Re: [SWCollect] MindCandy

2003-01-09 Thread Jim Leonard
Chris Newman wrote:
> 
> Misplaced? No way, that sounds intriguing. Why did you do it? Was it the
> hacker in you that wanted to improve on a great piece of coding, or did
> the output not translate well to TV/DVD in its native form?

I had noticed that it was a rock-solid half-vertical-retrace animation, so I
just forced my card to output 60Hz instead of 70Hz, captured it, threw away
every other field (since odd and even fields were identical due to
half-framerate), and then applied it.  I was trying to make it look better
than the original because I wanted it to be yet another "perq" to buying the
DVD (over watching the original).
-- 
http://www.MobyGames.com/
The world's most comprehensive gaming database project.

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Re: [SWCollect] MindCandy

2003-01-09 Thread Chris Newman
Misplaced? No way, that sounds intriguing. Why did you do it? Was it the
hacker in you that wanted to improve on a great piece of coding, or did
the output not translate well to TV/DVD in its native form?

Jim Leonard wrote:
> 
> Chris Newman wrote:
> >
> > Not only that, you also included what was for me the best early 90s demo
> > I saw -- Future Crew's Second Reality. The final scene in that demo was
> > spectacular; the spaceship flying through a city where the camera angle
> > constantly shifts. Pretty darn good.
> 
> And what you saw in that last spaceship scene was not actually Second Reality,
> but a re-vectored interpretation of the original frames.  Meaning, the
> original runs at 30 fps and I revectored it (computed motion vectors for each
> pixel and interpolated across time) to 60 fps -- so what you're seeing is
> actually better than the demo itself ;-)
> 
> Yes, I have a life... I just seem to have misplaced it somewhere :-)
> --
> http://www.MobyGames.com/
> The world's most comprehensive gaming database project.
> 
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Re: [SWCollect] MindCandy

2003-01-09 Thread Jim Leonard
Chris Newman wrote:
> 
> Not only that, you also included what was for me the best early 90s demo
> I saw -- Future Crew's Second Reality. The final scene in that demo was
> spectacular; the spaceship flying through a city where the camera angle
> constantly shifts. Pretty darn good.

And what you saw in that last spaceship scene was not actually Second Reality,
but a re-vectored interpretation of the original frames.  Meaning, the
original runs at 30 fps and I revectored it (computed motion vectors for each
pixel and interpolated across time) to 60 fps -- so what you're seeing is
actually better than the demo itself ;-)

Yes, I have a life... I just seem to have misplaced it somewhere :-)
-- 
http://www.MobyGames.com/
The world's most comprehensive gaming database project.

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Re: [SWCollect] MindCandy

2003-01-09 Thread Chris Newman
Not only that, you also included what was for me the best early 90s demo
I saw -- Future Crew's Second Reality. The final scene in that demo was
spectacular; the spaceship flying through a city where the camera angle
constantly shifts. Pretty darn good.


Jim Leonard wrote:
> 
> Chris Newman wrote:
> >
> > The Bad Street Brawler intro did it for me on the PC, with that
> > wonderful television static effect. Pretty major for 1987!
> 
> You'll be happy to know that THAT VERY CRACKTRO is in the featurette on side 1
> of MindCandy!  :-)
> --
> http://www.MobyGames.com/
> The world's most comprehensive gaming database project.
> 
> --
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Re: [SWCollect] Current MobyGames poll

2003-01-09 Thread Jim Leonard
I've seen EA CDROM Classics releases of System Shock CD, which is what mine
is, I think... I'll have to look.  But it certainly didn't seem that rare to
me...  So I guess we're talking about the original System Shock CD release.

Good grief, check ebay item #1948523698 -- a used, opened System Shock 2, EA
Classics release, going for over $50 canadian??  You can get that new for
$14!  Sheesh.  Some people are uneducated :)

Pedro Quaresma wrote:
> 
> It may not be as valuable or coveted but it's "more rare" than Ultima
> Martian Dreams, I believe.
> 
> --
> Pedro R. Quaresma
> Salvador Caetano IMVT
> Div. Sistemas de Informação / Systems and Information Division
> Administração e Desenvolvimento Lotus Notes /
> Lotus Notes Admnistration and Development
> [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492)
> 
> "It has become appallingly obvious that our technology has exceeded our
> humanity." - Albert Einstein
> 
> 
> Para: "'[EMAIL PROTECTED]'"
> <[EMAIL PROTECTED]>
> A/C:
>  "Feldhamer, Stuart"Ref:
>  <[EMAIL PROTECTED]> cc:
> Assunto: RE: [SWCollect] Current
>  08-01-2003 15:43   MobyGames poll
>  Solicita-se resposta a swcollect
> 
> The CD version of System Shock isn't so rare either...I've seen it on ebay
> lots of times for $20 or so.
> 
> Stuart
> -Original Message-
> From: Pedro Quaresma [mailto:[EMAIL PROTECTED]]
> Sent: Wednesday, January 08, 2003 3:09 AM
> To: [EMAIL PROTECTED]
> Subject: RE: [SWCollect] Current MobyGames poll
> 
> And if variations count (which I think should do, since in the poll one
> option clearly specifies a CD version of a game), rare versions like 10th
> Anniversary Ultima 6 / Savage Empire should count or the CD version of
> System Shock
> 
> --
> Pedro R. Quaresma
> Salvador Caetano IMVT
> Div. Sistemas de Informação / Systems and Information Division
> Administração e Desenvolvimento Lotus Notes /
> Lotus Notes Admnistration and Development
> [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492)
> 
> "It has become appallingly obvious that our technology has exceeded our
> humanity." - Albert Einstein
> 
> 
>   Para: "'[EMAIL PROTECTED]'"
>   <[EMAIL PROTECTED]>
>   A/C:
>   "Feldhamer, Stuart" Ref:
>   <[EMAIL PROTECTED]>  cc:
>   Assunto: RE: [SWCollect] Current
>   07-01-2003 21:51MobyGames poll
>   Solicita-se resposta a swcollect
> 
> I don't like this poll much. Currently, Kilrathi Saga is winning, but you
> can buy a new shrinkwrapped Kilrathi Saga on ebay right now for $175. Last
> night I saw a mint opened one for $125. What about the following games from
> the 90s:
> 
> Alice: An Interactive Museum
> Duckman (English version)
> Orion Burger
> Bud Tucker in Double Trouble
> 3 Skulls of the Toltecs
> 
> To name a few...I can think of a whole bunch more.
> 
> Stuart
> 
> -Original Message-
> From: Jim Leonard [mailto:[EMAIL PROTECTED]]
> Sent: Tuesday, January 07, 2003 4:35 PM
> To: [EMAIL PROTECTED]
> Subject: [SWCollect] Current MobyGames poll
> 
> The current poll at www.mobygames.com is of interest to software collectors
> 
> Check it out and vote.
> --
> http://www.MobyGames.com/
> The world's most comprehensive gaming database project.
> 
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Re: [SWCollect] MindCandy

2003-01-09 Thread Jim Leonard
Chris Newman wrote:
> 
> The Bad Street Brawler intro did it for me on the PC, with that
> wonderful television static effect. Pretty major for 1987!

You'll be happy to know that THAT VERY CRACKTRO is in the featurette on side 1
of MindCandy!  :-)
-- 
http://www.MobyGames.com/
The world's most comprehensive gaming database project.

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[SWCollect] Want lists?

2003-01-09 Thread AvatarTom
Hi, anyone have a want list for IBM stuff? Am making a game run today, if you have a list please email me direct. Best if you list what you would like to pay too so I don't pay too much :) Best to email me at [EMAIL PROTECTED] although I will try to remember to check this address also.

Thanks,
Tom