Re: [Sursound] Papers and suggestions for implementing an ambisonic delay plugin ?

2011-06-03 Thread Joseph Anderson
Hello George,

Sean Costello has put up a page on his blog showing networks we have used to 
make 1st-order ambisonic reverb:

http://valhalladsp.wordpress.com/2009/10/11/a-reverb-paper-of-mine-just-got-published-online/


The full paper can be found here:

J. Anderson, S. Costello Adapting Artificial Reverberation Architectures for 
B-Format Signal Processing



The illustrated networks are much more complex than simple delays--but they can 
be stripped down (remove the all-pass filtering and scattering networks) to get 
something along the lines you're suggesting.



Hope this helps.


My best,
J Anderson


On 3 Jun 2011, at 3:48 am, George Kierstein wrote:

 Hi, I am looking for any useful papers and code that might be of use in
 implementing an ambisonic delay plugin!
 
 Thanks
 Ms. G
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Re: [Sursound] Papers and suggestions for implementing an ambisonic delay plugin ?

2011-06-03 Thread George Kierstein
Thanks for the paper reference!

Yes I was thinking of something along the lines of a ping-pond delay that
allows the user to control the ping-pong path (I like the ring of that) and
timing.

G

On Fri, Jun 3, 2011 at 6:28 AM, Joseph Anderson j.l.ander...@phonecoop.coop
 wrote:

 Hello George,

 Sean Costello has put up a page on his blog showing networks we have used
 to make 1st-order ambisonic reverb:


 http://valhalladsp.wordpress.com/2009/10/11/a-reverb-paper-of-mine-just-got-published-online/


 The full paper can be found here:

 J. Anderson, S. Costello Adapting Artificial Reverberation Architectures
 for B-Format Signal Processing



 The illustrated networks are much more complex than simple delays--but they
 can be stripped down (remove the all-pass filtering and scattering networks)
 to get something along the lines you're suggesting.



 Hope this helps.


 My best,
 J Anderson


 On 3 Jun 2011, at 3:48 am, George Kierstein wrote:

  Hi, I am looking for any useful papers and code that might be of use in
  implementing an ambisonic delay plugin!
 
  Thanks
  Ms. G
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Re: [Sursound] Papers and suggestions for implementing an ambisonic delay plugin ?

2011-06-03 Thread Jörn Nettingsmeier

On 06/03/2011 01:37 PM, George Kierstein wrote:

Thanks for the paper reference!

Yes I was thinking of something along the lines of a ping-pond delay that
allows the user to control the ping-pong path (I like the ring of that) and
timing.


if it's a mono source in, just use a standard echo effect in connection 
with a panner, say fons' AMB plugins and any old LADSPA delay/echo. then 
you would have to write a small function generator that does interesting 
things with the azimuth and elevation, or if it's a fixed tape 
composition, just automate the panner parameters.







--
Jörn Nettingsmeier
Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487

Meister für Veranstaltungstechnik (Bühne/Studio)
Tonmeister VDT

http://stackingdwarves.net

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Re: [Sursound] Papers and suggestions for implementing an ambisonic delay plugin ?

2011-06-03 Thread Jörn Nettingsmeier

On 06/03/2011 01:49 PM, George Kierstein wrote:

That makes sense although it would be great to avoid forcing a user to have
to use a mono source as an input even if essentially it would end up doing
basically the same thing!


then please define what you want to do. of course you could also use a 
full b-format as an input. in that case, swap panner for rotator, 
tilter, tumbler.


--
Jörn Nettingsmeier
Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487

Meister für Veranstaltungstechnik (Bühne/Studio)
Tonmeister VDT

http://stackingdwarves.net

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[Sursound] Papers and suggestions for implementing an ambisonic delay plugin ?

2011-06-02 Thread George Kierstein
Hi, I am looking for any useful papers and code that might be of use in
implementing an ambisonic delay plugin!

Thanks
Ms. G
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