Re: [SWCollect] Star Saga up and MobyScale question

2003-01-13 Thread Marco Thorek
"C.E. Forman" schrieb:
> 
> BTW, Lee, I'd rate the "no tea" in  your Hitchhiker's Guide auction as "NM".
> If it was "IM", that'd mean there's NO "no tea", which would mean there IS
> tea in the package.  B-)

LOL, this is getting metaphysical ;-)

Infidel

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Re: [SWCollect] Current MobyGames poll

2003-01-13 Thread Pedro Quaresma

This is something I discussed once with either Alexander Zöller or Richard Pickles: I believe the main reason that makes the mentioned games valuable was the "emptiness" of good adventures in the post-Monkey-Island-2 90s. 

The list mentioned by Stuart below are but a part of some good adventures (if I'm not mistaken all 5 of them are adventures) that came out in that period. Others like Flight of the Amazon Queen, Igor: Objective Uikokahonia, etc are also extremely rare _and_ coveted adventures, maybe because they were made in Europe.

For a certain period, it was amazing the kind of price that some of them would fetch on eBay. Mind you, some of them still fetch Myth-like prices!

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Assunto: Re: [SWCollect] Current MobyGames poll


Jim Leonard <[EMAIL PROTECTED]>     


08-01-2003 06:15


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"Feldhamer, Stuart" wrote:
> 
> I don't like this poll much. Currently, Kilrathi Saga is winning, but you
> can buy a new shrinkwrapped Kilrathi Saga on ebay right now for $175. Last
> night I saw a mint opened one for $125. What about the following games from
> the 90s:
> 
> Alice: An Interactive Museum
> Duckman (English version)
> Orion Burger
> Bud Tucker in Double Trouble
> 3 Skulls of the Toltecs

But there is a difference between "rare" and "valuable", as I have found out
with my collection.  I have a lot of extremely rare pre-1990 action games for
the PC (Wibarm, for one) but I don't think anyone would call them valuable. 
What makes the above games valuable?

(No, I am not defending the poll -- I didn't write it :-)
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