Chris Newman wrote: > > Not only that, you also included what was for me the best early 90s demo > I saw -- Future Crew's Second Reality. The final scene in that demo was > spectacular; the spaceship flying through a city where the camera angle > constantly shifts. Pretty darn good.
And what you saw in that last spaceship scene was not actually Second Reality, but a re-vectored interpretation of the original frames. Meaning, the original runs at 30 fps and I revectored it (computed motion vectors for each pixel and interpolated across time) to 60 fps -- so what you're seeing is actually better than the demo itself ;-) Yes, I have a life... I just seem to have misplaced it somewhere :-) -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/