Re: [talk-au] Classifying settlements (Was Re: Filling in blank space (Was Re: Tagging towns by relative importance, not just population size))

2023-10-04 Thread Andrew Davidson
On Thu, Oct 5, 2023 at 3:50 PM David Bannon  wrote:
> I'd wonder if we are building an impossible to manage rule set. For example, 
> many small town doctor's clinic only have a doctor there one or two days a 
> week. So, a full time doctor is worth 40 points, so, a one day a week one is 
> 8 points ? Many, many "towns" have a community hall (or even a Mechanic's 
> Institute) but very many of them have fallen into such disrepair its unsafe 
> to go in. And a Hospital, thats one with an Emergency

Yeap, exactly. That's why I was suggesting only four classes of
services and only their presence or not. That way you can check them
with an Overpass query.

If it's all too hard, then the obvious solution is to just make the
definition of a village a settlement with a population greater than
200 and less than 1000.

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Re: [talk-au] Classifying settlements

2023-10-04 Thread stevea
FWIW, I find this discussion interesting and excellent.  Please keep up the 
good dialog, which I characterize here as “good work!"
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Re: [talk-au] Classifying settlements (Was Re: Filling in blank space (Was Re: Tagging towns by relative importance, not just population size))

2023-10-04 Thread David Bannon


On 5/10/23 14:41, Warin wrote:


Community hall, Police, Fire say 10 each

Store, fuel, mechanic say 20 each

Nurse medical facility, RFDS clinic say 30

Doctors say 40

Hospital say 100

I'd wonder if we are building an impossible to manage rule set. For 
example, many small town doctor's clinic only have a doctor there one or 
two days a week. So, a full time doctor is worth 40 points, so, a one 
day a week one is 8 points ? Many, many "towns" have a community hall 
(or even a Mechanic's Institute) but very many of them have fallen into 
such disrepair its unsafe to go in. And a Hospital, thats one with an 
Emergency Department or just a couple of beds and and a pair of 
overworked nurses ?  How long since that Store was open ? A mechanic ?  
Well, the guy at the servo can help you change a tyre (but only if you 
have a real spare tyre, what are you doing out here with a temporary one 
anyway ?).


My point is there are varying degrees of all these things, I am unsure 
too many mappers are willing or able to obtain the necessary detail.


Davo
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Re: [talk-au] Classifying settlements (Was Re: Filling in blank space (Was Re: Tagging towns by relative importance, not just population size))

2023-10-04 Thread Warin


On 5/10/23 14:08, Graeme Fitzpatrick wrote:

So coming back to this ...

I like the idea of adding "numbers" per extra facility :-)

Calling each of them is worth 100, if a place has Police, Fire & 
Ambos, do they get +300 or just +100?


& another "important" thing that I thought of - the community Hall, 
home of public meetings, dances etc!



I don't think the facilities are all worth the same 'points'.

But they should all add to the score.

A hospital should be 'worth' more than a store... ???


I'd start with a sore of 10 and go up from there?

Community hall, Police, Fire say 10 each

Store, fuel, mechanic say 20 each

Nurse medical facility, RFDS clinic say 30

Doctors say 40

Hospital say 100


Ambos tend to be 'attached' to hospitals/nurse medical centers so I'd 
not add them.







Thanks

Graeme


On Wed, 4 Oct 2023 at 09:08, Graeme Fitzpatrick 
 wrote:



On Tue, 3 Oct 2023 at 18:45, Andrew Davidson 
wrote:

apply the Fitzpatrick adjustment:


I like it! :-)

Although Fizzie Fuzziness has a better ring to it :-)

Talk more later - I'm just reverting stuff atm!

Thanks

Graeme


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Re: [talk-au] Classifying settlements (Was Re: Filling in blank space (Was Re: Tagging towns by relative importance, not just population size))

2023-10-04 Thread Graeme Fitzpatrick
So coming back to this ...

I like the idea of adding "numbers" per extra facility :-)

Calling each of them is worth 100, if a place has Police, Fire & Ambos, do
they get +300 or just +100?

& another "important" thing that I thought of - the community Hall, home of
public meetings, dances etc!

Thanks

Graeme


On Wed, 4 Oct 2023 at 09:08, Graeme Fitzpatrick 
wrote:

>
> On Tue, 3 Oct 2023 at 18:45, Andrew Davidson  wrote:
>
>> apply the Fitzpatrick adjustment:
>>
>
> I like it! :-)
>
> Although Fizzie Fuzziness has a better ring to it :-)
>
> Talk more later - I'm just reverting stuff atm!
>
> Thanks
>
> Graeme
>
>
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