Re: Desktop Team 20090623 meeting minutes

2009-06-24 Thread Martin Pitt
Rick Spencer [2009-06-23 17:00 -0700]:
 == X Update ==
  * We are ahead of curve on merges

Good job!

* 2107 total open X bugs; this is high but the rate of open growth
 bugs has leveled off, compared with the post-Jaunty period.
  * -nvidia and -intel are where most bug growth has occurred.
* Kernel updates have solved nearly all -intel problems on Jaunty.

\o/

* KMS on -intel is ready to switch on by default.  -ati / -nouveau
 WIP.

With those fixes in place now, would it make sense to do a mass bug
reply/set to needsinfo after alpha-3 to have people confirm that
their bug is still present on alpha3? This will probably allow us to
close a lot of them, and time out the ones without response, and might
be much faster than waiting for all reporters to close them by
themselves.

  * xorg-edgers is proving itself, both for testing of various KMS bits,
 and avoiding potential regressions in proposed updates.[0].

I have run them for pretty much entire Karmic without a lot of
problems, and if there are some, it's easy to temporarily revert back
to the Karmic version. I'd like to ask more people to run it,
especially the folks which do have video problems still.

Thanks,

Martin
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Why does Desktop CD manifest fall behind the actual cds?

2009-06-24 Thread Bryan Quigley
Hello,

Why does Desktop CD (daily-live) manifest fall behind the actual cds?

For instance look at
http://cdimage.ubuntu.com/daily-live/20090624/

Note how everything was created on the same day except for the .manifest
files.

I am trying to retest the liveCDs every time the kernel changes to make sure
there are no regressions for my hardware.  It would be nice if the manifest
was just as up to date, so that I could know exactly when to retest.

Thank you!
-Bryan
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Re: Desktop Team 20090623 meeting minutes

2009-06-24 Thread Bryce Harrington
On Wed, Jun 24, 2009 at 08:37:48AM +0200, Martin Pitt wrote:
 Rick Spencer [2009-06-23 17:00 -0700]:
 * KMS on -intel is ready to switch on by default.  -ati / -nouveau
  WIP.
 
 With those fixes in place now, would it make sense to do a mass bug
 reply/set to needsinfo after alpha-3 to have people confirm that
 their bug is still present on alpha3? This will probably allow us to
 close a lot of them, and time out the ones without response, and might
 be much faster than waiting for all reporters to close them by
 themselves.

Yep, and in fact I have such a script in the works.  I need to add some
logic to make it not request people test bugs that are wishlist, already
upstream, assigned to someone, etc. etc.

Actually we got most of the important bits in place for alpha-2 so
really no need to wait for alpha-3.  I'm hoping to get the script
finished and run maybe tomorrow (I wanted to do it today but got
distracted by papercuts stuff and some misc. bugs).

Bryce

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Re: Desktop Team 20090623 meeting minutes

2009-06-24 Thread Martin Pitt
Hello Bryce,

Bryce Harrington [2009-06-24  2:09 -0700]:
 Actually we got most of the important bits in place for alpha-2 so
 really no need to wait for alpha-3.

The idea was to have people test with KMS right away, and on live
systems (since few might be willing to install karmic at this early
stage).

Martin

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Re: Idea: To have oversight of (or at least be made aware of) highly visible projects.

2009-06-24 Thread Matthew Paul Thomas
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Hash: SHA1

Hello H S

H S wrote on 23/06/09 18:26:
 
 I posted this to the Ayatana Team list (ayat...@lists.launchpad.net),
 but they suggested it was better suited to you.  You can see the
 original at https://lists.launchpad.net/ayatana/msg00395.html
 
 The second task is developing the desktop to improve the user
 experience, both by improving the usability of our existing desktop
 and developing innovating new interface concepts. --
 https://wiki.ubuntu.com/DesktopTeam
 
 Shouldn't that mean that the Desktop Experience Team should have some
 oversight, or at least, be made aware of, certain highly visible
 projects?

You are, quite understandably, confusing three different teams:

*   the Ubuntu Desktop team
https://launchpad.net/~ubuntu-desktop

*   the Canonical Desktop Experience Team
https://launchpad.net/~canonical-ux

*   the Canonical Design Team
https://launchpad.net/~canonical-dx-team.

(Probably the best way to resolve this confusion is to rename the
Desktop Experience team, but no-one has yet come up with a good name for
them.;-)

 For example, the slideshow that will show during the Ubiquity install
 for Karmic
 (https://launchpad.net/distros/ubuntu/+spec/ubiquity-slideshow) will
 be the first impression that many new users will have of Ubuntu.
 Shouldn't the Desktop Experience Team at least keep an eye on - and
 at most, lend some design and communication skills and polish to -
 this project?

That's more of a job for the Design team. :-)

If left to their own devices, I'm afraid the project
 will only produce a very 'rinky-dink', amateurish outcome that will
 not leave a good first impression.

That's a reasonable concern; the current design looks rather awkward.
The Design team is aware of this, but we haven't had time to get
involved so far.

 I've already tried to lend my design opinions at
 https://lists.launchpad.net/ubiquity-slideshow/maillist.html, but to
 little or no avail. :-(

Some quick feedback:

Your mockups look like definite improvements over the current layout,
well done.

I suggest having *one* illustration per slide, and making that
illustration look non-rectangular (i.e. have a largely transparent
background). Three small rectangular pictures makes it look like a game
show.

Since the slide show flips from slide to slide automatically, and since
you're *installing an operating system* and likely to be concerned about
disrupting that process, making the slideshow interactive at all is
probably inappropriate.

 I could suggest other projects as well, but I'm curious what people
 think. Shouldn't The Desktop Experience Team have some level of
 participation in highly visible (to the end-user) projects, so that
 good, consistent, well-designed 'look and feel' is persistent
 throughout the Ubuntu experience?

Like every other team involved with Ubuntu, the Design team has limited
time. So part of our challenge will be to help other Ubuntu contributors
learn design processes and principles to use themselves.

Thanks for helping out!

Cheers
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Matthew Paul Thomas
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Re: Idea: To have oversight of (or at least be made aware of) highly visible projects.

2009-06-24 Thread H S
@Matthew Paul Thomas

Thanks for your feedback.

 You are, quite understandably, confusing three different teams

Quite understandably, indeed.  Maybe we need a Redundancy Team ;)

Are you at all suggesting I re-post my message on the Desktop Experience
Team's mailing list?


 The Design team is aware of this, but we haven't had time to get involved
so far.

Are you on the Design Team, and if so, do you feel we should re- post this
discussion on their mailing list?


 Your mockups look like definite improvements over the current layout, well
done.

Thanks.  That's the first really positive feedback I've heard.  Then again,
I think you're only the second person to have actually seen my mockups :)


 I suggest having *one* illustration per slide, and making that
illustration look non-rectangular...

That sounds right to me.  Would you possibly consider taking the next step,
and posting your comments to the slideshow mailing list?

subscribe: https://launchpad.net/~ubiquity-slideshow

and post:https://lists.launchpad.net/ubiquity-slideshow/maillist.html

I'm afraid if we sit back and do nothing .. we'll get the design we have
now.


 Three small rectangular pictures makes it look like a game
show.

'like a game show'  -- I couldn't have said it better myself.


 making the slideshow interactive at all is
probably inappropriate.

I started brainstorming on the ubuntu-doc mailing list:
https://lists.ubuntu.com/archives/ubuntu-doc/2009-June/013232.html
Back then, I was feeling there could be at least a pause function, so that
the user might have more time to view a particular slide.  Now that I think
about it, perhaps instead of pause, we can just give the option of going
back to the previous slide (for the allotted time interval), in case the
user feels hey, wait ... I was reading that ... how do I go back?  I
introduced other ideas in that thread of posts, such as bookmarking slides
for later reference, and having the slideshow included in the finished
installed OS (perhaps in the Examples folder), so that users (and new users
in particular) may again refer to it.


 Like every other team involved with Ubuntu, the Design team has limited
time. So part of our challenge will be to help other Ubuntu contributors
learn design processes and principles to use themselves.

That is quite a challenge.  I can appreciate that your resources are
limited.  I can also appreciate your teach a man to fish approach.  I
obviously have some interest in this - and obviously initiative,  to have
not yet given up on this, after having posting to ubuntu-doc, then ayatana,
and now desktop.  Can I, perhaps be a conduit for help(ing) other Ubuntu
contributors learn the design processes and principles themselves?  How
might I do so, I wonder.  I've sort of reached a where do I go from here?
moment.  I have ideas for improving the design of the slideshow, in addition
to other projects, like the Ubuntu.com website, among others.  Is there a
way I can become involved, and if so, how?  Perhaps the first step might be
to highlight those projects which might need a lesson or two on design
principles?

Dylan McCall and I have been sharing ideas on
https://lists.launchpad.net/ubiquity-slideshow/maillist.html but so far he's
pretty much shot down every idea I've given.  That's why I then turned to
Ayatana, and now to you.  So, I guess I'm asking, where does a guy like me
fit in - if at all?  Can Ubuntu use the interest and energy of a young man
such as myself?  My interest is in seeing people have a positive,
interesting, engaging, and intuitive experience of Ubuntu, from initial
download and install, to maintenance and daily use.  I'd like to connect the
people who are good at knowing how to design the user experience (like
myself, or so I'd like to believe), with those who are actually implementing
those pieces of the system.  Any suggestions of where I should go from here?



On Wed, Jun 24, 2009 at 12:56 PM, Matthew Paul Thomas m...@canonical.comwrote:

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 Hash: SHA1

 Hello H S

 H S wrote on 23/06/09 18:26:
 
  I posted this to the Ayatana Team list (ayat...@lists.launchpad.net),
  but they suggested it was better suited to you.  You can see the
  original at https://lists.launchpad.net/ayatana/msg00395.html
 
  The second task is developing the desktop to improve the user
  experience, both by improving the usability of our existing desktop
  and developing innovating new interface concepts. --
  https://wiki.ubuntu.com/DesktopTeam
 
  Shouldn't that mean that the Desktop Experience Team should have some
  oversight, or at least, be made aware of, certain highly visible
  projects?

 You are, quite understandably, confusing three different teams:

 *   the Ubuntu Desktop team

 https://launchpad.net/~ubuntu-desktophttps://launchpad.net/%7Eubuntu-desktop
 

 *   the Canonical Desktop Experience Team
https://launchpad.net/~canonical-uxhttps://launchpad.net/%7Ecanonical-ux
 

 *   the Canonical