Re: [ubuntu-art] Theme Teams. Moving Forward. Making Stuff!

2008-01-05 Thread Who
All,

On my schedule for this (potential) process, today was the day to
decide whether or not we wanted to do this. Very few people have
answered... Please answer.

As it stands, with one suggested theme and no leader for it, we can't
go ahead. There is just no point. Is there any support for this idea,
or are people only here because they want to design the default theme
(serious question, not an attack! ...please answer)

In summary, here is why I think it is a good idea to do this
* If you want your design to be available to Ubuntu users, this is the
only certain way to do it
* In the past, this team has had most success developing community
themes (my opinion, but see below)
* If we want to be taken more seriously as a team in the future,
getting good stuff done well without offiicial hand-holding is
important
* Developing these themes is fun, seeing people using your theme is great

But if we don't get people able to run them/do design we can't go
forward. It is only sensible for me to drive a process like this  a
certain amount (i.e the leaders need to want to do it!, and do does
the team)

It occurs to me that if we can't even make a complete theme of ANY
style to a good standard, we shouldn't expect to be taken seriously
when we ask to design the default theme!

Happy answering,

Who

On Jan 3, 2008 9:59 AM, Frank Schoep [EMAIL PROTECTED] wrote:
 On Jan 3, 2008, at 9:42 AM, Mikkel Kamstrup Erlandsen wrote:
  To all the new people around here - please pay attention to Who, he
  has been around here for a good while and knows the drill. …

 Absolutely – there are a few people on this list who've been around
 for quite some time. I think this list is very fortunate to still
 have experienced people like Who and Troy around, but it's also good
 to see a lot of new enthusiastic people sharing their vision.

  …
  We came close to the real deal once, was it Dapper?, where we got a
  few community themes, bundled, but not enabled, by default.

 I think you are referring to Edgy, as the Theme Teams were introduced
 in that release. Eventually three themes ended up in universe, being
 Blubuntu (Who / PingunZ), Peace (Chuck Huber) and Tropic (Viper550).

 While varying in quality and polish, the mere fact they were included
 was a sign that independent small community groups could work towards
 their own vision *and* meet the hard deadline constraints that were
 set for them.

  This happened solely because of two things:
   * A few people stood up and took responsibility for creating themes

 Indeed. There was a deadline for Theme Team applications a few weeks
 into the release cycle so that the theme leaders needed to be
 involved from the start up through a few weeks before release. For
 Edgy, four leaders stepped up with a serious proposal.

 During the development period, we regularly discussed progress and
 problems and where possible I tried to help out either myself or by
 getting the right people in touch with each other.

   * Daniel Holbach saved our asses with a lot of packaging work we
  really should have done our selves

 Daniel has historically helped out with a lot of packaging work,
 indeed. For the Edgy Theme Teams, we made sure he only had one final
 version to package per theme with room before the deadline, so they
 wouldn't burden him much.

  I think it would be very valuable to have a History Page on the wiki
  outlining the success and Failures of the art team. That would
  probably help to make it clear how we are doomed to repeat history
  unless people step up an take responsibility.

 While I can't say much about Feisty, Gutsy or Hardy-in-progress, I
 could tell you about Edgy. As far as I know, Edgy was the first (and
 last?) release to actively try and use community input as a viable
 source for distribution artwork.

 Postmortem I did an interview with Linux.com on the Edgy cycle, and
 there's some half-decent comments from Slashdot, too:
 http://www.linux.com/feature/58477
 http://linux.slashdot.org/article.pl?sid=06/11/14/2241255
 ('Stroep' [sic])

 It seems that all the history we built on the Wiki has been shoveled
 elsewhere or been dumped in a landfill altogether, but if you can
 find it, you might be able to reconstruct a decent timeline along
 with the mailing list.

 It was pretty high traffic during those days (July - October 2006)
 and the ML / Wiki combination seemed to work somewhat satisfactory.

 All in all, Edgy was edgy to me – as you can read in the interview
 the idea was to try something new, community artwork by default, and
 since there were no trodden roads available I did my best to get and
 keep things rolling in an enjoyable fashion.

 I think it worked out pretty well in terms of community involvement,
 enthusiasm, commitment, process structure and raw output. Slightly
 missing was the desired art *direction* but somehow I don't think
 that problem's been resolved ever since, no flame or offense intended.

 If you'd ask me now, sure I'd do things 

Re: [ubuntu-art] Theme Teams. Moving Forward. Making Stuff!

2008-01-05 Thread Sebastian Billaudelle
Well said!

I think that many people don't take us (you?) seriously. The current
theme is years old...
Nobody uses the default theme (except of me, I think...).
If anybody woullead a team, I would join in. (I could do things like a
new GDM-theme...).

Let's fight;-)

Am Samstag, den 05.01.2008, 11:23 + schrieb Who:

 All,
 
 On my schedule for this (potential) process, today was the day to
 decide whether or not we wanted to do this. Very few people have
 answered... Please answer.
 
 As it stands, with one suggested theme and no leader for it, we can't
 go ahead. There is just no point. Is there any support for this idea,
 or are people only here because they want to design the default theme
 (serious question, not an attack! ...please answer)
 
 In summary, here is why I think it is a good idea to do this
 * If you want your design to be available to Ubuntu users, this is the
 only certain way to do it
 * In the past, this team has had most success developing community
 themes (my opinion, but see below)
 * If we want to be taken more seriously as a team in the future,
 getting good stuff done well without offiicial hand-holding is
 important
 * Developing these themes is fun, seeing people using your theme is great
 
 But if we don't get people able to run them/do design we can't go
 forward. It is only sensible for me to drive a process like this  a
 certain amount (i.e the leaders need to want to do it!, and do does
 the team)
 
 It occurs to me that if we can't even make a complete theme of ANY
 style to a good standard, we shouldn't expect to be taken seriously
 when we ask to design the default theme!
 
 Happy answering,
 
 Who
 
 On Jan 3, 2008 9:59 AM, Frank Schoep [EMAIL PROTECTED] wrote:
  On Jan 3, 2008, at 9:42 AM, Mikkel Kamstrup Erlandsen wrote:
   To all the new people around here - please pay attention to Who, he
   has been around here for a good while and knows the drill. …
 
  Absolutely – there are a few people on this list who've been around
  for quite some time. I think this list is very fortunate to still
  have experienced people like Who and Troy around, but it's also good
  to see a lot of new enthusiastic people sharing their vision.
 
   …
   We came close to the real deal once, was it Dapper?, where we got a
   few community themes, bundled, but not enabled, by default.
 
  I think you are referring to Edgy, as the Theme Teams were introduced
  in that release. Eventually three themes ended up in universe, being
  Blubuntu (Who / PingunZ), Peace (Chuck Huber) and Tropic (Viper550).
 
  While varying in quality and polish, the mere fact they were included
  was a sign that independent small community groups could work towards
  their own vision *and* meet the hard deadline constraints that were
  set for them.
 
   This happened solely because of two things:
* A few people stood up and took responsibility for creating themes
 
  Indeed. There was a deadline for Theme Team applications a few weeks
  into the release cycle so that the theme leaders needed to be
  involved from the start up through a few weeks before release. For
  Edgy, four leaders stepped up with a serious proposal.
 
  During the development period, we regularly discussed progress and
  problems and where possible I tried to help out either myself or by
  getting the right people in touch with each other.
 
* Daniel Holbach saved our asses with a lot of packaging work we
   really should have done our selves
 
  Daniel has historically helped out with a lot of packaging work,
  indeed. For the Edgy Theme Teams, we made sure he only had one final
  version to package per theme with room before the deadline, so they
  wouldn't burden him much.
 
   I think it would be very valuable to have a History Page on the wiki
   outlining the success and Failures of the art team. That would
   probably help to make it clear how we are doomed to repeat history
   unless people step up an take responsibility.
 
  While I can't say much about Feisty, Gutsy or Hardy-in-progress, I
  could tell you about Edgy. As far as I know, Edgy was the first (and
  last?) release to actively try and use community input as a viable
  source for distribution artwork.
 
  Postmortem I did an interview with Linux.com on the Edgy cycle, and
  there's some half-decent comments from Slashdot, too:
  http://www.linux.com/feature/58477
  http://linux.slashdot.org/article.pl?sid=06/11/14/2241255
  ('Stroep' [sic])
 
  It seems that all the history we built on the Wiki has been shoveled
  elsewhere or been dumped in a landfill altogether, but if you can
  find it, you might be able to reconstruct a decent timeline along
  with the mailing list.
 
  It was pretty high traffic during those days (July - October 2006)
  and the ML / Wiki combination seemed to work somewhat satisfactory.
 
  All in all, Edgy was edgy to me – as you can read in the interview
  the idea was to try something new, community artwork by default, and
  since 

Re: [ubuntu-art] Theme Teams. Moving Forward. Making Stuff!

2008-01-05 Thread Nemes Ioan Sorin
I personally take this Civitas Forum in a semi-serious mode.
Why ?

I put here on this community some questions - in time - and I add some 
points in discussion.

Responses, generally - just disappoint me. Where I talk about serious 
problems such a programmatic way to rethink UI elements design - giving 
some examples, other peoples respond me they don't like the color of my 
example [ where the color was not the problem on topic ] - so I see some 
discussions are done in parallel - some peoples talk about something - 
other peoples understand everything else - so being parallels they will 
not meet in the next gazillion of years. [this is not about Ken - I 
observe Ken has a good background, knowledges and leader qualities - 
this is good ].

So regarding your question Sebastian - I am designer - I respect my job 
rules - for some applications I have to design custom graphics for form 
elements, and UI. I do Plex WT theme for XP few years ago.

I can design elements for a new Ubuntu theme. But also I see here some 
talented guys that can do the same. Not a single problem here with 
designers. But with decision power.

How I can help when I say the things should be on this way(), from 
Usability point of view and other one after me will say no, you're not 
right ...so where my expertise can go ?. Is not important that I have 
some experience with this kind of things. Anyone will say NO and the 
problem is solved.  ...waste of time, believe-me Sebastian - until the 
decisional mechanism is solved. Right now anyone is equal to anyone.

This is the perfect terrain for the entropy rules (sad joke).

For example shadowh511 said :
  I think of a clean, simple OS.  the color brown
  represents cleanliness and simplicity, while blue represents sadness and
  fear.  If we want to have people download hardy, why not give them a
  nice theme such as union and give them the desktop cube and the wobble
  windows and all of that eye candy

How could I can take this seriously ? Regarding colors - the problem is 
solved before we born - so when he think, some peoples could affirm 
precisely where the problem is. Also a lack of maturity -
why not give them a
  nice theme such as union and give them the desktop cube and the wobble
  windows and all of that eye candy

 From his point of view all problems are solved with some wobble and 
some eye candy. That's all. No problem with the enterprise user - which 
has other rituals / values - no problem that Ubuntu must penetrate 
there, eyecandy and wobble will solve all... even healthy problems maybe.

Well - this is a complex product with long term effects. But some 
peoples want just to see how their dreams come true - not important if 
this is in benefit of all (or almost all users) or not.

Also we not need a theme - there are a lot - we want to do default 
Ubuntu theme (with minimum 3 color variations). That's the point. Hardy 
will be LTS.
Hardy will go on enterprises and offices.
That mean thousands of peoples with vary ages.
Hardy is not just for few peoples with free time. This theme must cover 
a social demand - to be easy received by all that peoples / to be easy 
to work with / to be visually pleasant.
To be clean, useful and distinctive for Ubuntu.
This is not so easy to obtain - anyhow some proposals will not go too 
far with diagonal stripes on the scrollbar OR semitransparent buttons 
(on scrollbar on others sides) - at least corporate users will hate that 
because affect the look focus - also those stripes does not represent 
anything if favor of clean principle, being from start a complication.

Here must be a distinction about how we like and what is good. But this 
mean maturity and professionalism - not just I like this - I think that 
..and so.

Professionalism mean clear states in every domain Yes and No not I 
think this could be..  or .. Maybe..., or with states as Me, then 
Goethe

So when I'll see a clean Idea in which I can believe OR when I'll see a 
structure where I can collaborate [anyhow you need to create a 
decisional structure - democracy, democracy but until when ?] - be sure 
I will participate with work and knowledge - on the mean time I am 
member of other Ubuntu teams and I have to fill daily bug reports and a 
lot of other stuff ...

I will put some considerations about the Ubuntu 8.04 default theme in a 
later (maybe tomorrow) mail. We will see after that.

Good luck - best wishes for everyone - and ..be minstrels not kings guys ;)

SorinN

Sebastian Billaudelle wrote:
   Well said!
 
 I think that many people don't take us (you?) seriously. The current 
 theme is years old...
 Nobody uses the default theme (except of me, I think...).
 If anybody woullead a team, I would join in. (I could do things like a 
 new GDM-theme...).
 
 Let's fight;-)
 
 Am Samstag, den 05.01.2008, 11:23 + schrieb Who:
  All, 

  On my schedule for this (potential) process, today was the day to 
  decide whether or not we wanted to do this. Very 

Re: [ubuntu-art] Theme Teams. Moving Forward. Making Stuff!

2008-01-05 Thread Sebastian Billaudelle
Thats my opinion.

Thank you!

Am Samstag, den 05.01.2008, 16:54 +0200 schrieb Nemes Ioan Sorin:

 I personally take this Civitas Forum in a semi-serious mode.
 Why ?
 
 I put here on this community some questions - in time - and I add some 
 points in discussion.
 
 Responses, generally - just disappoint me. Where I talk about serious 
 problems such a programmatic way to rethink UI elements design - giving 
 some examples, other peoples respond me they don't like the color of my 
 example [ where the color was not the problem on topic ] - so I see some 
 discussions are done in parallel - some peoples talk about something - 
 other peoples understand everything else - so being parallels they will 
 not meet in the next gazillion of years. [this is not about Ken - I 
 observe Ken has a good background, knowledges and leader qualities - 
 this is good ].
 
 So regarding your question Sebastian - I am designer - I respect my job 
 rules - for some applications I have to design custom graphics for form 
 elements, and UI. I do Plex WT theme for XP few years ago.
 
 I can design elements for a new Ubuntu theme. But also I see here some 
 talented guys that can do the same. Not a single problem here with 
 designers. But with decision power.
 
 How I can help when I say the things should be on this way(), from 
 Usability point of view and other one after me will say no, you're not 
 right ...so where my expertise can go ?. Is not important that I have 
 some experience with this kind of things. Anyone will say NO and the 
 problem is solved.  ...waste of time, believe-me Sebastian - until the 
 decisional mechanism is solved. Right now anyone is equal to anyone.
 
 This is the perfect terrain for the entropy rules (sad joke).
 
 For example shadowh511 said :
   I think of a clean, simple OS.  the color brown
   represents cleanliness and simplicity, while blue represents sadness and
   fear.  If we want to have people download hardy, why not give them a
   nice theme such as union and give them the desktop cube and the wobble
   windows and all of that eye candy
 
 How could I can take this seriously ? Regarding colors - the problem is 
 solved before we born - so when he think, some peoples could affirm 
 precisely where the problem is. Also a lack of maturity -
 why not give them a
   nice theme such as union and give them the desktop cube and the wobble
   windows and all of that eye candy
 
  From his point of view all problems are solved with some wobble and 
 some eye candy. That's all. No problem with the enterprise user - which 
 has other rituals / values - no problem that Ubuntu must penetrate 
 there, eyecandy and wobble will solve all... even healthy problems maybe.
 
 Well - this is a complex product with long term effects. But some 
 peoples want just to see how their dreams come true - not important if 
 this is in benefit of all (or almost all users) or not.
 
 Also we not need a theme - there are a lot - we want to do default 
 Ubuntu theme (with minimum 3 color variations). That's the point. Hardy 
 will be LTS.
 Hardy will go on enterprises and offices.
 That mean thousands of peoples with vary ages.
 Hardy is not just for few peoples with free time. This theme must cover 
 a social demand - to be easy received by all that peoples / to be easy 
 to work with / to be visually pleasant.
 To be clean, useful and distinctive for Ubuntu.
 This is not so easy to obtain - anyhow some proposals will not go too 
 far with diagonal stripes on the scrollbar OR semitransparent buttons 
 (on scrollbar on others sides) - at least corporate users will hate that 
 because affect the look focus - also those stripes does not represent 
 anything if favor of clean principle, being from start a complication.
 
 Here must be a distinction about how we like and what is good. But this 
 mean maturity and professionalism - not just I like this - I think that 
 ..and so.
 
 Professionalism mean clear states in every domain Yes and No not I 
 think this could be..  or .. Maybe..., or with states as Me, then 
 Goethe
 
 So when I'll see a clean Idea in which I can believe OR when I'll see a 
 structure where I can collaborate [anyhow you need to create a 
 decisional structure - democracy, democracy but until when ?] - be sure 
 I will participate with work and knowledge - on the mean time I am 
 member of other Ubuntu teams and I have to fill daily bug reports and a 
 lot of other stuff ...
 
 I will put some considerations about the Ubuntu 8.04 default theme in a 
 later (maybe tomorrow) mail. We will see after that.
 
 Good luck - best wishes for everyone - and ..be minstrels not kings guys ;)
 
 SorinN
 
 Sebastian Billaudelle wrote:
Well said!
  
  I think that many people don't take us (you?) seriously. The current 
  theme is years old...
  Nobody uses the default theme (except of me, I think...).
  If anybody woullead a team, I would join in. (I could do things like a 
  new GDM-theme...).
  
  

Re: [ubuntu-art] Theme Teams. Moving Forward. Making Stuff!

2008-01-05 Thread Troy James Sobotka
Who wrote:
 3. We shouldn't get hung up on being the default theme. We gain
 freedom of design by NOT being default, and we can still reach many
 people (Epiphany team doesn't stop because Firefox is deafult... Why
 should we ONLY concentrate on the default theme)

With a little regular cleanup and such, this would probably be
a great starting point for a 'Blueprint' at Launchpad.

For those that are unaware of Launchpad and its potential
for keeping people 'in the loop' on discussions like this:

 1) Create a wiki page as an outline of your idea.
 2) Create a Blueprint at Launchpad.  Create a Team.
 3) Attach the wiki page to the Blueprint and sign the
team up.

Now you can keep the ongoing and pertinent discussions on the
wiki in a tidy area.  Not only that, but every change that
is _not_ marked as Trivial will be automatically sent
an email update.

Who, maybe you can gauge response to the idea by the size of
the team and keep things organized?

Sincerely,
TJS



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Re: [ubuntu-art] Theme Teams. Moving Forward. Making Stuff!

2008-01-05 Thread Nemes Ioan Sorin
Well, Troy this can be a start. To create a responsible team to keep a 
rhythm, to have some public places, a team which can start writing 
specifications and guidelines for what can be a  great thing.

- about the default theme - this community move around the Earth 
because a new brand look is really needed. And is better to come from 
inside, like $MS or Sun. This is the big point I supposed.

Finally, why not default theme- I see some peoples here with talent 
and determination, the only missing thing is a well tempered workgroup 
(like Inkscape and Gimp already has). Also Mark will be glad to see this 
job by the Ubuntu community. And maybe, on the road, we can try to 
implement some new features, maybe a new theming engine.

About your proposals all 3 points are pertinent.

SorinN

Troy James Sobotka wrote:
 Who wrote:
 3. We shouldn't get hung up on being the default theme. We gain
 freedom of design by NOT being default, and we can still reach many
 people (Epiphany team doesn't stop because Firefox is deafult... Why
 should we ONLY concentrate on the default theme)
 
 With a little regular cleanup and such, this would probably be
 a great starting point for a 'Blueprint' at Launchpad.
 
 For those that are unaware of Launchpad and its potential
 for keeping people 'in the loop' on discussions like this:
 
  1) Create a wiki page as an outline of your idea.
  2) Create a Blueprint at Launchpad.  Create a Team.
  3) Attach the wiki page to the Blueprint and sign the
 team up.
 
 Now you can keep the ongoing and pertinent discussions on the
 wiki in a tidy area.  Not only that, but every change that
 is _not_ marked as Trivial will be automatically sent
 an email update.
 
 Who, maybe you can gauge response to the idea by the size of
 the team and keep things organized?
 
 Sincerely,
 TJS
 
 


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[ubuntu-art] [Ubuntu-Art]Theme Teams. Moving Forward. Making Stuff!

2008-01-02 Thread Who

This is quite lengthy. If you can't read it all but are interested
then try just to look at the bits with ==?== in front of them -
they're questions that I hope as many people in the art-team as
possible should answer...

Wiki Page:
https://wiki.ubuntu.com/Artwork/Incoming/Hardy/Alternate/ThemeTeams

If anyone thinks sabdfl needs to know about this then please forward it to him


Hi all,

Given the recent discussion about frustration in moving things forward
and the team not really having direction, I think it might help if we
organised ourselves a bit more...

I think we have the talent and enthusiasm in the team to get great
stuff out if we do it right!

So, I have a suggestion: A few years back we organised a system where
we had 3 'Theme Teams' that took charge of developing themes to be
packaged separately and be available in Universe. This wasn't without
it's troubles, but did produce some nice work. I think we should do it
again. It seems very unhelpful to suggest something like organisation
and then leave it alone, so I've expanded below...

 Proposal 

Here are the 'rules' I propose. Please comment on them.
* These theme teams would _not_ be developing default themes - and
should not be under the illusion they are
* The teams should _aim_ to create complimentary themes, not too similar
* A theme team will develop or COMPILE at LEAST gtk theme, metacity,
gdmsplash, background. Usplash and icons would be ideal (for icons,
compiling seems much the better option)
* We're talking about making FUNCTIONING themes, not mockups!
* The process needs to MEET DEADLINES. If we want to be available in
Universe _for the release_ (which we might already have missed the
chance to do - what do people think?) then meeting deadlines at every
stage of the way is essential.
* Each theme team needs a leader to collate and co-ordinate things.
* The themes will rock!

==?== What do you think of these ^ ?
==?== Should we aim to do these for Hardy or Hardy + 1?

I think we should aim to have 2 or 3 theme teams - so as not to spread
experience and time too thinly. For this we need people with time,
enthusiasm and knowledge about themeing to come forward and agree to
be leaders of these Theme Teams. These people don't necessarily have
to be designers, but they do need to be prepared to make sure the team
is meeting the deadlines and producing work. If you think you've got
what it takes, step up!

~~ Getting Started ~~~

This brings me on to how I think we can start. We still don't have a
better tool than the wiki, which is a shame, but not a big problem!
https://wiki.ubuntu.com/Artwork/Incoming/Hardy/Alternate/ThemeTeam

For the first stage, I've created a page where anyone who wants to
lead a theme team can enter a description of what they want to do.

https://wiki.ubuntu.com/Artwork/Incoming/Hardy/Alternate/ThemeTeams/ThemeProposals
People who want to join the team can 'sign up' and we can go from
there. It makes sense to me to either vote on these ideas, or

 Leadership/Decision Making 
We need leaders for theme teams, and they need to be prepared to make
things happen :) These leaders will have the final call on their
theme's design.

They could either design a theme, or compile a theme form existing
components, or a bit of both

==?== Do we decide leaders and teams based on a vote, by which teams
most people want to contribute to, or by some other means (decision by
sabdfl, Kwwii?)

==?==Want to be a LEADER?
So, if you've got a theme you'd like to develop - have a think about
being a theme team leader. I did the job for the Blubuntu Theme some
releases back, it was a lot of fun and VERY rewarding! To get an idea
of what is required of you, it might help to look at the Blubuntu wiki
pages I made. I found it to be an excellent way to organise the
work...

https://wiki.ubuntu.com/Artwork/Incoming/Blubuntu - they give the best
idea of what is involved.

This time around there will be more commitment in packaging than last
time! Any other people who have done it before, please chime in...


 Timescales 

I've put a draft timeline for THIS process on the Wiki page I made
https://wiki.ubuntu.com/Artwork/Incoming/Hardy/Alternate/ThemeTeam

First deadline is JAN 5th - DO WE WANT TO DO THIS
== ? == Well, do we?

 Launchpad ~~~

==?== How do we integrate correctly with Launchpad?

It would seem that the existing *-look themes have separate packages
for each thing - so I gues we should do this. We need to work with
Launchpad to comply with the process for getting new packages accepted
in to Universe (see
https://wiki.ubuntu.com/UbuntuDevelopment/NewPackages )

Please, can someone advise on this - shall we speak to Dan Holbach?

~~~ The End! 

Wow, finally.

Please comment, please step up!

Who (Jonathan Austin)

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