[Bug 59333] Re: [Bug 59333] Re: gaim window size unrestricted

2006-09-14 Thread Schalken
Okay, so basically:

* Despite being the only acceptable IM app for GNOME, Gaim isn't a GNOME
app, and therefore doesn't have to abide by GNOME's rules.

* GNOME's got it all wrong, people should be able to size a window to
any size they want. It's the same with Windows, Mac and KDE, so they
must have it all wrong as well.

* If a user can't find a window, or a feature in that window, because
they sized it too small it's their fault, not the developers.

Fair enough then.

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[Bug 59333] Re: [Bug 59333] Re: gaim window size unrestricted

2006-09-13 Thread Schalken
So are you saying that all applications should have windows that can be
sized down so small that they are not identifiable or widgets (and
therefore features) are hidden from view, and reveal other cosmetic
bugs; or are you saying that Gaim is an exception to the desktop
standard that windows should be restricted to practical sizes, and that
consistency is of no importance?

On Tue, 2006-09-12 at 12:24 +, Luke Schierer wrote:
> in gaim 1.x, we get bug reports that are exactly the opposite: that you
> cannot resize the window arbitrarily small, for example, a buddy list
> narrower than the width of the menu (which is apparently quite long if
> you have a german locale)
>

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[Bug 59333] Re: [Bug 59333] Re: gaim window size unrestricted

2006-09-12 Thread Schalken
Merely a consistency issue. This could also cause small usability
problems because users can size down the window until the window is no
longer identifiable.

So, for example, if they accidentally size it so small it looks like a
piece of rice they will click and click on the window's taskbar entry
wondering where their window is not knowing it's that tiny little bar
that keeps disappearing and reappearing.

If it's any help, Firefox also has this issue and Dapper's Gaim
(1.5.1cvs) doesn't.

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