[Therion] Inkscape import/export plugins
Hi Andrew, thanks very much, of course this helps! So far this inkscape stuff is only tested with my biased way of creating therion input files. About the background images: 1) there is no support for xvi :-( 2) my parser for this xth_me_image_insert line is still not perfect, but that can be fixed. > See screen shot, the first 4 are in folders, the rest are just a long > list. My thinking was on the lines of on expedition without internet, if > all the files where in a folder, I could pass them on to someone else, > very unimportant All *.inx files cannot be put in subfolders, *.py files could, but I think there is not much benefit for it. All my files start with th2*, so it's still quite easy to grab them and copy to another computer. Cheers, Thomas
[Therion-cs] verzia 5.3.6 lox export
Stacho, vubec se neomlouvej. Ja diky tomu narazil na skutecne problemy (orientace car, -outline in) v mych starych datovych souborech a nakonec ty modely po oprave vypadaji lip nez predtim. L. On Mon, 14 Feb 2011 16:24:40 +0100, Stacho Mudrak wrote: > Sorry - je to take nedokoncene trosku v tej 5.3.6ke, pokusim sa to > cim > skuor fixnut. Teda snad to bude len tym, ze tie algoritmy su > nakombinovane. Docasne by mohlo pomuoct dat do thconfigu > > setup3d 0.5 > > ... alebo mensie cislo. To je ako husto su samplovane steny. V novej > verzii to uz ale nebude treba. > > S. > > 2011/2/14 Michal Danko > prikladal som aj log aj lox. > > najskor to bude ta moznost ze mam kryzovanie wall:invisible a wall . > budem to musiet zmenit a skontrolovat. > > S pozdravom > > Ing. Michal Danko > > 2011/2/14 Ladislav Blažek > > Koukam, ze jsi poslal jen lox soubor. V logu by Ti therion mel psat > v jakych scrapech ten problem nasel. V tech pak prekontroluj > orientaci > car s typem wall (kam smeruje zluta cara) a taky koukni jestli nemas > ve scrapu nahodou caru typu wall uvnitr prostor ohranicenych jinou > carou typu wall. > > Kdyztak mi posli .th2 soubor. > > Lada > > On Mon, 14 Feb 2011 15:34:56 +0100, Ladislav Blažek wrote: > Ahoj, > > tohle je dusledek zmen v 3D algoritmu, na kterem ted tusim stacho > pracuje. > Pokud Ti to pise to co pise a mas blbe model, znamena to, ze bud mas > nekde spatne orientaci cary typu wall a nebo mas v mape pilire a u > nich nemas nastaveno -outline in. > > Mrknu na data. > > Lada > > On Mon, 14 Feb 2011 14:29:19 +0100, Michal Danko > wrote: > Ahojte, > pri exporte modelu mi therion zahlasi warning : "multiple scrap > outer > outlines not supported yet" a model je rozbity.(vid priloha > model_new) > v prechadzajucej verzii mi to nerobilo a az na par warningov > urobilo model pekne.(model.lox) > > v prilohe posielam logy + modely zo starej aj najnovsej verzie. > > S pozdravom > > Ing. Michal Danko > > ___ > Therion-cs mailing list > Therion-cs na speleo.sk [5] > http://mailman.speleo.sk/mailman/listinfo/therion-cs [6] > > ___ > Therion-cs mailing list > Therion-cs na speleo.sk [7] > http://mailman.speleo.sk/mailman/listinfo/therion-cs [8] > > ___ > Therion-cs mailing list > Therion-cs na speleo.sk [9] > http://mailman.speleo.sk/mailman/listinfo/therion-cs [10] > > > > Links: > -- > [1] mailto:michal.danko na gmail.com > [2] mailto:lada na blazcata.cz > [3] mailto:lada na blazcata.cz > [4] mailto:michal.danko na gmail.com > [5] mailto:Therion-cs na speleo.sk > [6] http://mailman.speleo.sk/mailman/listinfo/therion-cs > [7] mailto:Therion-cs na speleo.sk > [8] http://mailman.speleo.sk/mailman/listinfo/therion-cs > [9] mailto:Therion-cs na speleo.sk > [10] http://mailman.speleo.sk/mailman/listinfo/therion-cs
[Therion] missing point +s partly resolved
>Any guesses as to which symbol-show (or other statement) directly effects the + part of the point symbol, as I would like to show them in both cases? I have figured this one out. One might expect the two statements. symbol-show point surface-station symbol-show point cave-station to have an identical net effect the same as. symbol-show point station but they do not. It seems like 'point station' is the '+' part of the station symbol, and 'point surface-station' is the special flag dependant part of the station symbol (like the entrance or doline or sink or continuation or arch symbols) and the text label. Not quite sure what unique attribute the 'point cave-station' might add - maybe the short stubby legs that point in the direction of the survey leg(?) So to get more complete information about the points to output to pdf, you need to include all three statements (assuming there is a 'symbol-hide group all' somewhere in your layout). At least I think it is something like this. I still have not figured out if the text associated with a surface point can be output if the point has no flags set. Bruce -- next part -- An HTML attachment was scrubbed... URL: <http://mailman.speleo.sk/pipermail/therion/attachments/20110214/40f11f1e/attachment.html>
[Therion] Inkscape import/export plugins
On 14/02/11 16:58, Thomas Holder wrote: > Andrew Atkinson wrote, On 02/14/11 17:05: >> I know little about Inkscape, but got the basics. >> Using Inkscape 0.47 r22583 Ubuntu 10.04 >> >> So loaded up the add in, one question that does not affect its use, >> but might be important for update. All my others are in folders, but >> this just goes in as is (I did try it in a folder but it did not work.) > > what is in folders, the plugin files? See screen shot, the first 4 are in folders, the rest are just a long list. My thinking was on the lines of on expedition without internet, if all the files where in a folder, I could pass them on to someone else, very unimportant > >> It imported my th2 files fine, but with no background image, not sure >> if it was meant to. All the ones I tried had been from a PocketTopo >> import. > > there is a hidden layer that should show your background image. Open the > layers panel and un-hide it there. Okay found the hidden layer, and switch on the legend, which is fine, but cannot get the background to show, relevant files attached (DieselDuck), hope it helps, could be just my poor use of inkscape, there are 2 background images in this file. Tied another, this time switching the image on gives a Linked image not found box > >> First impressions are impressive, all the wall types shown, if >> anything a little fine on the detail, sometimes had to zoom in a bit >> to tell the difference. >> >> Then tried a new file, did not bother with a background image, just >> played, added walls and even different subtype of walls, okay they all >> came up the same but when saved and then reloaded they came out fine. > > Annotation is not so elegant but can be done for selected elements from > the menu with "Extensions > Therion > Set...". So you can change line > type, for example draw a couple of rocks, select them all and then > annotate as "line rock-border". Can get this to work for most (all?) things apart from wall subtypes, I am entering it through Extensions-Therion-Set Line type. However, saving it and reloading it and the subtype works. > > > you can change the subtype of the complete line by adding the -subtype > option to the label. But changing the subtype within the line at a > certain point is not supported since this concept does not exist in > Inkscape. If you would allow the user to edit such a line, this > information would be lost. I do not tend to change subtype along a line. > > > Text along line labels and areas are preserved on import/export, but > cannot be edited on the inkscape canvas, sorry. Such is life, I'm always hopeful > > Acutally, I intend to leave it as is for now. Of course any reasonable > suggestion for improvement I will consider, that's why I asked for > feedback :) Hope this helps, and not sending you in the wrong direction, I must have now got the vast experience of 1 hour using Inkscape. Andrew -- next part -- A non-text attachment was scrubbed... Name: Screenshot.png Type: image/png Size: 173660 bytes Desc: not available URL: <http://mailman.speleo.sk/pipermail/therion/attachments/20110214/d7d20181/attachment.png> -- next part -- A non-text attachment was scrubbed... Name: DieselDuck.tar.gz Type: application/x-gzip Size: 68065 bytes Desc: not available URL: <http://mailman.speleo.sk/pipermail/therion/attachments/20110214/d7d20181/attachment.bin>
[Therion] viewing files on a mac
It is possible to compile the Loch on Intel machine under 10.6 system. Tested. Check wiki on therion pages. No any problem to write me a mail. BTW, MacOSX id based on BSD UNIX and problems are only if anyone will be able to debug Linux distribution (keyboard interaction: Control<- >Cmd, and so on) so it will be possible generate image for MacOSX. I'm sorry, but this is over my computer skill. Stacho and Martin have no experience with MacOSX and I'm affraid no time to borrow a Mac and try it. I live 350 km from them, not too far for trip to caves, but very far to cooperate on such project. Martin On 14.2.2011, at 17:33, Graham Mullan wrote: > I have had two people complain to me recently that they cannot read > lox files (or indeed survex 3d files) on their macs. > > I know that macs are poorly supported and, of course, all serious > users should be on linux, or at worst Windows, but would it be > possible to produce a browser plugin so that these poor benighted > Apple fanboys can at least view the work of others even if they > cannot contribute? > > Graham > > --- > > graham.mullan at coly.org.uk > > 0117 9502556 or 07887 637064 (or try 0844 2327803) > ___ > Therion mailing list > Therion at speleo.sk > http://mailman.speleo.sk/mailman/listinfo/therion
[Therion] Inkscape import/export plugins
marco corvi wrote, On 02/14/11 16:41: > that's interesting indeed. > > import works. > > line drawing is ok, and the line appears in the export with type "wall", > but when i change the label it's no longer exported. If you change the label, it must be a valid therion annotation, like: line wall -outline in line rock-border line contour -clip off > i do not know anything about inkscape: > how to draw points ? this is a bit tricky. There is a layer "Symbol Legend" with all known therion points on the top of the page, it is hidden by default but can be made visible with the layers panel. Copy and paste from there into the correct layer that represents your scrap (the Symbol Legend layer is not exported). Furthermore, you could draw a circle and annotate it with something like: point stalactite For drawing text labels, just draw text! You can also annotate text with point station-name point altitude point height You'll get how it works if you import an existing therion drawing and see how it gets displayed and annotated in inkscape. > and areas ? there is no concept for drawing areas, sorry. I plan to make a tutorial and put it on the wiki, but haven't done so far. Cheers, Thomas
[Therion] Inkscape import/export plugins
On Sun, 2011-02-13 at 15:18 +0100, Thomas Holder wrote: > Hi all, > > I wrote import and export plugins for Inkscape to edit th2-files. This > is particular useful to remaster existing therion-drawings with the > convenience of a quite modern vector-graphics application. The therion > line/point type annotation is stored in the object label (Object > Properties Dialog) and can also be altered with dialogs from "Extensions > > Therion > Set..." menus. > > Download: > http://www.thomas-holder.de/projects/inkscape-speleo/extensions/th2-latest.zip > > Unsupported is the editing of lines with line point options, since there > is no concept in SVG for this. Such lines will be marked as read-only on > import. > > I will be happy for any feedback (if it works, if you find it useful). > that's interesting indeed. import works. line drawing is ok, and the line appears in the export with type "wall", but when i change the label it's no longer exported. i do not know anything about inkscape: how to draw points ? and areas ? marco
[Therion] Inkscape import/export plugins
I know little about Inkscape, but got the basics. Using Inkscape 0.47 r22583 Ubuntu 10.04 So loaded up the add in, one question that does not affect its use, but might be important for update. All my others are in folders, but this just goes in as is (I did try it in a folder but it did not work.) It imported my th2 files fine, but with no background image, not sure if it was meant to. All the ones I tried had been from a PocketTopo import. First impressions are impressive, all the wall types shown, if anything a little fine on the detail, sometimes had to zoom in a bit to tell the difference. Then tried a new file, did not bother with a background image, just played, added walls and even different subtype of walls, okay they all came up the same but when saved and then reloaded they came out fine. Couple of comments, I try to connect node points together when attaching a pit to a wall, etc. I know it is not needed in Therion, as clip sorts it out, but it works for me, but I could not do this on Inkscape. On a loaded file you cannot change the wall subtype, which is how you said, however I am not sure if this is the right behaviour. As I could tell from my new file I could add in different subtypes of wall as new, so why not give the option of changing them. When opening ask if you want read only or changeable. Okay it would not change on the display until next reloaded, but currently I would have to change it in Xtherion or an editor.. Also on loading it found a few errors skipped: #point skipped: #point warning: empty line warning: empty line An indication of which line would be good, or better still an option to correct. Maybe lots of this is planned. It is very impressive, I can see it in the future helping lots of people to be able to use Therion in the future. It would be good to have an idea where you intend to go with it, I have lots of questions, things like viewing at different scale outputs, and seeing the text along a line labels, then there are Areas. Wonderful stuff it looks like I will be teaching myself Inkscape! Andrew On 14/02/11 15:41, marco corvi wrote: > On Sun, 2011-02-13 at 15:18 +0100, Thomas Holder wrote: >> Hi all, >> >> I wrote import and export plugins for Inkscape to edit th2-files. This >> is particular useful to remaster existing therion-drawings with the >> convenience of a quite modern vector-graphics application. The therion >> line/point type annotation is stored in the object label (Object >> Properties Dialog) and can also be altered with dialogs from "Extensions >> > Therion> Set..." menus. >> >> Download: >> http://www.thomas-holder.de/projects/inkscape-speleo/extensions/th2-latest.zip >> >> Unsupported is the editing of lines with line point options, since there >> is no concept in SVG for this. Such lines will be marked as read-only on >> import. >> >> I will be happy for any feedback (if it works, if you find it useful). >> > that's interesting indeed. > > import works. > > line drawing is ok, and the line appears in the export with type "wall", > but when i change the label it's no longer exported. > > i do not know anything about inkscape: > how to draw points ? > and areas ? > > marco > > ___ > Therion mailing list > Therion at speleo.sk > http://mailman.speleo.sk/mailman/listinfo/therion >
[Therion-cs] verzia 5.3.6 lox export
Kua... napsal jsem to blbe... cary typu wall se nesmi krizit. Pokud se krizi, musi byt rozdeleny do samostatnych scrapu. L. On Mon, 14 Feb 2011 15:47:08 +0100, Ladislav Blažek wrote: > Pravidlo c. 1 je, ze se scrapy nesmi prekryvat. Ale pak to rve neco > jineho. Mimochodem se tohle ted nedavno resilo v anglicke konferenci > a > ja na to taky narazil u starsi mapy. Vyresilo to -outline in u cary > vyznacujici pilir. Kdyztak posli ten th2 soubor. L. > > > On Mon, 14 Feb 2011 16:15:35 +0100, Michal Danko > wrote: >> Dakujem za odpoved. >> je to torosku zlozitejsie, >> >> orientacie som skontroloval. tie su OK. >> piliere tusim nemam ale ak mam pouzivam outline.. >> >> mam pocit ze robi problem prekryvanie scrapov. pre lepsie >> znazornenie >> 3d modelu som pouzil wall:invisible a nechal som prekryt v podstete >> niektore priestory 2x tym istym. teraz to asi berie ako error >> >> S pozdravom >> >> Ing. Michal Danko >> >> 2011/2/14 Ladislav Blažek >> Ahoj, >> >> tohle je dusledek zmen v 3D algoritmu, na kterem ted tusim stacho >> pracuje. >> Pokud Ti to pise to co pise a mas blbe model, znamena to, ze bud >> mas >> nekde spatne orientaci cary typu wall a nebo mas v mape pilire a u >> nich nemas nastaveno -outline in. >> >> Mrknu na data. >> >> Lada >> >> On Mon, 14 Feb 2011 14:29:19 +0100, Michal Danko wrote: >> Ahojte, >> pri exporte modelu mi therion zahlasi warning : "multiple scrap >> outer >> outlines not supported yet" a model je rozbity.(vid priloha >> model_new) >> v prechadzajucej verzii mi to nerobilo a az na par warningov >> urobilo model pekne.(model.lox) >> >> v prilohe posielam logy + modely zo starej aj najnovsej verzie. >> >> S pozdravom >> >> Ing. Michal Danko >> >> ___ >> Therion-cs mailing list >> Therion-cs na speleo.sk [3] >> http://mailman.speleo.sk/mailman/listinfo/therion-cs [4] >> >> >> >> Links: >> -- >> [1] mailto:lada na blazcata.cz >> [2] mailto:michal.danko na gmail.com >> [3] mailto:Therion-cs na speleo.sk >> [4] http://mailman.speleo.sk/mailman/listinfo/therion-cs > > ___ > Therion-cs mailing list > Therion-cs na speleo.sk > http://mailman.speleo.sk/mailman/listinfo/therion-cs
[Therion-cs] verzia 5.3.6 lox export
Pravidlo c. 1 je, ze se scrapy nesmi prekryvat. Ale pak to rve neco jineho. Mimochodem se tohle ted nedavno resilo v anglicke konferenci a ja na to taky narazil u starsi mapy. Vyresilo to -outline in u cary vyznacujici pilir. Kdyztak posli ten th2 soubor. L. On Mon, 14 Feb 2011 16:15:35 +0100, Michal Danko wrote: > Dakujem za odpoved. > je to torosku zlozitejsie, > > orientacie som skontroloval. tie su OK. > piliere tusim nemam ale ak mam pouzivam outline.. > > mam pocit ze robi problem prekryvanie scrapov. pre lepsie znazornenie > 3d modelu som pouzil wall:invisible a nechal som prekryt v podstete > niektore priestory 2x tym istym. teraz to asi berie ako error > > S pozdravom > > Ing. Michal Danko > > 2011/2/14 Ladislav Blažek > Ahoj, > > tohle je dusledek zmen v 3D algoritmu, na kterem ted tusim stacho > pracuje. > Pokud Ti to pise to co pise a mas blbe model, znamena to, ze bud mas > nekde spatne orientaci cary typu wall a nebo mas v mape pilire a u > nich nemas nastaveno -outline in. > > Mrknu na data. > > Lada > > On Mon, 14 Feb 2011 14:29:19 +0100, Michal Danko wrote: > Ahojte, > pri exporte modelu mi therion zahlasi warning : "multiple scrap > outer > outlines not supported yet" a model je rozbity.(vid priloha > model_new) > v prechadzajucej verzii mi to nerobilo a az na par warningov > urobilo model pekne.(model.lox) > > v prilohe posielam logy + modely zo starej aj najnovsej verzie. > > S pozdravom > > Ing. Michal Danko > > ___ > Therion-cs mailing list > Therion-cs na speleo.sk [3] > http://mailman.speleo.sk/mailman/listinfo/therion-cs [4] > > > > Links: > -- > [1] mailto:lada na blazcata.cz > [2] mailto:michal.danko na gmail.com > [3] mailto:Therion-cs na speleo.sk > [4] http://mailman.speleo.sk/mailman/listinfo/therion-cs
[Therion] Therion has been translated into Bulgarian
2011/2/14 ÐлекÑандÑÑ Ð¯Ð½ÐµÐ² : > Hi, > I and my frend Ivo Tachev make translation of Therion program into > Bulgarian Excellent! We will include it in the next snapshot. > I tried compiling under Ubuntu, but out errors that I could not fix. It might be necessary to set paths to libraries, especially in loch/Makefile. Feel free to post the compilation log. Martin
[Therion] cs suggestion: Outside bounds warning
>>Which led me to the thought, maybe therion should warn, but continue if >>it finds an co-ordinate outside the area covered by the cs selected? > > I'll second that. Â A couple of years ago I was trying to work out why north > became south! Â It was a cs out of range error due to a mistyped digit. It is not trivial for projected coordinate systems. It would be necassary to specify the range for each CS used. Valid ranges for some (not all) EPSG codes are listed at http://spatialreference.org/. Perhaps the realistic implementation would be to let the user specify valid range for any CS he defines (CS definition is not supported yet, but planned). Then if you want to be sure with your coordinates, just define custom CS by copying EPSG definition and add valid range from http://spatialreference.org/. Martin
[Therion] Therion has been translated into Bulgarian
Hi, I and my frend Ivo Tachev make translation of Therion program into Bulgarian, but I could not compile it to fix errors that appear in actual work with the program. I tried compiling under Ubuntu, but out errors that I could not fix. However, my programming is too badly. If any of you would like, please do. deb package or installer for Windows, include the translation in Bulgarian, which can be found in attachments. Thanks Alexander Yanev -- next part -- therion: point station cz: m??i?ský bod de: Messpunkt el: ?? ? en: survey station es: estación fr: station topo it: caposaldo pt: base ru: ? sk: mera?ský bod sq: stacioni I matjes bg: ??? ? therion: point station:temporary cz: m??i?ský bod (nestabilizovaný) de: unmarkierter Messpunkt el: ? ?? ? en: temporary survey station es: estación topográfica fr: station topo temporaire it: caposaldo termporaneo pt: base temporária ru: ? ? sk: mera?ský bod (nestabilizovaný) sq: stacion mates I perkohshem bg: ??? ? therion: point station:painted cz: m??i?ský bod (zabarvený) de: farbig markierter Messpunkt el: ?? ? (???) en: painted survey station es: estación (pintada) fr: station topo, peinte it: caposaldo verniciato pt: base pintada ru: ? sk: mera?ský bod (zafarbený) sq: stacion mates I ngjyrosur bg: ??? ? (?) therion: point station:natural cz: m??i?ský bod (p?ÃrodnÃ) de: natürlicher Messpunkt el: ?? ? (??) en: natural survey station es: estación (natural) fr: station topo, naturelle it: caposaldo naturale pt: base natural ru: ? sk: mera?ský bod (prÃrodný) sq: stacion mates natyral bg: ??? ? (??) therion: point station:fixed cz: m??i?ský bod (stabilizovaný) de: dauerhafter Messpunkt el: ?? ?? ? en: fixed survey station es: estación (fija) fr: station topo, fixe it: caposaldo fisso pt: base fixa ru: ? sk: mera?ský bod (stabilizovaný) sq: stacion mates I palevizshem bg: ??? ? (?) therion: line survey cz: polygonový tah de: Messzug el: ?? ? en: survey lines es: poligonal fr: visée topo it: poligonale pt: linha de topografia ru: ? sk: polygónový ?ah sq: vijat matese-vrojtuese bg: ?? therion: point station-name cz: ?Ãslo m??i?ského bodu de: Messpunktname el: ? ??? ? en: survey station name es: nombre estacion fr: station topo, nom it: node del caposaldo pt: nome de base ru: ? ?? sk: ?Ãslo mera?ského bodu sq: emri I stacionit-mates bg: ??? ?? ??? ? therion: point entrance cz: vchod de: Eingang el: ??? en: entrance es: boca fr: entrée it: ingresso pt: entrada ru: sk: vchod sq: hyrja bg: therion: line arrow cz: pomocná ?ipka de: Pfeil el: ? en: arrow es: flecha fr: flèche it: freccia pt: seta ru: ??? sk: pomocná ?Ãpka sq: shigjeta bg: ??? therion: line map-connection cz: spojenà map de: Verbindung zwischen Karten el: ? ?? en: map connection fr: jonction de carte it: riporto di mappa ru: ? ?? sk: prepojenie máp sq: lidhjet ne harta bg: ? ?? ? therion: line wall cz: st?na de: Wand el: ?? en: wall es: pared fr: mur it: parete pt: parede ru: ? sk: stena sq: muri bg: ? therion: line wall:bedrock cz: st?na de: Wand zum Deckgebirge el: ?? en: wall es: pared fr: mur it: roccia pt: parede ru: ? sk: stena sq: shkembi-muri bg: ? (??? ?) therion: line wall:underlying cz: st?na ni??à úrovn? de: Wand unterlagernder Gang el: ??? ?? en: underlying wall es: pared subyacente fr: mur sousjacent it: parete soggiacente pt: parede subjacente ru: ? ? sk: stena ni??ej úrovne sq: muri I shtrire bg: ??-? ??? ? therion: line wall:unsurveyed cz: nezam??ená st?na de: Wand unvermessen el: ?? (?? ???) en: unsurveyed wall es: pared no topografiada fr: mur non topographié it: parete stimata pt: parede não-topografada ru: ??? ?? sk: nezameraná stena sq: muri I pamatur bg: ? ?? ??? therion: line wall:presumed cz: p?edpokládaná st?na de: Wand geschätzt el: ?? ?? en: presumed wall es: pared supuesta fr: mur supposé it: parete presunta pt: parede presumida ru: ?? ? sk: predpokladaná stena sq: muri I supozuar bg: ? ? therion: line wall:blocks cz: zával de: Wand aus Versturz el: ? en: breakdown es: bloques fr: effrondrement it: massi pt: desmoronamento ru: ? sk: stena tvorená závalom sq: blloqe bg: ? - ?? therion: line wall:debris cz: ?t?rk de: Wand aus Schutt el: ? en: debris es: derrubios fr: débris de roche it: detriti pt: escombros ru: ?? sk: stena tvorená su?ou sq: depozitime/mbetje gurresh bg: ? therion: line wall:pebbles cz: valouny de: Wand aus
[Therion] Self adjusting label positions and missing point +s
I have just discovered a wonderous thing. Where surface points in a survey centreline are included in a map, the labels will self organise so that they don't overlap. See example 1 and 2 attached. This effect goes away I think when the points are included in a scrap. It also does not have effect between separate map objects. Is this default therion behaviour, or is it directly inherited from tex? Could it be implemented in outputs derived from scrap drawings? Now on to my short-term deadline question! Why might example 1 have +s in on all the points and example 2 have all the +s missing? I have not done any redefinition of points (unless by accident, and then they should be identical), and I think my symbol-show, symbol-hides are similar (though not the same I admit). Both the images are from the same dataset, just in different regions a few km apart, and also in different parallel branches of the survey structure, so somewhat independent of each other. Both have caves displayed in a similar manner to example 2, it's just that the caves in example 1 were not included in the screenshot. As you can see, the map structure in example 1 is very simple (the old paper cave map was traced in outline only in therion), whereas example 2 has perhaps 100 maps as it is a 15km cave drawn entirely with therion. I have turned off the layers which would have made the image confusing. Any guesses as to which symbol-show (or other statement) directly effects the + part of the point symbol, as I would like to show them in both cases? I'm also still looking for a way to show the labels for fixed points (and leave other point labels unaffected). What is the 'property' that Loch uses to make the distinction in it's data file? Bruce -- next part -- An HTML attachment was scrubbed... URL: <http://mailman.speleo.sk/pipermail/therion/attachments/20110214/841c1b8e/attachment.html> -- next part -- A non-text attachment was scrubbed... Name: Example 2 no point +s.png Type: image/png Size: 175737 bytes Desc: not available URL: <http://mailman.speleo.sk/pipermail/therion/attachments/20110214/841c1b8e/attachment.png> -- next part -- A non-text attachment was scrubbed... Name: Example 1 has point +s.png Type: image/png Size: 142335 bytes Desc: not available URL: <http://mailman.speleo.sk/pipermail/therion/attachments/20110214/841c1b8e/attachment-0001.png>
[Therion] cs suggestion: Outside bounds warning
>Which led me to the thought, maybe therion should warn, but continue if >it finds an co-ordinate outside the area covered by the cs selected? I'll second that. A couple of years ago I was trying to work out why north became south! It was a cs out of range error due to a mistyped digit. Bruce