Re: [Therion] topodroid to therion

2018-12-04 Thread Evaristo Quiroga via Therion

Hi Bruce and Marco,

I use a  personal efficient workflow from Topodroid to Therion.

First I have unified symbols in Topodroid and Therion, so that the 
symbols used in one are understood by the other. Both use semantic 
symbology, so the graphic symbol in each does not matter, only the 
attribute.


Another important feature for me is to configure the Topodroid type of 
line: "SETTINGS/SKETCHING/LINES/Line Style: Bezier.


When I make "sketch" on Topodroid I already think about Therion 
"scraps". I try to limit the length and prevent it from overlap itself, 
doing several or as much sketch as needed by survey trip. Every 
Topodroid Sketch is after a Therion Scrap.  Topodroid export every 
sketch/scrap in one .th2 file. For me it is a bit annoying not being 
able to export several sketch/scraps in a single file, but I have 
learned to live with it and remedy it in Therion.


After exporting to Therion the survey trip, I reorganize the data by 
survey or centerlines, in the cave .th file.


I do all the editing processes in Therion (connect lines, check the 
sense of the walls, etc), since it is faster. I do the editing in each 
separate .th2 file generated by Topodroid.At this time I take the 
opportunity to rename the scraps according to the nomenclature adopted 
for the cave.


Normally afterwards I group the scraps in files according to the levels 
or galleries of the cave. So it's much faster to make the joins. For 
this I copy with a text editor all the scrap commands from the 
individual file to the destination file. Then I open the destination 
file and move all the built-in scrap to its proper position.


Another technique that I use sometimes surveying some gallery in several 
survey trips, is to continue with the same session, without creating a 
new session, but creating new sketches . So I can see the whole of the 
topography in the screen with the option overview. I just have to write 
down the date, team and start and end station, and then include it in 
the new centerline of the .th file.


Well these some of my TOPODROID-THERION tricks that I now remember.

Last month I gave a 3 days survey course: Digital Survey 3.0; where I 
explained all the workflow from the data collection with DistoX2, the 
data transfer  and drawing with Topodroid, and making the final product 
in Therion.


Best regards,

Evaristo.

El 03/12/2018 a las 20:16, Bruce Mutton via Therion escribió:


Hi Marco

That is a good description.  I can see a wiki page developing from it. 
I don’t think I have seen similar information before?


It is a while since I played with TopoDROID.  Is it the intention that 
one TopoDROID sketch produces, or is equivalent to, one matching pair 
of Therion scraps (plan and elevation)?


I am interested in the data naming conventions you use, to facilitate 
the tracing of parent and child object relationships (ie data files 
(TopoDROID and Therion) through to survey and scrap, for example).


And I should just check exactly what you mean by ‘mid-line’?  I have 
always been guessing. Is it the survey shot line that goes from ‘from 
station’ to ‘to station’?


Regards

Bruce

*From:*Therion  *On Behalf Of *Marco Corvi 
via Therion

*Sent:* Tuesday, 4 December 2018 03:41
*To:* therion@speleo.sk
*Cc:* Marco Corvi 
*Subject:* [Therion] topodroid to therion

Is there a workflow that is easy to use with ‘TopoDROID to Therion’ 
process, that also allows more than one scrap per survey trip file?  
With limited experimentation (and making assumption that TopoDROID 
‘sketches’ might be approximately equivalent to Therion ‘scraps’), I 
have not yet found a way that is easy to implement and encourages a 
naming convention that eases tracing of scraps to their parent 
TopoDROID file.  And breaking existing scraps into smaller scraps is a 
task I find unnecessarily tedious, when one could just have drawn 
smaller scraps in the first place.


Am I missing something obvious?  What are experienced Therion users 
who subsequently became proficient with TopoDROID as a data collector 
doing in this space?


--

topodroid has many features requested by users that probably use other 
programs than therion to draft their


cave maps,

anyways, i use therion for my cave maps, and here is what i do.

(0) a note3 with a stylus: reasonable compromise between the size of 
the android and that of the caves (lucky surveyors might go for a 7" 
tablet)


(1) enable only drawing tools that are supported by therion, otherwise 
i must go for metapost code


(2) each topodroid survey can have many sketches, and i usually draw 
several sketches, except for very simple surveys.


(3) switch off fractional 'extend"

(4) switch off loop closure compensation: better see potential blunders

(5) i usually use "normal" line style, and the decimation button to 
simplify them (if need arises)


(6) pre-exporting: check every sketch with joining sketches using the 
sketch outline feature, and make then fit nicely

[Therion] topodroid to therion

2018-12-04 Thread Marco Corvi via Therion
*The meaning I meant to convey was; I don’t think I have seen a description
of exactly the settings and workflow TopoDROID users should use if they
want to export their data for Therion to process, in one place, and step by
step.  No doubt the detail is in the TopoDROID user manual, but it is
scattered around, and interspersed with information that is not
particularly useful for Therion users.*

bruce, you are right. i misunderstood.
a therion wiki page, a sort of "howto use topodroid for therion", is
probably a good idea

*And little indication of what settings will make life pleasant or
unpleasant for Therion users.  Many of the default settings seem to be
Therion unfriendly, as evidenced by the examples posted on the Therion
forum over the previous year or so, and my own subsequent experimentations.*

this is probably because the default values of topodroid settings try to
fit the average cave surveyor/cartographer, and only a minority of them
uses therion.
anyways, i think that the therion-relevant settings are only a few

*I suspect what is missing is a user guide that describes what to do to
ensure a pleasant Therion experience with data generated by TopoDROID.
Your post from 3-4 December is the first time I recall seeing such a
targeted user guide format, and I am wondering if a Therion wiki page based
on your post might fill that gap. *

however, i do not expect my way to be the best and the only one. i do not
think there is a definitive way to work from topodroid to therion. the
process depends also on the environment (=cave) and resources (=android
device/distox). the wiki page might provide general rules and point to
program features that are important for the drafting of maps with therion
and cave project managing.

* I am happy to create the outline of a wiki page and fit it into the
Therion wiki structure somehow.  If I start something, maybe someone else
can fill in the gaps*

as i said, i think it's a good idea.
do it.
and i hope other users add in their advices

marco
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[Therion] topodroid to therion

2018-12-04 Thread Bruce Mutton via Therion
Hi Marco

Ah, so midline = the set of legs = centreline!

 

 

>>That is a good description.  I can see a wiki page developing from it. I 
>>don’t think I have seen similar information before?

> that info is in the user manual, more or less

 

The meaning I meant to convey was; I don’t think I have seen a description of 
exactly the settings and workflow TopoDROID users should use if they want to 
export their data for Therion to process, in one place, and step by step.  No 
doubt the detail is in the TopoDROID user manual, but it is scattered around, 
and interspersed with information that is not particularly useful for Therion 
users.  And little indication of what settings will make life pleasant or 
unpleasant for Therion users.  Many of the default settings seem to be Therion 
unfriendly, as evidenced by the examples posted on the Therion forum over the 
previous year or so, and my own subsequent experimentations.

 

I suspect what is missing is a user guide that describes what to do to ensure a 
pleasant Therion experience with data generated by TopoDROID.  Your post from 
3-4 December is the first time I recall seeing such a targeted user guide 
format, and I am wondering if a Therion wiki page based on your post might fill 
that gap.  I am happy to create the outline of a wiki page and fit it into the 
Therion wiki structure somehow.  If I start something, maybe someone else can 
fill in the gaps?

 

Regards

Bruce

 

 

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