[snip]
> Adding a question here Edward: can you too be a bit more descriptive
> about the cables? I don't understand a thing about audio audio cables,
> unfortunately.
> Sure. I had the same problems myself. I had to figure out what I needed
>by asking people and doing some websearches.
Thanks. I'm completely illiterate as far as "sound" is concerned, and the names in English wouldn't help me much if I were to go to a Portuguese sound shop ;)
> Ok, here are the cables and adapters you need to hook up an MT-32 to a
>sound card (I'm assuming a typical SoundBlaster or clone) with a MIDI port
>and a line-in jack. Each of these links has a picture so you can see the
>exact cable.
If I'm hooking up a MT32 to a SB sound card does this mean I won't be needing the midi interface card anymore?
[snip needed items]
>
> 2) Make sure you get the *mono* adapter. I bought stereo adapters the
>first time around which won't work. The mono adapter will connect properly
>to C which is what combines the two mono singles into a stereo signal for
>your sound card's line-in jack.
How do I distinguish the "mono" adapter from any "stereo" adapter? I have an adaptor pretty much like that one in the picture, but I don't know if it's a stereo or mono one...
> 3) On your sound card make sure you enable the line in and set the volume
>accordingly. Also, if you are using the MT-32 under Windows you might need
>to change the control panel setting for a SoundBlaster so all MIDI stuff
>goes out through the MIDI port instead of to the SoundBlaster's MIDI unit.
What do you mean by "enable the line in"?
> 4) For my SC-55 I just needed A, C, & D.
The D was only need for a matter of distance between the Roland and the computer, I assume?
>> Once I built my retro-gaming PC (MS-DOS 6.22/WfW
>> 3.11/Win98) I just duplicated the setup on that
>> machine. Now if I want to play the more finicky games (Ultima VII) I
>> don't have to move hardware around.
>
> But you didn't port either your AWE64 or your SB Live! to your
> retro-gaming PC too, did you?
> I put the AWE64 (an Value version) in my retro-gaming PC. Since I already
>had the card it was the easiest one to use, plus I thought it would be the
>most compatible card for older games. The Live! would have been wasted
>there simply because it is a Live! Platinum and I have other Windows PCs
>where the LiveDrive would be more useful. ;-)
I'll most probably use the SB16, since the SBPro is currently in use. For the games I'm wanting to play (U6, U7, BaK) I think it'll be enough.
> Oh, another thing I did was to use two video cards. I use a Riva128 card
>for 2D graphics and a Voodoo2 (Diamond Monster with a 'whopping' 12MB of
>video RAM) for those games that support Glide. The Riva128 is useful in
>that it also has Windows 3.x drivers for those times that I want to tempt
>fate and try to game under Windows 3.x.
Think I won't be needing that either, for the same reason above. :)
> I can give you a complete listing of what I did with that PC if you are
>interested.
If possible, that would be great :)
[snip]
>> I will say, however, that if you've gotten used to the
>> music of one type of soundcard anything else will sound
>> odd at first. Once the music burns itself into your cerebral cortex
>> variations are unsettling. :)
>
> I've noticed this when trying MT32 emulation with my SBAWE64 playing
> Ultima 6 actually :) I'll let you all know how it sounds with the "real
> thing".
> You might not notice a difference with Ultima 6. I don't think Origin
>used the SysEx commands on the MT-32 in Ultima 6.
At least the music must sound a bit better than with simply a SBPro!
>They most definitely did
>on Ultima VII and the AWE64 does _not_ emulate the SysEx commands.
Please explain a bit further. Are there SysEx messages too on MT32 when playing U7?
Thank you so much,
Pedro
--
Pedro R. Quaresma
Salvador Caetano IMVT
Div. Sistemas de Informação / Systems and Information Division.
[EMAIL PROTECTED] // +351 22 7867000 (ext. 3492)
"It has become appallingly obvious that our technology has exceeded our humanity." - Albert Einstein
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