[ubuntu-art] PROGRAM: XaraLX

2006-07-01 Thread Troy James Sobotka
Thanks to Ken for pointing this app out to me!

If you haven't already found this program, you should
probably do yourself a favour and check it out.  It has
recently migrated to open source, so it deserves some 
attention.

http://www.xaraxtreme.org/


If you download the precompiled binaries, you should be good
to go out of the gate with Dapper on i386 distros.

It is a very good vector drawing tool.  Unfortunately, as of
now, it doesn't support native SVG exporting / importing, but
it is headed that way.  I believe you should still be able
to accomplish this by exporting to a format that Inkscape
can read, then import via Inkscape.  Roundabout, but it will
work until native SVG is supported when 1.0 is officially
released.  They are making _rapid_ development on it, and it
is a very good program.

Now for the sad news.  Even though this application is open
source, getting it to compile on your lovely amd64 machine
won't happen because of a wxWidgets issue.  To this end,
I have (quickly) typed up a howto if you still want to work
with this program:

https://wiki.ubuntu.com/Artwork/Incoming/XaraLXHowTo_amd64


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[ubuntu-art] Starting the Theme Team application process

2006-07-01 Thread Frank Schoep
Hello fellow artists,

The time has come to properly announce the start of the theme team application 
process. It's an entirely new phenomenon so I will take the time to describe 
what it is and why you should take notice.

At the moment we're working full force on getting ideas in for the upcoming 
Human look in Edgy. This is going well, but there's a lot of good theme ideas 
which do not readily fit in the guidelines we've already set out for Edgy's 
Human look.

Theme ideas that come to mind are Tropic, recently proposed by Viper550, and 
Outdoors which was included in Dapper. These extra themes all have a distinct 
direction and look to them and it would be great if we can offer them to the 
end user in Edgy. Note that these themes are created and developed for use in 
Ubuntu, I'm not talking about "external" themes.

To make the process of adding such co-developed themes as smooth as possible 
we need to establish a solid communication between the theme developers and 
the official Ubuntu side of things.

This basically means that the theme developers can find a helping hand in me 
and Kenneth to get their themes polished, packaged and included in Edgy; 
we'll be here to help and assist you.

The first step in getting towards that goal is identifying the interest for 
developing themes. I want to create a list with Ubuntu themes, including a 
lead development contact and what artwork parts of the operating system the 
theme will provide. Each theme will have its own "theme team" that way.

What I want to ask you now is to drop in on this discussion, either privately 
or via the list, if you want to develop and maintain a theme for Edgy and 
want to use the assistance we can offer. Please take the time to supply the 
following information:

- your full name (you will be listed as the main contact for the theme)
- your e-mail address
- the name of the theme, alongside a short description
- a list of which artwork part(s) the theme will provide:
- GDM theme
- login splash
- desktop wallpaper
- GTK theme
- window borders
- icon set

Applications are accepted up until the 13th of July, 2006. I've added this 
date to the Edgy artwork plan Wiki page, alongside the final deadline for 
theme team's work, which is now set at the 24th of August, 2006:
https://wiki.ubuntu.com/Artwork/Specs/EdgyArtworkPlan

One last thing I wanted to say is that a theme team has a lot of freedom to 
approach their artwork the way they see fit. The mailing list, Kenneth and I 
can provide assistance and guidance when desired, but in the end it's the 
team's theme.

Once your applications are in, I will discuss the details like communication, 
licensing and Art Council matters with the lead developers of each theme.

I'm looking forward to your applications and feedback.

With kind regards,

Frank Schoep

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Re: [ubuntu-art] Starting the Ponder phase for Edgy Eft

2006-07-01 Thread Frank Schoep
On Saturday 01 July 2006 14:06, Viper550 wrote:
>  It's not actually that far off from Human, Tropic was designed to have an
> easier transition than Frozen because the main colors are Orange and Green,
> meaning we could keep our logo the same, and as long as we tweaked some of
> the icons in the theme (like monitors) to look a bit better, and added some
> green to the website in some places, it would be as easy as pie!
>
>  Tropic was intended to replace Human, period

That sounds good, and if Tropic turns out to be a great theme we can consider 
moving towards it for Edgy + 1. For Edgy, the main focus is to deliver a 
slick and polished Human theme in a structured way. It's about getting a 
process in place which allows everyone to participate in an efficient and 
organized way, and it's going well already.

Besides the Human theme, there's room for other themes like Tropic to be 
developed and considered for inclusion in Edgy and that is were theme teams 
come in. I'm going to send a detailed explanation to the list within a few 
minutes, alongside the request for teams to apply, so stay tuned!

With kind regards,

Frank Schoep

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Re: [ubuntu-art] Starting the Ponder phase for Edgy Eft

2006-07-01 Thread Who

On 7/1/06, Viper550 <[EMAIL PROTECTED]> wrote:

 One more thing, I'm interested in making some Fyre backgrounds for Tropic,
how do you do it?



The best advice I can give is to get Fyre, or in Gimp do
Filters-->Render-->Nature-->Flame

Then it's all about playing :)

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Re: [ubuntu-art] Starting the Ponder phase for Edgy Eft

2006-07-01 Thread Viper550




Frank Schoep wrote:

  On Wednesday 28 June 2006 00:33, you wrote:
  
  
Time to give Tropic the "true" showcase!
https://wiki.ubuntu.com/Artwork/Incoming/Tropic

  
  
Tropic seems to be a very distinct theme, it's quite different from the Human 
look we're trying to aim for using the default artwork process, but I can 
surely see it evolving in its own direction, similar to the idea of an 
"Outdoors" theme.

At this point I think it is a good opportunity to consider creating theme 
teams for themes besides the default one. I will officially start off this 
discussion later today.

With kind regards,

Frank

  

It's not actually that far off from Human, Tropic was designed to have
an easier transition than Frozen because the main colors are Orange and
Green, meaning we could keep our logo the same, and as long as we
tweaked some of the icons in the theme (like monitors) to look a bit
better, and added some green to the website in some places, it would be
as easy as pie!

Tropic was intended to replace Human, period

One more thing, I'm interested in making some Fyre backgrounds for
Tropic, how do you do it?

Viper550



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Re: [ubuntu-art] "How to" make something look a particular way

2006-07-01 Thread Frank Schoep
On Thursday 29 June 2006 15:19, Mark Shuttleworth wrote:
> ...
> Once we are through the early stages and are converging on a particular
> style it might be nice to draw up a similar HOWTO. It could specify
> things like standard radii for blurring operations, or standard
> procedures to get specific effects in inkscape, gimp, photoshop and
> illustrator. This would mean that multiple collaborators could produce a
> variety of things all of which feel more consistent.

That's a good idea, and in a way we're doing this on a different level already 
by determining textures and colors before producing any artwork. By the time 
we enter the Production phase we'll have some solid guidelines on what color 
hues and textures to use when creating artwork.

One area in which we need more thorough guidelines is when producing or 
polishing icons for the Human icon set. Their style seems to adhere to some 
guidelines which have not been documented publicly so we need to spend some 
time trying to reverse engineer what base palette, shadow techniques and 
materials were used in those.

If there is some public documentation on that icon set, I'd gladly hear about 
it because it will save a lot of time.

With kind regards,

Frank

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Re: [ubuntu-art] putting art on the wiki

2006-07-01 Thread Étienne Bersac
Hello,


There is a link for you on right top corner of each page. 

https://wiki.ubuntu.com/HelpContents and especially
https://wiki.ubuntu.com/HelpForBeginners

Good luck, and welcome to the art team.

Read carefully the Artwork page before adding content to the Artwork
namespace.

Étienne.
-- 
Verso l'Alto !


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Re: [ubuntu-art] [Ponder] Fyre textures

2006-07-01 Thread Frank Schoep
On Wednesday 28 June 2006 01:24, Who wrote:
> Frank/Kennith: Is wikiing pages preferable to submitting to the mailing
> list?

Both are fine, although I prefer Wikiing because it saves me time. If you send 
something good to the mailing list I will Wiki it myself and add it to the 
relevant pages, but doing that yourself is fine with me, as long as it's 
neatly tucked under /Artwork/Incoming.

> https://wiki.ubuntu.com/Artwork/Incoming/FyreTextures
> These textures are made with fyre and gimp (to provide a browner backgroun)
>
> As we are in early stages I haven't spent ages on them (for example
> getting the colours just right), but they are very striking, and I
> think could work great on a splash, usplash, login screen and
> wallpaper

Great, thanks for your entry, this is what we're aiming for in the Ponder 
phase. Troy showed me Fyre during the UDS in Paris and it produces a unique 
style of artwork. I'm not sure yet if it produces the kind of artwork we'd 
want in the Human style by default because it is kind of abstract, 
mathematical and "clean", but it could sure be a good base for a theme.

I added the Fyre textures to the Ponder submissions on the Wiki:
https://wiki.ubuntu.com/Artwork/Specs/EdgyArtworkPlan/Ponder

Sincerely,

Frank

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[ubuntu-art] putting art on the wiki

2006-07-01 Thread j michaelson

hi,

i want to put some work up on the wiki, but i'm not sure how to do it.
i've never actually worked with a wiki before.

i've set myself up with a launchpad account, i can download the page
template and work on it with a html editor, but how do i add the
finished page and artwork onto the wiki?

i've tried searching the wiki for a howto on added pages, but i'm not
having much luck.

john m.

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