[OSM-talk] Sports club

2011-04-07 Thread John-Michael Wiley

I was trying to map a plaza today and I wanted to enter in a new node for a 
Sport club (workout facility with weights, fitness classes, tennis courts, 
etc...) I looked around the local area for other such facilities and the only 
one I could find had been tagged with sports=athletics. Is that the proper 
tagging for these private workout clubs?

I saw a proposal for amenity=gym, but it had no responses. Does that mean it 
was rejected or just never considered.

Thanks,
J.M. Wiley
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[OSM-talk] Addresses

2011-02-28 Thread John-Michael Wiley

I am working on a project which will be importing items from excel and putting 
them on the map. The items (shops, buildings,...) have got address but they do 
not have the house numbers separated the street name, nor is it always the case 
that the house number is included. It is not a simple parsing task to parse 
these field for every locale, so I am wondering what I should do with it. 
Should I put it into a new tag, should I use the full? How can I add this 
information to the entity without making errors in the street or house number 
fields?

Thanks,
J.M. Wiley
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Re: [OSM-talk] Addresses

2011-02-28 Thread John-Michael Wiley
Unfortunately the data is coming to me from a tool I do not control. I simply 
will be importing the data and allowing someone to associate the data provided 
with areas and nodes on the map. Most of the data will be for the US, but there 
is no guarantee that the addresses are correctly formatted which is why I am 
worried about doing something simple like assuming the house number is always 
first and is even always present.

Seems to me like the best thing to do would be to skip the street address 
fields and simply use the ones which have a 1-1 mapping (city, country, 
state/province, postal code, phone). Leave the address for someone else.

J.M.

From: john whelan [mailto:jwhelan0...@gmail.com]
Sent: Monday, February 28, 2011 3:58 PM
To: John-Michael Wiley
Cc: talk@openstreetmap.org
Subject: Re: [OSM-talk] Addresses

Tricky because of the accuracy.

My money would be to add a two fields and put the lat and long coordinates in 
there.  I'd also use a database rather than Excel such as SQL server there are 
better validation tools available.

Then you really need manual verification you have the correct location.  I've 
dropped some items in by address in Ottawa, you can get close but you need to 
verify because a shopping Mall may have a single street address so many stores 
have the same address.

If I think in terms of a database for people that feeds multiple needs eg HR, 
phone etc.  You sort of need a key such that you can key a building then link 
it to other information such as name, opening hours, phone number etc.

Since you have a Microsoft email address think in terms of OSM is an XML file 
and then think Biztalk.  You may want to email me a little off line on this 
since this is more electronic map than OSM normally likes to think of itself.

Cheerio John
On 28 February 2011 18:11, John-Michael Wiley 
jmwi...@microsoft.commailto:jmwi...@microsoft.com wrote:

I am working on a project which will be importing items from excel and putting 
them on the map. The items (shops, buildings,...) have got address but they do 
not have the house numbers separated the street name, nor is it always the case 
that the house number is included. It is not a simple parsing task to parse 
these field for every locale, so I am wondering what I should do with it. 
Should I put it into a new tag, should I use the full? How can I add this 
information to the entity without making errors in the street or house number 
fields?

Thanks,
J.M. Wiley

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Re: [OSM-talk] magical road detector to play with

2011-02-13 Thread John-Michael Wiley
Not sure that was helpful. 

Anyway, I updated the staging servers with a new build that hopefully addresses 
the issues. Give it a try and let me know if you any issue.
- modified osmchange to osmChange
- removed the bounds

http://3667a17de9b94ccf8fd278f9de62dae4.cloudapp.net/

Thanks,
J.M.


-Original Message-
From: David Murn [mailto:da...@incanberra.com.au] 
Sent: Sunday, February 13, 2011 4:42 PM
To: Chris Browet
Cc: John-Michael Wiley; talk@openstreetmap.org
Subject: Re: [OSM-talk] magical road detector to play with

On Sun, 2011-02-13 at 19:52 +0100, Chris Browet wrote:
 
 
 On Sun, Feb 13, 2011 at 19:25, Chris Browet c...@semperpax.com
 wrote:
 Busy implementing in Merkaartor
 
 A bug:
 you output osmchange while it is osmChange, with a capital
 C. see http://wiki.openstreetmap.org/wiki/OsmChange
 
 - Chris -
 
 And, AFAIK, bounds below create is not valid. 

A program that came out of Microsoft, trying to slightly modify a defacto file 
format standard, say it isnt so.  Next will come .MSO, its just like .OSM but 
with the subtle MicroSoft Openstreetmap changes to the existing format.




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[OSM-talk] New production build of magicshop

2011-02-11 Thread John-Michael Wiley

I just updated the servers http://magicshop.cloudapp.net with a new build. I 
apologize that I had to take down the servers for a few minutes during the 
upgrade.

From Ido:
OK, like everything in IDF (Israeli army) the algorithm has three parts:

1.   Pre-processing - creating road probability map based on the user's 
clicks and a prior.

2.   Computing shortest path (Dijkstra)

3.   Post-processing - smoothing the path.
Changes are:

a.   I sped things up (mainly by doing some of the calculations in lower 
resolution, and simplifying the flow/removing redundant modules) [affects 
stages 13]

b.  I added a module that creates shortcuts along ridges in the road 
probability map (might introduce a minor performance improvement, but mainly 
makes sure the road won't wander off too often) [mainly affects stage 1 (and 
maybe a tiny little bit of 2)]

c.   I added a simple junction detector that occasionally finds a junction 
(and forces a node) [affects stage 3]

Ido

I also added debugging code. We have had a few crashes down in the processing 
code which leads to an occasional 503 from the web site. I have modified the 
service to record the url when this happens so we can hopefully track it down.

Thanks,
J.M.
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Re: [OSM-talk] magical road detector to play with

2011-02-04 Thread John-Michael Wiley

Chris,

The bounding box is the largest area we will search. Actually if the bounding 
box is greater than 250 tiles at level 18 (Bing Map Tile 
System)http://msdn.microsoft.com/en-us/library/bb259689.aspx then the call 
will return a 400 (BadRequest). We don't want people sending the server 
gigantic queries and bogging it down.

If you click on the explore button you can see some of the early work we are 
doing with the idea of exploring the map in the given region. The code is still 
being worked on and we will let people know when improvements are made.

http://c5a33f72a0594a6b87931c2e3f984324.cloudapp.net/DetectRoad.svc/explore/?pt1=47.7033391042276,-122.111653945654pt2=47.7008480831473,-122.111600301474bbox=47.704891419481,-122.11515154621,47.6984147099526,-122.105753085822

Thanks,
J.M.

From: christian.bro...@gmail.com [mailto:christian.bro...@gmail.com] On Behalf 
Of Chris Browet
Sent: Friday, February 04, 2011 1:55 AM
To: John-Michael Wiley
Cc: Steve Coast; talk@openstreetmap.org
Subject: Re: [OSM-talk] magical road detector to play with


On Fri, Feb 4, 2011 at 06:12, John-Michael Wiley 
jmwi...@microsoft.commailto:jmwi...@microsoft.com wrote:

I made the changes, checked in the code and published them to the staging 
servers. If someone else wants to take a look at the output and let me know if 
you think. Unless I hear complaints I will update the production servers 
tomorrow.

http://c5a33f72a0594a6b87931c2e3f984324.cloudapp.net/

I pasted the new output below.

Thanks,
J.M.


- No related, but I wonder about the bbox parameter in the requests.

What should it be? The smallest possible bbox completely containing the road to 
be detected? Is it also a technical optimization parameter, i.e. specifying the 
world might work but with a huge performance penalty?

- Do you think, at one point, it would be possible to detect all roads/segments 
within the bbox according to one point defining the roads color (This would 
probably increase the usefulness of the system by an order of magnitude...)

- Chris -
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Re: [OSM-talk] magical road detector to play with

2011-02-04 Thread John-Michael Wiley
The wiki page is not clear about what the version is supposed to be, is it for 
the version of OSM that output is written for or the version of the creator? I 
can do either, without much trouble.

J.M.

From: SteveC [mailto:st...@asklater.com]
Sent: Thursday, February 03, 2011 9:16 PM
To: John-Michael Wiley
Cc: Chris Browet; talk@openstreetmap.org
Subject: Re: [OSM-talk] magical road detector to play with

Maybe put the magicshop version number in the creator?

Steve

On Feb 3, 2011, at 9:12 PM, John-Michael Wiley 
jmwi...@microsoft.commailto:jmwi...@microsoft.com wrote:

I made the changes, checked in the code and published them to the staging 
servers. If someone else wants to take a look at the output and let me know if 
you think. Unless I hear complaints I will update the production servers 
tomorrow.

http://c5a33f72a0594a6b87931c2e3f984324.cloudapp.net/

I pasted the new output below.

Thanks,
J.M.

osmchange version=0.6 generator=magicshop
create version=0.6 generator=magicshop
bounds minlat=47.626690 minlon=-122.119339 maxlat=47.627491 
maxlon=-122.116432/
node id=-1 lat=47.6266899 lon=-122.1164322/
node id=-2 lat=47.6271019 lon=-122.1169662/
node id=-3 lat=47.6273270 lon=-122.1172714/
node id=-4 lat=47.6273766 lon=-122.1174622/
node id=-5 lat=47.6273804 lon=-122.1180801/
node id=-6 lat=47.6273880 lon=-122.1184006/
node id=-7 lat=47.6273880 lon=-122.1185226/
node id=-8 lat=47.6273804 lon=-122.1188660/
node id=-9 lat=47.6274834 lon=-122.1193314/
node id=-10 lat=47.6274910 lon=-122.1193390/
way id=-1
nd ref=-1/
nd ref=-2/
nd ref=-3/
nd ref=-4/
nd ref=-5/
nd ref=-6/
nd ref=-7/
nd ref=-8/
nd ref=-9/
nd ref=-10/
/way
/create
/osmchange



From: christian.bro...@gmail.commailto:christian.bro...@gmail.com 
[mailto:christian.bro...@gmail.com] On Behalf Of Chris Browet
Sent: Thursday, February 03, 2011 6:47 PM
To: John-Michael Wiley
Cc: Steve Coast; talk@openstreetmap.orgmailto:talk@openstreetmap.org
Subject: Re: [OSM-talk] magical road detector to play with


I am also wondering if we should switch to osm change as the enclosing tag 
although the idea is not to give someone something they submit right to OSM. In 
our prototypes we have been adding the detected ways onto the map for the user 
to edit and approve. I generate new id’s for the ones passed back to me so they 
don’t conflict with current changes the user has already made.

I personally see no advantage for switching to osm change, as all features are 
new anyway, but indeed the disadvantage of being too easy to upload as-is, 
without proper review...

- Chris -


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Re: [OSM-talk] magical road detector to play with

2011-02-03 Thread John-Michael Wiley

Thanks everyone for the feedback so far we have these issues we will hopefully 
be fixing and getting propped soon:

- generator=CGIMap 0.0.2 will be removed.
- way version will be removed
- visibility tag will be removed.
- user, uid will be removed
- highway tag will be removed.

Am I missing any changes?

I am also wondering if we should switch to osm change as the enclosing tag 
although the idea is not to give someone something they submit right to OSM. In 
our prototypes we have been adding the detected ways onto the map for the user 
to edit and approve. I generate new id's for the ones passed back to me so they 
don't conflict with current changes the user has already made.

Sincerely,
J.M. Wiley


From: Chris Browet [mailto:c...@semperpax.com]
Sent: Thursday, February 03, 2011 6:26 PM
To: Steve Coast
Cc: talk@openstreetmap.org
Subject: Re: [OSM-talk] magical road detector to play with

Small details:

in way id=-29 user= uid=1950453003 visible=flase version=5 (just 
clicking Go on http://magicshop.cloudapp.net/Default.aspx)

1) false is misspelled to flase
2) Why false in the first place?
3) What/who/why is the uid mentioned?
4) same about version (hardcoded to 5?)

It will be experimentally enabled in Merkaartor soon.

Regards
- Chris -
On Thu, Feb 3, 2011 at 18:17, Steve Coast 
st...@asklater.commailto:st...@asklater.com wrote:
http://www.bing.com/community/site_blogs/b/maps/archive/2011/02/03/automatically-detect-roads-with-bing-aerial-imagery.aspx

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Re: [OSM-talk] magical road detector to play with

2011-02-03 Thread John-Michael Wiley

I made the changes, checked in the code and published them to the staging 
servers. If someone else wants to take a look at the output and let me know if 
you think. Unless I hear complaints I will update the production servers 
tomorrow.

http://c5a33f72a0594a6b87931c2e3f984324.cloudapp.net/

I pasted the new output below.

Thanks,
J.M.

osmchange version=0.6 generator=magicshop
create version=0.6 generator=magicshop
bounds minlat=47.626690 minlon=-122.119339 maxlat=47.627491 
maxlon=-122.116432/
node id=-1 lat=47.6266899 lon=-122.1164322/
node id=-2 lat=47.6271019 lon=-122.1169662/
node id=-3 lat=47.6273270 lon=-122.1172714/
node id=-4 lat=47.6273766 lon=-122.1174622/
node id=-5 lat=47.6273804 lon=-122.1180801/
node id=-6 lat=47.6273880 lon=-122.1184006/
node id=-7 lat=47.6273880 lon=-122.1185226/
node id=-8 lat=47.6273804 lon=-122.1188660/
node id=-9 lat=47.6274834 lon=-122.1193314/
node id=-10 lat=47.6274910 lon=-122.1193390/
way id=-1
nd ref=-1/
nd ref=-2/
nd ref=-3/
nd ref=-4/
nd ref=-5/
nd ref=-6/
nd ref=-7/
nd ref=-8/
nd ref=-9/
nd ref=-10/
/way
/create
/osmchange


From: christian.bro...@gmail.com [mailto:christian.bro...@gmail.com] On Behalf 
Of Chris Browet
Sent: Thursday, February 03, 2011 6:47 PM
To: John-Michael Wiley
Cc: Steve Coast; talk@openstreetmap.org
Subject: Re: [OSM-talk] magical road detector to play with


I am also wondering if we should switch to osm change as the enclosing tag 
although the idea is not to give someone something they submit right to OSM. In 
our prototypes we have been adding the detected ways onto the map for the user 
to edit and approve. I generate new id's for the ones passed back to me so they 
don't conflict with current changes the user has already made.

I personally see no advantage for switching to osm change, as all features are 
new anyway, but indeed the disadvantage of being too easy to upload as-is, 
without proper review...

- Chris -


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