Sent: 13 May 2014 07:40
 To: kanka...@alivecinema.org; Surround Sound discussion group
 Subject: Re: [Sursound] B-Format to Auro 3D
 
 If I remember correctly the Auro 3D is more or less 2 x 5.1 channels with the
 upper ring signal multiplexed in to the same channel as a
 Normal 5.1 signal.
 The 24 bit are used in a Auro 3D magic way to create a 5.1 signal that can 
 be
 listened to in a normal surround system.
 
 So extracting signals for loudspeakers in a Aura 3D setup is possible with a
 custom configured decoder for 2 rings ...
 But how to create the Aura 3D encoded signal is a problem.
 
 Just work with a B-format way of working in for example Reaper until
 extracting the loudspeaker signals in a decoder for rendering.
 
 Best Regards
 Bo-Erik
 
 -Original Message-
 From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Kan
 Kaban
 Sent: den 13 maj 2014 08:03
 To: Surround Sound discussion group
 Subject: Re: [Sursound] B-Format to Auro 3D
 
 No idea?
 
 On 5/11/14, 8:16 PM, Kan Kaban wrote:
  Greetings surround people.
 
  I´m looking for a workflow between Soundfield´s ST450 B-format
  recordings  Auro 3D. Barco plugins render from mono / st / 5.1 / 7.1,
  but I don´t want to loose height info from the Soundfield. I suppose
  there are some users here that may help.
 
  Regards,
  Roberto.
 
  PD: Sorry about last post with wrong subject.
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[Sursound] format

2014-05-13 Thread David Pickett
Does anybody know why I am receiving (only from 
this list and not from any other listservers) 
postings without any line-breaks?  I find them impossible to read.


An example is below, although it may well have 
truncations that impose linebreaks by the time it 
is redistributed, which will make it even more 
difficult to understand the drift.


David

Sat, 10 May 2014 14:51:33 -0600, Charles Veasey 
charlesjvea...@gmail.com wrote :  There are 
some dead links of my recordings, how do I fix 
them?   Charles Hi Charles. Please send me the 
broken links... I already created replacement 
torrent files, but since the Plone CMS have its 
own virtual file system, I must fix the torrents 
manually (until I find a way to fix all 
automatically, hopefully when I'll migrate the 
web site). Thanks for your help. -- Marc  On 
Sat, May 10, 2014 at 9:33 AM, Marc Lavallée 
m...@hacklava.net  wrote:  Hi 
Jim. I'm the maintainer for 
Ambisonia. Please contact me in person to 
fix the problems with your old   submissions. 
The problem with the link you sent is caused by 
an   obsolete torrent file, created on 
Ambisonicbootlegs (before   Ambisonia). I fixed 
most of them, but a few are still wrong. 
About Ambisonia: A few years ago I helped 
to put Ambisonia back online, and part of   its 
system was migrated, but not all of it. The 
status of Ambisonia   is a working archive, 
and it's still possible to submit new   
content, but I must fix things manually from time 
to time. I   planned to migrate the system, and 
i evaluated a few options. So   far the best 
one is still to first upgrade the web site to 
the   latest version of Plone (the content 
management system used to   create Ambisonia), 
something I was able to do only a few months 
ago   (Plone migrations are difficult). Then I 
would like to upgrade the   submission and 
download system, fix security problems and 
revive   the wiki. To all Ambisonia 
users: please don't despair; the U. of York 
is   hosting the server, and I want to upgrade 
Ambisonia in order to   better manage it, at 
York or elsewhere. New web techniques are 
much   more flexible than 8 years ago. People 
interested to help or   comment can contact me 
in person; the sursound list is not the best   
place to discuss this topic. Thanks for 
your comprehension.   --   Marc Le 
Fri, 09 May 2014 15:54:36 -0500 (CDT),   Jim 
Mastracco acoustic...@verizon.net a écrit 
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Re: [Sursound] format

2014-05-13 Thread Michael Chapman
 Does anybody know why I am receiving (only from
 this list and not from any other listservers)
 postings without any line-breaks?  I find them impossible to read.

Line breaks is different in each of Mac / Linux / the other one.
Just a guess   .  .  .

Michael

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Re: [Sursound] format

2014-05-13 Thread David Pickett
I am on Window$ 7.  Using Eudora for email.  The problem is not in 
evidence with every posting, but it has been much worse recently.


David

At 11:39 13-05-14, Michael Chapman wrote:
 Does anybody know why I am receiving (only from
 this list and not from any other listservers)
 postings without any line-breaks?  I find them impossible to read.

Line breaks is different in each of Mac / Linux / the other one.
Just a guess   .  .  .

Michael

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Re: [Sursound] format

2014-05-13 Thread Michael Chapman
 I am on Window$ 7.  Using Eudora for email.  The problem is not in
 evidence with every posting, but it has been much worse recently.

 David

 At 11:39 13-05-14, Michael Chapman wrote:
   Does anybody know why I am receiving (only from
   this list and not from any other listservers)
   postings without any line-breaks?  I find them impossible to read.
  
  Line breaks is different in each of Mac / Linux / the other one.
  Just a guess   .  .  .
  

http://en.wikipedia.org/wiki/Line_breaking_character#Representations may
help ... or may besides being a wee bit technical also be a pigmented
herring ... (!).

I have noticed an increasing problem, too, but not with Sursound ...

Must be someone more technical than I, out there ... 

Michael

PS, Have sent this direct and via the list ... to see if the two versions
vary.
Sent from our server (Linux), but the mail software may do 'clever'
compensations to try and be âll things to all men' 


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Re: [Sursound] parallella board

2014-05-13 Thread Marc Lavallée

That's an interesting board.

On one of the expansion port there's one SPDIF link. And it looks like
the other ports are interconnections to other boards for building a
larger parallel computer. So I guess that one board would be required
per 8 channels audio link, and that linking boards together would allow
synchronizing as many SPDIF links. But I don't know if the parallel
computing capability of interconnected boards would be useful, and how
to program them...

--
Marc

Tue, 13 May 2014 08:59:36 +0200,
JQ Adams jqad...@google.com a écrit :

 Hi all.
 
 Does anyone have any experience or plans to perform audio-related
 processing using one of these boards with the Adapteva 16-core
 coprocessor?
 
 http://www.parallella.org
 
 It's cheap and low power (RaspberryPi-esque) but seemingly quite
 capable of significant workloads (especially the upcoming 64-core
 version).
 
 I figured it may be useful for many channel decoding of B-format to
 speaker feeds, or doing some heavy lifting in FIR calculations for
 room-equalization, etc.
 
 I have in mind echo cancelers and convolving out the room
 contribution for VC applications.  However I don't know enough about
 chip architecture to know whether this would be a good choice over
 more conventional (SHARC) DSPs.  I see that this is only 32-bit float
 capable in hardware, whereas math functions in the SHARC ar 40-bit
 precision.  For proper scientific computing, double floats (64-bit)
 are usually desired, but I'm uncertain whether this applies to the
 audio domain.
 
 Any thoughts?
 
 Cheers,
 JQ
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Re: [Sursound] old Ambisonia links -

2014-05-13 Thread Jörn Nettingsmeier

On 05/12/2014 02:19 PM, Michael Chapman wrote:

I know you said the List was not the best place for 'helpdesk', but I
thought this one might benefit from a wider audience.

Was ADSL the deathknell for BitTorrent (for legit usages),
and
will fibre-optic be its death ?


me, too :-D

marc, i'd rather mirror the .amb files directly on my server than invest 
the time to maintain a permanent tracking seeder (which i used to do 
many years ago, but it kept breaking). let me know if you need the space 
and/or bandwidth.


best,


jörn




--
Jörn Nettingsmeier
Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487

Meister für Veranstaltungstechnik (Bühne/Studio)
Tonmeister VDT

http://stackingdwarves.net

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Re: [Sursound] parallella board

2014-05-13 Thread mgraves
Indeed that is an interesting board. However, hidden in a comment trail on the 
blog they note that there was limited funding for the production run of the 64 
processor board. This resulted in higher cost/unit and a very limited quantity 
being produced. The net of that is that all that were made are already 
committed, so none with be available for purchase.
 
Michael
 
- Original Message - Subject: [Sursound] parallella board
From: JQ Adams jqad...@google.com
Date: 5/13/14 1:59 am
To: Surround Sound discussion group sursound@music.vt.edu

Hi all.
 
 Does anyone have any experience or plans to perform audio-related
 processing using one of these boards with the Adapteva 16-core coprocessor?
 
 http://www.parallella.org
 
 It's cheap and low power (RaspberryPi-esque) but seemingly quite capable of
 significant workloads (especially the upcoming 64-core version).
 
 I figured it may be useful for many channel decoding of B-format to speaker
 feeds, or doing some heavy lifting in FIR calculations for
 room-equalization, etc.
 
 I have in mind echo cancelers and convolving out the room contribution for
 VC applications. However I don't know enough about chip architecture to
 know whether this would be a good choice over more conventional (SHARC)
 DSPs. I see that this is only 32-bit float capable in hardware, whereas
 math functions in the SHARC ar 40-bit precision. For proper scientific
 computing, double floats (64-bit) are usually desired, but I'm uncertain
 whether this applies to the audio domain.
 
 Any thoughts?
 
 Cheers,
 JQ
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Re: [Sursound] B-Format to Auro 3D

2014-05-13 Thread Stefan Schreiber

Bo-Erik Sandholm wrote:

If I remember correctly the Auro 3D is more or less 2 x 5.1 channels with the upper ring signal multiplexed in to the same channel as a 
Normal 5.1 signal.

The 24 bit are used in a Auro 3D magic way to create a 5.1 signal that can be 
listened to in a normal surround system.
 



Was/is this not Auro-3D Octopus? It might be magic or not :-)

Backward-compatibility to 5.1, which  is  nice. (Using the least 
significant bits beyond 20th bit, or maybe beyond 18th bit...)


Best,

Stefan


So extracting signals for loudspeakers in a Aura 3D setup is possible with a 
custom configured decoder for 2 rings ...
But how to create the Aura 3D encoded signal is a problem.
 


Just work with a B-format way of working in for example Reaper until extracting 
the loudspeaker signals in a decoder for rendering.

Best Regards
Bo-Erik

-Original Message-
From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Kan Kaban
Sent: den 13 maj 2014 08:03
To: Surround Sound discussion group
Subject: Re: [Sursound] B-Format to Auro 3D

No idea?

On 5/11/14, 8:16 PM, Kan Kaban wrote:
 


Greetings surround people.

I´m looking for a workflow between Soundfield´s ST450 B-format 
recordings  Auro 3D. Barco plugins render from mono / st / 5.1 / 7.1, 
but I don´t want to loose height info from the Soundfield. I suppose 
there are some users here that may help.


Regards,
Roberto.

PD: Sorry about last post with wrong subject.
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Re: [Sursound] B-Format to Auro 3D

2014-05-13 Thread Kan Kaban
Richard, how do I create a multi-track on Reaper?. I can´t seem to find 
that. I´m figuring a path from Protools 11 to reaper or vice-versa. 
Totalmix mixer from RME (fireface 800) can send audio from one program 
to another with a little trick. So I could send the final Auro 3D mix 
from Protools to Reaper for your plugin to encode binaural, and check 
the 3D mix on headphones, for example.

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Re: [Sursound] B-Format to Auro 3D

2014-05-13 Thread Richard Furse
I'm not sure what you're asking. Is it how to set the track channel count in 
Reaper?

We have guides on this in the TOA docs, but from your email I'm guessing you're 
using the HS plugins. Please let me know about else like this that's unclear - 
it's always good to know what to add to our docs!

In the main Reaper track view, click the track I/O button. Then change the 
Track Channels number. To anything up to 64 - Avid have catching up to do!

Is that what you meant?

Interesting re the RME. We use their stuff but I wasn't aware if that. Thanks!

Have fun,

--Richard

 On 13 May 2014, at 18:54, Kan Kaban kanka...@alivecinema.org wrote:
 
 Richard, how do I create a multi-track on Reaper?. I can´t seem to find that. 
 I´m figuring a path from Protools 11 to reaper or vice-versa. Totalmix mixer 
 from RME (fireface 800) can send audio from one program to another with a 
 little trick. So I could send the final Auro 3D mix from Protools to Reaper 
 for your plugin to encode binaural, and check the 3D mix on headphones, for 
 example.
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Re: [Sursound] old Ambisonia links -

2014-05-13 Thread Sampo Syreeni

On 2014-05-13, Jörn Nettingsmeier wrote:

marc, i'd rather mirror the .amb files directly on my server than 
invest the time to maintain a permanent tracking seeder (which i used 
to do many years ago, but it kept breaking). let me know if you need 
the space and/or bandwidth.


If you give me the permission, I could ask some Pirate Party people 
about establishing a tracker too.

--
Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front
+358-40-3255353, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
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