[Therion] centreline color // altitude & debug label color

2010-12-14 Thread Bruce
Dirk

I have rerun one of my datasets which might be expected to show up your
issues on my machine and it works as expected. I have brown cave centerline,
purple stations and green surface centerline.  The altitude .'s are all
black as they are supposed to be. 

I did note what I thought was peculiar behaviour or at least gaps in
functionality earlier this year.
http://article.gmane.org/gmane.comp.gis.therion/2280/match=centreline  I
don't think I got a response.



I notice;

 symbol-colour point surface-station [54 74 29] # green

 symbol-colour point cave-station [54 7 60]   #purple



have no effect.  The stations seem to have a single point of control
activated by;

 symbol-colour point station [54 7 60]  #purple



Just to clarify, your issue relates mainly to the altitude . label taking on
the colour of the centerline, randomly, depending on it's position in the
th2 file scrap definition?



Bruce



  _  

From: therion-bounces at speleo.sk [mailto:therion-boun...@speleo.sk] On Behalf
Of Dirk Peinelt
Sent: Tuesday, 14 December 2010 3:00 p.m.
To: therion at speleo.sk
Subject: [Therion] centreline color // altitude & debug label color



Hello mailing list,

when I color the centerline with .



  symbol-color group cave-centerline [100 0 0]

  symbol-colour point cave-station [100 0 0]  

  symbol-colour point station-name [100 0 0]   



. in red, it will be show some altitude values from the walls and some scrap
debug labels also in red.



I've moved the wall objects with "altitude ." to the end of the scrap
manually and the altitude values are black now. 

But the scrap debug label are still in red. 



Any ideas?



//dp



W7 / 64bit / Therion V5.3.6

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[Therion] Multiple layers of overlayed maps

2010-12-14 Thread Stacho Mudrak
Hi Bill,

I have not tried with preview above, but with preview below it seems to work
for me. See folder samples/map-offset in therion installation. When you
compile thconfig.4, you will get map4.pdf with the configuration, you are
asking for. I.e. one map in offset with preview in another map in another
offset.

Best regards, S.

On 13 December 2010 18:00, Bill Gee  wrote:

> Hello everyone -
>
> Therion 5.3 (stable) running on Fedora 14 ...
>
> I am working on a cave which has a very complex maze area.  Basically the
> maze
> area can be divided into either 3 or 4 layers (depending on how you draw
> it)
> which are stacked on top of each other like a cake.  I want to produce a
> map
> where the lowest part of the maze displays with the rest of the main
> passage,
> and each higher layer of the maze is offset from the layer below it
>
> So far I have figured out how to get one layer to offset and have its
> outline
> (the "preview", I think) display over the main passage.  Now I want to take
> the next layer and have its outline display over the layer below.  Here is
> what I think should happen in the .TH file:
>
> ===
> map MainCaveMap -title "Elkton Cave - Plan View" -projection plan
>  MainPassage at ElktonCave
>  UpperMaze at ElktonCave [200 30 ft] above
>  UpperMaze2 at ElktonCave [200 -100 ft] above
> endmap
>
> map MainPassage -title "Elkton Cave - Plan View" -projection plan
>  (many scraps, names removed for clarity)
> endmap
>
> map UpperMaze -title "Upper maze area" -projection plan
>  MazeA
>  MazeB
>  MazeA2
>  preview above MainPassage
> endmap
>
> map UpperMaze2 -title "More upper maze" -projection plan
>  MazeC
>  MazeD
>  preview above UpperMaze
> endmap
> 
>
> When I compile the map, it draws the offset maps correctly,  However, ALL
> of
> the outlines are over the MainPassage map.  I don't want that ...  I want
> an
> outline of UpperMaze over MainPassage, then I want an outline of UpperMaze2
> over UpperMaze.  I thought that is what would happen with the "preview"
> directive.
>
> Does anyone have suggestion?
>
> Thanks - Bill Gee
>
> ___
> Therion mailing list
> Therion at speleo.sk
> http://mailman.speleo.sk/mailman/listinfo/therion
>
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[Therion] Multiple layers of overlayed maps

2010-12-14 Thread marco corvi
Hi Bill,

maybe this helps 
note: the whole outline of 2 and 3 appear in 1.
maybe you raised an issue: 
maps at offset with no global preview, so that one can
specify to draw partial previews 

map main ...
  map1
  map23 [200 30 ft] above
endmap

map map23 ...
  map2
  map3 [200 30 ft] above
endmap

map map1 ...
  whatever1
endmap

map map2 ...
  whatever2
endmap

map map3 ...
  whatever3
endmap

On Mon, 2010-12-13 at 11:00 -0600, Bill Gee wrote:
> Hello everyone - 
> 
> Therion 5.3 (stable) running on Fedora 14 ...
> 
> I am working on a cave which has a very complex maze area.  Basically the 
> maze 
> area can be divided into either 3 or 4 layers (depending on how you draw it) 
> which are stacked on top of each other like a cake.  I want to produce a map 
> where the lowest part of the maze displays with the rest of the main passage, 
> and each higher layer of the maze is offset from the layer below it
> 
> So far I have figured out how to get one layer to offset and have its outline 
> (the "preview", I think) display over the main passage.  Now I want to take 
> the next layer and have its outline display over the layer below.  Here is 
> what I think should happen in the .TH file:
> 
> ===
> map MainCaveMap -title "Elkton Cave - Plan View" -projection plan
>   MainPassage at ElktonCave
>   UpperMaze at ElktonCave [200 30 ft] above
>   UpperMaze2 at ElktonCave [200 -100 ft] above
> endmap
> 
> map MainPassage -title "Elkton Cave - Plan View" -projection plan
>   (many scraps, names removed for clarity)
> endmap
> 
> map UpperMaze -title "Upper maze area" -projection plan
>   MazeA
>   MazeB
>   MazeA2
>   preview above MainPassage
> endmap
> 
> map UpperMaze2 -title "More upper maze" -projection plan
>   MazeC
>   MazeD
>   preview above UpperMaze
> endmap
> 
> 
> When I compile the map, it draws the offset maps correctly,  However, ALL of 
> the outlines are over the MainPassage map.  I don't want that ...  I want an 
> outline of UpperMaze over MainPassage, then I want an outline of UpperMaze2 
> over UpperMaze.  I thought that is what would happen with the "preview" 
> directive.
> 
> Does anyone have suggestion?
> 
> Thanks - Bill Gee
> 
> ___
> Therion mailing list
> Therion at speleo.sk
> http://mailman.speleo.sk/mailman/listinfo/therion





[Therion] centreline color // altitude & debug label color

2010-12-14 Thread Dirk Peinelt
Hello mailing list,

when I color the centerline with .



  symbol-color group cave-centerline [100 0 0]

  symbol-colour point cave-station [100 0 0]  

  symbol-colour point station-name [100 0 0]   



. in red, it will be show some altitude values from the walls and some scrap
debug labels also in red.



I've moved the wall objects with "altitude ." to the end of the scrap
manually and the altitude values are black now. 

But the scrap debug label are still in red. 



Any ideas?



//dp



W7 / 64bit / Therion V5.3.6

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