Re: [Sursound] �100,000 for 3D sound development

2014-10-21 Thread Bo-Erik Sandholm
> The system, intended for professional, as well as domestic use, will allow 
> people to convert 2D recordings into 3D sound reproduction.
This is the goal ? - hard to do on already distributed recordings :-)

- Bo-Erik

-Original Message-
From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Michael 
Chapman
Sent: den 22 oktober 2014 03:26
To: Surround Sound discussion group
Subject: Re: [Sursound] �100,000 for 3D sound development

> On 2014-10-21, Martin Leese wrote:
>
>> Here is a link to the entire (brief) article:
>> http://eandt.theiet.org/news/2014/oct/3d-sound-development.cfm
>
> So how come Lee isn't on-list already?

Perhaps the "_trained_ music technology students" are ?
[emphasis added]

Michael

> --
> Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front
> +358-40-3255353, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
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Re: [Sursound] �100,000 for 3D sound development

2014-10-21 Thread Michael Chapman
> On 2014-10-21, Martin Leese wrote:
>
>> Here is a link to the entire (brief) article:
>> http://eandt.theiet.org/news/2014/oct/3d-sound-development.cfm
>
> So how come Lee isn't on-list already?

Perhaps the "_trained_ music technology students" are ?
[emphasis added]

Michael

> --
> Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front
> +358-40-3255353, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
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Re: [Sursound] £100,000 for 3D sound development

2014-10-21 Thread Michael Chapman

Hopefully there is more to this than there appears to be ... ...

"the _impression_ of a three-dimensional (3D) soundfield" [emphasis added]

"... vertical width ..."

Michael

(I did my first programing at Hudds. Tech. in about 1970 ... ... ?Elliott
4100 ...)



> On 10/21/14, Martin Leese  wrote:
> ...
>> Here is a link to the entire (brief) article:
>> http://eandt.theiet.org/news/2014/oct/3d-sound-development.cfm
>
> Here are a couple more links:
> http://www.hud.ac.uk/news/2014/october/100kprojecttounderstandhowthebrainhears3dsound.php
> http://gow.epsrc.ac.uk/NGBOViewGrant.aspx?GrantRef=EP/L019906/1
>
> Regards,
> Martin
> --
> Martin J Leese
> E-mail: martin.leese  stanfordalumni.org
> Web: http://members.tripod.com/martin_leese/
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Re: [Sursound] £100,000 for 3D sound development

2014-10-21 Thread Sampo Syreeni

On 2014-10-21, Martin Leese wrote:

Here is a link to the entire (brief) article: 
http://eandt.theiet.org/news/2014/oct/3d-sound-development.cfm


So how come Lee isn't on-list already?
--
Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front
+358-40-3255353, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
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Re: [Sursound] £100,000 for 3D sound development

2014-10-21 Thread Martin Leese
On 10/21/14, Martin Leese  wrote:
...
> Here is a link to the entire (brief) article:
> http://eandt.theiet.org/news/2014/oct/3d-sound-development.cfm

Here are a couple more links:
http://www.hud.ac.uk/news/2014/october/100kprojecttounderstandhowthebrainhears3dsound.php
http://gow.epsrc.ac.uk/NGBOViewGrant.aspx?GrantRef=EP/L019906/1

Regards,
Martin
-- 
Martin J Leese
E-mail: martin.leese  stanfordalumni.org
Web: http://members.tripod.com/martin_leese/
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[Sursound] £100,000 for 3D sound development

2014-10-21 Thread Martin Leese
Hi All,

Spotted this in the Engineering & Technology
magazine:

£100,000 for 3D sound development

A University of Huddersfield researcher aims
to bring sound reproduction into the 3D age
with a new system that would allow not only
horizontal but also vertical distribution of
sound.

Here is a link to the entire (brief) article:
http://eandt.theiet.org/news/2014/oct/3d-sound-development.cfm

Regards,
Martin
-- 
Martin J Leese
E-mail: martin.leese  stanfordalumni.org
Web: http://members.tripod.com/martin_leese/
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Re: [Sursound] Low-latency, ultra-stable Ambisonics for club install?

2014-10-21 Thread Augustine Leudar
lows parallel processing, so that
> > > some things can be quick-and-dirty, whilst others can be
> > > precise-but-complex, might suit your needs?
> > > Regards
> > > ppl
> > > Dr. Peter Lennox
> > >
> > > School of Technology,
> > > Faculty of Arts, Design and Technology
> > > University of Derby, UK
> > > e: p.len...@derby.ac.uk
> > > t: 01332 593155
> > >
> > >
> > > -Original Message-
> > > From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of
> Jake
> > > Williams
> > > Sent: 16 September 2014 22:17
> > > To: Sursound@music.vt.edu
> > > Subject: [Sursound] Low-latency, ultra-stable Ambisonics for club
> > install?
> > >
> > > Hello everyone!
> > >
> > > I thought after the obligatory period of lurking and digging I'd raise
> my
> > > head and say hello - and hopefully canvas some opinions from your
> wealth
> > of
> > > experience here.  I met a few of you earlier in the year at the iX
> > > Symposium in Montreal (I was doing the music for the live, improvised
> > > full-dome / Ambisonic AV show Fragments).
> > >
> > > Though I have worked on multi-channel pieces before, Fragments was my
> > > first foray into Ambisonics and since then I have been rather obsessed
> > > (although my grasp of the science is still a little shaky).
> > >
> > > Anyways, to cut to the chase - I am now working on designing some
> effects
> > > for a nightclub install - the idea being that there will be a subtle
> > > spatialisation of the DJ FX over the 8 speakers using, hopefully,
> > > Ambisonics.  Basically I am researching the best way to do this.  For
> > > Fragments I used Ableton going into the ICST externals in MaxMSP, but I
> > > can't get the latency low enough for a realtime, live signal without
> > > glitching and instability (the audio was all inside Ableton for the
> show,
> > > so a high buffer size was possible).  The producers of the project are
> > keen
> > > not to use standard home computers, so I am looking for a rock-solid,
> > very
> > > low latency solution.  What are your guys thoughts?  From digging in
> the
> > > archives (admittedly only as far back as 2011) I have identified some
> > > different possibilities -
> > >
> > > 1.  Ambdec on something running Linux
> > > 2.  HOA on something running PureData (maybe Linux again?) 3.  Ambi-X
> on
> > > Reaper (though this is only PC or Mac?) 3.  Some sort of bespoke
> > > microprocessor solution, maybe based on Ambisonic Equivalent Panning?
> > > 4.  Some sort of control over VCA faders in a quasi-analogue solution
> > > (though I have seen posts about this where you guys are not keen :-) 5.
> > > Has anyone run Ambisonics on a Kyma system??
> > >
> > > We will be feeding live FX sends into the system to be spatialised in
> > some
> > > preset patterns in it's basic operational mode.. it will of course be
> > > customisable for bespoke shows.
> > >
> > > Anyways if any of you have any input I would be very grateful :-)
> > >
> > > Cheers
> > >
> > > Jake
> > >
> > >
> > > Jake Williams
> > >
> > > +44 7932 645145
> > > http://www.jakeone.co.uk
> > > http://www.fragmentsav.com
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > -- next part --
> > > An HTML attachment was scrubbed...
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> > >
> >
> https://mail.music.vt.edu/mailman/private/sursound/attachments/20140916/d4347151/attachment.html
> > > >
> > > ___
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> > --
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Re: [Sursound] Ambisonic Cube reverberation attenuation with foam

2014-10-21 Thread Eric Benjamin
How have you determined that reflections from the room walls are the source of 
the perceptual problems?

To test for that, it might be best to try a temporary fix first.  I have 
successfully used moving blankets to prototype room treatment.  If moving 
blankets are installed away from the actual walls then they are extremely 
efficient absorbers, even down to low frequencies.  This can be done using 
hooks and twine and the amount of absorption can make the room almost anechoic. 
Perhaps they can be attached to the outside of your rig.

Moving blankets can typically be purchased for $10 each or about $80 for a 
dozen.


On Tuesday, October 21, 2014 1:52 AM, Bo-Erik Sandholm 
 wrote:
 


Covering the corners  - floor and walls + roof and walls with something 
diffusing or absorbing is probably the most important, a corner is a perfect 
for reflecting incoming sound back in source direction.
After the corners come the other 90 degrees angles bit hey are not as critical, 
but a soft longhaired carpet along the walls or on the walls up to around a 
meter height is good.

Best Regards Bo-Erik

-Original Message-
From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Tommaso 
Perego
Sent: den 21 oktober 2014 07:10
To: sursound@music.vt.edu
Subject: [Sursound] Ambisonic Cube reverberation attenuation with foam

Hello Everyone
I was wondering if you could please help me solve the following problem.

I have encountered reverberation issues with an Ambisonic installation, of 
dimension 5x5x2.5 meters (a squashed cube, so to speak).

I have noticed that reverberation is due to the proximity to the surrounding 
walls (7x12x6), causing imperfect appreciation of the spatial sound designs 
when heard in the middle of the cube.
Assuming that this is the correct understanding of the problem I was wondering 
if:

- surrounding  the cube with the following foam material

http://www.anyfoam.co.uk/sheet-foam.php 
<http://www.anyfoam.co.uk/sheet-foam.php>  (the acoustic foam)

would significantly reduce reverberation effect to better the definition inside 
the cube?

- where exactly would be best to put the foam? Would just the sides (excluding 
floor and ceiling) of the cube be enough ?

- should reducing the overall sound power improve the situation?


Looking forward to hear your opinion, I would greatly appreciate your help 
Thank you

kind Regards

Tommaso
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Re: [Sursound] Low-latency, ultra-stable Ambisonics for club install?

2014-10-21 Thread Paul Doornbusch
with their
>>>> sound level measuring gear bonkers - they couldn't work out where the
>>>> lunatic on the bike was.
>>>> The flypast of the spitfires wasn't bad, too.
>>>> 
>>>> So, I'm saying that a solution that allows parallel processing, so that
>>>> some things can be quick-and-dirty, whilst others can be
>>>> precise-but-complex, might suit your needs?
>>>> Regards
>>>> ppl
>>>> Dr. Peter Lennox
>>>> 
>>>> School of Technology,
>>>> Faculty of Arts, Design and Technology
>>>> University of Derby, UK
>>>> e: p.len...@derby.ac.uk
>>>> t: 01332 593155
>>>> 
>>>> 
>>>> -Original Message-
>>>> From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Jake
>>>> Williams
>>>> Sent: 16 September 2014 22:17
>>>> To: Sursound@music.vt.edu
>>>> Subject: [Sursound] Low-latency, ultra-stable Ambisonics for club
>>> install?
>>>> 
>>>> Hello everyone!
>>>> 
>>>> I thought after the obligatory period of lurking and digging I'd raise my
>>>> head and say hello - and hopefully canvas some opinions from your wealth
>>> of
>>>> experience here.  I met a few of you earlier in the year at the iX
>>>> Symposium in Montreal (I was doing the music for the live, improvised
>>>> full-dome / Ambisonic AV show Fragments).
>>>> 
>>>> Though I have worked on multi-channel pieces before, Fragments was my
>>>> first foray into Ambisonics and since then I have been rather obsessed
>>>> (although my grasp of the science is still a little shaky).
>>>> 
>>>> Anyways, to cut to the chase - I am now working on designing some effects
>>>> for a nightclub install - the idea being that there will be a subtle
>>>> spatialisation of the DJ FX over the 8 speakers using, hopefully,
>>>> Ambisonics.  Basically I am researching the best way to do this.  For
>>>> Fragments I used Ableton going into the ICST externals in MaxMSP, but I
>>>> can't get the latency low enough for a realtime, live signal without
>>>> glitching and instability (the audio was all inside Ableton for the show,
>>>> so a high buffer size was possible).  The producers of the project are
>>> keen
>>>> not to use standard home computers, so I am looking for a rock-solid,
>>> very
>>>> low latency solution.  What are your guys thoughts?  From digging in the
>>>> archives (admittedly only as far back as 2011) I have identified some
>>>> different possibilities -
>>>> 
>>>> 1.  Ambdec on something running Linux
>>>> 2.  HOA on something running PureData (maybe Linux again?) 3.  Ambi-X on
>>>> Reaper (though this is only PC or Mac?) 3.  Some sort of bespoke
>>>> microprocessor solution, maybe based on Ambisonic Equivalent Panning?
>>>> 4.  Some sort of control over VCA faders in a quasi-analogue solution
>>>> (though I have seen posts about this where you guys are not keen :-) 5.
>>>> Has anyone run Ambisonics on a Kyma system??
>>>> 
>>>> We will be feeding live FX sends into the system to be spatialised in
>>> some
>>>> preset patterns in it's basic operational mode.. it will of course be
>>>> customisable for bespoke shows.
>>>> 
>>>> Anyways if any of you have any input I would be very grateful :-)
>>>> 
>>>> Cheers
>>>> 
>>>> Jake
>>>> 
>>>> 
>>>> Jake Williams
>>>> 
>>>> +44 7932 645145
>>>> http://www.jakeone.co.uk
>>>> http://www.fragmentsav.com
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> -- next part --
>>>> An HTML attachment was scrubbed...
>>>> URL: <
>>>> 
>>> https://mail.music.vt.edu/mailman/private/sursound/attachments/20140916/d4347151/attachment.html
>>>>> 
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>>>> edit account or options, view archives a

Re: [Sursound] Low-latency, ultra-stable Ambisonics for club install?

2014-10-21 Thread Steven Boardman
heard John Leonard's "when geese go bad" recording over a
> >>> 40kW rig - result: Dinosaur-size geese. And in sound testing, the
> >> motorbike
> >>> recordings (from Soundfield's website) drove the council guys with
> their
> >>> sound level measuring gear bonkers - they couldn't work out where the
> >>> lunatic on the bike was.
> >>> The flypast of the spitfires wasn't bad, too.
> >>>
> >>> So, I'm saying that a solution that allows parallel processing, so that
> >>> some things can be quick-and-dirty, whilst others can be
> >>> precise-but-complex, might suit your needs?
> >>> Regards
> >>> ppl
> >>> Dr. Peter Lennox
> >>>
> >>> School of Technology,
> >>> Faculty of Arts, Design and Technology
> >>> University of Derby, UK
> >>> e: p.len...@derby.ac.uk
> >>> t: 01332 593155
> >>>
> >>>
> >>> -Original Message-
> >>> From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of
> Jake
> >>> Williams
> >>> Sent: 16 September 2014 22:17
> >>> To: Sursound@music.vt.edu
> >>> Subject: [Sursound] Low-latency, ultra-stable Ambisonics for club
> >> install?
> >>>
> >>> Hello everyone!
> >>>
> >>> I thought after the obligatory period of lurking and digging I'd raise
> my
> >>> head and say hello - and hopefully canvas some opinions from your
> wealth
> >> of
> >>> experience here.  I met a few of you earlier in the year at the iX
> >>> Symposium in Montreal (I was doing the music for the live, improvised
> >>> full-dome / Ambisonic AV show Fragments).
> >>>
> >>> Though I have worked on multi-channel pieces before, Fragments was my
> >>> first foray into Ambisonics and since then I have been rather obsessed
> >>> (although my grasp of the science is still a little shaky).
> >>>
> >>> Anyways, to cut to the chase - I am now working on designing some
> effects
> >>> for a nightclub install - the idea being that there will be a subtle
> >>> spatialisation of the DJ FX over the 8 speakers using, hopefully,
> >>> Ambisonics.  Basically I am researching the best way to do this.  For
> >>> Fragments I used Ableton going into the ICST externals in MaxMSP, but I
> >>> can't get the latency low enough for a realtime, live signal without
> >>> glitching and instability (the audio was all inside Ableton for the
> show,
> >>> so a high buffer size was possible).  The producers of the project are
> >> keen
> >>> not to use standard home computers, so I am looking for a rock-solid,
> >> very
> >>> low latency solution.  What are your guys thoughts?  From digging in
> the
> >>> archives (admittedly only as far back as 2011) I have identified some
> >>> different possibilities -
> >>>
> >>> 1.  Ambdec on something running Linux
> >>> 2.  HOA on something running PureData (maybe Linux again?) 3.  Ambi-X
> on
> >>> Reaper (though this is only PC or Mac?) 3.  Some sort of bespoke
> >>> microprocessor solution, maybe based on Ambisonic Equivalent Panning?
> >>> 4.  Some sort of control over VCA faders in a quasi-analogue solution
> >>> (though I have seen posts about this where you guys are not keen :-) 5.
> >>> Has anyone run Ambisonics on a Kyma system??
> >>>
> >>> We will be feeding live FX sends into the system to be spatialised in
> >> some
> >>> preset patterns in it's basic operational mode.. it will of course be
> >>> customisable for bespoke shows.
> >>>
> >>> Anyways if any of you have any input I would be very grateful :-)
> >>>
> >>> Cheers
> >>>
> >>> Jake
> >>>
> >>>
> >>> Jake Williams
> >>>
> >>> +44 7932 645145
> >>> http://www.jakeone.co.uk
> >>> http://www.fragmentsav.com
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>> -- next part --
> >>> An HTML attachment was scrubbed...
> >>> URL: <
> >>>
> >>
> https://mail.music.v

Re: [Sursound] Low-latency, ultra-stable Ambisonics for club install?

2014-10-21 Thread Jake Williams
gt;>> t: 01332 593155
>>> 
>>> 
>>> -Original Message-
>>> From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Jake
>>> Williams
>>> Sent: 16 September 2014 22:17
>>> To: Sursound@music.vt.edu
>>> Subject: [Sursound] Low-latency, ultra-stable Ambisonics for club
>> install?
>>> 
>>> Hello everyone!
>>> 
>>> I thought after the obligatory period of lurking and digging I'd raise my
>>> head and say hello - and hopefully canvas some opinions from your wealth
>> of
>>> experience here.  I met a few of you earlier in the year at the iX
>>> Symposium in Montreal (I was doing the music for the live, improvised
>>> full-dome / Ambisonic AV show Fragments).
>>> 
>>> Though I have worked on multi-channel pieces before, Fragments was my
>>> first foray into Ambisonics and since then I have been rather obsessed
>>> (although my grasp of the science is still a little shaky).
>>> 
>>> Anyways, to cut to the chase - I am now working on designing some effects
>>> for a nightclub install - the idea being that there will be a subtle
>>> spatialisation of the DJ FX over the 8 speakers using, hopefully,
>>> Ambisonics.  Basically I am researching the best way to do this.  For
>>> Fragments I used Ableton going into the ICST externals in MaxMSP, but I
>>> can't get the latency low enough for a realtime, live signal without
>>> glitching and instability (the audio was all inside Ableton for the show,
>>> so a high buffer size was possible).  The producers of the project are
>> keen
>>> not to use standard home computers, so I am looking for a rock-solid,
>> very
>>> low latency solution.  What are your guys thoughts?  From digging in the
>>> archives (admittedly only as far back as 2011) I have identified some
>>> different possibilities -
>>> 
>>> 1.  Ambdec on something running Linux
>>> 2.  HOA on something running PureData (maybe Linux again?) 3.  Ambi-X on
>>> Reaper (though this is only PC or Mac?) 3.  Some sort of bespoke
>>> microprocessor solution, maybe based on Ambisonic Equivalent Panning?
>>> 4.  Some sort of control over VCA faders in a quasi-analogue solution
>>> (though I have seen posts about this where you guys are not keen :-) 5.
>>> Has anyone run Ambisonics on a Kyma system??
>>> 
>>> We will be feeding live FX sends into the system to be spatialised in
>> some
>>> preset patterns in it's basic operational mode.. it will of course be
>>> customisable for bespoke shows.
>>> 
>>> Anyways if any of you have any input I would be very grateful :-)
>>> 
>>> Cheers
>>> 
>>> Jake
>>> 
>>> 
>>> Jake Williams
>>> 
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Re: [Sursound] Ambisonic Cube reverberation attenuation with foam

2014-10-21 Thread Bo-Erik Sandholm
Covering the corners  - floor and walls + roof and walls with something 
diffusing or absorbing is probably the most important, a corner is a perfect 
for reflecting incoming sound back in source direction.
After the corners come the other 90 degrees angles bit hey are not as critical, 
but a soft longhaired carpet along the walls or on the walls up to around a 
meter height is good.

Best Regards Bo-Erik

-Original Message-
From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Tommaso 
Perego
Sent: den 21 oktober 2014 07:10
To: sursound@music.vt.edu
Subject: [Sursound] Ambisonic Cube reverberation attenuation with foam

Hello Everyone
I was wondering if you could please help me solve the following problem.

I have encountered reverberation issues with an Ambisonic installation, of 
dimension 5x5x2.5 meters (a squashed cube, so to speak).

I have noticed that reverberation is due to the proximity to the surrounding 
walls (7x12x6), causing imperfect appreciation of the spatial sound designs 
when heard in the middle of the cube.
Assuming that this is the correct understanding of the problem I was wondering 
if:

- surrounding  the cube with the following foam material

http://www.anyfoam.co.uk/sheet-foam.php 
<http://www.anyfoam.co.uk/sheet-foam.php>  (the acoustic foam)

 would significantly reduce reverberation effect to better the definition 
inside the cube?

- where exactly would be best to put the foam? Would just the sides (excluding 
floor and ceiling) of the cube be enough ?

- should reducing the overall sound power improve the situation?


Looking forward to hear your opinion, I would greatly appreciate your help 
Thank you

kind Regards

Tommaso
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Re: [Sursound] Ambisonic Cube reverberation attenuation with foam

2014-10-21 Thread Dave Malham
Foam will help but you should also include some diffusion maybe some RPG
(Random Phase Grating), maybe just some additional furniture - we once
tamed a terrible room enough to put on a concert (Assembly Room in York) by
upending a bunch of tables and placing them outside the array in a somewhat
irregular pattern - maybe even some of the very crude, old fashioned
hemispherical diffusers made with "bendy" mdf would help. Also, try moving
the array off centre in the room or changing its orientation.

   Dave
P.S.  Try looking at these pages for more on diffusion;-

http://homerecording.com/bbs/general-discussions/studio-building-acoustic-treatment/diy-diffusors-do-they-exist-207974/

http://arqen.com/sound-diffusers/

On 21 October 2014 06:09, Tommaso Perego  wrote:

> Hello Everyone
> I was wondering if you could please help me solve the following problem.
>
> I have encountered reverberation issues with an Ambisonic installation,
> of dimension 5x5x2.5 meters (a squashed cube, so to speak).
>
> I have noticed that reverberation is due to the proximity to the
> surrounding walls (7x12x6), causing
> imperfect appreciation of the spatial sound designs when heard in the
> middle of the cube.
> Assuming that this is the correct understanding of the problem I was
> wondering if:
>
> - surrounding  the cube with the following foam material
>
> http://www.anyfoam.co.uk/sheet-foam.php <
> http://www.anyfoam.co.uk/sheet-foam.php>  (the acoustic foam)
>
>  would significantly reduce reverberation effect to better the definition
> inside the cube?
>
> - where exactly would be best to put the foam? Would just the sides
> (excluding floor and ceiling) of the cube be enough ?
>
> - should reducing the overall sound power improve the situation?
>
>
> Looking forward to hear your opinion, I would greatly appreciate your help
> Thank you
>
> kind Regards
>
> Tommaso
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>



-- 

As of 1st October 2012, I have retired from the University.

These are my own views and may or may not be shared by the University

Dave Malham
Honorary Fellow, Department of Music
The University of York
York YO10 5DD
UK

'Ambisonics - Component Imaging for Audio'
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