Re: [svg-developers] Re: SVG 2d plotting

2005-01-26 Thread Philippe Lhoste

Andreas Neumann wrote:
 http://plasma-gate.weizmann.ac.il/Grace/ (cannot reach the page
 currently - seems to be down ...)

Works for me right now.
I didn't knew it, I have also zeGraph and ploticus in my bookmarks.

zeGraph seems more 3D oriented and I see no reference to SVG, so it 
won't do it.

ploticus http://ploticus.sourceforge.net/doc/welcome.html is OK as it 
has SVG output.

 is one of many graphing tools that have SVG output. Should work pretty
 well for static grahics.
 
 If you want to develop interactive charts/diagrams I would rather
 program it myself. Should not be too hard using
 perl/php/python/Java/.net, etc. - you could display the real values on
 mouse over or let the user interactively scale the axes ...

-- 
Philippe Lhoste
--  (near) Paris -- France
--  http://Phi.Lho.free.fr
--  For servers mangling my From and Reply-To fields,
--  please send private answers to PhiLho(a)GMX.net
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[svg-developers] Re: SVG 2d plotting

2005-01-25 Thread Andreas Neumann


Hi,

http://plasma-gate.weizmann.ac.il/Grace/ (cannot reach the page
currently - seems to be down ...)

is one of many graphing tools that have SVG output. Should work pretty
well for static grahics.

If you want to develop interactive charts/diagrams I would rather
program it myself. Should not be too hard using
perl/php/python/Java/.net, etc. - you could display the real values on
mouse over or let the user interactively scale the axes ...

Andreas

--- In svg-developers@yahoogroups.com, jeffnoll2000 [EMAIL PROTECTED]
wrote:
 
 Hello all,
   It's been a while since I've looked at the SVG stuff by we have a 
 new requirement that looks like it might fit.
 
   What I'm looking to do is generate plots with various performance 
 envelopes on them. I'm given around 50 data values with a high/low 
 and I'm assuming I should use a path. What I can't figure out is how 
 to get some decent curving.
   A quick example of the data would be
 
 
 gpm headhi   headlow
 600 300   50
 610 290   52
 620 280   60
 630 250   70
 
 etc.
 
 My goal is to get a performance envelope that would be smoothed along 
 the x access points. Is there a good primer around? It's 
 unfortunately been a few years since I've looked at this stuff and 
 I'm being very rusty.
 
 Also, are there any good SVG templates or tools out there for 
 creating 2d graphs? Or do I need to pretty much do the whole things 
 from scratch, including legends, axis, etc.
 
 Thanks,





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[svg-developers] Re: SVG 2d plotting

2005-01-25 Thread Andreas Neumann


   What's confusing me is the whole curve fitting aspect of a path. 
 I'm just not understanding what the values for say a C really mean.
 If I have M20,20 C80,40 70,80 80,200 does the path actually go 
 through 80,40 and 70,80 or are those just used for influencing the 
 curve, and if so, how does it do that.


The curve you describe above goes through 20,20 and 80,200 - 80,40 and
70,80 are describing the two points that are the ends of the tangent
describing the cubic spline. Think of them as the two control points
that you use in drawing packages, such as Illustrator, Corel or Inkscape.

http://www.w3.org/TR/SVG11/images/paths/cubic02.svg illustrates cubic
splines

For your purpose (smoothing a curve) the quadratic splines (just one
control point) - see
http://www.w3.org/TR/SVG11/images/paths/quad01.svg would probably work
better.

All details are in the spec:
http://www.w3.org/TR/SVG11/paths.html

Andreas





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