Re: [SWCollect] MindCandy
Chris Newman wrote: > > Misplaced? No way, that sounds intriguing. Why did you do it? Was it the > hacker in you that wanted to improve on a great piece of coding, or did > the output not translate well to TV/DVD in its native form? I had noticed that it was a rock-solid half-vertical-retrace animation, so I just forced my card to output 60Hz instead of 70Hz, captured it, threw away every other field (since odd and even fields were identical due to half-framerate), and then applied it. I was trying to make it look better than the original because I wanted it to be yet another "perq" to buying the DVD (over watching the original). -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] MindCandy
Misplaced? No way, that sounds intriguing. Why did you do it? Was it the hacker in you that wanted to improve on a great piece of coding, or did the output not translate well to TV/DVD in its native form? Jim Leonard wrote: > > Chris Newman wrote: > > > > Not only that, you also included what was for me the best early 90s demo > > I saw -- Future Crew's Second Reality. The final scene in that demo was > > spectacular; the spaceship flying through a city where the camera angle > > constantly shifts. Pretty darn good. > > And what you saw in that last spaceship scene was not actually Second Reality, > but a re-vectored interpretation of the original frames. Meaning, the > original runs at 30 fps and I revectored it (computed motion vectors for each > pixel and interpolated across time) to 60 fps -- so what you're seeing is > actually better than the demo itself ;-) > > Yes, I have a life... I just seem to have misplaced it somewhere :-) > -- > http://www.MobyGames.com/ > The world's most comprehensive gaming database project. > > -- > This message was sent to you because you are currently subscribed to > the swcollect mailing list. To unsubscribe, send mail to > [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' > Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] MindCandy
Chris Newman wrote: > > Not only that, you also included what was for me the best early 90s demo > I saw -- Future Crew's Second Reality. The final scene in that demo was > spectacular; the spaceship flying through a city where the camera angle > constantly shifts. Pretty darn good. And what you saw in that last spaceship scene was not actually Second Reality, but a re-vectored interpretation of the original frames. Meaning, the original runs at 30 fps and I revectored it (computed motion vectors for each pixel and interpolated across time) to 60 fps -- so what you're seeing is actually better than the demo itself ;-) Yes, I have a life... I just seem to have misplaced it somewhere :-) -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] MindCandy
Not only that, you also included what was for me the best early 90s demo I saw -- Future Crew's Second Reality. The final scene in that demo was spectacular; the spaceship flying through a city where the camera angle constantly shifts. Pretty darn good. Jim Leonard wrote: > > Chris Newman wrote: > > > > The Bad Street Brawler intro did it for me on the PC, with that > > wonderful television static effect. Pretty major for 1987! > > You'll be happy to know that THAT VERY CRACKTRO is in the featurette on side 1 > of MindCandy! :-) > -- > http://www.MobyGames.com/ > The world's most comprehensive gaming database project. > > -- > This message was sent to you because you are currently subscribed to > the swcollect mailing list. To unsubscribe, send mail to > [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' > Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Current MobyGames poll
I've seen EA CDROM Classics releases of System Shock CD, which is what mine is, I think... I'll have to look. But it certainly didn't seem that rare to me... So I guess we're talking about the original System Shock CD release. Good grief, check ebay item #1948523698 -- a used, opened System Shock 2, EA Classics release, going for over $50 canadian?? You can get that new for $14! Sheesh. Some people are uneducated :) Pedro Quaresma wrote: > > It may not be as valuable or coveted but it's "more rare" than Ultima > Martian Dreams, I believe. > > -- > Pedro R. Quaresma > Salvador Caetano IMVT > Div. Sistemas de Informação / Systems and Information Division > Administração e Desenvolvimento Lotus Notes / > Lotus Notes Admnistration and Development > [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) > > "It has become appallingly obvious that our technology has exceeded our > humanity." - Albert Einstein > > > Para: "'[EMAIL PROTECTED]'" > <[EMAIL PROTECTED]> > A/C: > "Feldhamer, Stuart"Ref: > <[EMAIL PROTECTED]> cc: > Assunto: RE: [SWCollect] Current > 08-01-2003 15:43 MobyGames poll > Solicita-se resposta a swcollect > > The CD version of System Shock isn't so rare either...I've seen it on ebay > lots of times for $20 or so. > > Stuart > -Original Message- > From: Pedro Quaresma [mailto:[EMAIL PROTECTED]] > Sent: Wednesday, January 08, 2003 3:09 AM > To: [EMAIL PROTECTED] > Subject: RE: [SWCollect] Current MobyGames poll > > And if variations count (which I think should do, since in the poll one > option clearly specifies a CD version of a game), rare versions like 10th > Anniversary Ultima 6 / Savage Empire should count or the CD version of > System Shock > > -- > Pedro R. Quaresma > Salvador Caetano IMVT > Div. Sistemas de Informação / Systems and Information Division > Administração e Desenvolvimento Lotus Notes / > Lotus Notes Admnistration and Development > [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) > > "It has become appallingly obvious that our technology has exceeded our > humanity." - Albert Einstein > > > Para: "'[EMAIL PROTECTED]'" > <[EMAIL PROTECTED]> > A/C: > "Feldhamer, Stuart" Ref: > <[EMAIL PROTECTED]> cc: > Assunto: RE: [SWCollect] Current > 07-01-2003 21:51MobyGames poll > Solicita-se resposta a swcollect > > I don't like this poll much. Currently, Kilrathi Saga is winning, but you > can buy a new shrinkwrapped Kilrathi Saga on ebay right now for $175. Last > night I saw a mint opened one for $125. What about the following games from > the 90s: > > Alice: An Interactive Museum > Duckman (English version) > Orion Burger > Bud Tucker in Double Trouble > 3 Skulls of the Toltecs > > To name a few...I can think of a whole bunch more. > > Stuart > > -Original Message- > From: Jim Leonard [mailto:[EMAIL PROTECTED]] > Sent: Tuesday, January 07, 2003 4:35 PM > To: [EMAIL PROTECTED] > Subject: [SWCollect] Current MobyGames poll > > The current poll at www.mobygames.com is of interest to software collectors > > Check it out and vote. > -- > http://www.MobyGames.com/ > The world's most comprehensive gaming database project. > > -- > This message was sent to you because you are currently subscribed to > the swcollect mailing list. To unsubscribe, send mail to > [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' > Archives are available at: > http://www.mail-archive.com/swcollect@oldskool.org/ > > Information in this message reflects current market conditions and is > subject to change without notice. It is believed to be reliable, but is not > guaranteed for accuracy or completeness. Details provided do not supersede > your normal trade confirmations or statements. Any product is subject to > prior sale. CIBC World Markets Corp, its affiliated companies, and their > officers or employees, may have a position in or make a market in any > security described above, and may act as an investment banker or advisor to > such. Although CIBC World Markets Corp. is an indirect, wholly owned > subsidiary of Canadian Imperial Bank of Commerce ("CIBC"), it is solely > responsible for its contractual obligations. Any securities products > recommended, purchased, or sold in any client accounts (i) will not be > insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) > will not be endorsed or guaranteed by CIBC, and (iv) will be subject to > risks, including possible loss of principal in! > vested. > > -
Re: [SWCollect] MindCandy
Chris Newman wrote: > > The Bad Street Brawler intro did it for me on the PC, with that > wonderful television static effect. Pretty major for 1987! You'll be happy to know that THAT VERY CRACKTRO is in the featurette on side 1 of MindCandy! :-) -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
[SWCollect] Want lists?
Hi, anyone have a want list for IBM stuff? Am making a game run today, if you have a list please email me direct. Best if you list what you would like to pay too so I don't pay too much :) Best to email me at [EMAIL PROTECTED] although I will try to remember to check this address also. Thanks, Tom